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  • Massively's Valentine's Day roundup

    by 
    MJ Guthrie
    MJ Guthrie
    02.14.2014

    When a mob hits your eye with a big sharpened spike... that's not really amore! In fact, it's downright painful. But it's February -- a time when love is in the air, hearts are aflutter everywhere, and pink and red festoon your favorite MMOs. So in the spirit of the season, go ahead and give that mob an extra-hard love tap, right from... er, to the heart! And don't forget to collect whatever treasures it had for you because we all know Valentine's Day isn't all about the love; no, it's about the loot! Want to know where to get your hands on something special for this holiday? There are plenty of celebrations throughout the MMOverse offering a plethora of events and goodies. Check out some of the various Valentine's events and specials going on now.

  • Recline your seat and watch Gran Turismo doc KAZ on YouTube, Vimeo

    by 
    Sinan Kubba
    Sinan Kubba
    02.07.2014

    Gran Turismo enthusiasts: Shift into neutral and kick back for the next 84 minutes or so, because KAZ: Pushing The Virtual Divide is now on YouTube, Vimeo, and Reel House. The behind-the-scenes documentary came to Hulu in January, and now it's available across a number of streaming channels including Amazon Instant Video and Crackle. Director Tamir Moscovici said the film has full English subtitles on Vimeo, with additional languages on the way. Meanwhile, Reel House has some bonus content if you really want your fill of Polyphony's driving sim.

  • SOE opens 2014 G.I.R.L. scholarship submissions

    by 
    Justin Olivetti
    Justin Olivetti
    02.05.2014

    SOE has begun its 7th Gamers in Real Life Game Design Competition, inviting aspiring game developers to apply for a possible $10,000 college scholarship and a 10-week job as a paid intern at the studio. To apply, you'll need to be enrolled in an undergraduate program that has something to do with video games, have a 3.00 GPA or higher, be 18 or older, and be a legal resident of one of the 50 United States or District of Columbia. The application includes concept artwork, captions, and an essay. Interested participants need to submit their application by March 19th. We interviewed the 2013 winner, Esther Wu, last October about her experience with the competition, which is worth a read if you're interested in participating.

  • SOE's Higby on bringing PlanetSide 2 to the PS4

    by 
    Jef Reahard
    Jef Reahard
    02.04.2014

    PlanetSide 2 creative director Matt Higby stopped by ShackNews for a quick interview this week. The piece focused on fan feedback as well as the upcoming PlayStation 4 version of SOE's MMOFPS. Higby says that "designing the UI/UX to be more console-friendly and figuring out ways to better contextualize the massive scale combat for players who are used to more arena-style FPS gaming has been the most challenging" aspect of development thus far. "This is something we encounter with the PC version of the game, too, so we're used to thinking about it, but bringing this game to the console market puts an extra layer of importance on these goals," he explained.

  • Rumor: PS1 and PS2 emulation coming to PS4, won't use cloud streaming

    by 
    Danny Cowan
    Danny Cowan
    01.29.2014

    PlayStation and PS2 backward compatibility may soon be coming to the PlayStation 4, a source close to Sony told Eurogamer this week. Notably, the source stated that backward-compatible PSOne and PS2 games would be stored locally on PlayStation 4 consoles and recreated via emulation. The claim runs contrary to Sony's previously announced plans to offer PS1 and PS2 games remotely via its PlayStation Now streaming service. According to Eurogamer's source, Sony still plans to make legacy PlayStation 3 games available via cloud streaming on the PlayStation 4. The source additionally claims that Sony is working to ensure that backward-compatible games are optimized for native HD resolutions, eliminating the blurred upscaling seen in emulated releases on the PlayStation 3. We've reached out to Sony for comment regarding these rumored features, and currently await a response.

