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  • Collectibles cast Street Fighter in plastic, ink

    by 
    Jason Dobson
    Jason Dobson
    05.15.2008

    If there's one thing we enjoy as much as playing games, it's collecting various odds and ends that reflect our passion for the hobby. Whether it's a Lunar Ghaleon puppet on the mantel or the Varia Suit statue on the coffee table, there is never any question where our loyalties lie. Now UDON Entertainment has added another collectible to our radar in the form of a limited edition art book dedicated to the numerous brawlers who have thrown down in Capcom's storied Street Fighter franchise. The hardcover will feature the artistic styling of such artists as Penny Arcade's Gabe and pin-up style comic cover artist Adam Hughes, among several others. The book is available for pre-order now, with orders placed today dropping you in the running for Capcom's IGN-branded Okami for the Wii. At $80, the book isn't cheap, but really, when it comes to the things we adore, what price can do love justice?And while we have Street Fighter on the brain, we'd be remiss not to mention an interesting blog post over at Camp Capcom, as the company is apparently entertaining the idea of creating a collection of figurines based on the upcoming Street Fighter IV, and as such are looking for input on which characters deserve to make the cut. So, of the faces we know, both old and new, who would we most like to see make the leap from polygons to plastic? E. Honda? Vega? El Fuerte? Hit up the poll on Capcom's blog and let your voice, albeit anonymously, be heard.%Gallery-22939%

  • New Street Fighter IV screens punch out classic bosses

    by 
    Jason Dobson
    Jason Dobson
    05.01.2008

    While Capcom's Street Fighter IV wowed us in February with its new fangled graphics and animation, it was the game's decidedly retro feel that grabbed us by the neck and assaulted our head like a barrage of Yoga Noogies. As it turned out, for all its 3D charm the fighter played like a sexed up Street Fighter II, which to be fair is just fine by us.Now Capcom has released screenshots of Street Fighter II's bad guy quartet, Balrog, Bison, Sagat and Vega, all of whom make a return in the upcoming sequel. We can hardly wait to face down Vega's (or M. Bison for those of you with a name hang up) ever-annoying Psycho Crusher, something judging by the above pic has Ryu equally enthused.%Gallery-21918%

  • Capcom explains lack of PS3 Street Fighter II HD beta

    by 
    Majed Athab
    Majed Athab
    03.15.2008

    Capcom's VP of Strategic Planning & Business Development, Christian Svensson, has a series of answers up on the Capcom blog clarifying why the company decided not to run a PS3 Beta for Street Fighter II HD Remix. Svensson stated that a major issue was a lack of resources; the necessary time, effort, and funds needed to run a parallel Beta would cause delays in the production schedule. While that's all understandable, this last part is a bit tough to swallow though, " ... any issues found in 360 will be fixed in PS3." We certainly hope so.Now, giving Capcom the benefit of the doubt, the company's PS3 and 360 e-distribution games are usually on par with each other. Svensson backs this up by reiterating that Capcom is "the only third party publisher doing cross platform, simultaneous digital releases." This is pretty much true. Super Puzzle Fighter, Rocketmen: Axis of Evil, and the company's other upcoming offerings all reflect this. Let's just hope that when it comes time to play, Super Street Fighter II Turbo HD Remix on the PSN will be bug free.

  • HD Street Fighter II beta no-shows PSN, still looks great though

    by 
    Majed Athab
    Majed Athab
    03.13.2008

    Click for high resolution image. Looking forward to Beta testing Street Fighter II HD Remix on your PS3? Capcom says it's not going to happen. Instead, Beta test privileges are going straight to Xbox Gold subscribers when they purchase Wolf of the Battlefield: Commando 3. Don't feel too bad fellow PSNers, the Beta is only an eight week trial of a reworked gaming classic -- a 1080p widescreen remake to be exact. It's absolutely not a reason to storm into town with torches. Absolutely not. But hey, everything that's got a downside has an upside. To keep you from feeling down out of luck about missing the Beta, we've got tons of media for you to check out. Such as these screenshots down below. Wow, they're sho-ryu-ken good. Yep, sure looking good, had to repeat that just in case you didn't get the play on words there. If you didn't get to see the pics from Joystiq earlier, then have a look at them now. Otherwise, check out the four gameplay vids we have waiting for you after the break. Sob, sob ... it's quite unfair that we're not getting a Beta on our side of the console pond. Oh well, the game is expected to come out later this year and so it won't be too long before we kick it old school. While the Xbox gamers enjoy their Beta, we'll be stuck watching that purple Street Fighter VHS tape again and again. You know, for nostalgia's sake. Come on, you know you have one buried in the closet somewhere. Dig it up! %Gallery-9057%

