USB

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  • Microsoft pulls offline USB updating instructions for Xbox One [Update: Microsoft responds]

    by 
    Mike Suszek
    Mike Suszek
    11.21.2013

    Microsoft pulled its support page that instructed users how to update their Xbox One systems offline using a USB drive. We've included an image of the cached support page above, which is no longer available to view. The Xbox Support page instructed Xbox One owners with a two gigabyte USB stick to download one of two compressed update files to their computers, then unzip them to the root of the USB drive. The process then had owners holding the bind and eject buttons while turning their consoles on, releasing the two buttons once they hear two start-up tones. According to the now-unavailable support page, that last step told the Xbox One to search for an update from a USB drive, a procedure that isn't part of the system's initial booting process. We've contacted Microsoft for comment. Update: A Microsoft spokesperson tells Joystiq that "the site was not an alternative way to take the Day One update and customers still need to connect to Xbox Live for the update. Because of the complexity of this customer support process we've actually removed the page and we will work with customers directly to make sure they have a smooth experience."

  • Updating an Xbox One with a USB stick is a three-step process

    by 
    Mike Suszek
    Mike Suszek
    11.20.2013

    Much like the PS4, prospective Xbox One owners can download the system's day-one update early to a USB stick. The process is listed on Microsoft's support page as an "emergency offline update" procedure, and boils down to a few simple steps. Those looking to update their systems offline will need a USB stick with at least two gigabytes of space on it, and will need to format it as NTFS on their computers. After checking their OS version on their Xbox One consoles, they can then download one of two compressed files to their computer from the Xbox support page, unzip them and copy the contents to the root of the USB stick. Given that the system isn't out yet and players can't check for their OS version, those looking to get a head start on the process will need to account for that missing nugget of information. After setting up their USB stick, the next step is to power off and unplug your Xbox One, plug the power cord back in after 30 seconds then hold the bind and eject buttons while turning the system on. The console will emit two power-up tones after 10-15 seconds, at which point owners can release the two buttons and wait for the system to automatically restart, completing the update process. Microsoft says the button combination forces the console to search for a USB drive update, which isn't the default chain of operations when the Xbox One normally boots up. Check out our living review of the Xbox One for more about the console ahead of its launch on Friday. [Thanks, Dylan!]

  • Plan ahead: Install PS4 firmware v1.5 to a USB stick right now

    by 
    David Hinkle
    David Hinkle
    11.13.2013

    If you're getting a PS4 this Friday, here's a handy tip: Copy the necessary version 1.5 firmware update onto a USB stick and install it on your console that way. It's probably not the best idea to try and access Sony's servers while swarms of other people are trying to do the same thing on launch day. Simply head over to this PlayStation page and download the firmware. Then go into your USB stick and create a "PS4" folder and an "UPDATE" folder inside of that. Now it's simply a matter of copying the 308MB in files over to your USB stick and you're good to go. Speaking of launch, today our PS4 review went live, as did reviews on some of the more high-profile launch games like Killzone: Shadow Fall, Knack, Resogun and Contrast. We'll continue to roll out coverage on the launch of the PS4, so keep an eye on this link for new content as it's made available.

  • The seven big little details we love about the PlayStation 4 (so far)

    by 
    Ben Gilbert
    Ben Gilbert
    11.11.2013

    Having spent the last year using the PlayStation 4 at trade shows and press events, we've got a fairly good idea of how games look and play on the parallelogram-shaped game box. The questions that remain largely revolve around living with the device: can it quickly switch between apps and games? how stable is online play? is voice chat clear? That kinda thing. We can't answer every query just yet, but we did spend the morning at Sony's NYC review event getting a better idea of the intricacies of the PlayStation 4. Below we've shared our favorite highlights, from party chat on a system level across all apps, to the "Play as a guest" feature -- head below and dive in with us.

