Real Racing

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  • 'Dirt 5' from Codemasters

    EA now owns Codemasters and its many, many racing games

    by 
    Jon Fingas
    Jon Fingas
    02.18.2021

    EA has completed its $1.2 billion acquisition of Codemasters, giving it an edge in racing games,

  • Real Racing creator developing Need for Speed: No Limits for mobile

    by 
    Danny Cowan
    Danny Cowan
    11.21.2014

    Electronic Arts has tapped Melbourne-based developer Firemonkeys for its upcoming mobile-exclusive Need for Speed sequel Need for Speed: No Limits, the publisher announced this week. FIremonkeys (formerly Firemint) established itself in the mobile marketplace with its sim-styled Real Racing series, later producing iOS and Android ports of Need for Speed: Most Wanted. Electronic Arts acquired the studio in 2011, acting as publisher for the 2013 free-to-play sequel Real Racing 3. Need for Speed: No Limits is due to launch next year for iOS and Android devices. [Video: EA]

  • Drive Real Racing for Mac with an iOS device, or steer your AR.Drone with a Mac

    by 
    Mike Schramm
    Mike Schramm
    12.22.2011

    Firemint and EA have launched Real Racing on the Mac App Store just in time for Christmas. And not only does the game offer up the same high definition racing fun of the popular iOS series, but there's another twist as well: You can use an iPhone or iPad to control the game on your Mac. That's pretty cool -- I presume that means you need a Real Racing app to do it, but there are a few free versions out, and the full versions are only a buck during the holidays anyway. Other than that, the Mac app doesn't sound too new, though there are still licensed cars, lots of tracks to play through a career mode, and of course you can use the power of your full Mac rather than just an iOS device. The Mac App Store version is $12.99 right now. And elsewhere in the world of controlling things and the Mac App Store, a company called Drone Apps has released a Mac app called Drone Station, that will let you control your Parrot AR.Drone quadricopter directly from your Mac instead of an iOS device. The software looks pretty barebones, but it has quite a few options, including the ability to get all of the incoming video from the drone, as well as control it directly with any number of game controllers you can hook up directly to the Mac. It's actually very impressive, and if you happen to have a Parrot AR.Drone (or find one under the tree this holiday), the app seems worth a try. It's on the Mac App Store for $9.99. Parrot has told us that it will be at CES again this year, and we look forward to seeing what other news they've got for the AR.Drone and its Apple-created interfaces.

  • Real Racing 2 shows off iPhone 4S' graphical chops, brings split screen gaming to iOS (video)

    by 
    Sean Buckley
    Sean Buckley
    10.07.2011

    Rearing to make the most of the iPhone 4S' new AirPlay compatibility? How about streaming not just one device to your big screen, but four? That's the setup Firemint is teasing for its next big update to Real Racing 2: four-player streaming over AirPlay. The apps' upcoming "Party Play" feature lets an iPad 2 or iPhone 4S play host to up to three additional iOS devices running the game, piping the stream for all four to your boob tube via Apple TV. The update also promises to make the most of the iPad 2 and iPhone 4S' A5 processor, kicking the graphics up a notch. Now you can relive those lazy summer days playing Mario Kart in your friends garage, albeit with faster cars and minus those infuriating blue shells.

  • Trucks and Skulls Nitro free, other iOS price drops this weekend

    by 
    Mike Schramm
    Mike Schramm
    08.19.2011

    id's Rage app went free earlier on this week, and that seems to have inspired a little avalanche of free and discounted apps on the App Store. Good news for us, of course: There are quite a few solid apps to pick up if you haven't yet. Trucks and Skulls Nitro is now free and so is the HD version for a limited time. Retro platformer Pix 'n' Love Rush is down to just 99 cents. Firemint's Real Racing is down to just cents as well, and the sequel, usually $6.99, is down to $2.99. The HD version is $4.99, a couple bucks less than usual. Halfbrick's great dualstick shooter Age of Zombies is 99 cents right now. Capcom's Monster Hunter Dynamic Hunting just got a big update, and to celebrate, the price has dropped to $1.99. And Namco released a game called Rally-x Rumble that I haven't yet played, but it is on sale for 99 cents. Looks like a solid title! Gameloft's Spider-man: Total Mayhem is 99 cents. Recent Daily App spotlight Siege Hero is free for a limited time. EA's Scrabble is $1.99. Shift 2 Unleashed for iPhone is $1.99, and the HD version for iPad is discounted as well. Apple Design Award winner Star Walk is only 99 cents on the iPhone. As is Articles, also an ADA winner. So there's a few to pick up. Have fun this weekend!

