tekken

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  • Screenshot roundup: Tekken Dark Resurrection

    by 
    David Hinkle
    David Hinkle
    07.03.2006

    Game Watch has recently posted up a plethora of screens for my everyone's most-anticipated fighting game on the PSP in Tekken Dark Resurrection. These screens, which showcase some of the game's menus for displaying world rankings in bowling and brawling, as well as some lengthy compositions of Armor King, Lili, and Dragunov in action, do not fail to excite. I can't be the only person foaming at the mouth for this game, right?

  • Soul Calibur IV coming to PS3?

    by 
    Adams Briscoe
    Adams Briscoe
    06.20.2006

    Limber up those weapon combos because Soul Calibur IV has been confirmed for a next installment. One of the producers from Namco Bandai spoke to GameDaily about it being in production, but other than that we're not sure if it will be coming to next-gen consoles or not.However, with Tekken 6 skipping the arcade phase and going straight to PS3, what are the chances of seeing Soul Calibur IV do the same thing? Having a next-gen version of the weapons-based fighter would be a big score for Sony. And just think about what they would try to do with the motion-sensing controller. So we know it's on the way, and there's a good chance it will go straight to consoles, but which system (or systems)?

  • Full version of Tekken 6 trailer available

    by 
    Adams Briscoe
    Adams Briscoe
    06.19.2006

    Check out the shaky cam action someone scooped from E3 this year. It's not too bad, but it will give you the full Tekken 6 trailer treatment you may have been looking for. Unfortunately, it's a little stiff on actual gameplay footage. Instead you'll see some cinematic FMV sequences that show off some of the characters pretty nicely. Clocking in at a little over five minutes, you can check it out by clicking above.[EDIT: Fixed the player- Sorry all!]

  • Joystiq hands-on: Tekken: Dark Resurrection

    by 
    Joystiq Staff
    Joystiq Staff
    06.18.2006

    Tekken has long been the quintessential exclusive title for Sony. Once announced for the Sony PlayStation Portable, fanboy hearts went all aflutter at the possibility of their longtime favorite fighting franchise making its way to the games-starved handheld. Last week, I was able to sit down and get some quality time with Tekken: Dark Resurrection and see just for myself if this would indeed be the sure-fire hit gamers and Namco would obviously think it'd be once it hits store shelves this summer.

  • Games to get this summer

    by 
    David Hinkle
    David Hinkle
    06.08.2006

    It's widely regarded amongst the gaming community that the summer months usually bring forth little excitement as many high-profile, AAA titles, that receive the most interest are nowhere to be found then. This summer, it seems, things are different, if only for us PSP owners. It seems a lot of great titles are coming out during these hot months, and IGN has compiled a list of their most anticipated. I know that I can't wait for Tekken Dark Resurrection.

  • Tekken 6 to get all shaken up

    by 
    Adams Briscoe
    Adams Briscoe
    05.26.2006

    Fans of the Tekken series may find themselves tilting to the moves with the PS3's motion-sensing controller. Imagine being able to shake your fighter out of submission when put in a hold. That's the kind of application producer Katsuhiro Harada has in mind for the new installment.A lot of the characters that were shown off at E3 are still in development, and hopefully the different uses for the new controller are too. When you think about the motion-sensing controller, driving and other simulation titles jump to mind. But a fighting game like Tekken 6 could easily take advantage of the technology too (say, for jumping perhaps?). What are some other potential applications would you like to see here?

  • PSP Impressions: Tekken: Dark Resurrection

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.11.2006

    This is a Tekken game. A vanilla, but faithful portable version of Namco's venerable fighting franchise is all you'll get out of this title, something that functions as both a strength and a weakness. On the one hand, the superb graphics, responsive controls and presence of boxing kangaroos mean that fans get to play a great version of the game on the go. On the other, slightly gnarled hand we have a lack of ambition and a failure to advance the franchise in any way. Since Tekken is so expertly reproduced on the PSP, there's really no excuse for not attempting to improve the series' staple (and some would say stale) gameplay. The wireless multiplayer is the mode you'll most be spending your time with, though don't expect to take on your friends via an online connection. In lieu of full online multiplayer fighting, the game will upload a profile of your fighting style and allow other users to download it and challenge a vague digital approximation of you. It sounds like an interesting concept, but I'm convinced that any Tekken fan would have much preferred to be able to take on their sniveling opponents in real-time as opposed to what is essentially the PSP saying, "Hey, this is how your opponent usually fights. Let me try and show you, it's totally cool."

