shadowofwar

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  • Monolith/WB Games

    'Shadow of War' will drop its in-game currency system on May 8th

    by 
    Jon Fingas
    Jon Fingas
    04.03.2018

    The backlash against heavy-handed in-game purchasing systems is starting to spread to those games that weren't directly caught up in the firestorm. Monolith is phasing out Middle-earth: Shadow of War's Gold currency over the next few months -- you'll lose the option of buying Gold on May 8th, while any existing Gold, the Market and War Chests will cease to exist on July 17th. If you still have leftover Gold on that last date, it'll be converted to in-game items. As Monolith describes it, the virtual currency was souring the experience of the game itself.

  • Monolith, Warnes Bros. Interactive Entertainment

    Import your orcs from 'Shadow of Mordor' into the sequel

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    07.07.2017

    Your perfect orc enemy (and ally) from Middle-earth: Shadow of Mordor are coming along for the ride in this fall's sequel, Shadow of War. Mordor has just gotten an update that adds the "Nemesis Forge" to the game that will import your personalized, highest-ranked orc captain and buddy into War once the game comes out October 10th. Now, this isn't automatic. Nor will it simply read your game save and do its trick, so you need to have the old game laying around if you want Grishnak the Red to inhabit War.

  • Timothy J. Seppala, Engadget

    How Troy Baker's Naughty Dog work influenced 'Shadow of War'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.27.2017

    Troy Baker has lent his voice and performances to some of the biggest games of the past decade. From six roles across Darksiders 2 to playing Booker DeWitt in BioShock Infinite or stepping into The Joker's shoes in Batman: Arkham Origins, you might not realize it's actually him delivering the lines until you see the credits. That's because he approaches each performance incredibly differently. With Middle-earth: Shadow of War his job was particularly complex: In addition to reprising his role as Talion, a Ranger of Gondor who's more or less possessed by an undead prince, Baker served as the director for all of the game's performance-capture story sequences. For that task, Baker relied on his experience with director Neil Druckmann from Naughty Dog and his roles in the studio's The Last of Us (TLoU) and Uncharted 4: A Thief's End. Naughty Dog is widely regarded as having some of the best performances and shot composition in video game story sequences -- there are definitely worse places to look to for inspiration.

  • Warner Bros

    The Nemesis System is huge in 'Middle-earth: Shadow of War'

    by 
    Jessica Conditt
    Jessica Conditt
    03.08.2017

    The standout feature of Middle-earth: Shadow of Mordor was the Nemesis System. It added a layer of strategy to an otherwise standard action game, allowing players to see the strengths and weaknesses of specific Uruk soldiers before striding into battle. The Nemesis System was like a game of chess superimposed on top of a rich fantasy world, innovating on the genre and tapping into players' desire to command an army rather than simply run around Mordor as a doomed man possessed by the spirit of a vengeful Elf. In Monolith's Middle-earth: Shadow of War, the Nemesis System is bigger, badder and more robust. Players will be able to not only gather information on the enemy armies -- staffed not only by Uruk anymore but also by mountain trolls and other beasts true to JRR Tolkien's Lord of the Rings universe -- but also to view strengths, weaknesses and personal history of their own armies.

  • Warner Bros. Interactive Entertainment

    The sequel to 'Shadow of Mordor' arrives August 22nd

    by 
    Jon Fingas
    Jon Fingas
    02.27.2017

    Middle-earth: Shadow of Mordor was one of the most important blockbuster games of 2014, proving that an open-world title set in a very familiar fantasy world could still feel fresh and innovative. And apparently, it was popular enough to get a sequel... including on a platform that isn't even out yet. Warner Bros. has unveiled Middle-earth: Shadow of War, a follow-up that will be available on PS4, Windows PCs, the Xbox One and Project Scorpio -- yes, this is one of the first known titles for Microsoft's 4K-capable console. The publisher isn't saying what the Scorpio version will bring to the table, but it'll launch this holiday season. Every other edition arrives on August 22nd.