  • More Father's Day app sales this weekend

    by 
    Mike Schramm
    Mike Schramm
    06.17.2011

    That didn't take long -- yesterday, I predicted we'd see more app sales pop up for Father's Day, and here we are. Firemint has put its titles on sale for the weekend -- Real Racing 2 is down to $4.99 on the iPhone and $6.99 on the iPad, and the first game in the series is just 99 cents on the iPhone. Don't forget that the iPad version will also stream out video to a TV with the right attachments, so if you pick it up, be sure to try that out. As we tweeted yesterday (you are following us on Twitter, right?), Backflip's great Army of Darkness Defense is free over the weekend. Ultimate Mortal Kombat 3 is just 99 cents on the iPad, and still 99 cents on the iPhone. iPad photo editor PhotoPal got an update -- it's on sale for just 99 cents as well. And finally, excellent iOS and Mac music software Capo just won an Apple Design Award at WWDC the other week, and to celebrate, it's on sale pricing as well this weekend. Namco Bandai has a lot of their games on sale this weekend also, Stay tuned -- I'm sure we'll see even more apps drop in price before the weekend is over.

  • Real Racing 2 HD wireless, dual-screen gaming with iOS 5 on iPad 2 hands-on (video)

    by 
    Zach Honig
    Zach Honig
    06.17.2011

    It's just one week after Nintendo unveiled dual-screen gaming on the Wii U at E3, but Apple's iOS 5 beta is already bringing a very similar experience to the living room -- many months before Nintendo's latest console is expected to ship. We installed iOS 5 on an iPad 2 and Apple TV, and took the latest version of Real Racing 2 HD for a test-drive, which enables dual-screen gameplay over AirPlay without the need for Apple's $39 AV adapter. Other games, like Angry Birds, simply mirror the iPad's display (and aspect ratio) on your HDTV, but Real Racing streams 16:9 HD video. For this game (and we imagine many more to come), you use the iPad as the controller -- both while navigating through menus and in race mode -- while the game appears only on your TV (though the tablet does display some vitals, and a map of the track). There's noticeable lag between the iPad and Apple TV when using AirPlay, which may be an issue for games where timing is important, such as Rock Band, but didn't seem to set us back while playing Firemint's racing game. Overall, AirPlay offered a seamless gaming experience without a single hiccup -- surprising, considering iOS 5 just hit beta last week. It's difficult to do this hands-on justice without a video demo, so jump past the break for an exclusive look at wireless, dual-screen gaming on the iPad and Apple TV.

  • Real Racing 2 HD brings console quality racing to the iPad

    by 
    Samuel Gibbs
    Samuel Gibbs
    06.08.2011

    The words "console quality" have been bandied about quite a bit recently in relation to games written for Apple's iOS-powered devices. One of the games that kicked it all off was Firemint's Real Racing, which originally pushed the envelope of what the iPhone was capable of. Of course when the iPad launched, Real Racing HD was released to take advantage of the larger screen and increased horsepower. Fast forward to last December when Firemint released Real Racing 2, which also showed off what the iPhone 4 could do. Since then, Apple has released the iPad 2 and soon after Firemint unleashed Real Racing 2 HD, but how does the latest and greatest installment match up? Read on to find out. %Gallery-125650%

