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  • HP exceeds Q3 expectations: rakes $29.7 billion in revenue, still posts a loss

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.22.2012

    To say that HP is in a bit of a transitional period would probably be an understatement. As expected, the $8 billion hit it took over the EDS purchase severely impacted its bottom line. While revenue was down year-over-year to $29.7 billion, that five percent drop equated to a 568 percent decline in income as the company posted a loss of $8.9 billion. If not for the combined $10.8 billion in charges it was forced to absorb this quarter, the company's net-income would have stood at $2 billion -- which would have been a significant improvement over Q2's $1.6 billion in profit. While such a staggering loss does appear bad, the non-GAAP results should give investors some hope, as the merger and layoff related charges are a one-time deal. Still, the outlook continues to be grim at the Personal Systems Group which has seen revenue drop 10 percent over the last year. The lone bright spot in the company's line up appears to be its software division, where revenue has grown 18 percent year-over-year. CEO Meg Whitman issued a statement alongside the Q3 2012 earnings report looking to assuage nervous investors' fears. "HP is still in the early stages of a multi-year turnaround, and we're making decent progress despite the headwinds," she asserts and assures that better days lie ahead. For more financial fun, check out the PR after the break and all the tables and charts you can handle at the source.

  • Dell reports Q2 earnings: rakes in $14.5 billion of revenue, nets $732 million in profit

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.21.2012

    After a couple of down quarters in a row, Dell needed to come out strong in Q2 of fiscal year 2013. Well, it's probably not as glowing a quarter as the company was hoping for, but a slight rebound in profits from last quarter should give it something to smile about. Revenue was up roughly $100 million sequentially, which translated into an equal amount of additional profit. After netting just $635 million in income during Q1, Dell banked $732 million in Q2 of 2013. Year-over-year, however, things are a little less rosy. Revenue was down eight percent and net income a worrisome 18 percent. Still, while its consumer arm continues to struggle (where revenue is down 22 percent), its enterprise services division continues to grow, raking in $4.9 billion this quarter -- up six percent from the same time last year and matching its previous record. The company expects revenue to continue to fall next quarter, but expects good things from it Enterprise Solutions, Services and Software division going forward. For more financial particulars check out the PR after the break. Update: Dell's slide deck -- partially shown above -- unsurprisingly points out that Windows 8-based Ultrabooks, all-in-one desktops and tablets are on deck, but it also mentions a mysterious "converged device" segment as well. Hmm.

  • RIFT is breaking down faction walls and normalizing PvP in 1.10

    by 
    Justin Olivetti
    Justin Olivetti
    08.15.2012

    "In 1.10, change is happening in a big way," RIFT CM James Nichols proclaimed on the forums. He then went on to announce that RIFT's two competing factions, the Guardians and the Defiant, will start to make steps toward unification in the final pre-expansion update. According to Nichols, while the two factions will remain philosophically opposed, they recognize the greater threat to the world and are coming together. For players, this means that there will be a lot more inter-faction communication and interaction. To start with, both factions will be able to join together for public groups, trading, the dungeon finder, raids, instant adventure, and weddings. The team also has plans to open up chat channels, quest sharing, guilds, friends list, and more between the two sides. There will be exceptions to some of these features on PvP servers, however. RIFT is also preparing to implement PvP normalization, which means that all players competing in PvP will do so with the same stats and no benefits from gear. Trion Worlds promises that there will still be "meaningful PvP progression" but that this should put the emphasis on skill rather than gear. [Thanks to Warbs and Marc for the tip!]

  • Telltale breaks down player choices in The Walking Dead's second episode (Or, you're not entirely heartless)

    by 
    David Hinkle
    David Hinkle
    08.13.2012

    According to these stats from the second episode of The Walking Dead, not all of you are cold, calculative survivors – the majority remained calm and made moral decisions. Well, as moral as possible in a post-apocalyptic nightmare, anyway.

