science fiction

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  • UK man builds life-sized Dalek, furthers intergalactic evil

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    12.08.2009

    Sci-fi fandom and the DIY ethic go hand in hand -- and for evidence, you need only look at the large number of Star Trek and Star Wars-themed projects we've seen in this space over the years. Still, few of them have achieved the scope of the full-sized Dalek that Rob Bosher built for about £700 (roughly $1,140). Powered by an electric wheelchair and constructed mostly from wood, this guy can be piloted via remote control and even features working lights, a moving eye (a reconstituted magic eight ball) and a voice modulator for the creepy, alien order to "exterminate." When not trying to slowly (very slowly) populate the earth with a robot army bent on universal conquest and destruction, Bosher hopes to use his project to make money for regional charities.

  • 15 Minutes of Fame: Fantasy author muses on WoW themes

    by 
    Lisa Poisso
    Lisa Poisso
    08.18.2009

    15 Minutes of Fame is WoW.com's look at World of Warcraft players of all shapes and sizes -- from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.The World of Warcraft is a season of life. You could approach it strictly as a video game - many do - but as soon as you push beyond the surface, you find yourself building relationships with fellow players, musing over storylines, sharing frustrations and triumphs in a way that punctuates time. It's no stretch of the imagination, then (or is it, perhaps, entirely about stretching the imagination?) to consider the impact a game such as World of Warcraft might have on the fertile mind of a fantasy writer. So when we spied comments around the internet from Catherynne M. Valente (author of Palimpsest) pointing straight toward gaming, we suspected she'd had her hand in the WoW cookie jar – and we were right. While she's not currently playing WoW (having sworn off its siren call to devote her time to writing), she responded enthusiastically to our interest, producing an interview filled with gaming, WoW, fantasy, science fiction and the timeless themes that tie these worlds together.

  • 15 Minutes of Fame: Fantasy author muses on WoW themes, Part 2

    by 
    Lisa Poisso
    Lisa Poisso
    08.18.2009

    Gamers commonly seem to be fans of roleplaying, fantasy, mythology and sci fi, and they're attracted to game worlds and genres that explore common themes and elements in these genres. WoW is am amazing postmodern patchwork of mythologies.

  • The Daily Grind: Are sci-fi MMOs cursed?

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.02.2009

    Or are they just waiting for a savior, a la World of Warcraft? Yesterday we covered a recent interview done by Ten Ton Hammer with representatives of Trion World Group, the developers behind the upcoming SCI-FI channel MMORPG, that covered the viability of science fiction MMOs. While they are quite for the idea and are enthusiastic about a science fiction genre MMO, we here at Massively wanted to solicit your opinion. What's up with science fiction?The new year will be bringing us titles like Star Trek Online, Jumpgate Evolution, Stargate Worlds, and Star Wars: The Old Republic -- a veritable stream of life flowing into the genre that's being dominated by EVE Online. Are you looking forward to them? Will you quickly wrap your hands around them and boldly go where no man has gone before? Or will you hold on to the games you already have and sneer like Gollum? Give us the word readers, speak your mind in our galactic council comments.

  • The Daily Grind: Are you ready for Steampunk MMOs?

    by 
    Kyle Horner
    Kyle Horner
    09.29.2008

    We've been inspired to create today's The Daily Grind by a post on Grimwell's blog concerning Stephen H. Segal's viewpoints on the ubiquitous and compelling nature of the steampunk genre. Stephen's entire outlook boils down to the idea that what steampunk does for science fiction is make it inspirational once more. The classic sci-fi stalworts like Star Trek or Star Wars tend to present a future world as a place that we all take for granted, a world where teleportation and energy swords are commonplace. On the other side of the coin sits steampunk, a genre that approaches science in a fresh and highly creative way and as something to be looked upon with awe and wonder.In the MMO genre it's a similar situation with the fantasy genre. We've seen so many fantasy-based worlds that more and more of us are becoming jaded by to most of their wonder. When was the last time an MMO consistently took your breath away or instilled within you a sense of awe? So we ask you, dear Massively readers: Are you ready for something else other than fantasy, something perhaps, very steampunk?

