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  • World of Tanks 8.7 update rolls into Europe today

    by 
    MJ Guthrie
    MJ Guthrie
    07.24.2013

    Two weeks ago we brought you news of World of Tank's upcoming 8.7 update. Today, European players logging in will get to experience the new branch of British self-propelled guns, the new winter map of Severogorsk, and other visual revamps and post-World War II prototypes. North American players will gain access on July 29th and Korean players will have access on August 1st. Want to scope out the Birch Gun, Bishop, FV3805, Loyd Gun Carriage, Sexton II, and more? Check out the various new machines and the new zone in the gallery below. Then catch the update trailer after the break. [Source: Wargaming.net press release]%Gallery-194567%

  • Wargaming CEO: Current Xbox certification process "unacceptable" for free-to-play

    by 
    Mike Foster
    Mike Foster
    07.22.2013

    Wargaming.net is something of an expert when it comes to free-to-play game design. The studio's World of Tanks is one of the biggest F2P titles in the world, boasting over 60 million registered users and holding the world record for player concurrency. This population is likely to expand when World of Tanks launches on the Xbox 360 later this summer. There's just one hitch: According to Wargaming CEO Victor Kislyi, Microsoft's current certification process is not very friendly to free-to-play games. Here's Kislyi speaking with Polygon about the struggles the studio faced in bringing World of Tanks to Xbox Live: One of the biggest challenges with Microsoft was the frequency of updates because the QA process and certification process takes an extremely long time. Totally unacceptable for a meaningful free-to-play. We are working with them to do quicker updates. Kislyi noted that Wargaming is trying to help Microsoft streamline the certification process, but that there is quite a bit of work on the tech and admin sides that needs to be done. As for whether any of this will result in meaningful changes for developers looking to launch on Microsoft's current or future console, Kislyi noted, "We will see." This isn't the first time Kislyi has talked about frustrations with Microsoft. A few weeks ago, he expressed his unhappiness with the fact that World of Tanks: Xbox 360 Edition players will need an Xbox Live Gold account to get online with the game.

  • EVE Evolved: First impressions of DUST 514

    by 
    Brendan Drain
    Brendan Drain
    07.14.2013

    Every time I'm in a conversation about DUST 514, I find myself excusing its gameplay problems on the basis that it's treading new ground and has years of development ahead of it. But even though CCP has revealed an aggressive new schedule of big monthly updates, console gamers aren't willing to give it a free pass today based on future potential. I finally convinced my console gamer friends to pick the game up this week and gave it a fair go myself. I absolutely love the idea of DUST 514 and want to see the game succeed, but console gamers just don't seem impressed. When the game officially launched on May 14th, it was largely regarded as just another mediocre and buggy first-person shooter with a perishable gear system. The MMO components such as territorial control aren't very visible or accessible to new players, the gameplay balance and graphics need serious work, and the link with EVE Online feels practically non-existent. It pains me to say it, but DUST is neither a great FPS nor a great MMO. In this week's EVE Evolved, I delve into DUST 514 and give my first impressions of it as an EVE player.

  • World of Tanks update introduces post-war prototypes

    by 
    Justin Olivetti
    Justin Olivetti
    07.09.2013

    Will World of Tanks ever run out of new hardware and locations to add? It doesn't seem likely at the pace that Wargaming.net keeps introducing them to the game. The Russian studio is preparing yet another update that will contain a new map, new vehicles, and even a few post-war prototypes. Update 8.7 is bringing out the artillery -- the British artillery, to be exact. Several new self-propelled guns will be shipped from England with love, including the Sexton, Bishop, and Crusader. The team also put in a few SPGs that never made it to actual production following the war, such as the top-tier Conqueror gun carriage. Players will have a new map to explore and ravage: Russia's Belogorsk-19. Just rolls off the tongue, does it not? [Source: Wargaming.net]

  • Tamriel Infinium: The Elder Scrolls Online is more than just dungeons and dragons

    by 
    Larry Everett
    Larry Everett
    07.05.2013

    Although many fans of The Elder Scrolls cheered at the introduction of The Elder Scrolls Online at E3, the divisions within the fanbase since then have morphed into warring creatures like Godzilla vs. Mothra, and this column is Japan. Although all of our buildings are being smashed by the battling brutes, it makes for great entertainment. I'm cheering both sides on. I love a good debate. Despite diligently scanning my spam folder every day this week, I am still without a beta invite. I think ZeniMax is playing hard to get. I promised I won't divulge any secrets; I just wanna make my Khajiit Nightblade. Is it asking too much to get a chance to explore the Tamriel dungeons? Obviously, it is. However, we did get a taste of ESO dungeons in a blog this week. And it looks as if we have an exciting combination of RIFT-style classes and Guild Wars 2 combat to look forward to. Hopefully, it's the best of both without the flaws.