  • Census Bureau releases first mobile app, offers real-time stats on the US economy

    by 
    Donald Melanson
    Donald Melanson
    08.10.2012

    The US Census Bureau just released its first public API last month, giving web and mobile app makers access to its vast stores of statistics, and it's now also gone the extra mile by releasing its first mobile app. Dubbed America's Economy, the app draws on data from the Department of Commerce and the Department of Labor to provide a real-time picture of the US economy, offering details on everything from the country's gross domestic product to housing sales to the unemployment rate (all presented with the requisite charts and graphs). That's available for Android smartphones and tablets right now, while an iOS app promised in the "coming weeks." It's also the first of three planned apps from the Bureau -- the others are said to be coming over the next several months (both of which will also be available for both Android and iOS).

  • Ice Cream Sandwich takes a bite out of Gingerbread, represents 15.9 percent of Android devices

    by 
    Sean Buckley
    Sean Buckley
    08.01.2012

    Two major updates later (three if you count the tablet-exclusive Honeycomb), and Gingerbread is finally starting to falter. According to Google's latest two week survey of devices accessing the Play store, Ice Cream Sandwich is on the rise, filling out 15.9-percent of the Android user base. That's a full five points ahead of Android 4.0's July score, and it's eating into the OS' other flavors: Gingerbread (Android 2.3) dropped by 3.4-percent, Froyo (Android 2.2) by 1.8 and Eclair (Android 2.1) by a meager half a percent. Google's latest confectionery update, Jelly Bean (Android 4.1), made an appearance as well, eking out a shy 0.8-percent of the market. Check out Google's collection of charts for yourself at the source link below or let us know where your devices falls in the comments.

  • Canalys: PC and tablet shipments hit new high in Q2 with Apple in the lead, HP next in line

    by 
    Zach Honig
    Zach Honig
    08.01.2012

    Wondering how the industry fared in the second quarter of 2012? Shipments in the PC sector, which in Canalys' book includes tablets, were higher than ever, totaling 108,708,780 units globally. iPad sales put Apple in the lead, with more than 21 million devices shipped (this figure also includes desktops and notebooks) in Q2, compared to just over 13 million during the year-ago quarter, representing a massive 59.6-percent year-over-year growth. HP, which led the way in Q1, has fallen to the second-place spot, with nearly 13.6 million shipments during the quarter ending yesterday, followed by Lenovo with about 13.2 million, Acer with nearly 10.7 million and Dell with roughly 9.7 computers sold. Manufacturers like ASUS and Samsung are represented in the substantial "others" category, which totals about 40.6 million devices. There's no question that the iPad is behind Apple earning the number-1 slot, and with the upcoming Windows 8 launch, those figures could shift drastically the next time around. Click on through to the source link below for the full Canalys breakdown.

  • Microsoft announces record Q4, $18.06 billion in revenue

    by 
    Terrence O'Brien
    Terrence O'Brien
    07.19.2012

    Microsoft has just dropped its Q4 2012 earnings report and things are looking pretty darn good... depending on your angle. The company reported a record fourth quarter revenue of $18.06 billion, but did suffer a net loss over the last three months of $492 million. While the net loss was in stark contrast the net profit of $5.87 billion from the same time last year, Microsoft is still optimistic heading towards the launch of Windows 8 and its sibling mobile platform. And who can blame them, the new OS is sure to drive plenty of consumers to their local Best Buy with fists full of cash. And, it's easy to paint a rosy picture as long as revenues continue to grow, as they did by roughly $700 million compared to Q4 2011, and roughly $600 million sequentially. It's also important to realize that that loss is due to a one-time "goodwill impairment charge" associated with the collapsed aQuantive deal that set Redmond back $6.2 billion. A good chunk of the revenue increase is thanks to the company's Business and Server divisions, which saw growths of seven and 13 percent, respectively. Income from the Entertainment and Devices division, which makes up a much smaller chunk of revenue over all at just $1.78 billion, also grew dramatically year-over-year, largely because of the inclusion of Skype. Alongside Q4's results, Microsoft also released its year-end financials and, while that $6.2 billion lump drove profits down, revenues were up by $3.76 billion from 2011. Even with the aQuantive related hit, Redmond still managed to post a net income of $16.98 billion for the year. For all the finer financial details hit up the source link.

