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  • Qualcomm Snapdragon S4 CPU family expands past phones to HDTVs, tablets and Windows 8 PCs

    Sure Qualcomm has snagged quite the coup by sliding some of its dual-core S4 CPUs into the US-bound Galaxy S IIIs, but it's not stopping there. The company just revealed versions of these chips will power connected HDTVs and set-top boxes as well as PCs and Windows 8 (including Windows Phone 8) devices. There's four tiers of the upcoming processors: Prime, Pro, Plus and Play. S4 Prime is the smart TV platform that includes the MPQ8064 1.5GHz quad-core CPU with Adreno 320 graphics, while S4 Pro processors are ready to be the brains of Windows RT tablets, laptops and tablet / laptop combos. S4 Plus is the high-end smartphone experience we've come to associate with the Snapdragon brand, and finally S4 Play for more entry level mobile devices. Check after the break for more info on the chips in each family and details on what they can do, and our hands on with some S4 powered Windows 8 devices right here.

    Richard Lawler
    06.05.2012
  • Spotify launches Play Button in bid to become the web's default music player

    The music streaming wars have been heating up a good deal, as of late, thanks in no small part Spotify's long-awaited US launch. Since then, Rhapsody bought its one-time chief competitor Napster, both Pandora and Rdio underwent major redesigns and Mog finally launched a Windows client. Naturally, all of this has proven good news for the consumer, as services have a features arms race of sorts, gunning for the top spot. None of the contenders are quite perfect, of course -- when Spotify launched, for example, we couldn't help but note the absence of a browser-based option of the sort employed by Rdio and Pandora. Today's announcement still leaves open that possibility, but it does mark a new web-focused strategy for the company -- on that could arguably have a much larger impact on Spotify's fortunes than a simple browser-based UI.Today marks the launch of the Spotify Play Button -- a name we assume the Swedish company settled on before Google announced the whole Android Market rebranding thing. The button is, essentially, a widget that allows site owners to embed songs and playlists directly from Spotify's massive catalog of songs. It's a simple idea, sure, but well executed, it could prove a major win in the service's attempt to stand out in the ever-more competitive world of music streaming. After all, embedding music on sites has long been a fairly haphazard deal -- unless you happen to have a deal with a proprietary player, it means snapping up something like a YouTube video, which often live in, at best, a legal gray area.

    Brian Heater
    04.11.2012
  • WSJ: Google to sell ASUS, Samsung tablets from its own online store

    In a move that would be reminiscent of its initial plans for the Nexus handsets, the Wall Street Journal suggests Google will open its own online store this year, but stocked with tablets instead of phones. The Android tablets would be built by Samsung and ASUS who already offer the well received Galaxy Tab and Transformer lines, but have been unable to make a dent in marketshare comparable to that of Apple or even Amazon. Other details seem to be less clear, including the possibility of the lineup including Google branded tablets -- like the one hinted at by Eric Schmidt in December -- or that the store could offer a new tablet from ASUS (maybe running Jelly Bean, maybe not), or the chance that Google will follow Amazon's approach by subsidizing the upfront cost. Right now it seems that all possibilities are still in Play, but if the rumor is right we'll see the store launch this year -- any suggestions for the folks at Mountain View?

    Richard Lawler
    03.29.2012
  • Sony to add photo editing to PlayStation 3's repertoire this week?

    Limber up those thumbs gaming gurus, because a new challenge may be on its way to your PlayStation 3 console: photo editing. PCWorld is reporting that Sony will be rolling out some new "photo editing software" for the PS3 early this week. Tweaking photos aside, the software's ultimate purpose will be to provide access to and allow the sharing of digital stills through the company's PlayMemories Online (and your other Sony portable media devices), which is set to launch later this year. The report states that the software will be on sale here in the US on Tuesday and carry a price tag of $18 -- a 30-day trial will also be available. What say you PlayStation Legion? Are you ready to retouch your stills with a D-pad?