  • EA agrees to buy Firemint, devs behind iOS hits Flight Control, Real Racing

    by 
    Christopher Grant
    Christopher Grant
    05.03.2011

    Electronic Arts continues to chase the mobile market, today announcing an agreement to purchase Firemint, the Australia-based developer behind iOS hits like Flight Control, Real Racing and, notably, "an attractive future slate of games." Flight Racing, anyone? While it may be true love, EA and Firemint aren't ones to kiss-and-tell; the purchase price isn't being disclosed. EA isn't just buying Firemint, however. The developer recently purchased fellow Australians Infinite Interactive, the devs behind the popular Puzzle Quest series. For its part, EA recently purchased a company called MPP, a "leader in high quality cross-platform development and porting of games for smartphones." We don't know about you, but we detect a faint whiff of synergy. Oh, here it is: "The added technical expertise of MPP, combined with the creative talent of Firemint and our EAi studio teams, fuels EA's leadership in delivering top selling, high quality games across mobile phones and smartphones, tablets and future digital interactive entertainment platforms," EA Interactive's Barry Cottle said in a press release. This courtship has ostensibly been going on for some time. Before it struck it rich on the App Store, Firemint labored in the EA Mobile mines working on the Madden NFL 3D series, a 2006 mobile release of Need for Speed Most Wanted, and something called The Sims DJ. You can't say Firemint hasn't paid its dues.

  • Real Racing 2 HD update might just make you get an AV adapter for your iPad 2

    by 
    Donald Melanson
    Donald Melanson
    03.25.2011

    Apple's demonstrations may not have exactly made its Digital AV Adapter seem like a must-have accessory for the iPad 2, but the folks from Firemint may well change your mind with their upcoming update for Real Racing 2 HD. Not only will it let you output full 1080p video instead of just mirroring the iPad 2's display (and aspect ratio) on your TV, but it will even let you use your iPad 2 as a secondary display -- in this case, to display a map of the track. Unfortunately, there's no word on a release date for the update, but you can get a pretty good taste of what's in store in the video above.

  • Infinity Blade looks great on a 50" HDTV via iPad 2

    by 
    Dana Franklin
    Dana Franklin
    03.16.2011

    The new iPad 2 paired with Apple's Digital AV Adapter is perfect for watching movies with your family, teaching lessons to a classroom or presenting the latest sales figures to a boardroom on an HDTV. TouchGen found it's also an awesome new way to enjoy your favorite iPad games, like Real Racing 2 or Epic's Infinity Blade, on a much bigger screen. TouchGen reporters connected an iPad 2 to a 50-inch LG HDTV using Apple's HDMI adapter. With this setup, everything seen or heard on the iPad 2 is mirrored on the big screen. Fire up a game like Infinity Blade, powered by Epic's iPad-optimized Unreal Engine, and the iPad suddenly looks like a potent challenger in the home console market. "I guarantee that anyone passing by would just assume you were playing an Xbox 360 or PS3 game," says Matt Dunn in his report for TouchGen. "Obviously the 4:3 aspect ratio gives it away a bit, but damn if iPad 2-optimized games don't look great on a nice TV!" Admittedly, Microsoft's Xbox 360 and Sony's PlayStation 3 both support higher resolution 1080p video and probably still beat the iPad 2 in raw graphics performance. But the iPad's new ability to bring its library of games to the big screens in our living rooms shows the potential for tablet devices to compete directly with dedicated gaming consoles. Perhaps in a year or two, we'll be writing about how a future iPad stacks up against the PS4 and third-generation Xbox. Today, we can enjoy Epic's gorgeously crafted Infinity Blade on a 50-inch HDTV! That's a bit drool-worthy in itself. Right? Keep reading to see videos from TouchGen of Real Racing 2 and Epic's Infinity Blade being played on an HDTV. [via Dvice]

  • GDC 2011: Firemint's Agent Squeek

    by 
    Mike Schramm
    Mike Schramm
    03.08.2011

    Australia's Firemint is perhaps one of the most popular developers on the iPhone. Firemint's games, Flight Control, Real Racing and Real Racing 2, can be found in any Apple Store, and likely on most iPhones, too. The company's founder, Rob Murry, and his new acquisition, Infinite Interactive's Steve Faulkner, were in San Francisco last week to show off the third original IP that Firemint is creating for iOS, another line drawing game called Agent Squeek. In Agent Squeek, you control a mouse on the screen by drawing a line for him to follow, and the goal of each level is to collect various cheeses while trying to avoid hungry cats. But while the game starts out easy, the complexity quickly ramps up, and you can do things like psyche cats into chasing you before dodging the other way, or you can even build gadgets from blueprints that you find.

