title-update

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  • Section 8: Prejudice update addresses community feedback

    by 
    Richard Mitchell
    Richard Mitchell
    04.28.2011

    One of the only knocks we gave Section 8: Prejudice regarded its matchmaking system. Specifically, our review mentioned the game's lack of a party system and the general difficulty of playing with Xbox Live friends online. Apparently ours wasn't the only complaint, as TimeGate has addressed community feedback with a new title update. While the new update won't add a party system to the game, we've been informed by TimeGate that "servers are more likely to try to put friends or Xbox LIVE Party members together during auto-balancing." Furthermore, ranked Swarm matches will now only require two human players instead of four. Additional fixes were also applied to usability, dedicated servers and a pair of crashing issues. See the full patch notes after the break.

  • Homefront Xbox patch live, 'wide range of exciting DLC' inbound

    by 
    Justin McElroy
    Justin McElroy
    04.01.2011

    In what is, perhaps, the least funny April Fools' Day gag yet, THQ has released a new patch for the Xbox 360 version of Homefront, which fixes the "profile freezing" issue that has plagued the game; similar to the one found in S.H.R.A.P.N.E.L. Squad. A few problems: 1. THQ made the announcement yesterday. (Sorry guys, against the rules) 2. The profile freeze is an actual bug -- what's funny about that? 3. The patch was actually released, so it's barely even a prank at this point. THQ got closer with its tease of a "wide range of exciting DLC" that's in the works, but where are the hilarious details? Does the DLC turn all the guns into rubber chickens? Put bananas peels all over the battleground? You have to give us something.

  • Dead Nation patch coming next week, adds voice chat and checkpoint saves

    by 
    Andrew Yoon
    Andrew Yoon
    03.04.2011

    Dead Nation is terrific, but it has one shortcoming that many have considered a deal breaker: It lacks voice chat for online co-op play. That issue will be addressed in a new patch, to be deployed next Tuesday, March 7. The title update will not only add voice chat, but a few other features, including the abilities to save at checkpoints (which should make those challenging final levels a little easier) and to copy save files to back them up. In its post on PlayStation Blog, Housemarque teases "further surprises" will be included, as well.

  • PSA: Breach patched for lag on XBLA, trial time extended

    by 
    Richard Mitchell
    Richard Mitchell
    02.15.2011

    Following in the footsteps of its PC counterpart, the XBLA version of Breach is now patched. The update fixes "all known crashes," addresses lag issues and squashes a number of bugs, according to developer Atomic Games. Check out the full list of fixes after the break. Additionally, the time limit for online play in the free trial version of the game has been extended to one hour. As an added bonus, those who've already exhausted their free trials will receive the new, full hour. The full title update is available now and will be automatically applied upon starting Breach.

  • Assassin's Creed: Brotherhood Xbox update glitch fixed [update]

    by 
    Griffin McElroy
    Griffin McElroy
    01.17.2011

    Good news, Abstergo Agents -- you've got the day off! Your rigorous training exercises on the online multiplayer portion of the Xbox 360 version of Assassin's Creed: Brotherhood have been interrupted. That's not due to the current national holiday; rather, it's because some players seem to be having trouble downloading the game's latest title update, locking them out of any and all of Brotherhood's online offerings. Ubisoft has acknowledged the error, and is currently working to repair the damage. We'll let you know when you can get back to your regularly scheduled murder and stuff. Update: Whatever was causing the update hiccup has been remedied, according to Ubisoft. We just downloaded the patch with no problem, and would wager that you can now do the same.

  • Red Dead Redemption title update fixes DLC glitches

    by 
    David Hinkle
    David Hinkle
    01.06.2011

    Issues plaguing Red Dead Redemption and its Undead Nightmare and Liars & Cheats add-ons (both disc-based and downloads) should be nipped in the bud today, Rockstar reports. Upon booting up the game, users will be prompted with a mandatory download, that resolves issues including the inability to unlock certain Achievements or Trophies, and a glitch in which players would get stuck in the environment, especially when sitting down at specific Liar's Dice chairs. It's quite a large list of fixes, so hit up the link below for the full list. Of course, this update won't correct the behavior of all the vicious, murderous wildlife in the game. We're afraid that's a problem you (and your trusty six-shooter) will have to resolve on your own.