  • The Summoner's Guidebook: Anything except solo top in League of Legends

    by 
    Patrick Mackey
    Patrick Mackey
    07.04.2013

    It's really no surprise that I'm not an amazing Summoner's Rift player. I feel like I perform decently as support, do fairly well as jungler and ADC, and play solo mid somewhat poorly. Aside from those roles, there's one I haven't talked about, and that's solo top. The solo top lane is the bruiser lane in League of Legends. It's most typical to see melee fighters and tanks there, and it tends to be a little more chaotic than the other lanes. I dislike playing solo top largely because it is the one lane where players are really encouraged to fight each other, and we all know that I prefer to farm peacefully and dislike being aggressive. However, for whatever reason, I have a lot of successes there. I'm nowhere near as good in top lane as in bottom lane (in either role), but it's a place I can go and not feel like dead weight.

  • World of Tanks celebrates July 4th via a big tank tournament

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.03.2013

    Tomorrow is the fourth of July, and if you're not aware, in the United States that date is kind of a big deal. So the staff behind World of Tanks decided that the best way to celebrate America's independence day is by having a bunch of armored vehicles take potshots at one another for big prizes. A tournament is running through the weekend for Tier III through Tier X tanks, with a big package of microtransaction cash going to the winning teams. All teams will be paired up into groups, fight other teams in the same group, and be scored according to victory or loss. Battles will be limited to 10 minutes maximum. The big winners will be the teams with the highest score after the dust settles. If this sounds like it's your sort of celebration, there's still time to gather your team and register; if you'd rather just play the game, there are also plenty of promotions running over the holiday weekend just the same. [Source: Wargaming.net press release]

  • Wargaming CEO wants to teach Microsoft a thing or two about payment models

    by 
    MJ Guthrie
    MJ Guthrie
    06.24.2013

    Why is World of Tanks jumping to the console? Because if you can't bring a gamer to a game, you take the game to the gamer. That's the basic philosophy Wargaming CEO Victor Kislyi shared in a recent interview with Games Industry International. He stated: We are an entertainment company and we have to cater to our players whatever they use. If you want to play World of Tanks on console, we have to make is possible for you. People have been playing with their console for seven years, so we shouldn't be trying to make them suddenly play on PC. We take the game to them. These people won't spend $1500 on a cool gaming PC for World of Tanks." Kislyi expressed unhappiness with the fact that players will have to purchase an XBox Live Gold Membership in order to play WoT on the 360; he'd rather add significant numbers of non-gold members who would monetize occasionally than force a pay wall on players. Kislyi also shared more thoughts on the integration of free-to-play and consoles in general, including the fact that Wargaming stands ready to advise Microsoft on how to embrace different payment models. You can read all the details in the full interview.

  • World of Tanks staggers release of artillery-laden Update 8.6

    by 
    MJ Guthrie
    MJ Guthrie
    06.19.2013

    Artillery fans in Europe waiting for World of Tank's update 8.6 can start enjoying the all the goodies that this patch brings today, from the new artillery units to the new Korean-based Sacred Valley battle arena. Other areas of the globe, however, will have a longer wait before they can participate in the patch; it will go live in Southeast Asia on June 20th, followed by the American release on June 25th, and then finally hit South Korea on July 4th. Also included in this update are new SPGs that boost that line to Tier X and the A33 Excelsior, a new premium British tank. Take a look at the vehicles in the renderings, screenshots, and artwork in the gallery below. And in case you missed the teaser trailer for this update, we've tucked it behind the break for you!%Gallery-191798% [Source: Wargaming press release]

  • E3 2013: World of Tanks is blasting its way to the 360

    by 
    Jeffery Wright
    Jeffery Wright
    06.15.2013

    Good news, tank fans! World of Tanks is heading to the Xbox 360 soon. Wargaming.net's partnership with Microsoft has been a huge milestone for both companies, as there hasn't been a large library of F2P games to grace the console's life. Although it's particularly late in the game's life to see World of Tanks hit the console market, transition to a controller-based system has actually been a good thing for the game. At this year's E3, Massively talked with Wargaming's Jeremy Monroe a bit about the company's growth, World of Tanks on the 360, and future plans for game releases.