  • Final Fantasy I and II on sale, ESPN app free, Real Racing on sale this weekend

    by 
    Mike Schramm
    Mike Schramm
    09.29.2010

    Here's some good news about a few popular apps on the App Store: Square Enix has dropped the price on retro titles Final Fantasy I and II. The games were originally released at US$8.99, but to celebrate more widespread localization, the apps have dropped down to $3.99. Great games, nice price. ESPN's Scorecenter XL app for the iPad has gone completely free. The app provides news and scores from around the sporting world -- it was $4.99, but the network has apparently decided to go free for good. And Firemint is putting its Real Racing title on sale for the iPhone next week -- as of September 30, the app will be available for just $2.99. That's a rare occurrence for them. It's the first time this game has ever gone on sale, probably because the title has been so popular. It offers a quality racing experience, with full Game Center integration. These are all great deals on really popular apps. If you've been waiting to pick one of these up for cheaper than usual, now's your chance.

  • iPad apps: defining experiences from the first wave

    by 
    Sean Hollister
    Sean Hollister
    04.02.2010

    There are now over 1,348 approved apps for the iPad. That's on top of the 150,000 iPad-compatible iPhone programs already available in the App Store. When Apple's tablet PC launches, just hours from now, it will have a software library greater than that of any handheld in history -- not counting the occasional UMPC. That said, the vast majority of even those 1,348 iPad apps are not original. They were designed for the iPhone, a device with a comparatively pokey processor and a tiny screen, and most have just been tweaked slightly, upped in price and given an "HD" suffix -- as if that somehow justified the increased cost. Besides, we've seen the amazing potential programs have on iPhone, Android, Blackberry, Windows Mobile and webOS when given access to a touchscreen, always-on data connection, GPS, cloud storage and WiFi -- but where are the apps that truly define iPad? What will take advantage of its extra headroom, new UI paradigms and multitouch real estate? Caught between netbook and smartphone, what does the iPad do that the iPhone cannot? After spending hours digging through the web and new iPad section of the App Store, we believe we have a number of reasonably compelling answers. Update: Now includes Wormhole Remote, TweetDeck, SkyGrid, Touchgrind HD, GoToMeeting, SplitBrowser, iDisplay, Geometry Wars and Drawing Pad.

  • And the best-selling, top-rated iPhone games of 2009 are ...

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.09.2009

    Apple's iTunes store has listed the best-selling and top-rated apps for this third-to-last year of humanity's existence. It appears the big boys of game publishing are doing quite well on the App Store, with the ten top grossing games making room for only one independent studio. Gamasutra states Firemint's Flight Control, with its 99 cent price tag, sold 1.5 million copies and grabbed the number seven spot. The top-rated titles have much more indie spirit, as Spider: The Secret of Bryce Manor, Real Racing and Zenonia wrap up the top three spots. Check out the lists for both categories after the break. [Via Gamasutra]

  • Volkswagen abandons traditional marketing in favor of iPhone game for GTI launch

    by 
    Andrew Yoon
    Andrew Yoon
    10.22.2009

    A car manufacturer using a video game as a promotional tool is nothing new; Toyota generated a lot of buzz with its laughably bad (but free!) Yaris on Xbox Live Arcade two years ago. However, Volkswagen is taking the adver-gaming concept a huge step forward, by releasing a free iPhone game in lieu of a traditional advertising campaign. Don't expect to see any television commercials for the 2010 GTI -- for now, Volkswagen is committed to promoting its new vehicle exclusively through its App Store game.Real Racing GTI should be available for download right now, and thankfully, it's no Yaris. Instead of crafting an entirely original game, Volkswagen collaborated with developer Firemint to release a free "lite" version of its popular Real Racing game that exclusively features the new GTI car."Launching the all-new 2010 GTI via the Real Racing GTI App allows us to connect with this savvy GTI consumer within his or her everyday life in a way that no 30-second spot ever could," Tim Ellis, Volkswagen's VP of Marketing, said in an advance press release. While it's true a free game will give individuals lengthy exposure to the brand, we still have our doubts about its reach. Ellis assured us that Apple was an ideal partner to work with, and that while alternatives (like PlayStation and Xbox) were considered, an exclusive arrangement with Apple ensured that the app would be prominently promoted, not to be lost amongst the dozens of fart apps that litter the service. Volkswagen hopes that through word-of-mouth alone, Real Racing GTI will be able to garner at least two million downloads. Considering the comparatively low cost of this promotion, coming shy of that benchmark probably won't be too devastating.You can check out a video of the original Real Racing after the break.%Gallery-76202%