  • Elgato Thunderbolt Drive+ SSD earns its 'plus' tag through USB 3.0 and brisk speeds

    by 
    Jon Fingas
    Jon Fingas
    11.08.2013

    Elgato was on the vanguard of external storage when it launched its Thunderbolt SSD early last year, but flash drives have clearly evolved since then. To catch up, the company has just released its much improved Thunderbolt Drive+. What does that plus sign get you? USB 3.0 support, for a start -- you can now plug into just about any Mac or Windows PC, not just those with Thunderbolt ports. The Drive+ is also much faster than its ancestor, transferring data at up to 420 MB/s, and bakes in resistance to both dust and water. The new SSD isn't cheap when it starts at $500 for 256GB, but it may be just the ticket for those who want compatibility, speed and toughness in one box.

  • Dell's Project Ophelia Android stick shows up at the FCC as Wyse Cloud Connect

    by 
    Jon Fingas
    Jon Fingas
    10.21.2013

    The summer passed without signs of Dell's Project Ophelia Android stick, but it at last appears to be getting close. The thin client has just surfaced at the FCC branded as the (now expected) Wyse Cloud Connect. While there's no mention of software in the filing, the hardware info reveals an MHL-capable HDMI connector, Bluetooth, 802.11n WiFi, a microSD card slot and USB ports for both power and peripherals. There aren't any clues as to when Cloud Connect will ship. However, the company promises device demos at the Dell World conference in mid-December -- we'll hopefully get more launch details by that point.

  • Ouya external USB storage beta incoming, sign up now

    by 
    David Hinkle
    David Hinkle
    10.12.2013

    Ouya is preparing to unlock USB storage capabilities through a limited closed beta run, which will be rolled out in phases starting next week. Those who wish to participate in the closed beta may sign up through this page right now. Outside of USB storage, this update – which Ouya is calling "Ogopogo" – also adds videos to game pages, so developers can upload footage to better sell their experiences to prospective buyers. Then there are the requisite bug fixes that come with any update, including a fix for the HDMI wakeup issue that has been bothering some Ouya owners out there. Earlier this week, Ouya trumpeted a new milestone: 25,000 registered developers creating or have created Ouya games. Close to 500 games and apps exist on Ouya, which launched in July for $100. We spent a lot of time with the console, so if you'd like to know more our review is a great place to start.

  • PS3 USB headsets won't work with PS4 at launch, patch to come 'in the future'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.10.2013

    If you were planning to use a PlayStation Pulse headset with your PS4 at launch, Sony has some bad news. Until there's a system update "in the future" (still time to fix it before November, guys!) you won't be able to use any of the firm's USB headsets with the PlayStation 4, the company told Game Informer. However, any headset that uses a TOSlink cable to feed audio data -- meaning, most cans over $100 -- will still work. You won't be able to use said headphones or Bluetooth to chat, although Astro said it will patch the former in later. Apparently, if you want the PS4 experience to be as or more talkative than the PS3's, you'll have to resort to the pack-in earbud kit.

  • How do you update a few dozen iDevices at once?

    by 
    Victor Agreda Jr
    Victor Agreda Jr
    09.19.2013

    So, let's say you have a bunch of iOS devices. How do you update them all to iOS 7 at one time? With Configurator and a big honking USB hub, is how. Yesterday while at Tekserve I got to see the beauty pictured above, a 40-port USB hub that costs more than most iPhones. A limitation in the USB spec prevents charging iPads requiring a certain wattage, but otherwise this sucker was able to update a lot of devices all at once thanks to the miracle of technology. Also, if you've ever seen groups of iPads in close proximity all clearly operating from the same image (like, say at the Delta terminal at LGA in New York) you'll probably find one of these guys hiding in the furniture somewhere.

  • Griffin shows off MultiDock, a USB charging station for everything

    by 
    Michael Grothaus
    Michael Grothaus
    09.06.2013

    I've got five devices that I must charge on a daily basis via USB. That might sound like a lot, but I know of plenty of people who have many, many more USB devices they're charging constantly. Those people might want to check out the newest MultiDock from Griffin that the company just unveiled today. The new MultiDock is designed to charge multiple Apple and Android tablets and smartphones at the same time, quickly and efficiently. It accomplishes this by using Griffin's ChargeSensor technology, which the company says "automatically detects the charging characteristics of each connected device and supplies the charging rate each device needs for the fastest, most complete charging." The MultiDock has room to charge 10 USB devices at once, but the actual unit is designed in a way so multiple MultiDocks can be stacked on top of each other three high. While the MultiDock could reasonably be used in a large family setting, the real appeal will come from people in offices or classrooms where multiple devices are being heavily used on a daily basis. The Griffin MultiDock ships in October for a retail price of US$699.00.