  • Partial PS3 launch lineup, allegedly

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.25.2006

    British Gaming Blog claims to have the scoop on a partial list of PlayStation 3 launch titles. The lineup includes: John Woo's Stranglehold Lair Motorstorm Rainbow Six: Vegas Resistance: Fall of Man Sonic the Hedgehog Tekken Untold Legends: Dark Kingdom As 1Up suggests, the official list will (almost definitely) be longer, and don't be surprised if some or all of these titles aren't on it. [Via 1UP]

  • Tekken PSP to feature ghost fights, not 'live' online multiplayer

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.13.2006

    Gamernode reports that Namco Bandai plans to reward Tekken Dark Resurrection's top players by featuring their likenesses ghosts as downloadable adversaries. The ghosts can be downloaded directly onto the PSP (stored on the Memory Stick) or onto a PC, and then transferred to the Memory Stick. Unfortunately, live versus matches will be limited to ad-hoc play. It's unclear how the ghosts will mimic their real world counterparts - or for that matter, how Namco Bandai plans to choose candidates for ghosting. Typically, a 'ghost' is a recorded image/video that is superimposed onto the game world. In most cases, ghosts cannot alter that game world, nor can actions in that game world alter the ghosts. Obviously, Namco Bandai is developing a different concept, one that will, presumably, interact with the player.

  • PlayStation 3 spring launch is "impossible"

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    03.08.2006

    Namco Bandai president Takeo Takasu has gone public with his knowledge, or lack thereof, of the PS3's launch date. Takasu told Bloomberg, "Without any announcements so far, the spring release is impossible." In response, Sony issued a vague rebuttal, stating, "Nothing has changed with our plans."But if Namco Bandai, a company that helped boost the PlayStation brand in the past, is still in the dark, then it's safe to assume (as recent certification setbacks have implied) that the PS3 will not launch in Japan within the next few months. But Takasu isn't necessarily concerned, just as long as Sony's next-gen console hits retail by the winter shopping holiday season.[Thanks, The1 & gaminghobo]

  • Tekken Dark Resurrection details for PSP [Update 2]

    by 
    Dan Choi
    Dan Choi
    02.16.2006

    Yes, a non-2D fighter is coming to the PSP, and its name is Tekken Dark Resurrection. The summer Japanese release will drop the 5 from its title--the arcade incarnation was known as Tekken 5 Dark Resurrection--but add a number of features such as time attack, practice mode, and mini-games, as well as Ad-Hoc wireless multiplayer. Also included will be the two arcade-original characters Dragonuv and Lili (along with updated stages and hopefully more items for character customization), which could make this purchase a bit more worthwhile for owners of the PS2 version of Tekken 5, a game that has taken its lumps with its victories. For fuzzy pics of the best game starring ursine and marsupial fighters, check out the GAF forums for a few timely scans. Maybe we'll finally catch a glimpse of Jet Li as an in-game "boxer" (well, probably one of the Tekken fighters) when it gets closer to the movie's release date. Maybe. [Update: Clearer screenshots have now been released by Gpara and Watch Impress, so a few prettier pics have been posted below as well. Thanks, Tim! Official pics are available as well. Thanks, creamsugar!] [Thanks, Jon D, Agent X, & Kevin]

  • Tekken 5 reviewed

    by 
    Steve Parsons
    Steve Parsons
    06.23.2005

    "Tekken 5, why that game is ancient!" I hear you cry, but wait. Our friends overseas are only now receiving the ass kicking goodness that is Tekken 5. Eurogamer have dropped a review for our European friends to mull over and, if the strength of the review is any indication, buy the game. The reviewer loved it. Were it a member of the opposite sex, they'd most likely marry it. Possibly. Interesting trivia: Tekken 5 is the second most popular arcade game in Japan. You learn something new every day. (Nobody said it had to be useful.)

  • DoA's Itagaki disses Tekken 5

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    02.28.2005

    We just went right ahead and skipped to the end of an otherwise boring interview: "1UP: Speaking of your enemies, Tekken 5 just came out in North America (and we know how you feel about Tekken), but doesn't feature any sort of online play, multi-tiered stages, or tag-team play. Do you think they chickened out of the online arena? Itagaki: First they put in all of these half-finished "features", then they take them right out again. Tag fights, elevation differences, walls. I don't know if it's because they're impatient, or because they lack the ability, but no matter the reason those guys are a pretty weird bunch. Any of those things would have become a bonafide feature if they took the time to do it right (laughs). Oh, and come on guys, let's quit trying to hide the prehistoric nature of the main product by tacking on some absurd "bonus game." I have been saying this for 5 years, haven't I? If you have the time to make an action-style "bonus game", why don't you create an honest-to-god action game and sell it as a standalone product? Oh, and if you're going to bother including such a "unique" form of ball play, you should do a beach volleyball game instead (laughs). Oh, that's right, I forgot something important. You guys did do a "bonafide" action game, didn't you? What was it called again? Oh yeah, NINA: Death by Degrees." Yep, dem fightin' wurdz...