  • Hydrophobia overhauled in 'Pure' patch, dropping to $10

    by 
    Ben Gilbert
    Ben Gilbert
    12.20.2010

    Hydrophobia launched this past fall alongside numerous tepid reviews, including our own. In an effort to mend some of the damage done by said reviews, the game's developer is issuing a major title update tomorrow -- dubbed "Hydrophobia Pure" -- with a laundry list of fixes so long, only Lady Gaga's maid could outdo it. Hydrophobia developer Dark Energy Digital claims to have addressed level design, AI behavior and the cover system, and has promised to remap controls to something more general -- A to jump, LT to aim. There's also "more realistic character water resistance" -- there was virtually no way to predict AI reaction to a flood of water when we last played the game. Hydrophobia's trial version is also getting tweaked and being lengthened "to allow players to sample more of the game for free." Alongside the dozens of fixes, the game's price is dropping from 1200 MS Points ($15) to 800 ($10) as of tomorrow, so hold out for another 24 hours if you've been fixin' on buying the XBLA title. The developer also noted that the fixes in this update will apply to future games in the Hydrophobia series, as well as the eventual PSN version. Head past the break for a detailed list of the changes in tomorrow's title update and a video of the changes in action.%Gallery-111734%

  • Another Call of Duty: Black Ops PC patch to be deployed

    by 
    Ben Gilbert
    Ben Gilbert
    12.06.2010

    Call of Duty: Black Ops players on the PC -- assuredly tired of the care package glitch dominating their online gaming -- will be happy to hear that Treyarch detailed forthcoming fixes to the game's multiplayer. Beyond the forthcoming care package glitch fix, clipping on various maps is being closed up and leaderboards will soon reflect "all kills, deaths, and assists properly." This is far from the first patch that PC Black Ops players have received, with issues being reported in the game's single and multiplayer right out of the gate. No ETA is given on the fixes, though Treyarch community man Josh Olin characterizes them as "in progress." In the meantime, well, enjoy your infinite SAM turret killstreaks!

  • Rock Band 3 title update fixes crashing, pause score exploit

    by 
    David Hinkle
    David Hinkle
    12.02.2010

    At some point today, PS3 Rock Band 3 users will be prompted to download a mandatory title update -- the Xbox 360 patch is coming "in the near future". The first of two planned updates resolves some persistent glitches in the game, including freezes that take place during the amp loading vignette and when messing around with eyebrows in the character creator. " All eyebrows are now safe," the forum thread assures us. Additionally, an exploit where players could constantly pause mid-song to inflate score has been addressed in the update. Now any performance during a song that's been paused multiple times won't have its score reported. Also, we reluctantly point out that one of the more dreaded issues, the PS3 keyboard audio glitch, is not included in today's update. Harmonix has acknowledged the issue and is looking into a fix. [Thanks, Wes J]

  • Fable 3 patch prevents crashes, cures Jasper's laryngitis

    by 
    Ben Gilbert
    Ben Gilbert
    12.01.2010

    With a 5MB title update released this morning on Xbox Live, Lionhead Studios has corrected some major Fable 3 issues. Primary among the fixes: quest progression issues (enemies not appearing, player getting physically stuck in certain parts of the world, etc.) and total game crashes. Additionally, various online multiplayer issues have been resolved, as has Jasper's curious case of sudden laryngitis. And hey, if you played in Japanese and really missed Reaver's voiceover in that one quest, you're all set now! The complete, embarrassing list of fixes can be found after the break.

  • PSA: Borderlands title update 1.41 is now live on PS3 and PC; Xbox 360 patch MIA [Update: now live on Xbox 360]

    by 
    David Hinkle
    David Hinkle
    11.02.2010

    We guess "a few weeks" means "next week" in Gearbox-speak. The level-raising update for Borderlands is now live. PS3 and PC users haven't complained of issues -- we've yet to see it go live on Xbox 360. [Update: It's now live on Xbox 360!] Outside of eight new levels of XP to accrue, players will also find all enemies and bosses now scale to level, and some bugs in the ClapTrap DLC have been squashed.