  • Street Fighter II HD beta bundled with Commando 3

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.12.2008

    It seems Capcom will be pulling a Crackdown with its upcoming XBLA and PSN game, Wolf of the Battlefield: Commando 3. According to Gamespot, the latest entry in the top-down shooter series will grant access to an Xbox Live beta of redone and redrawn brawler, Super Street Fighter II Turbo HD Remix. Upon purchasing the game for 800 MS Points ($10), Gold members will be offered an access key for the fighter's stress test. It's expected to become playable shortly after Commando's release and should last approximately eight weeks.Wolf of the Battlefield: Commando 3 is due to arrive sometime in Spring.

  • Capcom: it's 'Shadaloo,' folks

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    02.28.2008

    The bigger the fanbase, the more vitriolic the debates on canon, and Capcom's Street Fighter series is certainly no stranger to tirades and flamewars on character histories, proper chronology, and the like. So it's a big deal when the developer steps in to answer one of the larger questions: How exactly do you spell the name of M. Bison's evil organization?The official word from top men at Capcom is that the group shall be known as "Shadaloo" -- not "Shadowloo," "Shadoloo," and especially not "Shadowlaw." Are we clear? Good. Now we can move on to more important topics, like if Street Fighter Alpha 1 is really part of the proper timeline.

  • GDC08: Joystiq interviews SFIV's Yoshi Ono

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.22.2008

    Shortly before we furiously mashed buttons in an attempt to play Street Fighter IV, Capcom programmer producer Yoshi Ono agreed to have a brief (punchy?) chat with us regarding the franchise's triumphant return to arcades. Be sure to thank the disembodied voice of David Crislip for translating -- without him, the conversation would have been considerably more awkward. We'll have a full report on the gameplay soon.[Thanks to Veronica Belmont of Mahalo Daily for acting as our inquisitive vector!]

  • Today's nerdiest audio: Street Fighter songs

    by 
    Zack Stern
    Zack Stern
    02.07.2008

    We can do without "whiny" being the default setting for so much indy/emo music, but Arlington-and-Grand Prairie-Texas-based Man Factory serves up enough indy-powerpop-rock to offset any latent emo sadness. Plus the group's latest project is a series of seven songs written from the perspectives of Street Fighter characters. The series is called, "Street Fighter II: Rock Opera: Round 1," and hits enough high notes that we hope rounds two and three follow.The band offers such tracks as "Chun Li, i'm lovin it," and "There goes Dhalism" for free at its site. (Or visit the MySpace page to play them in-browser and download the whole package as a zip file.) Our verdict: Knockout.[Thanks, Matt]

  • Off the Grid reviews Universal Fighting System

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    01.31.2008

    Every other week Scott Jon Siegel contributes Off the Grid, a column about card games, board games, and everything else non-digital.Chun Li versus Seung Mina; Nightmare versus Morrigan; Akuma versus Tycho Brahe: Ultimate showdowns we're likely never to see outside of crudely-written fan-fiction and our own fevered dreamings. Luckily for us, Sabertooth Games has devised the Universal Fighting System, a collectible card game that allows players to mix and match licensed decks to create legendary one-on-one battles.There's one problem, or maybe I should call it a caveat: UFS isn't going to be for everybody. Beyond the gorgeous illustrations, and clear appeal to video game fans, this is most definitely a gamer's game; cards are littered with special icons, point values, and ancillary functions that dwarf the relative simplicity of CCGs like Magic: The Gathering and Pokémon. Of course, the reward for this technical complexity is depth, with an incredibly strategic experience waiting to be unlocked by the hardiest of players. Not to deter you, but let this be a warning: A casual card game this is not.

