public test server

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  • Fallen Earth lets players take a stroll through Alpha County

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.16.2011

    Long-awaited and heavily anticipated, Fallen Earth's Alpha County has long been the game's promised land, an environment that's at once near and far. But the release is just around the corner, and the developers are giving players a chance to peek behind the walls just a little bit early. Starting tomorrow, May 17th, Alpha County is going live on the public test server, giving all of the game's players the chance to wander around in a strange new territory. For players who want to dive into the story on the actual release and no sooner, fear not -- the announcement promises that the test server won't offer any spoilers as to storyline. But players will be able to explore a new environment and get a feel for the lay of the land, even if they can't get a feel for every new piece of content right out of the gate. Fallen Earth players had best prepare for the test server sneak peek, as it's only a day away.

  • RIFT invites you to test the Spoils of War

    by 
    Larry Everett
    Larry Everett
    05.05.2011

    Many a RIFT fan has been looking forward to the changes coming to the fantasy MMO in the Update 1.2: Spoils of War. Thankfully, the witch Alsbeth has been defeated, but trouble continues on the planes of Telara. Regulos is still bent on destroying the world. So what's next? The developers of RIFT would like to give you an opportunity to see for yourself. On the RIFT Facebook page, Community Manager Erick "Zann" Adams has invited players to join the devs in a Spoils of War PTS event. Join us tonight, May 5th, starting at 3:00PM PDT (11:00PM BST) for a final round of testing. We'll have a battle royale around to word, check out the LFG system, and just have a good time playing together and discussing your feedback. For those living on the east coast of the U.S., the event starts at 6 p.m. EDT this evening. For all the information on how to join the RIFT public test server, jump to the forums to get started.

  • The Daily Grind: Do you roll on the test server?

    by 
    Jef Reahard
    Jef Reahard
    02.23.2011

    Ah test servers. They run the gamut from not-ready-for-prime-time mess to "hey cool, content previews." Test shards feature everything from stand-up fights to bug hunts and quite a lot of shenanigans in between. Just about every MMORPG has one, and many game developers publicize the venerable PTS in order to sweet-talk players into providing free testing services for upcoming patches, expansions, and fixes. A few test servers change the game experience quite radically (Aion's double XP PTS springs to mind), while others are replicas of the live shards and even allow you to port over your existing avatars. For today's Daily Grind, we'd like to know your feelings on test servers, and specifically, why you do or don't use them. Do you do it to help out? Are you more interested in getting a leg up on the next patch? Do you avoid them altogether or do you roll on test servers? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Fallen Earth 1.8 patch on PTS, extensive ability changes incoming

    by 
    Jef Reahard
    Jef Reahard
    02.18.2011

    The Fallen Earth public test server (PTS) is the place to be for sneak peeks at upcoming content, and as of right now, said new content is the 1.8 patch. Icarus Studios' Carlin has posted the version notes on the Fallen Earth forums, and a quick glance at them indicates that 1.8 is quite the meaty update. The biggest change is the forthcoming ability revamp. According to the notes, "almost all abilities have been changed, with the goal of increasing the number and viability of different player roles and play-styles. Some abilities have been removed, and some new abilities have been added." Patch 1.8 also introduces new NPCs and missions in various parts of the wasteland, UI tweaks (including new chat channels), and an adjustment to the rate at which random AP is gained. If you've never tried the PTS on for size, you can download the client and also pay a visit to the forums to get your bearings.

  • Wasteland Diaries: Tester-day

    by 
    Edward Marshall
    Edward Marshall
    12.03.2010

    I spent an entire day on the Fallen Earth Public Test Server (PTS). I have to admit, I was pretty impressed with what I saw. The development team over at Fallen Earth, LLC is making some sweeping changes to the game. I wasn't just impressed by the new artwork and the smoother game mechanics; I was also impressed with the amount of communication the Fallen Earth dev team is giving to its testers. And why not? We pay the devs to test their product. While there is a lot of new stuff to check out, I spent the majority of a day trying to digest as much of this new content as I possibly could, and I didn't really even scratch the surface. I spent a good eight hours on the server, though about four of those hours were devoted to testing the combat system. I did a few bug reports, but aside from grenades being totally broken, most everything seemed to be in order. After the break I'll give you some first-hand accounts of what I've discovered. You could just read the patch notes, but it just isn't the same.