  • Daily iPhone App: Beatstream

    Beatstream is the latest app from the folks at Smule (who recently acquired Khush, another music-loving developer, and I can kind of see their influence here as well). Usually, Smule's apps are based around creation of music, but Beatstream is a little more targeted towards listening to your music (at least at first). The idea is that you can pull any music from your iTunes library, and Beatstream will turn it into a game, the game-iest game that I've ever seen Smule make. You basically control an arrow running along a path, and you can tap on the screen to flip it through two different colors, which match barriers running along the path in front of you. The goal is to make sure that when your little arrow crosses the barriers, it's the same color. Matching colors and going through levels you up, and missing the colors brings you back down. It's fun, and even on the easiest setting, the barriers show up on the screen quickly enough that there is a little bit of a challenge trying to make sure the arrow is flipped the right way before going through them. There are also badges to earn, and unlike standard achievements, these actually change the gameplay a little bit, or even trip up the way the music sounds, like making it go faster or play in some crazy fashion. The one caveat with the music in Beatstream is that, like all other apps that pull music from your library, it won't work with DRM-protected songs, so if there's anything on your device from before 2009, you might not be able to play it. Same deal with long songs -- I had a few really long songs that just didn't work. But I was able to get a shorter song working without a problem, and while you could tell the song was matched with an algorithm (rather than by hand, like a Rock Band or Guitar Hero song), it still played well along with the music anyway. Beatstream is a cool way to experience your music while tapping along with that little arrow. I don't think it'll be a tentpole release for Smule -- it doesn't quite have that music creation streak that has led them to so much success with apps like Ocarina and Magic Piano. But it's a quality addition to their library for sure -- it's 99 cents on the App Store right now.

    Mike Schramm
    03.22.2012
  • Daily iPhone App: Sky Defenders

    There's two big things I really don't like about Sky Defenders. First, the game is basically a reskinned clone of the much better Tilt to Live, so if for some strange reason you still haven't played that one yet, go ahead and download the original and see how this "reactive shooter" genre is done. The second issue I have with Sky Defenders is that the game depends heavily on Facebook integration, so much so that when it first starts up, you're asked to log into Facebook right away, though you can still get into the game by hitting a small, gray "Play Offline" button. I really dislike being so pressured to be social -- maybe that's a reality for the developers, but if I was just coming along to this game without knowing what it was, I probably wouldn't have gotten any farther than the Facebook login before I gave up. All of that said, there is fun to be had here, especially today, as the game is currently available for free. You play as a superhero, and just like the aforementioned Tilt to Live, you use the tilt controls to slide around the screen, grabbing and using powerups against waves and waves of invading robots and trying to score points inside a time limit. The graphics are definitely colorful and polished, and there are quite a few different powers to try and a nice bit of depth to gameplay. There are freemium powerups to explore as well, but they come across as very spammy. Fortunately, the app just had an update that upped the amount of credits you earn just by playing, which makes the powerups a little more useful. Of course, most of that is sadly "borrowed" from Tilt to Live. But if you really love Tilt to Live and could use a little different spin on things, Sky Defenders is a free download right now.

    Mike Schramm
    03.20.2012
  • Fitbit for Android helps track your I/O

    The fitness fanatics from Fitbit are looking to aid and abet the Android-loving, calorie-counting masses. The company has announced the release of its self-titled Android application, which will assist users in tracking their health and dietary goals. Through manual entry, or with the assistance of a wireless sensor, Fitbit tracks your daily activity and creates a dynamic nutrition plan to help you achieve your weight loss and fitness goals. What's more, the app and service keep a log of your progress allowing users to feel shame track their progress. The app is available via Google Play for the always attractive price of $0. Have yourself a download... and a quick jog.

