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  • GPS system tracks Caltrain delays to a T

    by 
    Darren Murph
    Darren Murph
    08.02.2007

    While indulging in WiMAX whilst shuttling about on a Caltrain connection sure is nice, knowing precisely when your ride will or won't arrive can probably be a bit more influential in the grand scheme of things. Thankfully for those who rely on the rail service for daily transport, the large digital message boards at Caltrain stations will soon be relaying information directly from GPS trackers, thus informing to-be riders when to prepare for pick up (or when to hail a cab). Of course, the board still has to give the proverbial green light to the $3.6 million project, but if all goes as planned, the implementation should be complete by the end of next year.[Via The GPS Insider]

  • Yumekobo's Yamanote alarm clock shows train schedules

    by 
    Darren Murph
    Darren Murph
    07.28.2007

    You know what they say about Japanese trains being so reliable you can set a clock to it? Ironically enough, Yumekobo's Yamanote alarm clock does just that, and while we're sure the vivid green color scheme isn't for everyone, its features (feature?) are what counts. Apparently, the clock communicates via radio with the train station, and the train symbols surrounding the hands correspond to where a given train is located at a certain point in time. Additionally, it sports built-in chimes and melodies to match those played in the actual station, and of course, can wake you up at a set time so you don't miss your morning ride to work. Not a bad device to keep around for ¥7,980 ($66), and in case you're still a bit stumped on how this thing actually operates, check out a web-based demonstration here.[Via Gearfuse]

  • Another Brit puts complete faith in GPS system, nearly perishes

    by 
    Darren Murph
    Darren Murph
    05.11.2007

    Alright Britain, we've given you quite enough passes on this whole "blind faith in GPS" thing, but now we're going to need an explanation. In yet another case of a British individual nearly losing their life thanks to a complete and utter lack of common sense, a 20-year old Birmingham University student was following a GPS' directions to Carmarthenshire for the first time, only to have her vehicle destroyed by a speeding train while she watched. Oddly enough, the dame followed the route onto an "unmarked" (saywah?) railroad crossing, but rather than actually contemplating the situation, she proceeded to lift the nearest gate, drive her vehicle squarely onto the tracks, and then went to lift the far gate in order to cross what she reportedly thought was "a normal farmers' gate." In the meantime, a train made its way in her direction, and while she admitted that she considered getting back into the vehicle in an attempt to move it, thankfully she didn't follow through on any more unbelievably bad decisions. Needless to say, the car was trashed along with the GPS, but perhaps the most comical part is the fact that the lady has vowed to never use a navigation system again in protest for it nearly killing her -- we'd suggest staying off the roads altogether.[Via El Reg]

  • A Wii peripheral you may not know about

    by 
    David Hinkle
    David Hinkle
    05.01.2007

    For us, the only thing that we've seen plug into the Wiimote (aside from the good old nunchuk, of course) is the Classic Controller. That's changed now, as is documented in the embedded video of Taito's Densha de Go! Shinkansen EX: Sanyou Shinkansen Hen. Besides being one of the most difficult names to pronounce that we've ever seen for a game, it's a train simulation title that .. well, we'll just let you see for yourself, past the break.[Via Siliconera]

  • Lego-built "self tracker" train does things at its own pace

    by 
    Paul Miller
    Paul Miller
    04.26.2007

    Got an immorally excessive amount of free time, and a good helping of patience to boot? Then peep the video after the break. We fell asleep a full three times watching the 1:44 video of David Wegmuller's Lego "self tracker," but that doesn't mean we don't recommend you give it a look yourself. The machine is basically a souped-up "train," which can place its own track, Wallace & Gromit style. The sluggish bot rolls onto a freshly lain track piece, and then turns to grab the one behind and swing it around in front. We're impressed greatly by the total lack of utility and all-around foolishness / ingenuity of the project, and can't wait to see what David brews up next.