  • Revolutionary: GlovePIE v.30, The Great Equalizer

    by 
    Mike sylvester
    Mike sylvester
    01.29.2008

    Every (other) Tuesday, Mike Sylvester brings you REVOLUTIONARY, a look at the wide world of Wii possibilities. So you've tuned in to Revolutionary expecting to see the dramatic conclusion of the Controller Showdown. Well, as I was evaluating games to use in the matchup, I found myself revisiting old scripts I'd put aside, and building new scripts for games which wouldn't be fit to judge the motion sensing capabilities of the Wii Remote and SIXAXIS. I realized that because of the recently updated build of GlovePIE, my passion for scripting has been re-ignited! You see, the latest version of GlovePIE supports the SIXAXIS, Xbox 360 control pad, and standard PC control pads, on top the already robust support for Wii Remotes and attachments. There's also a new function which allows you to easily write scripts for any and all of these controllers universally. So, before we commence with Round 2, let's take a look at the GlovePIE update that will figure heavily in the big battle.

  • Smallville's Kristin Kreuk to play Chun Li in new Street Fighter flick

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    12.24.2007

    Remember that Street Fighter film we heard about a while back? Remember how we thought Jessica Biel might be playing the lead role of Chun Li? Well, it turns out it's Kristin Kreuk instead, everybody's favorite Lana Lang.ComingSoon.net reports that the Smallville star has signed on to star in Street Fighter: Legend of Chun-Li, the live-action adaptation of Capcom's classic fighting franchise. Directed by Andrzej Bartkowiak, 20th Century Fox will be distributing the film, which begins filming in Thailand next March. Will Kreuk be able to fill Chun-Li's tiny shoes? And, more importantly, does she know how to perform the Hyakuretsu Kyaku? I guess we'll have to wait and see.

  • GameTap Thursday: Street Fighter III: Third Strike's out

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.20.2007

    This week GameTap hadoukens the Dreamcast version of Street Fighter III: Third Strike onto the service. The game considered by many hardcore gamers as the last great 2D fighter is accessible for both PC and Mac users. The new GameTap titles this week (other than SFIII) are the remains of the year. Metal Combat (PC) - Just say no. Check out Mr. Robot. Mr. Robot (PC) - A little-known independent action RPG from a couple years ago that was well received. Check it out for something a little different. Putter Golf (Genesis) - Hardcore mini-golf. Tom Clancy's Rainbow Six Covert Ops Essential (PC) - Plan out the mission and repeat it a billion times 'til you don't get your whole squad killed. Classic Rainbow Six game. Sub Hunt (Intellivision) - A submarine game from 1981. Seriously. Street Fighter 3: Third Strike (Dreamcast) - We've gone over this. After the break we have GameTap's list of free games. The new free game this week is Texas Hold 'em and is bolded for easy reference. There will be no GameTap update next week due to the holiday, with the next update on Jan. 3rd.

  • Street Fighter III: Third Strike on GameTap Dec. 20

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.15.2007

    Street Fighter III: Third Strike -- the greatest fighting game hardly anyone played -- makes its way to GameTap on Dec. 20. To the many who know the fine, detailed, beyond-minutia intricacies of fighting games, SFIII: Third Strike represents the last great 2D fighter. GameTap has gotten hold of the Dreamcast version of the game, which means that both PC and Mac users will have access.For those with specialty fighting sticks, GameTap supports a wide range of controllers and there's an official list available, but many more work that aren't listed. The game will not support online play because neither did the Dreamcast version. So check out SFIII: Third Strike and join fighter aficionados everywhere in enjoying a vintage treat.

  • Street Fighter IV: first details revealed

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    12.06.2007

    We'll spare you the suspense: Street Fighter IV will feature fully-3D graphics, but gameplay will be purely 2D, retaining the feel of the classic non-EX Street Fighter titles.Now that you can breathe again, we'll let you know that 1UP has scored the first exclusive details on Street Fighter IV. The first publicized screenshot (above, and taken from the in-game engine) confirms the unique art direction for the sequel, as first hinted upon in the teaser trailer. 1UP reports that Ryu, Ken, Chun-Li and Dhalsim are all returning to the series, although a more complete character roster has not yet been revealed.Gameplay-wise, it's classic Street Fighter, utilizing a six-button control scheme while introducing new moves, features, and locations to the repertoire. No word yet on which platforms the game is headed to, although we can certainly hazard a few guesses. Even more details on Capcom's latest fighter will be revealed in the January 2008 issue of Electronic Gaming Monthly, so keep your eyes peeled on the news stands.