  • Borderlands cap-raising title update due 'within a couple of weeks'

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    10.27.2010

    Gearbox Software has posted an update on its forums, addressing the continued absence of the latest Borderlands patch. Title Update 1.41 was meant to arrive around the October 12 launch of the first-person shooter's Game of the Year Edition, but will now launch "within a couple of weeks." "The Title Update is finished and in the process of being reviewed for launch. We are almost green lit across the board for this free update to be launched, but we still need just one more light to turn green," wrote Gearbox marketing coordinator Adam Fletcher. "In other words – we're *almost* there! We expect that last light to turn green within a couple of weeks, possibly sooner. Once this happens, the Title Update will be made immediately available for all platforms." The patch will raise the level cap to 58 for all players, and up to 69 for those who have downloaded The Secret Armory of General Knoxx. The level cap has been the greatest source of frustration for players who have already hit the ceiling and don't want experience earned in Claptrap's New Robot Revolution going to waste. The update will also fix some Achievement/Trophy glitches, and adjust item drops and enemies according to the new level cap. Gearbox didn't elaborate on the reasons behind the delay, but talk of that "last" green light reminds us of a situation encountered by the makers of Monday Night Combat. According to Uber Entertainment's blog, their October title update was "caught up in a perfect storm of software changes and tons of new games coming out," and consequently became backlogged within Microsoft's certification process. To be fair, there are three platforms at play here, and we don't know whether Gearbox will insist on a simultaneous multiplatform release.

  • Red Dead Redemption readies for zombie infestation with title update 1.05

    by 
    Ben Gilbert
    Ben Gilbert
    10.25.2010

    Ahead of tomorrow's Undead Nightmare DLC release, Rockstar has amended Red Dead Redemption with an automatic title update. Undramatically named "Title Update 1.05," the free digital addition to RDR brings with it "Friendly Free Roam" mode (the same as Free Roam, just without all the player-on-player murder), as well as a mess of fixes for everything from griefing to missing co-op Achievements. Given that the patch also adds some preparations for tomorrow's DLC, Title Update 1.05 is a mandatory update before you start wranglin' the undead. Head past the break for the nitty gritty details on everything the update includes.

  • Monday Night Combat title update goes live

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.13.2010

    Uber Entertainment's fantastic XBLA game, Monday Night Combat, has finally received that desperately needed title update. According to the developer, the update was submitted to Microsoft for certification over a month ago and got caught up in "a perfect storm" that delayed it until now. Allegedly, the first DLC pack, which will be free, should be out now "sooner than later." The title update fixes several technical hiccups and also addresses the exploits that plagued the game shortly after launch. We're looking forward to jumping back into the Monday Night Combat arena and really hope future exploit-fixing updates don't get caught up in cert -- losing isn't fun, but losing to cheaters is the worst. Check out the full list of changes in the title update after the break.

  • Free Borderlands update will raise level cap, rebalance main game

    by 
    Christopher Grant
    Christopher Grant
    09.05.2010

    We've got bad news and good news. First, the bad news: The new Borderlands DLC pack – that's Claptrap's New Robot Revolution – won't include the two most requested features. Those would be a new level cap and a rebalancing of the main game to accomodate the new level cap. And neither of those will be included with the latest DLC. Now the good news: They are being included in a free update for the game across all three platforms, Xbox 360, PS3, and PC. Gearbox CEO Randy Pitchford told a live PAX audience that his studio resisted making it a part of a DLC pack since, if they included those features, "you'd have to buy every previous DLC" to get access to said features. So, instead, Pitchford said they were going to release a "free update to Borderlands that will both rebalance the original game around the level cap and increase the level cap for everyone." But Pitchford said the studio still struggled with how high to raise it. On the one hand, Gearbox didn't want to match the 11-point upgrade that many people paid for with the "General Knox" DLC, but on the other the devs didn't want it to be too low, like 5-points. Instead, they came up with another number. "With the current level cap at 61," Pitchford teased, "we realized if we added 8 levels ... " The audience groans. So the new level cap is 69 and it will be released sometime around the October 12th Borderlands Game of the Year Edition release.