  • Google Play replaces Android Market, new source for apps, books, movies and music (video)

    Google Play replaces Android Market, new source for apps, books, movies and music (video)

    The Android Market has morphed significantly since its inception, which now allows users to purchase books, music and rent movies, all from within a hub that was originally designed for just apps. To recognize this fundamental shift -- and emphasize the availability of content for sale -- Google is launching a new platform known as Google Play. The move hints at a strategy shift from just Android to the cloud as a whole, and establishes an umbrella brand for the diverse content sold by Google. For example, its Books, Music and Videos apps will now become Play Books, Play Music and Play Movies, while the Android Market itself will take on the moniker of Play Store. Users of Android 2.2 (and above) should notice the software update within the next few days, although other than the new name, initial changes should be minimal. We're also to be on the lookout for a new "Play" tab within the top toolbar of Google's website. To mark the occasion, the company has announced a promotional "Seven Days to Play" sale, which will tease would-be shoppers with discounted apps, books, movies and music throughout the week. For an additional peek at what's in store, you'll find the gallery below and a video after the break.%Gallery-149774%

    Zachary Lutz
    03.06.2012
  • MakeGo turns your iPhone into a vehicle toy

    MakeGo is quite an idea. It's an iPhone app, available for $1.99 right now, that turns the touchscreen of an iPhone (or iPod touch) into a vehicle-style toy, where you can play around and generate sounds for toys like a racecar, ice cream truck, or even a riverboat. But the genius of this one isn't what's in the iPhone, it's what's outside of it. The idea is that you build a vehicle case for the iPhone out of whatever you want, be that Legos or wood or just paper, and then your custom-built case, along with the iPhone running the app, becomes a very professional, interactive toy. Now, there are a few issues here, the first one being that when I played with vehicle toys as a kid, they almost inevitably ended up crashing in horrible ways, so I don't know how comfortable I'd feel giving any child an iPhone 4S to throw around. But lots of kids have access to old iPhones or iPod touches at this point, and this seems like a really ingenious way to inspire creativity and come up with a really great DIY toy. It's also super cheap, given that you already have the iOS device, because touchscreens for toys can send prices up through the roof. And finally, it's a great example of just how much the iPhone and iPod touch have changed all sorts of industries. When powerful, touchscreen-based devices are this prevalent and this ubiquitous, why not use them to inspire some really interesting imagination play? [via Wonderland]

    Mike Schramm
    02.22.2012
  • Bang & Olufsen intros B&O Play brand, showcases $800 Beolit 12 portable AirPlay speaker

    We've just met Bang & Olufsen here at CES, sitting through a variety of PowerPoint slides and Venn diagrams, but boy was it worth it. The company revealed its lifestyle-focused brand, dubbed B&O Play, and the first product in the lineup which we already spied passing through the FCC back in November. The Beolit 12 is portable AirPlay speaker for iOS Devices, and although it's basically iPhone-speakerdockapalooza here in Vegas, B&O Play's solution is cut from a unique and elegant mold. Click past the break for our initial impressions.

    Joe Pollicino
    01.11.2012
  • Kinect Rush: A Disney Pixar Adventure combines Kinect and Pixar flicks next March

    What's better than a Kinect game styled after a Disney Pixar movie? Try a Kinect game styled after five Disney Pixar movies! The overly branded Kinect Rush: A Disney Pixar Adventure is exactly that, offering up a series of Kinect-enabled minigames centered around five Disney Pixar movies: Toy Story, The Incredibles, Up, Ratatouille, and ... Cars. Well, four out of five ain't too bad. As you can see in the trailer above, it looks pretty fun if you happen to be a little kid who really likes waving your arms around. You can see another shot of Woody and Buzz waving said arms around in the gallery below. Kinect Rush will be available on March 12 20, 2012 (for $49.99), and just a few weeks later, your kids will probably have some killer triceps. Update: This post originally had March 12, 2012 has the launch date, when in fact it is March 20, 2012. Sorry about that!%Gallery-141361%

    Mike Schramm
    12.08.2011
  • LG DoublePlay review

    It's no secret that Android's dominance of the smartphone world is due in part to the sheer number of models available running the OS. This abundance of choice, while undoubtedly good for consumers, presents a challenge for OEMs as they design and build handsets: how to craft a device that stands out from the crowd? At this point, we've seen slabs of all sizes, a legion of landscape sliders, and a dual-screen oddity join the Android family. Now, LG has created the DoublePlay, giving users both a hint of the Echo's dual screen experience along with a split physical keyboard for tactile typing. In doing so, the company has accomplished something we weren't sure was possible by building a unique Android phone. The question is, does this unusual form factor provide an improved user experience, or is it destined to go down in gadget history as a gimmick? %Gallery-140126%