  • Major Nelson: Xbox One won't support external storage at launch

    by 
    Jon Fingas
    Jon Fingas
    09.02.2013

    We hope you weren't counting on using the Xbox One's USB ports for external storage from day one; as it turns out, you'll likely have to be patient. Speaking at the PAX Prime expo this weekend, Microsoft's Larry Hryb (aka Major Nelson) mentioned that external drive support wouldn't be available at launch because the Xbox team was "working on other things." It's not certain when the feature will arrive, Hryb says. We've reached out to Microsoft to verify the statement. If it's accurate, though, you'll want to be cautious when filling the Xbox One's built-in 500GB drive with Xbox Game Store downloads.

  • Apple's official charger trade-in scheme will cover UK, Canada and Australia

    by 
    Sharif Sakr
    Sharif Sakr
    08.13.2013

    When we originally reported on Apple's replacement program for third-party USB chargers, we only knew for sure that it covered the US and China. As 9to5Mac has spotted, however, the official webpage for the scheme now lists a number of other countries in which Apple will start accepting trade-ins on Friday, August 16th. These include the UK, where an official first-party charger will be reduced to £8 (from £15) when you hand over a third-party charger you have concerns about -- and some Brits will indeed have concerns, as local Trading Standards agencies have issued warnings about knock-off chargers posing a risk of electrocution. Australia (where a new charger will cost $14 AUD), Canada ($11 CAD), France, Germany (10 euros) and Japan (1,000 yen) are also on Apple's updated list. Head to the source link to find your nearest participating store or service provider, and just as a quick heads-up: it's one replacement per device you own (a store rep will record your serial number) and the scheme will end on October 18th this year.

  • Apple expanding USB charger trade-in program beyond China and US

    by 
    Mike Wehner
    Mike Wehner
    08.12.2013

    In response to concern over the safety of unofficial USB charging accessories, Apple announced last week that it would be hosting a takeback program in certain retail locations to allow customers to trade in third-party chargers for a discount on the real deal. Now, as 9to5Mac reports, the company is expanding its offerings beyond the US and China, which were the only two territories originally announced alongside the program. For every discounted USB power adapter you hope to purchase, you'll need to trade in one unauthorized adapter. Here is the current list of countries participating in the trade-in program, along with the corresponding price of the discounted USB chargers: United States -- $10 USD China -- ¥68 CNY Japan -- ¥1,000 JPY Australia -- $14 AUD Canada -- $11 CAD France, Germany and the United Kingdom -- €10 EUR

  • Apple: iOS 7 fixes the nefarious charger hack

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    08.01.2013

    Three Georgia Tech hackers demonstrated how to install malware on an iPhone using a custom charger at the Black Hat USA 2013 conference, according to a report in ZDNet. The hack exploits a vulnerability that is present in all shipping versions of iOS, but has been patched in the latest beta version of iOS 7. Billy Lau, Yeongjin Jang and Chengyu Song showed off their malicious "Mactans" charger that was constructed with a BeagleBoard running Linux. Once an iPhone was attached to the charger, an unsuspecting user could type in his passcode to access his phone and kick off a chain of events that would compromise his handset. In the Black Hat demo, custom software running off the BeagleBoard deleted the Facebook app on the phone and replaced it with a fake, malicious app. The Georgia Tech team informed Apple about this vulnerability, but it has not been patched in iOS 6 or older. Apple told Reuters that this vulnerability has been closed in iOS 7 beta 4. "We would like to thank the researchers for their valuable input," Apple spokesman Tom Neumayr told Reuters.

