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  • NASA halts efforts to repair Kepler space telescope

    by 
    Sean Buckley
    Sean Buckley
    08.15.2013

    It's had a good run, but it seems like NASA's Kepler telescope is down for the count -- the space agency says it has stopped repair efforts. The 0.95 meter diameter space telescope launched four years ago, tasked with seeking out Earth-sized planets suitable for habitation. All was going well until the rig's gyroscopic reaction wheels began to fail, robbing it of the precision aim needed to continue its task. After months of testing, NASA has concluded that it won't be able to restore the telescope to full working order. That doesn't mean the mission is at an end, however -- NASA still has to sort troves of previously collected data, thumbing through over 3,500 exoplanet candidates to add to the 135 celestial bodies Kepler has already identified. The hardware may one day see a second life too, as engineers attempt to assess what can be done with the remaining two reaction wheels and the telescope's attitude control thrusters. Without significant (and now abandoned) repair efforts, Kepler will never be precise enough to continue its primary mission, but NASA is hopeful it will eventually find a new purpose.

  • Rovio launches Stars publishing program, names initial third-party games (video)

    by 
    Jon Fingas
    Jon Fingas
    05.14.2013

    While Rovio still leans very heavily on one game franchise for its success, there's no question that it's a big company these days -- big enough, in fact, that it's venturing into publishing for the first time. Its new Rovio Stars division will look for a handful of promising third-party games to support, giving them both the resources and exposure needed to shine. The first titles to make the cut are Nitrome's upcoming puzzler Icebreaker: A Viking Voyage and 5 Ants' Tiny Thief. We don't know if Rovio's guiding hand will be enough to give these games a major boost, but we can get a taste of what's to come through the Icebreaker trailer after the break.

  • NASA's Kepler discovers three potentially habitable planets

    by 
    Mark Hearn
    Mark Hearn
    04.18.2013

    NASA's Kepler telescope has discovered three "super-Earth-size" exoplanets that are close enough to their stars to make them possibly suitable for water. Two of the planets (Kepler-62e and Kepler-62f) orbit a K2 dwarf estimated to be around 7 billion years old. Measuring at two-thirds the size of our sun, this cosmic lantern is orbited by a total of five planets, three of which are too close to be habitable for life. Kepler-69c, the biggest of this newly discovered trio is estimated to be 70 percent larger than Earth and takes 242 days to revolve around its sun-like star Kepler-69. While there's great excitement surrounding these new findings, this isn't the first time we've spotted a potentially habitable planet. A little over a year ago Kepler discovered Kepler-22b, an exoplanet about 600 light-years away from Earth believed to be covered in liquid. Like their predecessor, NASA has yet to determine if these newfound planets actually have water or a rocky composition. Until then, Ridley Scott might want to hold off on naming them as locations for his sequel to Prometheus.

  • David Braben is kickstarting a new multiplayer Elite sequel

    by 
    Brendan Drain
    Brendan Drain
    11.06.2012

    Elite and its sequel Frontier: Elite II were arguably two of the most influential early space games ever made. They dropped the player into an immense sci-fi sandbox with just a tiny ship and a handful of credits. You could work your way up to larger and larger hauling ships, fight off pirates intent on taking your loot, travel the stars in search of lucrative deals or just wormhole into deep space. If that sounds familiar, it's because Elite was part of the inspiration for sci-fi MMO EVE Online. Space in Frontier was especially deep, with a full-scale galaxy containing 100 billion stars and several empires with their own legal systems and trading outposts. Players could choose to raid other ships or play it straight, mining moons, scooping fuel from gas giants, and landing on planets to survey them for materials. The magic that made this colossal universe possible was procedural generation and some incredibly good programming by developer David Braben. Today David took to Kickstarter to launch possibly the most anticipated sequel in the history of sci-fi sandbox games. Elite: Dangerous promises a Frontier-style sandbox with modern 3D graphics, a ton more content, and a seamless peer-to-peer multiplayer experience with no lobbies. Whether this will qualify as an MMO or not remains to be seen, but the project promises to blur the line between what is and isn't massively multiplayer.