  • Intel reports Q2 earnings: rakes in $13.5 billion, pockets $2.8 billion

    by 
    Terrence O'Brien
    Terrence O'Brien
    07.17.2012

    Intel is back to its old games in Q2 of 2012, raking in $13.5 billion during the second three month financial period of the year, up from $12.9 billion in the first quarter and a solid five percent year over year. Of that impressive pile of cash, Chipzilla was able to pocket $2.8 billion in net income, up $100,000 from Q1 and three percent from the same time period last year. That equates to a healthy $0.57 per share in earnings, which should make investors happy. PC Client Group enjoyed slow but steady growth, seeing its revenues grow by three percent, but the big story is the Data Center division which saw revenues climb 14 percent to $2.8 billion, sequentially. It's not all wine and roses however, the processor giant also lowered its expectations for Q3 after falling slightly short of its goal this quarter. Growth is expected to continue, but at a much slower rate thanks to the "challenging macroeconomic environment." Of course, an estimated $14.3 billion in Q3 would match its previous earnings record and is hardly anything to sniff at. During today's earnings call Paul Otellini took time to brag about how well the current generation of products was performing. Production had ramped up quicker than previous gen hardware, and was selling better than earlier lines of CPUs. And, though he gave no specifics, he said the company's tracking at least 20 Windows 8 tablets powered by Intel's hardware. The company also said that it credited most of its (admittedly limited) growth in the PC market to reclaiming a tiny sliver of the bottom end from AMD. Otellini also reaffirmed that Clovertrail devices will be on the market just in time to be shoehorned inside Windows 8 tablets at the launch of the new OS.

  • Ice Cream Sandwich consumed by one in ten Android devices

    by 
    Andrew Munchbach
    Andrew Munchbach
    07.03.2012

    The latest Dashboard numbers for Google's Android operating system have been released. The verdict? One in ten devices is leveraging Ice Cream Sandwich as their mobile OS of choice. The numbers, which are current as of July 2nd, put Gingerbread (Android 2.3) in first place with a 64-percent install base; followed by Froyo (Android 2.2) with 17.3-percent and ICS with 10.6-percent. Jelly Bean (Android 4.1), announced just last week at Google's IO Developer Conference, was not included in this instance of the report (as it is not officially available yet). Hit the source link to view all the stats, and feel free to let us know what Android codebase your handset is rocking via the comments.

  • StatCounter: Windows 7 now powering most PCs, passed 50-percent threshold in June

    by 
    Zach Honig
    Zach Honig
    07.02.2012

    Windows 8 may be on the horizon with a fall 2012 release, but Microsoft's current OS, Win 7, just became the world's most prolific PC operating system, passing the 50-percent threshold last month. According to StatCounter, Windows 7, which overtook XP around the time of its golden anniversary last fall, has made its way onto 50.2 percent of the world's computers, compared to 29.9 percent for Microsoft's eXPerience during the same period. Launched in 2001, XP remains in the runner-up position, but shows a steady decline along with Vista, which never had much of a share to begin with. Oddly enough, iOS also appears as a modest portion of StatCounter's chart, which we presume represents iPads, which in this case fall within the same category (the company tracks mobile operating systems separately, where Android has ticked slightly ahead). If you own a PC running Windows 7, you can rest assured knowing that you're in good company. And we imagine that an even greater number of those current XP users will depart come 2014, when Microsoft has pledged to discontinue support of the aging millennial. Hit up our source link below for all of StatCounter's charts.