  • Doctor Who wants to time warp, play retro games

    by 
    Kevin Kelly
    Kevin Kelly
    07.30.2008

    Most of us have probably dabbled around with a Multiple Arcade Machine Emulator before, but have you ever crammed one into a TARDIS? Those things are supposed to be bigger on the inside than the outside. Anyhow, one man decided that having a dedicated stand-up gaming cabinet wasn't enough, so he built this pillar of geek awesomeness.Check out the two different sections, one on the building of the iconic blue Police Box, and the other on the console. He even had the 7th doctor, Sylvester McCoy, autograph the thing. Is it still a sin to covet thy neighbor's sci-fi gaming cabinet? If so, mark us down in the "sinner" category.[Thanks, Douglas!]

  • Spacetime Studios regains Blackstar rights from NCsoft

    by 
    Akela Talamasca
    Akela Talamasca
    05.09.2008

    Earlier this year it was reported that NCsoft had cancelled development on Blackstar, Spacetime Studios' intriguing science fiction MMO. Unwilling to let that deter them, the studio continued to develop the title, hoping that an enterprising (no pun intended) backer would com along to rescue the studio from limbo.Well, there's even better news: Spacetime has newly acquired the rights to the IP, meaning that complete creative control is in their hands. From the press release: "After two years of development, the Blackstar universe is quite near and dear to our hearts" said Gary Gattis, executive producer and co-founder of Spacetime Studios. "Owning the IP as well as the engine and tool set puts a tremendous amount of potential in our hands. With all the developed components under the Spacetime team's control, the options for the IP are diversified." Congratulations, Spacetime! Expect an exclusive interview to appear on Massively very soon.[Thanks, Gary!]

  • Spacetime Studios reveals character development for Blackstar

    by 
    Akela Talamasca
    Akela Talamasca
    04.10.2008

    Blackstar is a science fiction-themed MMO currently in development by Spacetime Studios, and it looks fantastic. The latest missive from their blog gives a look into their character development process -- in this case, a look at creating an identifiable, iconic aesthetic for each character class.According to the blogpost, by locking down the character type visually, it allows for easier apprehension of the elements of that type by both the development team and publishing partners. This, in turn, solidifies its inclusion into the rest of the game earlier on, which makes further progress that much more effective.Plus, y'know ... it's prettier. We love concept art at Massively, and a look behind the scenes is always welcome. Check out the rest of the article!

  • Moon interview sheds some light on past mistakes

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.10.2008

    First, Renegade Kid did horror. Next up is science fiction for the burgeoning studio, with Moon, a first-person adventure with a trailer featuring a distinct John Carpenter vibe. Jools Watsham, director and producer on Moon, recently spoke with IGN regarding their plans for this title. While most of the interview covers the basics of the game, there are some interesting moments focused on Dementium's flaws and how they're trying to deal with those issues with the development of Moon. Dementium fans will be happy to hear that the save system is being addressed, and it sounds as though the similarity of the level designs from is also much on their minds. From the sound of it, we may be treated to an even better experience this time around -- which would truly be something to see.%Gallery-20245%

  • The Daily Grind: Is combat necessary?

    by 
    Akela Talamasca
    Akela Talamasca
    03.01.2008

    For most of us the term 'MMO' conjures up images of combat, whether within a medieval fantasy setting, or a science fiction milieu. Other images are mixed in there, too, of course, but I'd wager that fighting is the one that pops up most often. It's so common, in fact, that when a game deviates from this norm, attention is called to it. Take Mabinogi, for instance -- many of its features are non-combat-based, like the aging system, or the ability to create MIDI-based music, or the creation and management of a household with a spouse.I didn't realize how refreshing the thought of not having to constantly battle creatures to progress in a game was until Mabinogi offered me these alternatives. This makes me ask the question: is combat really an integral element of an MMO? Would you play a game that lacked it completely?