  • Train your Japanese-writing brain in minutes a day!

    by 
    Eric Caoili
    Eric Caoili
    04.09.2007

    Kana DS won't teach you how to translate Famitsu magazine scans for your favorite games, but it will help you strengthen your hiragana and katakana skills. Think of the homebrew application as Brain Age for Japanese charsets, minus the floating, decapitated head. An alpha release of the project has been posted, demonstrating its "number sorting" mini-game. The only other implemented feature is a character reference mode, but we can already see a lot of potential for this polished application. Developer Julio Gorgé plans to include handwriting recognition, progress tracking, and difficulty scaling in future builds.It might not be as mind-blowing as Kanji Ken, but few games are. Check past the post break for a preview video of Kana DS. [Via DCEmu]

  • French train breaks rail speed record

    by 
    Donald Melanson
    Donald Melanson
    04.03.2007

    While the majority of world speed records we cover involve things like transistors, data transmission, and even the occasional text messaging attempt, we're not ones to pass up a good old fashion land speed record, which France's Alstom Technologies thankfully provided today. After months of working up to it, the company finally sent its V150 passenger train screaming through the French countryside, ultimately topping out at a breakneck speed of 574.8 kilometers per hour, or about 357 mph, easily besting the previous rail speed record of 320 mph. While it'll no doubt only make you jealous of not being on board (or at least nearby), you can check out a video of the record-setting attempt at the link below.[Thanks, Antoine G]

  • More English Training helps you order a cheeseburger

    by 
    Eric Caoili
    Eric Caoili
    03.25.2007

    The sequel to English Training: Have Fun Improving Your Skills -- also known as Eigo ga Nigate na Otona no DS Training: Eigo Zuke in Japan -- has a new commercial demonstrating its usefulness. The television spot shows a Japanese woman attempting to order lunch at an American fast food restaurant, only to find her effort stymied by the language barrier. The resulting burger is enough to leave everyone's mouths agape.Set to hit Japanese stores later this week, More English Training is filled to the brim with over 400 "conversation situations" that will help users with everyday tasks like phone calls and customer/clerk dialogue. As the non-game's lighthearted commercial can attest, a little training can go a long way in making sure that your cheeseburger doesn't have any avocado in it.

  • Woman plummets onto subway tracks while carelessly texting

    by 
    Darren Murph
    Darren Murph
    02.20.2007

    Granted, texting just might be bigger than Hollywood these days, but bigger than concern for one's own life? Apparently a Kawanishi woman was taking her well-being for granted during her daily route to work, as she collided with a man in a subway station whilst texting away at 8:30 in the morning. Subsequently, she plummeted a few feet down onto the subway tracks, only to be saved by a station worker who fearlessly hopped down to rescue her SMS-focused mind (and body, too) as the oncoming train screeched to a halt just 20 meters before running her over. Thankfully, the dame suffered just minor injuries in the fall, but an estimated 4,500 employees were blaming her for holding up their progress when clocking in late. Notably, there was no word on whether or not the phone was saved, or more importantly, whether or not the presumably urgent SMS ever got sent -- but considering this is the second case in a matter of days in which a human being nearly lost their life to a cellphone, we beg you: text responsibly, dear friends.[Via TokyoMango]

  • Spectrobes webisodes to back up DS release

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.22.2006

    We know you're in pain. There are so few Nintendo games dedicated to collecting and training monsters that you're all in severe withdrawals. After all, it's been at least ... oh ... six seconds or so since another such title was announced!Okay, so maybe we're being a tad sarcastic, but these days, you can't walk into a gaming store without tripping over monster-farming titles. In such a market, what's a company like Buena Vista to do that will make their new game, Spectrobes, stand out? It's not enough these days to have a kick ass developer -- and they do -- and the intergalactic setting might not do it, either. So what's left? Webisodes, of course! Six webisodes, designed to grant a little insight into the characters and their place in the world, will hit the game's official website over the next half year. Wow, maybe they could even put one of them "telly-vision shows" on the magical picture box! Now that would be something really new and fresh.