  • E3 2013: World of Tanks hits Xbox 360 this summer

    by 
    Mike Foster
    Mike Foster
    06.10.2013

    E3 has only just begun, but we've already received some pretty big news on the MMO front: Wargaming.net has announced that its absurdly popular free-to-play bash 'em up, World of Tanks, will be launching on the Xbox 360 this summer. The Xbox 360 version of the game has been "tuned specifically" for the console and will feature 15-on-15 matches. World of Tanks Xbox 360 Edition will remain free-to-play, as long as you're an Xbox Gold subscriber. The E3 trailer is behind the cut.

  • Wargaming.net celebrates 60 million registered tank drivers

    by 
    Mike Foster
    Mike Foster
    06.07.2013

    There's no doubt about it: People love tanks. Wargaming.net today announced that its flagship title, World of Tanks, now boasts over 60 million registered players. The company also confirmed that World of Tanks, which holds a Guinness world record for single-server player concurrency, will be on display at E3 next week at the Wargaming.net booth. To commemorate the achievement (and stoke the E3 flames, no doubt), Wargaming.net has released a brand-new cinematic trailer for World of Tanks, similar in style to the one for World of Warships that breached earlier this week. Hit the break to check it out. And if you want to see one of Wargaming.net's games in action, don't forget to tune in to tonight's World of Warplanes stream at 6 p.m. EDT on Massively TV. [Source: Wargaming.net Press Release]

  • Wargaming.net removing 'pay-to-win' options from current and upcoming games

    by 
    Jef Reahard
    Jef Reahard
    06.03.2013

    Spend any time in a comment section or forum thread pertaining to World of Tanks and you'll inevitably find accusations of pay-to-win monetization. Wargaming.net has apparently heard the discontented rumblings, as it just announced via an interview with Gamasutra that it is "removing all pay-to-win purchase options from all its current and upcoming titles." The initiative has its own marketing slogan ("free-to-win") and will ostensibly do away with "all payable options that could be viewed as giving a player an advantage in battle." How will the firm make its money, then? "Revenue will come from sales on non-advantageous content such as premium vehicles, personalization options, and the like," Gamasutra reports. Click through the links below for the full interview with Wargaming VP of Publishing Andrei Yarantsau.

  • Why MMOs stopped getting bigger

    by 
    MJ Guthrie
    MJ Guthrie
    06.03.2013

    If after looking over the state of MMOs lately you've been left singing, "Where have all the big games gone?" to yourself, Ramin Shokrizade has an answer just for you. A virtual world economist, Shokrizade states that up until EVE Online and World of Warcraft, games grew in size and scope and then stopped. Why? Because it was never about getting big; it was about protecting and ensuring the equity of the gamers. Shokrizade delves into why equity -- the sum of gamers' in-game efforts, such as levels and possessions -- is so important in a game and why those games that ignore protecting this equity don't measure up when it comes to success. He discusses how microtransactions that deal in in-game content destroy equity as well as how expansions that make previous content (such as crafting tiers) obsolete do the same thing. He then goes on to discuss the games that get it right, like League of Legends and World of Tanks.

  • The Summoner's Guidebook: League of Legends isn't just one gametype

    by 
    Patrick Mackey
    Patrick Mackey
    05.30.2013

    After last week's edition of the Summoner's Guidebook, I realized that one of the things I sort of take for granted is the advantage of taking many of LoL's different gametypes into account when I value a particular item. For instance, last week we talked a lot about Rabadon's Deathcap, but it (and its sister item Wooglet's Witchcap) has drastically different values in different game modes. It's a lot easier to justify buying a Deathcap when you have easy sources of gold and a lot of time when you're trying to gather it. If you have to fight, more defense becomes an imperative. If you don't play a lot of Dominion or Twisted Treeline, you might not realize that Bloodthirster and Infinity Edge are hard to buy when fights can erupt faster than ultimate skills can recharge. Expensive items like a Needlessly Large Rod or BF Sword are hard to justify when you can get some interim item that provides more balanced stats and will help win the fights you're fighting now. Playing other game modes also gives you a broader look at League of Legends. You don't see the value of certain stats -- particularly HP -- until you realize that an extra 200-500 HP can cause a huge swing in the course of an engagement.