  • PlanetSide 2 gets an updated development roadmap

    by 
    Jef Reahard
    Jef Reahard
    01.22.2014

    SOE has updated PlanetSide 2's roadmap website. What does that mean for you? It means that you can get an idea of what the devs are planning to push live between now and June. New stuff in the works includes the continent of Hossin as well as continent locking, which "will hopefully enhance the feel and depth of PlanetSide 2's overall metagame significantly." Outfit recruiting functionality is also getting a revamp, and top contributor outfits will also get some recognition in the form of "belonging" labels on captured bases. [Source: SOE press release]

  • Choose My Adventure: Back in the saddle again edition

    by 
    MJ Guthrie
    MJ Guthrie
    01.22.2014

    Yeeehaw! Now that Mike has finished his ride, they're lettin' me back in the saddle for another round of rootin' tootin' Choose My Adventure fun! And the opportunity has come not a moment too soon: I've had my spurs on and been raring to go for weeks now. As you know, this ain't my first CMA rodeo, and I'm sure as shootin' excited for this next wild romp through a new world. Of course, I won't be doing this alone. This ain't a one-woman show, and you ain't just spectators. I'm the rider all right, but y'all actually have a hold of the reins and will be leading me through the adventures. I'll wrangle up some options each week, and y'all will make the choices for what we do, where we go, and how we get there. Our first choice: which game we're going to tame! I've corralled a herd of titles that ain't seen their time in the spotlight yet (or at least, not for a long, long time). We've got an assortment of breeds to choose from -- some I've the barest hint of experience with; with others, I've none at all. Look 'em over, size 'em up, and then tag the one you want us to spend our next six weeks in. Y'all have until 11:59 p.m. EST on Saturday, January 25th, to make your selection. Then we rope the winner and get this ride started.

  • Smedley expounds on benefits blunder and SOE's philosophy

    by 
    MJ Guthrie
    MJ Guthrie
    01.13.2014

    When SOE first announced the membership changes coming to some of its titles, the company stirred up a storm that was completely unexpected, according to CEO John Smedley. After listening to the community, the studio reversed parts of the proposal and unveiled an extra benefit: a $14.99 All-Access pass. But even after a few extra posts explaining the changes and the reasoning behind them, there were still some unanswered questions and remnants of confusion from the quick succession of announcements. Why were some titles in SOE's arsenal listed part of the pass but others aren't? Which membership gift is actually the one going forward? When will these changes take place? And what about the European players? I sat down with Smedley to answer these questions and get some added clarity on these changes,

  • Weekly updates coming to PlanetSide 2

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.09.2014

    Would you like your favorite game to update more often or less often? Odds are you're prefer the former; barring the occasional update that badly breaks something, updates are a good thing. That's why creative director Matt Higby took to the PlanetSide 2 forums to break the happy news that the game's update schedule will be increasing to weekly patches. Yes, that's weekly, starting next Wednesday and continuing through the remainder of the year. Higby explains that the new schedule will have several benefits, starting with the team no longer requiring frequent hotfixes to take care of minor bugs and performance issues. It also means that each individual update will be a bit smaller, resulting in fewer moving pieces and a lower chance of introducing bugs with any given update. Larger features are still being developed, and they'll be moved into the new weekly schedule, but players will be able to expect at least something once a week.

  • Japanese Resident Evil Outbreak, File No. 2 playable online again

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    01.05.2014

    Capcom's online multiplayer adaptations of the Resident Evil series, Resident Evil Outbreak and Resident Evil Outbreak File No. 2, are online again thanks to an effort on the Outbreak Server forum led by "the_fog." Unfortunately, you'll need a Japanese copy of the game to join up with a band of survivors. When asked about the odds of the NTSC version of either game getting back online, the_fog said they were "nearly 100% sure that this will not happen." Citing a difference of middleware used for the Japanese and NTSC verisons as well as a lack of data packet captures from the NTSC games, the_fog estimated the process of bringing the NTSC version online would take "a half year or so." Aside from the time and money it would cost, the_fog also discarded the idea by saying the difference in language wasn't a good enough reason to do it. The forum's FAQ lists "functional online lobbies and games" as options for players, as well as support for "different game modes in File [No.] 2 (such as boys only, girls only, and nightmare)." It might be difficult to navigate the involved Japanese text, but this is a great chance for Outbreak fans to relive their glory days, unless Capcom were to make a third entry. [Thanks, CJ!]