    Michael Gorman
    12.06.2011
  • Sony's latest Xperia update brings WebGL support to 2011 smartphone lineup (video)

    Why Sony chose to sit on this one, we have no idea, but the company just revealed that its software update for the 2011 lineup of Xperia phones -- which was released last month -- also adds browser support for WebGL. This means that if you're holding an Xperia Arc, Mini, Neo, Play, Ray... or any other of its most recent handsets, then there's a good chance you're wielding one of the first Android phones to support this modern graphics platform. Designed to bring advanced visuals and gaming to the web, the API holds roots in JavaScript and has been used to develop everything from Angry Birds to far-out music videos. Sony Ericsson first previewed its WebGL efforts back in February, and after all these months, its official arrival is a welcome one, indeed. For a quick demo video, be sure to hop the break.

    Zachary Lutz
    11.29.2011
  • IndieCade 2011: Sissy's Magical Ponycorn misconceptions

    Sissy's Magical Ponycorn Adventure may be one of the weirdest anomalies in gaming lately -- it's a LucasArts-style point-and-click adventure game that was actually designed by someone who wasn't even alive when any of those games were released. 5-year-old Cassie Creighton designed the game with her father, Ryan, at a Toronto game jam, and when it was published online, it started spreading like wildfire around the blogs and Twitter accounts of game developers and fans, leading all the way up to its current status as a finalist at this weekend's IndieCade Festival. Dad Ryan Henson Creighton does enjoy all of the attention that his daughter's game is getting, but he told me at IndieCade that he's far from an innocent bystander. "People think that I'm some sort of oblivious dad," he says, "that sort of slammed it together using GameMaker or something, but we actually spent a good chunk of our money building a framework." That framework is called UGAGS, which Creighton originally designed for educational games, and while yes, Sissy's voicework, graphics, and plot were all designed by Cassie, her dad did most of the technical work with his own engine. "Sissy's Magical Adventure was the fourth game we've used it on, and we're using it on a fifth game called Spellirium. So we're not new at this."

    Mike Schramm
    10.09.2011
  • Artists hack Sony Ericsson's Xperia phones to see the unseen universe, use fire as a flash

    For most of us, cellphones are for texting, calling and maybe the occasional tweet, but what happens when you hand them over to some of the world's most creative minds? Giving hackers, artists and intellectuals free reign to mess with the various Xperia phones, Sony found out just how capable its handsets really are. Using a few tweaks and hacks, artists were able to create an installation that breathes fire when you snap a photo, a remote-controlled boat with GPS and a bike that uses colored lights to spell out secret words only visible when captured on camera. When Sony asked astrophysicist Joshua Peek to give it a go, he took full sky maps and telescope image data to build an app with an up-close view of electromagnetic patterns in the sky. To round out the project, musician Annabel Lindquist composed a song based on the sounds of Paris she recorded with an Arc. Now, if they could just mod one to avoid dropped calls, we'd be all set. Videos of their ingenuity in action after the break.

    Lydia Leavitt
    09.11.2011
  • Sony Ericsson's Xperia Play 4G hitting AT&T on September 18th for $50 on contract

    We knew good and well it was coming, and come it has. Sony Ericsson's Xperia Play has made the natural GSM shift in the States in order to grace Ma Bell's airwaves, and despite the "4G" naming convention, this fellow will be topping out at HSPA+. In other words, LTE lovers will need to look elsewhere. This marks the first launch of a PlayStation-certified smartphone for AT&T, and given that it's been around the block a time or two, the carrier is (smartly) pricing it at just $49.99 on a two-year contract -- a buck-fifty less than what it launched for on Verizon Wireless. As we'd heard, it'll ship with Android 2.3.3, a 1GHz CPU, Adreno 205 GPU, a 4-inch display (854 x 480) and will arrive in an exclusive 'stealth blue' hue. AT&T customers will also be blessed with a gratis Multimedia Dock (DK300) and MC100 music cable, not to mention seven pre-loaded games at no charge. Full details on that are hosted up after the break, and interested consumers can line up to grab their own on September 18th. %Gallery-132961%