  • 9-gigapixel image of the Milky Way reminds us just how small we truly are

    by 
    Mark Hearn
    Mark Hearn
    10.27.2012

    They say a picture is worth a thousand words, but this just leaves us speechless. Pictured above is a compressed 108,500 x 81,500 pixel image of 84 million stars across central parts of the Milky Way. Taken by the VISTA survey telescope at the ESO's Paranal Observatory in Chile, this 9-gigapixel photo is the result of thousands of individual images being meshed together. If it were printed out at the average resolution of a standard book it would measure a mind-boggling 9 x 7 meters. Using three separate infrared filters, VISTA is able to see through dust fields that normally obscure the view of an optical telescope. By studying this monumental image, astronomers hope to gain a better understanding of how galaxies form and evolve. If you'd like to take a look at this galactic work of art in its entirety, you can do so by visiting the source link below. (Image credit: ESO/VVV Consortium)

  • Daily iPhone App: Space Holiday asks you to connect the stars

    by 
    Mike Schramm
    Mike Schramm
    09.18.2012

    Space Holiday is a recently released puzzle title that definitely tries something new, with varying degrees of success. It's sort of a line-drawing puzzle game: You play for a little space traveler who needs to open up portals by connecting stars on a 2D field, and the idea is that you connect up the stars with lines that don't cross, trying to create shapes that turn into the portals you need. The basic mechanic is that there are some angry asteroids trying to block your path, so you need to make sure to draw your lines around (or through, sometimes) the asteroids in exactly the right order. Everything is nicely polished and works well, though the core mechanic is a little boring, to be honest. The early puzzles, especially, are fairly easy, and even later on, the game isn't always flashy enough to really get you caring about how to do it right. Puzzle fans might not be worried about that, and there is a star rating on each level to try and push you to do it as quickly as possible, but I found the game's setting and aesthetics less than inviting, unfortunately. Still, this is a very original puzzle game, and players who appreciate its connect-the-dot puzzles will probably really enjoy it. Space Holiday is now available on iPhone for $0.99, you can grab an HD version on iPad for $1.99, or there are free versions (with just nine levels to test out) on each device as well.

  • Druid glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for druids. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. The glyph switching occurs across roles more often than not, so feral and guardian druids will want some of the current balance and restoration glyphs in order to automatically switch over. Druids have one new glyph, Glyph of the Cheetah. Glyphs that are changing into new majors: Unburdened Rebirth becomes Blooming Tiger's Fury becomes Cat Form Monsoon becomes Cyclone Lacerate becomes Fae Silence Focus becomes the Master Shapeshifter Starsurge becomes Might of Ursoc Starfire becomes the Moonbeast Wrath becomes Nature's Grasp Rip becomes Prowl Moonfire becomes Savagery Bloodletting becomes Shred Starfall becomes Skull Bash Swiftmend becomes Stampede Savage Roar becomes Stampeding Roar Berserk becomes Survival Instincts Glyphs that are changing into new minors: Challenging Roar becomes the Chameleon Mark of the Wild becomes Charm Woodland Creature Thorns becomes Grace Insect Swarm becomes the Orca Feral Charge becomes the Predator Mangle becomes the Stag Typhoon becomes Stars It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Scientists release biggest ever 3D map of the universe, lacks turn-by-turn navigation (video)

    by 
    Mat Smith
    Mat Smith
    08.10.2012

    The stargazers at the Harvard-Smithsonian Center for Astrophysics have released a huge three-dimensional map of outer space, a core part of its six-year survey of the skies. Encompassing four billion light-years cubed, the researchers hope to use the map to retrace the movements of the universe through the last six billion years. Using the latest Sloan Digital Sky Survey (SDSS-III), the center says the data will help improve their estimates for the quantity of dark matter in space and the effect that dark energy has on the universe's expansion, "two of the greatest mysteries of our time" -- if you're an astrophysicist. Even if you're not, you'll still want to board the animated flight through over 400,000 charted galaxies -- it's embedded after the break.