  • Common sense training on the DS

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.07.2006

    Forget training your brain -- what most people need is to learn not to be a complete moron in day to day life. But they don't mean common sense in the "don't set yourself on fire because it's funny" way (which is a shame), but common sense in the "general knowledge" way. Famitsu has several new screens from the third installment in the DS Touch Generations training series, but darned if we can tell what's going on in all of them. Maybe we need a little training.There's been some dispute over the translation of the title, so until we get an English version, we'll just go with Otona No Joushikiryoku Training DS. The game is scheduled for a Japanese release in October.Who can tell us what kind of flowers those are?[Via Go Nintendo]

  • Brain Age sells 4 million worldwide

    by 
    David Hinkle
    David Hinkle
    08.10.2006

    Nintendo recently sent out a press release where they went over the latest numbers for their popular brain-trainer DS title Brain Age: Train Your Brain in Minutes a Day. In revealing the numbers for the three major regions of North and South America, Europe, and Japan, Nintendo stated they have sold over 4 million units worldwide. 600,000 of the units were sold in the Americas, 500,000 total in Europe, and an insane 3 million units have been sold in Japan."Brain Age is so easy to pick up and play, regardless of your experience level," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "You can play it for 10 minutes or an hour and keep yourself feeling sharp. As a baby boomer, it's like a treadmill for my mind."[Source: Nintendo Press Release]

  • Caltrain commuter rail pulls WiMAX at 79 mph

    by 
    Paul Miller
    Paul Miller
    08.07.2006

    WiFi trains aren't anything new, and even WiMAX has made an appearance across the pond, bringing sweet, sweet Internets to those lucky commuters. Well now we're getting our own taste of the action, and the specs couldn't be sexier. The Caltrain commuter rail service has hooked up 16 miles of their track between Millbrae and Palo Alto, using WiMAX backbone from Redline, connectivity from Nomad and in-train WiFi routers from Sensoria to provide speedy connections to commuters while traveling at 79 mph. Tests of the system seemed to work dandy, with several commuters watching streamed video, pulling large file downloads and even answering email simultaneously. Now that the tech has been successfully demonstrated, they're planning on building it out across the rest of their line. The future is indeed nigh.[Via dailywireless]

  • Densha de GO! Hilarious train riding "game"

    by 
    Andrew Yoon
    Andrew Yoon
    08.01.2006

    While the Japanese may not like Loco Roco, they love the Densha de GO! series. And who wouldn't? By looking at the trailer, it appears that the game simulates the experience of riding one of Japan's great train lines. Yes... you heard me correctly. There's nothing I like to do more on my daily commute on the train than to play a game pretending that I'm on a train. Exciting.If you want some hardcore train riding action, take your pick: there are multiple entries in this series, each focusing on a different train line. Gotta catch 'em all? You can buy either Osaka Kanjousen, Toukaidosen or Chuuousen Hen for $40 each. Or not.

  • All aboard the rumor train: Sensors, Wiimotes, and headsets

    by 
    David Hinkle
    David Hinkle
    07.24.2006

    No better way to start off a Monday than with a nice, piping hot cup of rumor, wouldn't you say?Today's is a whopper, actually, in that some pretty interesting comments are made in regards to the Wiimote functionality we supposedly have yet to see, as well as comments that the sensor bar isn't even needed and is there to incorporate some other as-of-yet unannounced form of gameplay. Check your pockets, make sure you've got your grain of salt with you...In an effort to keep you from having to do the work of clicking links, we've included the most note-worthy bits of the rumors into nice, easy-to-read, bulleted format. "Nintendo should show that the movement in 3D space will allow experiences outside of just the TV screen. And its not 3D projection related." "The official launch date has yet to be set in stone but will indeed launch before Sony's PS3" "The first game that will be shown to the public that demonstrates the full scope of Wii controller potential will be Dragonball Z Budokai 4" "The Wii controller can function exactly as we all have seen demonstrated WITHOUT the sensor bar. So ask yourselves, why need a sensor bar?" "Sensor bar was in all actuality in no use at E3 2006" "There is also word that Nintendo in private sessions has big plans for the Wii headset. The headset would be somewhat sensitive to movement that could be translated into the game. Such as if you get up and move to the right of your television something might correspond for that in the game. Such as dodging things, looking around corners etc." "Developer Nibris has received Wii development kits and has partnered with publisher Majesco" That's an awful lot of rumor to choke down. So how do you feel about all of this, fine reader? Some truth buried in there?