    Darren Murph
    09.08.2011
  • Xperia Play spins original PlayStation One ISOs via emulator hack

    Android developer Yifan Lu has reverse engineered the Xperia Play's native PlayStation emulator to make it run ripped PSX ISOs. That means you're no longer limited to Crash Bandicoot or the handful of other PSX titles that have officially trickled out from Sony Ericsson. Instead, you can grab your original games from the attic, rip them into disc images, and bring them back to life on your Play. Er, assuming that's legal, of course. Perhaps you should move to Papua New Guinea before trying it. We've attached one of Lu's videos to prove that his tweaked emulator actually works. His custom ISO of choice? More Bandicoot.

    Sharif Sakr
    08.09.2011
  • Verizon's Xperia Play now on sale for $100, Crash Bandicoot spins in celebration

    Getting your PlayStation-certified gaming fix on just got 50 percent cheaper. Verizon's cut the price of the Sony Ericsson Xperia Play in half on its website, selling for $100 with contract only four months after being greeted with open arms. The price cut is a result of Big Red's "Back to School" promotion, though it's difficult to believe this one will come out the other end of the sale any costlier than this. Was this sudden reduction made to instigate a price war with AT&T now that it's introduced the model to its lineup? Or, is this a last-ditch effort to bolster lackluster sales before the Play is discontinued? It's hard to say -- given its meager selection of PlayStation Suite titles, we can't imagine that the product's flying off of shelves. Still, five Jacksons is much more reasonable for anyone who just has to have The Sims 3 on the go, right?

    Brad Molen
    07.20.2011
  • AOL's Play app gets social with your music

    Our corporate cousins at AOL have a new tool for enjoying and sharing your favorite songs: the free Play app. First introduced at SxSW as an Android-only offering, it's now available in the App Store for iPhone. Play meets the table stakes for a social music app by allowing you to play songs from your onboard music library; you can comment to Twitter or Facebook about what you're listening to, complete with location info. If you want to keep track of your friends who use Play, their comments and song history will appear in the app's Feed section. For music discovery, you can sample your friends' favorites by listening to excerpts on Rdio or iTunes; but there's actual free music in there, too. The album play section includes songs from SHOUTcast Listening Party, MP3 of the Day and other sources. If you're in the mood to share and chat about your music, and Ping's not your thing (nor Soundtracking), check out Play. If you want a more full-featured player without the social bits, take a look at Panamp. Note: TUAW is an AOL brand. %Gallery-128255%

    Michael Rose
    07.12.2011
  • TUAW's Daily Mac App: Music Commander

    Controlling iTunes with the keyboard is easy enough, but what if you want a little more information without having to resort to the full iTunes window? Music Commander is here to help. Sitting in the menu bar, Music Commander allows you to control iTunes with an extensive drop-down menu. You've got the usual play controls for quick access with your mouse, but you've also got some of iTunes more advanced music controls. You can rate the current song, switch shuffle and repeat on and off, as well as change the current playlist. Volume control is right there too, as well as the album art and metadata of the current track including album, artist and song name. If you want to get a bit social with your iTunes listening experience (no I'm not talking about Ping), Music Commander has Twitter, Facebook and last.fm built in, letting you tweet, post or scrobble the current song. When you've had enough you can even quit iTunes right from Music Commander. If you've been looking for a decent iTunes controller for your menu bar, Music Commander might just be the ticket. While you can accomplish quite a lot of the functionality using Apple keyboard media controls and Growl, Music Commander puts it all there, in one nice and tidy package. Music Commander is available for US$0.99 from the Mac App Store.

    Samuel Gibbs
    07.01.2011