  • Tekken 5 review glows

    by 
    Ben Zackheim
    Ben Zackheim
    02.24.2005

    1up was fortunate enough to check out the latest Tekken game, Tekken 5. They've found it wanting very little. Tekken 4 was one of the biggest disappointments of 2002 for some of us. It wasn't a bad game at all, but it just seemed listless. It wasn't excellent in any way. Not Tekken 5, if 1up is to be believed. The hype has been relentless on this one. It's hard not to get excited by a game that packs three other games on the dics, besides. But the BS-radar was also going off. How can a game be good when it's trying to do so much? While it looks like they may have stretched thin in a couple of places, the developers seem to have pulled off a great figher. The main 1up gripe is that it needs more strategic elements. With no way to back off of a fight, the action is non-stop, but also lacks a depth that some fighting fans may be accustomed to. All in all, we're ready to give it a try if a couple more raves hit the streets.

  • Tekken 5 clip goes into detail

    by 
    Ben Zackheim
    Ben Zackheim
    02.02.2005

    If you're a Tekken fan, you'll want to see this thing. 1up has posted a video of Tekken 5 director, Katsuhiro Harada, narrating over extensive game action. He discusses the arcade version, as well as the Playstation 2 port, which should be exactly the same product for all intents and purposes. The interview is filled with interesting factoids. Apparently, you'll be able to bring your PS2 controller to the arcade and plug it into the game machine. The developers feel this will offer the player a comfort level that should keep them coughing up money until they have nothing left. Also of interest are the console bonuses. The exclusive PS2 port will include an entire adventure game using Tekken characters. And to top it all off, the console iteration will also include full versions of a couple of the older Tekken titles. All in all, it sounds like an amazing value.

  • The secrets of Tekken 5

    by 
    Steve Parsons
    Steve Parsons
    01.22.2005

    IGN dishes up some new treats from the upcoming Tekken 5, and they're very tasty indeed. They spill the beans (Note: Don't write while hungry) on unlockable characters. Plus they have some new screenshots for Tekken fans to lust over, including some of the ways you can customize your fighter. Get ready to fight. The game arrives in the US on February 22nd.

  • Tekken 5 goes free-roaming

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.17.2004

    Tekken has always come through with the off-kilter modes in its console translations. And so, it comes as little surprise that Namco has revealed an all-new free-roaming mode in the upcoming PS2 version of Tekken 5. The new feature will star Jin Kazama and will involve multiple-enemy rumbles in destructible locales. Jin comes packed with the ability to "double jump to hidden areas"; he can also hang. Little else is known about this mode, but at the very least, it should provide an entertaining distraction from the proven (standard) 3D fighting modes.

  • Tekken 5 heads to PS2 Q1 2005

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.22.2004

    As expected, Tekken 5 will be making its PlayStation 2 debut sometime during the first quarter of next year. Analysts suspect that Namco will have little trouble porting the arcade version (running on System 258) a notch down to the PS2 (System 246). As for the game itself, Tekken 5 features 20 fighters from past installments plus 3 new characters, all complete with new moves and the ability to customize their digs. Apparently, there's also an overarching story behind the beatdowns, but do we really care? New engine, new moves, hot outfits, and beefed up arenas... count us in.

  • Tekken 5 clip shows off new graphics engine

    by 
    Ben Zackheim
    Ben Zackheim
    11.11.2004

    Happy Puppy has a low resolution film of Tekken 5. The blocky clip still manages to show off the new and improved graphics, as well as some of the features that usually set Tekken games apart. The Tekken.net online play, for example, looks like lots of fun. Unfortunately, it's only available in Japan, which is disappointing, to say the least. Tekken has never matched Soul Calibur in our minds (or hearts), but some online head-to-head could have had us drooling. The clip is long and thorough, with gameplay and intro movie scenes. Warning, the preview will start to stream immediately after you click on the link. We wish they wouldn't do that.

  • Tekken 5 hits US arcades

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    09.03.2004

    Namco recently announced that Tekken 5 will appear in US arcades this October. Coinciding with the release will be a series of local and national tournaments, which will run into 2005-the National tournament is set to begin in February. Arcade owners must register their location in order to participate in the local tourneys. As an added comfort, players will have the option of bringing their own PS2 controller, which will plug into the machine. A home version is scheduled for release next year. We just wish it was sooner though because we can't seem to find the local arcade...