  • The new bacon PSP Fanboy video sandwich

    by 
    Andrew Yoon
    Andrew Yoon
    07.19.2006

    Yes, it appears as if this late-night video update is slowly turning into a regular feature. For those of you with the late night video munchies, have I got a few treats for you. Once again, it's the same format as last time: crunchy video top and bottom with smooth talking by me in the middle. Best of all, tonight's update involves bacon. Seriously. In the top video, a thief must decide what they will steal: bacon or PSP? You'll have to watch the video to find out, but let me ask... who the heck leaves bacon lying around? If this is a common phenomenon, I too will become a bacon bandit.You won't be impressed by the robber's ninja moves, but you will be impressed by this impressive fighting montage created by a fan. It really fits the music well, and I can see Sony wanting to use an ad like this for real. Check it out, because I thought it was pretty cool.The bottom half of my sandwich was deleted by the user. Maybe it was too good for its own good? However, the videos keep on coming when you're on the internet. An inspired fan who saw the Loco Roco station decided to walk around and capture it on film for us not fortunate enough to live in Japan. Check it out, and wallow in your lack of Sony-branded train stations.

  • Loco Roco takes over Japanese subways

    by 
    Andrew Yoon
    Andrew Yoon
    07.19.2006

    Sony's hoping that with their new subway ad campaign, that people will be going as cuckoo for Loco Roco as the people in this new Japanese CM (below). This new marketing push plasters the walls of the Omote-sando train station and stretches 30 meters long. More interestingly, the ads run the saccharin-sweet theme music from the game. Whether or not this will make the Japanese populace smile gleefully, or get incredibly annoyed, has yet to be discovered.[Via Gamespot] See also: Awesome new LocoRoco ad

  • Drinktrain

    by 
    Dan Lurie
    Dan Lurie
    06.10.2006

    What better way for a group of tireless Apple code monkeys to relax after a week of hard work than to get smashed on the train ride home? According Drinktrain, not much. Thus, a tradition consisting of just that seems to have emerged from within Cupertino. Most Friday evenings, the last car on the CalTrain from Mountain View to San Francisco can be found chock full of inebriated Apple employees partying it up to such themes as: Chuck Norris Train, Snakes on a Mothaf*ckin Train, and my personal favorite; Mac OS X Pirate Localization Train. According to our anonymous source, Drinktrain participants get away with their shenanigans due to the fact that there is no open-container law that applies to CalTrain vehicles. By far the juiciest tid-bit of information in the official wiki is the fact that Drinktrain is continuously looking for new blood, even if it comes from those who don't work at the shiny white mother-ship. Who's up for some locomotive lunacy!?

  • Dining with Devilsaurs

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.01.2006

    Anyone who's ever ventured into Un'Goro crater has probably had a run-in with these beasts that didn't end well - and perhaps that's why I'm so amused by this attempt to walk one all the way into the Barrens.  While some players are opposed to the disruption caused by kiting dangerous beasts into low level areas, you have to recognize that it takes some amount of patience and skill to pull off this sort of prank.

  • Information on Brain Age

    by 
    David Hinkle
    David Hinkle
    03.16.2006

    DS-X2 has some additional information on the forthcoming Brain Age: Train Your Brain in Minutes a Day. The upcoming title aims to energize your mind through various minigames and improving your overall "brain age." "When users start a new game, they will take a series of tests and get a score that shows how old their brains are. This number is called the "Brain Age." As they use the software over a series weeks and months, their mental acuity will improve and the Brain Age will drop, indicating a younger, healthier brain. Progress is charted in graph form." Also included is a list of some of the minigames included in Brain Age. Such tasks charged to the player are memorizing words, quickly counting people in a crowd, and reading classical literature aloud as fast as possible.