  • Towering Gort replica fetching a pretty penny at auction

    by 
    Darren Murph
    Darren Murph
    02.25.2008

    We've seen some pretty fantastic replicas grace the always fascinating pages of eBay before, but this particular creation is apparently hitting home with quite a few wealthy nerds prospective buyers. The fiberglass reproduction of Gort from the famed 1951 classic The Day The Earth Stood Still is currently sitting just above $4,000, and there's still quite a few hours left for bids to fly in from other galaxies. Unfortunately, the winning bidder will be forced to trek to San Francisco to pick it up, but at least you can look forward to checking out its tilting visor and array of sound effects before it melts your wallet and calls you master.[Via Technabob]

  • Why Fantasy, and not Science Fiction, Part Eleventy-Billion

    by 
    Akela Talamasca
    Akela Talamasca
    01.23.2008

    As my compadre Eli writes here, there is reasoning available that Fantasy MMOs have flourished due to there being a greater preponderance of Fantasy titles, in various media, upon which to draw inspiration to sustain an MMO. The lack of substantive Science Fiction titles of the time, therefore, leads to the correlating dearth of such MMOs. However, this argument only mentions in passing what I think is the more crucial element, which is this:Fantasy titles are about the Hero's Journey, or the Epic. Science Fiction titles are about exploration of ideas. One of these story types makes for better adaptation to immersive gameplay. Guess which?Now, I will back up a bit and acknowledge that as a blanket statement, what I said does not (and should not be considered to) cover every Fantasy or Science Fiction title everywhere. Clearly, Star Wars is the most well-known Epic SF story, but then again, Lucas based the plot almost entirely on Joseph Campbell's monomyth, which was itself formulated around the epic myths and stories of history. And perhaps one of the finest Fantasy titles ever written, John Crowley's Little, Big, uses Fantasy tropes to examine the idea of the complexity of human relationships, rather than one character's journey to overcome evil. But having made those concessions, let me make my case.

  • What's NCSoft Europe working on?

    by 
    Akela Talamasca
    Akela Talamasca
    01.04.2008

    Trawling the web is a tedious process that rarely yields significant results without a great deal of patient sifting. However, when one does strike something valuable, it makes it all worthwhile. To wit: NCsoft Europe is on a hiring spree for a previously-unannounced project! In fact, it gets better. Looking at NCE's website gives us a page of concept art that seems to indicate a science fiction/Starship Troopers-esque military title with a slight mystical leaning. This is big! NCsoft is a -- forgive me -- massively prolific studio, with no less than seven MMOs under their belts. Can no one stop their madness? Do we really want to? No! Keep 'em coming!We'll keep on top of this as more develops!

  • My 2008 MMO hopes and wishes

    by 
    Akela Talamasca
    Akela Talamasca
    01.02.2008

    2007 was an incredible year for MMOs, with tons of updates to existing games and a benign rash of new titles as well. I'm not much for predictions, but I'll tell you what I'm hoping for in 2008, since you all asked so nicely:Blizzard to out-Diablo Mythos with their new MMO -- Let's face it, playing Mythos is ten kinds of fun, and most of that fun revolves around the type of gameplay that the original Diablo invented, and Diablo II refined. Mythos currently fills the gaping void left behind by Blizzard's continuing not to update the Diablo universe with a new game, but wouldn't you like to see it done up properly?Google to provide some real competition for Linden Lab -- Right now, Second Life is the only cat of its breed, and it's snoozing in the sun. The ability for users to create their own content is arguably SL's biggest draw, and it's fueled many careers, but the interface issues, rolling restarts, updates that fix things only to break other things, and age verification problems leave me wanting someone to learn from these mistakes and bring us something better. We know Google's working on something ... here's hoping it's a Third Life.A new genre -- So far, we've had Fantasy MMOs rule the day, with Science Fiction a close second, and a hodgepodge of other titles kind of experimenting with concepts a little bit. And pirates. But I'm looking for something new. Something that combines my love of cryptography with Cthulhu, perhaps. Or something that lets me relive my days playing cops and robbers. Whatever it is, this is the year to strike!Resolutions? Hmm. I guess I resolve to keep playing those smaller MMOs and telling you what I think of them, and trying not to be too dismissive of those I find lacking. Ooh, that's gonna be difficult -- I'm quite fond of the snark, I am. What are your New Year's MMO hopes and wishes?