  • Norrathian Notebook: Are membership changes a benefit to EQII players?

    by 
    MJ Guthrie
    MJ Guthrie
    01.04.2014

    While I had another, happier topic all ready to ring in the new year, SOE surprised us with a questionable decision this week that I felt necessitated an immediate response. So today we'll focus on this hot topic instead: All change is not good. And SOE's announced change in membership benefits for EverQuest II is really not good. Previously, with the removal of the remaining free-to-play restrictions, EQII subscribers saw their benefits whittle down to essentially a buff to mount speed and coin, AA, and XP accumulation (basically what was offered during the Gold Rush event) and the monthly 500 Station Cash allotment. While that seems as if players lost most of their advantages for subbing, there wasn't too much murmuring because at least we were happy that our comrades had the freedom to choose the classes and races they wanted and enjoy the game better. And besides, we still had the 500 SC, so we still had some worthwhile benefit. Well, now that's changing. SOE has decided that this last benefit must be retooled from 500 SC that accumulates until you use it to the ability to buy one single item for up to 2000 SC per month. While it may sound like a better deal on the surface, it's not -- not for SOE or for its customers.

  • Sony Online Entertainment changes benefits for subscriptions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.03.2014

    It's a fairly common model for free-to-play games that offer a subscription -- subscribers get an allowance of cash-shop currency in addition to other benefits. It's how Sony Online Entertainment's games have worked for as long as they've had the model. But EverQuest II and PlanetSide 2 subscribers are seeing a new version of subscriber benefits, one that removes the usual Station Cash allowance and replaces it with an item worth the equivalent amount or more. Every month, players are given a choice between one of several items worth up to 2000 Station Cash. This item must be selected on a monthly basis, as benefits do not carry over from month to month. While the net amount of rewards should be functionally identical, it will mean fewer options about what you acquire on a monthly basis, especially as Player Studio items are listed as exclusions from the list. If you're unhappy with the change, you've got time to say so, as the change is not going into effect until February 3rd. [Thanks to Balsbigbrother for the tip!]

  • Massively's winter holidays MMO roundup

    by 
    MJ Guthrie
    MJ Guthrie
    12.21.2013

    The holidays are here! That means the hustle and bustle of the season is in full swing, with gifts to get, treats to taste, deals to nab, and plenty of festivities to partake in -- and that's just in the MMOverse! Yes folks, there's a plethora of holiday celebrations out there -- so many, in fact, that it can be hard to keep track of them all, let alone participate to them! If you're trying to catch everything in your favorite games, we're here to help. We've got a round up of the various winter celebrations across the gaming sphere all bundled together right here for you. If something catches your eye, hop in and join in the festivities!

  • O:MFG! It's another PlanetSide 2 performance patch

    by 
    Jef Reahard
    Jef Reahard
    12.17.2013

    Hark! It's the second phase of PlanetSide 2's Operation: Make Faster Game! SOE has published "the largest balance update to date," including "engineering improvements to physics systems and a revamped Esamir." There's also a seasonal event designed to let sci-fi soldiers celebrate Auraximas by taking down snowmen for fun, XP, and a "Snowblower" title. Have a look at the PS2 forums for a full list of patch notes and changes. [Source: SOE press release]

  • Norrathian Notebook: The EverQuest franchise through the ages

    by 
    MJ Guthrie
    MJ Guthrie
    12.14.2013

    Our notebook is tattered no longer! We've filled so many pages over the years that it is time to set the dog-eared, fraying sheets aside and take up a fresh new notebook with plenty of room for all the upcoming adventures. And on this fresh new slate, you will see a slightly different focus from that of its predecessor. As you may have noticed, over the past few months, The Tattered Notebook dipped into coverage of more than just EverQuest II. As of this moment, it is official: Our notebook now chronicles Norrath, in all its shapes and forms. These pages will fill with all things EverQuest, from the original game to the next incarnations. On top of the franchise focus that includes four major titles, the notebook is moving back to a weekly time slot every Saturday, so you'll get your Norrathian news more frequently. To kick things off, let's a look at the history of Norrath, from start to sequel to sandboxes, and everything in between.