  • Waging WAR: The new RvR... Are we there yet?

    by 
    Greg Waller
    Greg Waller
    10.09.2010

    This past week was an exciting week for Warhammer Online: Age of Reckoning as the new RvR systems were released for testing on the public test realm of Warpstone. Greg took part in both the Wednesday night and Friday afternoon sessions, and writes about his experiences and impressions in this week's Waging WAR. When Mythic said that testing would begin in October, I don't think anyone expected to get his hands on the new changes to the RvR system so soon. Wednesday night was the first focused test, and I made it a point to take part. I also took part in the European-friendly session scheduled for Friday afternoon. Both events took place in the Tier 3 (Chaos vs. Empire) pairing across the zones of High Pass and Talabecland. There are certain issues that I feel are important enough to discuss regarding the way the new battlefield dynamics will bring about a golden age for melee careers, but this week, I want to focus on the RvR itself. Things have well and truly been shaken up, and this fresh experience is going to take some serious adjustment for veteran players as well as newcomers to the game. Continue along after the break for more discussion on the topic.

  • Aion's Assault on Balaurea expansion live on PTS

    by 
    Jef Reahard
    Jef Reahard
    08.18.2010

    Ready to get a preview of Aion's forthcoming Assault on Balaurea expansion? You're in luck, as today finds the new content live on the Public Test Server, a couple weeks ahead of its September 7th release date. Pre-existing PTS players will find that their characters have been wiped, which is a small price to pay for the chance to test the new content with accelerated XP and loot drop rates. Assault on Balaurea features a new pet system as well as new zones, instances, quests, and a level cap increase. Check out the official press release for more information, including how to install and run the PTS client.

  • Aion's Assault on Balaurea expansion coming to public test server

    by 
    Jef Reahard
    Jef Reahard
    08.09.2010

    OK, Aion public test server (PTS) fans: would you like the good news first or the bad news? Never mind, here's the bad news: the PTS has been brought down and its database wiped (i.e., your characters and legions are now digital rubble under the NCsoft wrecking ball). The good news is that all of the destruction, terror, and mayhem is in service to the forthcoming Assault on Balaurea expansion and its eminent appearance on the testing shard. Beginning on August 18th, you can be among the first to experience the new content, in addition to sampling it with the significant XP and drop-rate boosts exclusive to the PTS. The expansion hits the live servers on September 7th, so be sure and read up on how to access the PTS client if you'd like an early start.

  • Wasteland Diaries: New paint job

    by 
    Edward Marshall
    Edward Marshall
    07.30.2010

    The Fallen Earth 1.6 patch is a couple days old now, and I've had a chance to check out some of its features. I've painted more vehicles than Earl Scheib this week. I was able to test the respec injectors on the Public Test Server (PTS). I haven't tried them on the live server yet, but I have a few misallocated points that aren't serving much of a purpose. I was able to run through the new, extended tutorial with a brand-new clone. And the Fallen Earth team has given us the ability to flag ourselves for PvP anywhere, anytime. This should prove interesting. If you have been waiting on the sidelines for the next patch or are wondering what new things are in store for us, I will give you a breakdown of the new stuff I have been able to check out myself after the cut. The patch is only a few days old, but I have been trying to experience the new features to the fullest in that short time.

  • Lineage II readies Freya update

    by 
    Jef Reahard
    Jef Reahard
    07.23.2010

    NCsoft's Aion and City of Heroes may get more press here in the States, but the workhorse of the Korean MMORPG maker's worldwide stable continues to be Lineage II. The long-running fantasy title is gearing up for yet another substantial update, with the much-anticipated Freya patch scheduled to hit the public test server on July 29th. Lineage II's updates have always been rather meaty (and free of charge, provided you have an active subscription) and Freya is no different. Included in the patch is everything from new weapons, armor, and abilities to entirely new overland and dungeon areas. Small touches aren't left out either, with new social emotes -- including partner dances -- scheduled for inclusion, as well as reduced teleportation fees and an increase in available quest journal space. The patch notes have yet to be released, but you can get a sneak peek at the projected additions on the Freya wiki page. Additionally, mark your calendar for the Freya reveal festivities and don't forget to read the official press release. Finally, check out some of the new armors after the cut. [Thanks Justin!]

  • Global Agenda's Sandstorm patch arrives to test server tonight

    by 
    Rubi Bayer
    Rubi Bayer
    05.07.2010

    The much-talked-about Sandstorm patch for Global Agenda, also known as patch 1.3 and the Big Patch of Awesome (tm Sera), is set to arrive on the test server late today. Fans of Global Agenda have been scouring the patch notes since they released, anticipating how things will change and looking forward to the day they can experience it firsthand. That day is here -- well, sort of. Patch 1.3 is now being released in four separate stages, which is reflected on the public test server as well. The first stage is scheduled to arrive on the public test server late today in US time. It will be focusing on low level progression and weaponry, so you'll be required to create a new character to work through the tutorial. Plan on the server's availability being a bit uncertain throughout the testing period as Hi-Rez makes changes and updates, but don't worry. The test will go until May 10th, so you will have plenty of time to play. If you'd like to participate, you can find the most current round of patch notes as well as instructions for joining the public test server over at the Global Agenda site. While you wait, watch for our in-depth analysis of the patch later today.