  • Nike+ Basketball and Training stat tracking shoes launch, kick off 'Game On, World' challenge (video)

    by 
    Richard Lawler
    Richard Lawler
    07.01.2012

    While the Nike+ fitness tracking platform has been around for years, the footwear giant has only just unleashed shoes with the technology built right in. The Nike Hyperdunk+ (last seen skying through the FCC) is its first basketball shoe in the line, while the first training shoes are the Lunar Hyper workout+ for women and Lunar TR 1+ for men. All feature not only the new Nike+ Pressure Sensor that tracks its wearer's movement, but also lightweight Flywire construction and Lunarlon cushioning. Both can wirelessly transfer their data to apps on user's phones (currently iOS only, pre-iPhone 4S hardware will also need the $20 Nike+ Sport adapter) or PCs, tracking activity during games, height on a dunk or movement as part of a training workout or drill. So what is Nike going to do with all that data? Its first plan for the summer is "Game On, World", which is a series of challenges inspired by pro athletes encouraging all Nike+ users to set their personal bests in various categories. If you're still not sure how all this comes together, there are several demo videos embedded after the break. Now all we need to do is find someone (else) to get all sweaty, let us know if it works and keep us on top of the leaderboard -- has anyone seen Dan Cooper lately?

  • Chrome tops 310 million users, almost 100% growth over last year

    by 
    Terrence O'Brien
    Terrence O'Brien
    06.28.2012

    Last year at Google IO, the company was bragging that it had racked up 160 million Chrome users. Since then, that number has nearly doubled, with the company claiming 310 million active users. Those consumers download roughly 1TB of data per day and type about 60 billion words according to Mountain View's crack team of analysts. The company even claims that 13 years of time have been saved thanks to the magic of Chrome's speedy rendering engine. Check out our full coverage of Google I/O 2012's developer conference at our event hub!

  • Google+ has 250 million users, more mobile than desktop

    by 
    Terrence O'Brien
    Terrence O'Brien
    06.27.2012

    Google wasn't going to leave its budding social layer (don't call it a network) out of today's IO fun. It gave itself a bit of a pat on the back for (probably) exceeding people's expectations. For all the jokes that have been made (some of them on this very site) at Google+'s expense, it's racked up more than 250 million users. Sure, only 150 million actually active, but simply getting people signed up is a victory in itself. And, hey, about 50 percent of them sign on every day. More interestingly, Vic Gundotra says that more users are signing in with the mobile app than visiting the desktop site. That's great news to go along with the dedicated tablet version that was also announced. Check out our full coverage of Google I/O 2012's opening keynote at our event hub! %Gallery-159276%

  • Netflix goes 'beyond five stars' in a more detailed explanation of recommendations

    by 
    Richard Lawler
    Richard Lawler
    06.22.2012

    The Netflix Tech Blog produced part one of a deep dive into how its recommendations work back in April and now the team is back with the other half. If you're among the many wondering why certain movies get pushed to the front of your recommendations and others don't, the key is their attempt to predict, mostly based on data from other users, what you will both play and enjoy. The most interesting bit we found? There's a lot more at play here than just popularity, as one graph shows ratings plus the team's other optimizations improving rankings over the baseline by 200+ percent. Data parsing heads should definitely dig hearing about logistic regression, elastic nets and matrix factorization (job applications are accepted at the end if you make it that far), while those of us that fall asleep when the spreadsheets come out can probably focus on the broader strokes of Netflix's testing methodology and approach.

  • Embers of Caerus videos cover player stats and dynamic ecology

    by 
    Justin Olivetti
    Justin Olivetti
    06.18.2012

    Indie sandbox MMO Embers of Caerus wrapped up its kickstarter feature week with a pair of developer videos covering player stats and something called "dynamic ecology." That sounds like a 400-level college course if you ask us. Embers of Caerus has 10 player stats that are divided into two categories: physical and mental. These stats aren't just linebackers for your DPS quarterback; they're highly important to the game's many sub-systems. For example, resilience is vital to help fight off infection and parasites. It's interesting to note that while stats increase as players engage in related activities, they will also decrease over time if neglected. The devs say that the dynamic ecology system is "one of the most ambitious sides to the project." Dynamic ecology enables the world to be alive and changing, particularly in respect to creatures. While Ultima Online attempted to do this and failed, the Embers of Caerus team is confident that it can succeed due to lessons learned. There will be few if any static spawns, and each kill will matter a lot more than as in other MMOs. Check out the two lengthy videos after the jump!