  • IBM cluster powers Murchison Widefield Array's radio telescope, answers mysteries of the universe faster than ever (video)

    by 
    Jon Fingas
    Jon Fingas
    07.24.2012

    Radio telescope operators have as much of a problem coping with the avalanche of data as getting that information in the first place. The Victoria University of Wellington is all too aware and is leaning on IBM for a powerful (if very tongue-tying) iDataPlex dx360 M3 compute cluster to sift through the deluge at the upcoming Murchison Widefield Array. Combined, the 4,096 array antennas probing deep space and solar atmospherics will have the Xeon-based cluster tackling signal data to the tune of 8GB per second, and about 50TB per day -- that's a Nexus 7's worth of astronomy faster than you can sneeze, folks. A 10Gbps network connection will feed the results to Perth to save scientists a roughly 435-mile trek. Construction is still in mid-stride, but the $51 million Australian ($52.2 million US) being spent on the Murchison array may be worthwhile if it helps solve the riddles of star formation and solar flares.

  • The new stars of reggae are nothing like the old ones

    by 
    Jamie Rigg
    Jamie Rigg
    06.17.2012

    Earthly music just ain't enough for reggae / rock band Echo Movement. In search of extraterrestrial inspiration, they hooked up with researchers at Georgia Tech's Sonification Lab, which specializes in turning ugly numbers into beautiful music. Using data from NASA's Kepler telescope and its search for Earth II, SonLab generated "sequences of sonified musical pitches" from fluctuations in a star's brightness (meet Kepler 4665989). Echo Movement got their loop on and composed a harmony from the sequences, adding a tremolo effect from another star's pattern for a softer sound. Unfortunately, the finished track isn't out til September, but in the meantime you can hear the six-second celestial hook at the source link -- just don't blame us if you get pangs of Nokia-stalgia. Also, if you want to imagine how Echo Movement might use the sample, we've embedded one of their rarer songs -- that doesn't involve Spider-Man's girlfriend -- after the break.

  • Syfy begins production on TV side of transmedia 'Defiance'

    by 
    Mike Schramm
    Mike Schramm
    04.29.2012

    Science fiction TV channel Syfy (Really? Still calling it that?) has reportedly begun production on the pilot of Defiance, that previously announced huge transmedia property in conjunction with Trion Worlds. The idea is that there will be both a TV show and an MMO, and that narratives and actions from each one will intersect in some way with the other. The pilot will star Dexter's Julie Benz, 24's Mia Kirshner, and True Blood's Grant Bowler, and feature writing by David Weddle and Bradley Thompson, and music by Bear McCreary, who all worked together on the popular Battlestar Galactica series.The show will take place on a destroyed future earth, where "human and alien survivors of a universal war" have to work together to build a new society. Trion Worlds (creators of Rift and End of Nations) is putting the MMO together, and both the game and the TV series are expected out in Spring 2013.

  • Canon EOS 60Da: the DSLR for that astrophotographer in your life

    by 
    Darren Murph
    Darren Murph
    04.03.2012

    What if all the answers to the universe resided in the stars? What if your real home was in space? What if you had a camera engineered specifically to capture the beauty of the night sky? You do. Canon has just outed the proper successor to the EOS 20Da, with the 60Da "catering to astronomers and hobbyists" who'd rather spend their clicks on galaxies than flowers and Earthlings. According to Canon, there's a "modified infrared filter and a low-noise sensor with heightened hydrogen-alpha sensitivity" -- something that presumably means the world to astronomers. In more understandable terms, it's packing an 18-megapixel CMOS sensor (APS-C), a 3-inch Clear View LCD (you know, the flip-out kind), a nine-point autofocus system and TV-out support. The Silent Shooting feature that we already praised on the EOS 5D Mark III is here as well, as is a native ISO ceiling of 6,400 and an expandable range that reaches 12,800. Canon also throws in its RA-E3 remote controller adapter -- a vital accessory for those looking to shoot timed exposures greater than 30 seconds -- as well as an AC adapter kit for those all-night sessions. It'll hit select dealers later this month for $1,499, and no, this is not a joke.