  • Aion North American Public Test Server live

    by 
    Jef Reahard
    Jef Reahard
    04.30.2010

    NCSoft has opened the doors to its new Aion North American Public Test Server as of yesterday, offering players the opportunity to poke, prod, and probe content and patches before they make their way to the game's live servers. Testers are free to create both Asmodian and Elyos avatars, both of which will enjoy substantially increased XP gain, crafting, gathering, and item drop rates, and Abyss Point gain. Accessing the test server requires a separate Aion installation on your hard drive, which can be accomplished by duplicating your existing Aion folder or via a fresh install. NCsoft cautions new testers that character wipes may happen at any time, so don't expect the PTS to feature a persistent version of your main with increased XP. Test server characters also will not count against your character number limit on Aion's live servers. Check out the installation instructions as well as the technical discussion thread on the official boards. Aion Source has also dedicated a forum to the public test server.

  • Aion test servers to open for NA and EU

    by 
    Justin Olivetti
    Justin Olivetti
    04.22.2010

    This is a test of upcoming content, this is only a test... server, that is. Aion's quality assurance team is proud to announce a pair of bug-stomping, issue-resolving, feedback-spurring test servers -- one for North America and one for Europe. These servers are primed to open on April 29, so that players can preview patches and engage in some winged QA. Aion testers won't be given a fancy pre-made character, but instead will see a MMO in fast-forward: XP, Abyss Points and drop rates will be jacked through the roof to allow for rapid progress (in the name of testing, of course). The Aion team specifically notes that any test server characters won't be included against character limits. As public test servers (PTS) are always a great way for studios to involve the playerbase in making the game better, Aion subscribers should be happy to be included in the process. You can read the entire announcement over on the Aion forums. [Thanks Nick!]

  • Wasteland Diaries: Fallen Earth's first six months

    by 
    Edward Marshall
    Edward Marshall
    04.02.2010

    I remember it like it was yesterday. I was a new clone emerging from the LifeNet Pod in Zanesville; it was early access launch day: 9/9/09. I have never, and likely will never again, see Zanesville so crowded. Fallen Earth had been live for only a few hours, so I opened the social window to see how far behind the power curve I was. Someone was already level 8. Egad! Better get moving. My first goal was to get rid of my LifeNet garb, so I didn't look like such a noob -- not that I didn't fit right in. My second goal was to craft myself a horse bridle, as walking everywhere can be tedious. Back in those days we didn't get an Old Nag, we had to earn our first horse -- uphill, both ways. Fallen Earth, while not an entirely different game, plays out a bit differently than it did then. These days, new players are brought up to speed in a more instructive manner. They have a new expanded tutorial and new missions in each starter town to get the players acquainted with crafting and other gameplay subtleties. The game has a steep learning curve, so more instruction for new players was a step in the right direction. But some people just aren't cut out for the grim reality of post-apocalyptic life, no matter how easy you try to make it for them. Being a new player in Fallen Earth used to be pretty rough. Now, starting with a Crude Slugthrower, which is essentially a zipgun rifle that shares ammo with your zipgun pistols, makes things a bit simpler. Couple that with a 200% damage bonus for headshots (with a floating text feedback message) and life isn't as rough as it once was. How different is it today?

  • Details on WAR's new user journey and apprentice system

    by 
    Brooke Pilley
    Brooke Pilley
    09.30.2009

    Warhammer Online may have traveled a rocky road this past year but with each new patch, the game gets better and better. The latest patch installment to hit the public test server is 1.3.2, which features a New User Journey, Apprenticeship System, career balance changes, and further improvements to performance, stability, and RvR.The two biggest items being tested right now are the New User Journey and Apprenticeship System. The former introduces new players to the game much more effectively and efficiently, funneling them into the same starting area (Chaos vs. Empire), auto-adding them to a starter guild, and much more. The latter allows highly ranked players to drop their level (stats and abilities capped formulaically) and lowly ranked players to raise their level in order to play together.As for RvR, fortresses are being removed from the zone capture system, which should result in more frequent city sieges. Whether this is a good or bad thing is yet to be determined because depending on your timing you may not be able to join your friends due to the current instance mechanic. Keep warfare will now benefit from a new difficulty mechanic as well, which grants more rewards when more combatants are present.Check out the full 1.3.2 patch notes for all the gory details!

  • Fallen Earth opens testing server before official launch

    by 
    Shawn Schuster
    Shawn Schuster
    09.17.2009

    If you're the type of player who enjoys testing and reporting bugs, the Fallen Earth team has a project for you. The new Decon Test Shard is a temporary test server that will be running from now until September 21st, as they get the game's final tweaks ready for the official launch on Tuesday, September 22nd.What's in it for you, you may ask? Well, you'll get the satisfaction of helping the game you love become better. Take a look at the complete FAQ to learn more about the test server and stay with Massively for your complete Fallen Earth launch day coverage.