  • Apple brags: sells 365 million iOS devices, 140 million iMessage users

    by 
    Terrence O'Brien
    Terrence O'Brien
    06.11.2012

    Apple has never shied away from taking a few shots at Android during its WWDC keynotes, and why would 2012 be any different. Just before taking the wraps off iOS 6, Apple took some time to toss out a few numbers highlighting its spectacular sales and sizable user base. All told, by the end of March, the company had moved 365 million iOS devices, with the vast majority of them (80 percent) running iOS 5 -- a point they made sure to drive home with a graphic comparing the install base of Android 4.0. But, sales alone mean nothing without an active user community. Which is why Cupertino was so happy to report that 140 million iMessage users were sending more than one billion messages each day, for a grand total of 150 billion SMS and MMS missives. Push notifications have also clearly taken off in a big way, with 1.5 trillion having graced our notification screens. Check out our full coverage of WWDC 2012 at our event hub! %Gallery-157909%

  • NHK working on Hybridcast interactive TV platform (video)

    by 
    Daniel Cooper
    Daniel Cooper
    05.23.2012

    NHK is working on Hybridcast (an entirely different system to the Hybridcast 3D-delivery setup it demonstrated last year), a system that uses the internet to make vanilla TV broadcasts interactive. It works by pushing HTML5 overlays to your tablet and TV, so you can play along with quiz shows or follow a travelogue from the comfort of your couch. The company is planning to build a set-top-box with the technology ready for sale next year, with integrated TVs hoped to arrive from Sony, Toshiba, Panasonic, Sharp and Mitsubishi shortly afterward. You can see what the residents of Japan can expect by watching the video after the break.

  • The Road to Mordor: Five ways LotRO should be streamlined

    by 
    Justin Olivetti
    Justin Olivetti
    05.19.2012

    You would think that growth and expansion is nothing but a good thing for MMOs -- after all, those are the hallmarks of the genre. But as these games get bigger, issues emerge as the developers add new zones, features, and systems. In short, maturing MMOs gravitate toward complexity, and this can have an adverse effect on the game as a whole. The problem is that there is eventually too much a brand-new player has to absorb and master, not to mention the hassle of rolling alts and having to navigate all of that content once more. If developers don't stay on top of the situation, then the game starts to lose overall cohesion and becomes a befuddling mess. With three expansions and numerous updates under its belt, Lord of the Rings Online is venturing deep into this territory. I have friends who are leveling up for the first time and finding themselves overwhelmed with everything that needs doing as well as all the systems that are not clearly explained. So today I want to play backseat developer and talk about five ways that LotRO should be streamlined for the good of all players, old and new.

  • Samsung's Galaxy S III reportedly notches nine million pre-orders worldwide

    by 
    Richard Lawler
    Richard Lawler
    05.17.2012

    Wondering how the launch of Samsung's Galaxy S III is going? According to the Korea Economic Daily, an unnamed Samsung executive revealed that the followup to its previous fastest selling phone has already racked up nine million pre-orders around the world. That would put it nearly halfway to the 20 million Galaxy S II's Samsung reported shipped back in February, and all without even officially moving a unit in the US yet. It's not that we're jealous of the rest of the world's abilities to lay their cash down for some quad-core Exynos action while we wait to hear about the likely (still awesome) dual-core LTE-equipped US carrier variants due this summer, but yes -- we're jealous the rest of the world already has the option of choosing Samsung's latest flagship phone. Once they do start shipping (assuming there's no delays in customs) there should be plenty to go around however, as Reuters' translation also indicates the company's factory is already cranking out five million units every month.