  • Massively's Top 5 Sci-Fi MMOs

    by 
    Samuel Axon
    Samuel Axon
    11.27.2007

    Orcs and Elves are all well and good, but some of us are more attracted to a mythical future than to a mythical past. Sci-Fi is trendy again, in case you hadn't heard. From Tabula Rasa to Star Trek Online (we hope), the future belongs to, well ... the future. But what about the past of the future? Sorry; this is getting more verbally confusing than a Voyager time paradox episode. Let's put it this way: click through the jump to see Massively's top 5 Sci-Fi MMOs to date!Can you think of any tragic omissions? To paraphrase a character from pop culture, "Science Fiction is neither Science nor Fiction. Discuss!"

  • Breakfast Topic: Is WoW science fiction?

    by 
    David Bowers
    David Bowers
    07.16.2007

    Yesterday we talked about similarities between World of Warcraft and other fantasy franchises. Commenting on that post, Baluki noted that "Warcraft is also somewhat unique in mixing some sci-fi elements into its fantasy universe." But not everyone thinks that's a good thing: back around the time that Burning Crusade previews were coming out, the draenei and the naaru caused quite a bit of stir among lore fans who felt that "space pallies" and "interdimensional ships" like Tempest Keep were going too far.One poster to the forums linked to this screenshot and said, "When did this turn into a friggin space game... Draenei, Exodar... hell this battleground feels more like UT Facing Worlds map than an RPG..." Drysc replied: "I believe you may be creating your own idea of what Warcraft is and has been, while it's been anything but a traditional medieval fantasy setting. The lore and history is full of interstellar travel and themes one may consider 'sci-fi'. There are warp gates that link various worlds together, planets blowing up, space traveling demons who enslave entire planets, inter dimensional ships, time travel, etc. "You say '[this] feels more like UT Facing Worlds map than an RPG... ', when RPG simply stands for Roleplaying Game. Warcraft has and always will be beyond a singular tolkienesque world, and I think those who know and understand the lore and history are more apt to recognize and accept how the story is progressing as 'clearly Warcraft'."What do you think? Are the "sci-fi" elements minimal enough that WoW still doesn't count as "science fiction" or even "science fantasy?" Or do World of Warcraft and The Burning Crusade launch the lore off the Tolkienenque fantasy homeworld and into the anomalous nebulae of Stargate, Alien, or even Transformers? Personally, I think WoW gets the balance right -- I'm happy to see some creative mixing of different themes that breaks the traditional fantasy molds. I'd like to see more sci-fi elements in future expansions too, though I doubt that's likely. WTB more WoW Lightsabers!

  • Does the industry need to give WoW competition?

    by 
    Amanda Rivera
    Amanda Rivera
    05.16.2007

    Right now WoW stands as the big boy on the online gaming scene. It will take quite a bit to close the gap between it and the other -- some could argue the inferior -- titles. Mark Ward at BBC News wrote an article on the subject of competition to World of Warcraft last week, and it raises some interesting issues. Mark interviewed Funcom game director Gaute Godoger, the man responsible for the upcoming Age of Conan MMO. Gaute believes that competition is needed for WoW because it has such a stranglehold on the market right now. Normally, I would have to agree with him, since competition breeds innovation. But in the case of Blizzard, they are competing with themselves for innovation, which is why WoW constantly comes up with new and fresh concepts and content that other games strive to copy. From where I sit, the company appears to be driven by the internal desire to put forth the best game possible, and so I see little in the market today that would have the potential to actually compete with their ethic.

  • Gauss' GP-219 electromagnetic pistol fires steel projectiles silently

    by 
    Darren Murph
    Darren Murph
    12.23.2006

    Sure, mechanical sentries and AirSoft turrets are novel, but there's nothing like whipping out an electromagnetic pistol to show folks you mean business. The Gauss GP-219 looks like it came straight from level 5 of Duke Nukem 3D, and rocks a PIC microcontroller, dual coils with "precision pulsing" to fire steel projectiles, twin infrared sensors to assist in positioning, and even a laser sight to keep your enemies pegged. Powered by an NiCd battery pack, this bad boy also features a bar display to track "capacitor bank charge progress," battery and fault LED indicators, and is "completely silent" when fired. The wildest part about this science-fiction dream come true is how effective it actually is, so be sure to click on for a few more pictures, and hit the read links for all the nitty gritty and even a few live action videos. Read - Gauss Pistol GP-219 Read - Pistol whipping in action, Nukem-style