  • Monday Night Combat patch, free DLC pack incoming

    by 
    Richard Mitchell
    Richard Mitchell
    08.30.2010

    Uber Entertainment has announced that a big Monday Night Combat patch has entered testing and will soon be ready for certification. The title update is set to fix several issues with the game, notably the ability for players to damage Moneyball shields, and host migration problems. Several classes will receive tweaks as well, with the brunt going to the Support and Assassin. Devious Support players will be displeased to know they won't be able to hack through walls anymore, while Assassins will be happy to hear that grapples won't take as long to recharge after a whiff. The updated version of MNC will be playable at PAX this week, and Uber is also bringing along plenty of swag, including the T-shirts above. Furthermore, Uber will soon release the first of three DLC packs for the game that will contain "new content, gameplay adjustments, and more bug fixes." According to Uber's Chandana "Eka" Ekanayake, the studio is "very invested" in the MNC community -- as such, the first DLC pack will be free. Hopefully we'll hear more details about the DLC at PAX. In the meantime, head past the break for the full list of fixes in the title update.

  • Uncharted 2 Update 1.09 live, so long super throw!

    by 
    David Hinkle
    David Hinkle
    07.28.2010

    The latest muliplayer patch for Uncharted 2 has been rolling out worldwide over the last hour. Simply known as Title Update 1.09, the auto-update should resolve a number of issues -- including the dreaded "super throw" that allowed Plunder mode treasures to be tossed with superhuman vigor. On top of this, Naughty Dog has made some tweaks to the game's backend, allowing the developer to more easily alter cash amounts for individual playlists on the fly. Speaking of cash, Naughty Dog is also mixing up the monetary rewards in matches. Cash for individual and kill-based medals in Objective modes will be decreased, while medals directly associated with objectives themselves will soon net you larger wads of cash. Here's how it'll break down: Tip Off – $1,000 Captured – $4,000 That's Embarrassing – $10,000 Protectorate – $2,000 No Cigar – $2,000 Drop It – $1,000 None Shall Pass – $5,000 Expansionist – $5,000 Head past the break for the full update notes.

  • Next Red Dead Redemption title update hunts down cheaters

    by 
    Ben Gilbert
    Ben Gilbert
    07.21.2010

    And not just any cheaters, but no good, dirty cheaters. According to a post over on Rockstar Games' site, the next title update to Red Dead Redemption will bring with it "measures to counter hacking and cheating" on both the Xbox 360 and PlayStation 3. Furthermore, a handful of "anti-grief" features will be added to the game's Free Roam online mode. Apparently, cowpokes enduring repeated harassment from other online players will be given the choice to jump to another point (of their choosing) on the map. The culprits doing all the griefing will get branded as such after six consecutive kills, earning them a Most Wanted status and wrangling the game's NPCs against the offender. Rockstar also promises to continue monitoring online play for those doing bad deeds after said title update goes live "within the next month," but then, isn't the existence of outlaws an inescapable reality of the Old West?

  • Gears of War 2 title update adds 'social matches,' DLC price drops

    by 
    Justin McElroy
    Justin McElroy
    05.26.2010

    Perhaps in an effort to get the Gears of War franchise back at the front of your mind meat before the third iteration arrives next year, Microsoft is trying a two-pronged effort to lure fans back to GoW 2. The first, Title Update 6, adds a feature called "Social Matches" which allows individual players or parties to drop in or out of ongoing games (yep, even Horde mode matches) without interruption. But you knew that already, right? The only catch is that you can only use social matching if you own all of the game's map packs which have luckily been slashed to $10 for the lot of them (that's the second prong, by the way). Individual prices have been cut as well. Other balancing and fixes implemented by Title Update 6 (a full list of which is available right here) will be available to all players. To mark the occasion, players will get triple experience gain from May 27 to June 1, which we guess is technically a third prong. Yep, that's right: We've got a rare promotional trident on our hands.

  • Red Dead Redemption system link problems patched

    by 
    Griffin McElroy
    Griffin McElroy
    05.19.2010

    Much like a surreptitious gaggle of programming ninjas, Rockstar recently swooped into the code of your copy of Red Dead Redemption for Xbox 360, and remedied a problem you likely didn't know you had. Apparently, players who attempted to play the game's multiplayer component over system link were having some trouble doing so. In like, the first nine hours the game was available. Rockstar Tweeted yesterday that a patch had been put into place which fixes the System Link snafu, so if you you were one of the eight people who attempted to use that feature between yesterday morning and yesterday evening, then it's now safe to go give it another shot. Also, here's a great, informative article about the Internet. Yeah, apparently it's this new thing that lets you play games with your friends without having to suffer their actual physical adjacence.