  • Ze goggles, they do something.

    Patch 3.2.2 PTR: First impresssions of Onyxia

    by 
    Lesley Smith
    Lesley Smith
    08.14.2009

    Onyxia. Pictures, text and video cannot express the emotions associated with this classic boss fight. I'm going to try nevertheless, though. Announced mere days ago, the idea that Onyxia will be revamped into a level 80 10 and 25 man raid (for a limited time) has suddenly become reality with the return of PTR testing for patch 3.2.2. Everyone and their best mate is currently swarming Onyxia's Lair, determined to dispatch the Broodmother once more. This time for kicks and enhanced loot.Her name is reverberating around the PTR right now. In fact, within three seconds of logging on with my premade I was asked if I wanted to join a 10-man raid to kick her scaly butt. Of course I accepted and found myself once more outside the scary gates of the Broodmother's lair. Let's me be straight about one thing, the only things which have been changed about this fight are the suped-up uber-trashkin and Onyxia herself. There's no need for a key or attunement, you just grab a raid and walk right on in. The cavern leading into her lair is the same as it ever was, except the trash now have the power to kick serious butt against level 80's wearing full epics. Such is the case, our group wiped the first time we pulled two of the dragonkin.%Gallery-70078%

  • WAR's Call to Arms live expansion wraps up with Land of the Dead

    by 
    Brooke Pilley
    Brooke Pilley
    06.03.2009

    We first learned about Warhammer Online's Call to Arms live expansion back in late January 2009. After nearly six months of tests, live events, content updates, monster patches, and an ongoing story arc, the expansion will come to an end some time this month. They have saved the best for last of course and Call to Arms will be sent off in style with the release of the highly anticipated Land of the Dead mega-zone.This week may be your last chance to test patch 1.3 before it goes live. This (last?) phase will focus on the Tomb Kings zone itself. That's right; testers will finally be unleashed upon the desert of Nehekhara! As a special reward, random testers will be awarded special manticore and griffon mounts akin to those gained from Mythic's recruit-a-friend program.Many players agree the game has improved by leaps and bounds in the last six months and population has been holding steady quarter to quarter. This new mega-zone may prove to be the extra push that encourages new and past players to hop aboard the WAAAGH! train and give WAR a(nother) try. Interesting times are ahead.

  • Earn special character customizations for your Slayer and Choppa

    by 
    Brooke Pilley
    Brooke Pilley
    02.21.2009

    Remember when Mythic said there would be incentives for being an active contributor on their new official forums for Warhammer Online? Apparently, they're about to give away the first of these in-game incentives we've heard so much about. Say hello to Snorri's Spikes and Chompin' Teef, two new customization options you can earn for your new Slayer and Choppa.Snorri's Spikes is an especially painful looking mohawk for your dwarf and Chompin' Teef will have you looking like a greenskin version of Jaws from James Bond in no time. You can earn these rewards by logging in to the Public Test Server and playing the heck out of the two new careers (Choppa and Slayer). Report any bugs you find in game or on the forums and provide any useful feedback you can think of. Mythic will reward top contributors with these character customizations. "Top contributor" criteria are unknown, which may promote people trying hard instead of just enough. The Warhammer community is speculating that the 1.2 patch will drop late next week or early the following, so you may want to start soon before you miss out.

  • Warhammer Online opens public test server

    by 
    James Egan
    James Egan
    02.17.2009

    Massively multiplayer online games are continually changing, from the time a game launches to the day the servers shut down. Sure, patch notes spell out most of those changes, but it's always good when an MMO developer opens up a test server for the players. It allows you to check out new game mechanics firsthand, risk-free, and see what works for you and what doesn't. More importantly, it lets the developer know what they need to improve. This is what Mythic Entertainment is doing for Warhammer Online players as of today (Tuesday, February 17th), letting them preview the changes coming to Realm vs. Realm combat as well as Career balance changes on the public test server. Mythic will be conducting a large scale Tier 4 Open Field Realm vs. Realm test on Wednesday, February 18th at 8pm EST. The dev announcement states: "Bring your friends to the PTS and be amongst the first to experience the new Zone Domination system in a focused player test. Be sure to log on early to join the premade guilds (points of contact for invites will be announced in game) for the night." Detailed info on how to access the public test server is found in the Warhammer Herald announcement as are the patch notes for the public test of Game Update 1.2. Mythic has announced the first expansion to Warhammer Online! Check out the announcement itself, the two brand-new classes coming to the game, and the enormous new dungeon/zone slated for a few months away! Plus, don't miss any of our ongoing coverage as Massively goes to WAR!