  • Play as Ken and Chun Li in Korean MMO fighting game

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    12.03.2007

    A massively-multiplayer online fighting game. Now why didn't we think of that? Korean company NeoWiz is beginning an open beta this month for Perfect KO, an MMO that allows players to customize avatars and pound on each other in typical fighting-game fashion.Insert Credit reports that Street Fighter's Ken and Chun Li will be playable avatars in the game, meaning that NeoWiz has struck some sort of licensing deal with Capcom to give players access to these heavy-hitters. The company is also apparently not averse to inviting other licensed characters into the fray, which could make for some interesting match-ups. We're keeping our fingers crossed for Necrid.Check out some footage of the MMO in action after the break (the video's audio is NSFW due to the grating Linkin Park soundtrack).[Via Massively]

  • Today's most geriatric video: 'Yoga noogie!'

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    11.27.2007

    The webisode series Street Fighter: The Later Years has been going on for quite some time, but the latest entry proves that the show's creators still have a knack for Street Fighter parody.Whether it's Dhalsim's unorthodox fighting methods, a poorly-aged Ken failing to perform his hidden fireball move, or Chun Li and Blanka caught in a... compromising position, The Later Years still makes us laugh, even if we'll all be geezers by the time the series reaches its eventual conclusion.Check out episode six after the break.

  • GameTrailers breaks down Street Fighter IV trailer

    by 
    Griffin McElroy
    Griffin McElroy
    11.25.2007

    In case you missed the Street Fighter IV trailer that popped up about a month ago, here's a quick summary: There was much punching, and quite a bit of kicking. Also, an obligatory Hadouken. Boom. We're on the same page -- or so it would seem. According to Capcom bigwig Christian Svennson, there are clues in the trailer revealing certain key aspects of SF4's gameplay (it still isn't known if the fighter will be 2D or 3D) and also, the location of One-Eyed Willie's treasure. GameTrailers was kind enough to break the trailer down for those of us not well-versed enough in the series' mythos to catch the subtle hints. Watch it a few times, let us know your theories. Let's just pray that it's not secretly a preview for a second live action Street Fighter film starring Jean Claude Van Damme.

  • Game designer talks rebalancing Street Fighter 2 HD

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    11.12.2007

    David Sirlin knows fighting games. So when Capcom tapped him to re-balance Super Street Fighter II Turbo HD Remix, and make it better than the original, they were putting the game's untarnished reputation into just the right hands. Sirlin proves his worth in the first of a series of articles on rebalancing Super Turbo HD, revealing new details about the latest Street Fighter II sequel while discussing important decisions made to improve upon the game. Through it all, Sirlin emphasizes the need to retain and improve upon both the feel and the tournament-worthy status of what he considers to be the best in the series.In short, Sirlin discusses how he aims to make the game more approachable to a larger audience, while rebalancing each fighter to ensure that the title is perfected for tournament play. Purists need not worry: the HD remix will allow gamers to choose to play an unaltered, arcade-perfect version of the original Super Street Fighter II Turbo, which uses the enhanced graphics and sounds but includes none of the rebalancing. The article's a good read for aspiring game designers, Street Fighter fanatics, or just fans of fighting games in general.[Via GameSetWatch]

  • First screens show Street Fighter 2 HD in action, looking good

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    10.24.2007

    When screenshots described as "work in progress" look this good, you know a game's headed in the right direction. It turns out that the version of Super Street Fighter II: Turbo HD Remix shown at Capcom Gamer's Day in London wasn't the most recent build available at the same. To make up for it, the developers decided to post some screen-captures of the game on their blog. The high-res images show off the Ryu and Ken sprites, two of the game's levels, and the character select screen.Peep the gallery for more images.%Gallery-9066%

  • First Super Street Fighter II HD Remix video is underwhelming

    by 
    Justin McElroy
    Justin McElroy
    10.19.2007

    So this is a fun lesson in how to handle your Super Street Fighter II HD Remix marketing campaign. Putting out a bunch of really sexy, high-def images of your characters is a great start. Following it up with great pictures of stages is just as good. But when things are going that well, don't let your first video be an ugly, poorly-lit shaky cam clip.Here's a thought: What about capturing from the actual game? Sure, it's a few more wires to plug in, but isn't it worth it? See, when the whole point of your game is that it looks purty, you probably want a video that makes it look ... you know ... purty. As far as what we can see in this clip ... well, it looks like Street Fighter.