  • New super-Earth detected, 'best candidate' for supporting life

    by 
    James Trew
    James Trew
    02.03.2012

    A new potentially life-bearing "super-Earth" has been discovered orbiting a relatively nearby star. Described as the "best candidate" for supporting liquid water -- and therefore life -- the planet (GJ 667Cc) is believed to be about 4.5 times the size of Earth. The parent star (GJ 667C) is 22 light years away, and this is the second potentially Earth-like rock scientists have discovered orbiting the M-class dwarf. With a 28.15 day cycle, it's calculated to receive 90 percent as much light as Earth, and much of that is infrared (meaning the actual energy delivered is about equal) -- crucially hinting at similar temperatures and favorable conditions. Not enough is known about the atmosphere right now to fully nail the water prospects, but it's still our best hope of discovering life as we (don't) know it yet.

  • OS X Lion wallpaper missing a few astronomical bodies

    by 
    Mike Schramm
    Mike Schramm
    08.12.2011

    Just like the default iPad wallpaper comes from a real lake called Pyramid Lake (which is supposed to be in Nevada, though I'm sure I pass signs for it every time I drive up to San Fran from here in LA), so too is the default Lion wallpaper based on a real picture of a real galaxy, specifically the Andromeda Galaxy. Boing Boing found a real image of the galaxy taken by astrophotographer Robert Gendler, and when it lined up the Lion image with the real thing, it found that Apple actually deleted a few stars and galaxies from the sky, just for Lion. Don't worry -- Apple didn't actually delete the real stars (though with its market value, it could probably at least put a dent in them). Obviously, it was just a Photoshop job to make the wallpaper a little smoother and more pleasing to the eye. But it is interesting that someone at Apple said, "You know, if that star weren't there, the universe would actually look a lot better!" What if we did have a universe designed by Cupertino? [via MacStories]

  • VLT Survey Telescope snaps out-of-this-world photos with 268-megapixel camera

    by 
    Christopher Trout
    Christopher Trout
    06.10.2011

    The European Southern Observatory (ESO) has just released the first batch of shots taken by its VLT Survey Telescope (VST), and, given the results, we'd say the thing's got a bright future in photography. Not to be mistaken for its cousin, the VLT (very large telescope), the VST sports a 268-megapixel camera, known as the OmegaCAM, and a field of view "twice as broad as the full moon." The images released by the ESO feature the Omega Nebula (located in the Sagittarius constellation) and Omega Centauri in stellar detail. Annie Lebovitz, eat your heart out -- the rest of you hop on past the break for another shot by this up and coming shutterbug.

  • Visualized: a decade of mapping the universe, and all we got was this bloated JPEG

    by 
    Darren Murph
    Darren Murph
    05.28.2011

    Thousands upon thousands of galaxies. Ten years to complete. A glance at the most complete map of the local universe anywhere in existence. Something tells us Richard Branson's getting a print for his Virgin Galactic headquarters...

  • NASA concludes Gravity Probe B space-time experiment, proves Einstein really was a genius