  • PlanetSide 2 offers massive deals for the holidays

    by 
    MJ Guthrie
    MJ Guthrie
    12.13.2013

    Nothing says happy holidays in PlanetSide 2 like a brand-new gun to blow the opposing factions to smithereens! And thanks to two weeks of deals, you might just be able to pick up something special to share your holiday spirit. From December 18th, 2013, through January 1st, 2014, PS2 will have a daily sale that includes 50% off an entire category (such as Helmets or Rifles) as well as a special Item of the Day that members can buy for only 1 SC. Players who aren't subbed can also take advantage of the deal of the day, but their cost will be 99 SC. Want to see what each day's deal is? Log in and check it out!

  • Next SOE Live hits Vegas August 14 - 17, 2014

    by 
    MJ Guthrie
    MJ Guthrie
    12.12.2013

    If you're still kicking yourself for missing the big reveals of SOE Live 2013, you've got plenty of time to make preparations for next year's convention. Mark your 2014 calendars for August 14th through the 17th; that's when fans from the whole arsenal of SOE games will descend upon Las Vegas to mingle with devs, participate in contests and tournaments, attend player and dev panels, and catch reveals of upcoming content in their favorite games. SOE Live 2014 will also features access to beta programs as well as plenty of in-game and real world swag. The annual fan convention will return to Planet Hollywood Resort & Casino, and tickets will be available for purchase in early 2014. Additional information will be forthcoming later, but you can catch the reveal trailer below. [Source: SOE press release]

  • Choose My Adventure: The weather outside is frightful

    by 
    Mike Foster
    Mike Foster
    12.11.2013

    December is here, which means it's about time to throw some logs on the fire, grab every blanket in the house, and collapse under the mantle in a freezing, sobbing heap. This week's arctic blast has left the United States feeling a lot like Northrend, but for those of us in certain parts of the country it's just the beginning of what's sure to be a long, hellish winter. However cold it may be outside, there's always a warm, toasty inn waiting in our favorite games. MMOs also provide sunny vistas, hot deserts, and steamy swamps, all of which make great places to escape nasty real-life weather. Even when it's cold in an MMO, it's still warm at our desks. In this edition of Choose My Adventure, I'm depending on you to help me hide from the snow that's piling up outside of my window. You don't have to send me somewhere warm, but I'd appreciate it if you send me somewhere fun.

  • PlanetSide vs. PlanetSide 2: The key differences

    by 
    Beau Hindman
    Beau Hindman
    12.05.2013

    If you're a PlanetSide player who has been around since the beginning, I don't need to explain the differences between the original and its follow-up, PlanetSide 2. But if you're an old-school player who has never touched the second version, a new-school player who's never played the original, or a player who's brand-new to the universe completely, then this article about the PlanetSide duo and what sets the two games apart is for you. The first and most important difference is each game's population. I am not exaggerating when I say that the original PlanetSide is today merely a shell of its former self. I tried on several occasions to find a fight to join and was only once able to locate a tiny battle in one small corner of the world. That's something to keep in mind if you give the elder game a deeper look.

  • SOE planning 'additional personal progression systems' for PlanetSide 2

    by 
    Jef Reahard
    Jef Reahard
    12.02.2013

    You probably knew that PlanetSide 2 recently celebrated its one-year anniversary. You may not have known that SOE devs took to Reddit earlier today for an Ask Me Anything session. Several PS2 luminaries participated, but one of the most interesting answers was given by creative director Matt Higby. The question focused on PS2's progression system and whether or not SOE plans to augment it. "At a certain point people will run out of things to unlock, we're not trying to run a non-stop gear treadmill game," Higby explained. "One thing we're working on is adding additional personal progression systems that aren't tied to gear or player power -- this will allow us to provide those long term reach goals without having to either price new players out of important gear, make a punishingly steep grind for advanced upgrades, or continuously inflate the number of upgrades at the end of the treadmill like most MMO games do."