  • Patch 8.6 brings more balance to World of Tanks, ups SPGs to tier X

    by 
    MJ Guthrie
    MJ Guthrie
    05.21.2013

    It's time for another update for the WWII-era World of Tanks. Today, Wargaming announced details for 8.6, an update that Producer Mike Zhivets said is "a major step in game balance enhancement and is really going to make SPGs players happy." He continued, "Artillery gameplay is going to feel a lot more balanced with a normal ten tier structure, making advancing through that class of armor more comfortable for players." Update 8.6 will push the SPG armor line to tier X by promoting current tier 8's up to the top and then adding new SPGs to the middle tiers. The American, Soviet, French, and German tech lines will all receive new artillery units and the British line gets a new premium tank, the A33 Excelsior. A new Korean-based map will also be introduced. [Source: Wargaming.net press release]

  • Wargaming celebrates 15 years with new World of Tanks tournament

    by 
    Shawn Schuster
    Shawn Schuster
    05.16.2013

    You may be familiar with Wargaming through the development studio's wildly successful game World of Tanks, but did you know that the company has been around for 15 years and has developed almost a dozen other games? To help celebrate this special 15th anniversary, Wargaming has announced a global World of Tanks tournament that will see winning teams from Europe, North America, Russia, South Korea, Southeast Asia, China, Vietnam, and more represent their regions with an all-expense-paid trip to the World of Tanks studio in Minsk, Belarus. The tournament will be a traditional 7 v 7 format and will run from May until the end of June. Check out the Wargaming site for more info.

  • Project Tank tanked by World of Tanks

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.10.2013

    A while ago, Project Tank popped up on our radar for two reasons. First of all, it was a browser-based multiplayer tank-based combat simulator. Second, it bore a lot of similarities to the existing multiplayer tank-based combat simulator World of Tanks, enough that Wargaming.net brought out the copyright lawyers. A copyright infringement suit was filed today by Wargaming.net, claiming that Project Tank directly copies many elements of World of Tanks and violates some existing patents. Gamebox has responded to these claims on the official site for the game, claiming that Wargaming.net has engaged in "underhanded" actions to try to shut down the project. This marks the end of the closed beta for Project Tank, which is promising open beta in approximately a month. You can take a look at the side-by-side comparison from before and draw your own conclusions about whether Project Tank is being unfairly accused or entirely fairly accused.

  • World of Tanks partners with PC Gamer for new bookazine

    by 
    Shawn Schuster
    Shawn Schuster
    05.03.2013

    Wargaming and Future have announced a partnership today that will see a new 148-page "bookazine" for World of Tanks fans entitled PC Gamer Presents World of Tanks. This special publication provides "beginner tips and tricks, a history of Wargaming, exclusive developer interviews, map strategies and an analysis of the game's top tanks." The print version will go on sale in the UK for £9.99 and in US Walmart stores for $11.99. A digital version is also available through the PC Gamer smartphone app for £6.99. Wargaming's UK PR manager says that this is the first in a series of partnered bookazines published by PC Gamer. Because nothing says objectivity quite like a series of sponsorships, right? [Via Wargaming press release]

  • Wargaming.net offers special packages for National Veteran Appreciation Month

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.30.2013

    It's nearly May, and that means that World of Tanks developer Wargaming.net is keeping up a tradition that's run since the game first became playable. May is National Veteran Appreciation Month, and every year the studio offers package deals to players offering a variety of in-game benefits at a discounted price while donating some of the proceeds to veteran support groups. This year features two bundles. The first offers 2,000 gold and 2 million credits for $23.39; the second offers 10,000 gold, 1.2 million credits, 90 days of premium account status, and a special T-34 tank and garage slot for $115.99. 10% of each sale will be donated to Homes For Our Troops, AMVETS, and the Military Families Fund. So if you want to trundle along in a semi-historical military playground while supporting the brave individuals that made that possible, you can pick yourself up some nice toys in the process. [Source: Wargaming.net press release]