    by 
    Amar Toor
    Amar Toor
    05.06.2011

    Well, it looks like Einstein knew what he was talking about, after all. Earlier this week, researchers at NASA and Stanford released the findings from their six-year Gravity Probe B (GP-B) mission, launched to test Einstein's general theory of relativity. To do so, engineers strapped the GP-B satellite with four ultra-precise gyroscopes to measure two pillars of the theory: the geodetic effect (the bending of space and time around a gravitational body) and frame dragging (the extent to which rotating bodies drag space and time with them as they spin on their axes). As they circled the Earth in polar orbit, the GP-B's gyroscopes were pointed squarely at the IM Pegasi guide star, while engineers observed their behavior. In the universe outlined by Einstein's theories, space and time are interwoven to create a four-dimensional web, atop which the Earth and other planetary bodies sit. The Earth's mass, he argued, creates a vortex in this web, implying that all objects orbiting the planet would follow the general curvature of this dimple. If the Earth's gravity had no effect on space and time, then, the position of NASA's gyroscopes would have remained unchanged throughout the orbit. Ultimately, though, researchers noticed small, but quantifiable changes in their spin as they made their way around the globe -- changes that corroborated Einstein's theory. Francis Everitt, a Stanford physicist and principal investigator for the mission, poetically explained the significance of the findings, in a statement: "Imagine the Earth as if it were immersed in honey. As the planet rotated its axis and orbited the Sun, the honey around it would warp and swirl, and it's the same with space and time. GP-B confirmed two of the most profound predictions of Einstein's universe, having far-reaching implications across astrophysics research. Likewise, the decades of technological innovation behind the mission will have a lasting legacy on Earth and in space." The GP-B mission was originally conceived more than 50 years ago, when the technology required to realize the experiment still didn't exist. In fact, the experiment didn't actually get off the ground until 2004, when the satellite was launched into orbit 400 miles above Earth. After spending just one year collecting data (and an impressive five years analyzing the information), NASA has finally confirmed something we always quietly suspected: Einstein was smart. Head past the break to see a more in-depth diagram of how the GP-B gathered its data.

  • DARPA's new Space Surveillance Telescope will keep our satellites safe from interstellar debris

    by 
    Amar Toor
    Amar Toor
    04.26.2011

    What's that in the sky? A bird? A plane? Oh, it's just some junk floating around in space, posing major threats to our military's spy satellites. To help keep an eye on it, engineers at DARPA, MIT and the Air Force have unleashed a new $110 million telescope that's been in the works for nine years now. The new Space Surveillance Telescope (SST) is capable of delivering wide-angle views of the Earth's firmament thanks to a curved CCD. This allows for a massive 3.5m aperture and f/1.0 exposure settings, capturing more light in a day that your average scope can in a week. As part of the Air Force's Space Surveillance Network (SSN), the telescope's primary task will be to look out for any microsatellites, meteors or other alien droppings moving at the same speed at which the Earth rotates. The system developed its first images earlier this year and the Air Force may eventually place SSTs all over the world, creating a 360-degree surveillance blanket and going a long way toward keeping our spycraft warm, cozy, and safe from galactic hazards.

  • Microsoft's Kinect navigates the universe thanks to Windows SDK (video)

    by 
    Sean Hollister
    Sean Hollister
    04.13.2011

    Microsoft's WorldWide Telescope -- a collaboration with NASA that explores high-resolution photos and 3D renders of the cosmos -- was already pretty cool, but Redmond upped the ante to incredible with the addition of a Kinect depth camera at MIX 11. Using a piece of software created with the company's upcoming Kinect SDK for Windows, Microsoft gave us a virtual tour of Earth and the surrounding stars, guided by a deep-voiced narrator holding the whole world in his hands. Of course, you'd already know that if you watched the video above, so what are you waiting for? Oh, and we've got more MIX video on the way, so stay tuned. Myriam Joire contributed to this report.

  • Voyager 1 will exit solar system soon, is so close to the void it can taste it

    by 
    Trent Wolbe
    Trent Wolbe
    12.14.2010

    Endurance: it's important in every race, including the space race, even though many pundits would argue that it kind of fizzled a long time ago. Thirty-three years prior to now, NASA's Voyager 1 began its journey to check in on the outer planets. It accomplished that goal in 1989, and has since moved on to bigger and better things -- you know, like leaving the solar system. Ten billion miles away, Voyager 1's Low-Energy Charged Particle Instrument is spitting out "solid zeroes," which means it's not detecting any more outward movement from solar winds. The heliopause (read: the official edge of the solar system) is just a few short years away for the radioactive-powered spacecraft, which is frightening to think about regardless of your experience in Space Camp. What will happen once it enters interstellar space? We're not sure, but we're trying to set up radio comms with its earth-bound synthesizer progeny for some kind of freaky space jam. We'll keep you posted. [Image courtesy NASA/JPL-Caltech]