  • USB 3.1 specification published, bringing 10 Gbps USB closer

    by 
    Steve Sande
    Steve Sande
    08.01.2013

    The USB 3.0 Promoter Group announced yesterday that the specification for USB 3.1 has been completed and is available for download by device manufacturers. While USB 3.1 is no surprise, having been announced earlier this year, the publication of the spec opens the door for manufacturers to begin making and selling devices that comply with the fast interconnection standard. USB 3.1, aka SuperSpeed USB 10 Gbps, remains backwards compatible with USB 3.0 and USB 2.0 devices, but adds higher speeds to the USB architecture. With a 10 Gbps top throughput, the new standard matches the initial Thunderbolt data rate while being much less expensive to implement. Of course, Thunderbolt 2 -- offering 20 Gbps to more than just one device at a time -- is waiting in the wings and has been announced as the new standard I/O architecture for the upcoming Mac Pro. But Thunderbolt 2 will most likely remain a standard for video and design professionals who need and can afford the pricey equipment, while USB 3.1 will move into the mainstream like its slower predecessors. [via 9to5Mac] The full press release from the USB 3.0 Promoter Group is embedded below. Show full PR text SuperSpeed USB 10 Gbps – Ready for Development USB 3.0 Promoter Group announced availability of the USB 3.1 Specification to increase SuperSpeed USB to 10 Gbps HILLSBORO, Ore. – July 31, 2013 – The USB 3.0 Promoter Group today announced the completion of the USB 3.1 Specification which adds enhancements to enable SuperSpeed USB to operate at up to 10 Gbps. This latest release of the specification will be available today for download from the USB Implementers Forum (USB-IF) website. SuperSpeed USB 10 Gbps uses a more efficient data encoding and will deliver more than twice the effective data through-put performance of existing SuperSpeed USB over enhanced, fully backward compatible USB connectors and cables. Compatibility is assured with existing USB 3.0 software stacks and device class protocols as well as with existing 5 Gbps hubs and devices and USB 2.0 products. Developers interested in implementing the new USB 3.1 Specification have the opportunity to learn technical details during three developer conferences currently being planned. The international conferences planned in Europe and Asia will offer more advanced system design training as breakout sessions on the second day. For more details and conference registration instructions, please visit the USB-IF website. 1. USB 3.1 Developers Day US – August 21, 2013 in Hillsboro, Ore. 2. USB 3.1 Developers Days Europe – October 1-2, 2013 in Dublin, Ireland 3. USB 3.1 Developers Days Asia – Two day conference scheduled for early December 2013, more details to follow "The USB 3.1 specification primarily extends existing USB 3.0 protocol and hub operation for speed scaling along with defining the next higher physical layer speed as 10 Gbps," said Brad Saunders, USB 3.0 Promoter Group Chairman. "The specification team worked hard to make sure that the changes made to support higher speeds were limited and remained consistent with existing USB 3.0 architecture to ease product development." "We recognize this advancement in USB technology is an important development forour customers," said Tom Bonola, Chief Technology Officer, Business PC Solutions, HP. "The USB 3.1 Specification enables us to meet the growing needs of our customers for faster data transfer while maintaining backwards compatibility with existing devices."The industry has affirmed the strong demand for higher through-put, for user-connected peripherals and docks, by coming together to produce a quality SuperSpeed USB 10 Gbps specification," said Alex Peleg, Vice President, Intel Architecture Group. "Intel is fully committed to deliver on this request." "While maintaining backward compatibility, USB continues to advance to meet customer's growing need for higher speed data" said Roland Sperlich, TI Consumer and Computing Interface Product Line Manager. "The 10 Gbps data rate allows designers across many industries to do more with a universal standard." "In this multi-device world, the USB 3.1 updates will enable end-users to move content across devices quickly, conveniently and without worrying about compatibility," said Emile Ianni, Corporate Vice President of Platform Solutions Engineering, AMD. "AMD thanks our engineers as well as the other technology contributors for bringing to market robust innovation that is designed to work seamlessly with new and existing solutions." About the USB 3.0 Promoter Group The USB 3.0 Promoter Group, comprised of Hewlett-Packard Company, Intel Corporation, Microsoft Corporation, Renesas Electronics, ST-Ericsson and Texas Instruments, developed the USB 3.0 Specification that was released in November 2008. In addition to maintaining and enhancing this specification, the USB 3.0 Promoter Group develops specification addendums to extend or adapt its specifications to support more platform types or use cases where adopting USB 3.0 technology will be beneficial in delivering a more ubiquitous, richer user experience. About the USB-IF The non-profit USB Implementers Forum, Inc. was formed to provide a support organization and forum for the advancement and adoption of USB technology. The USB-IF facilitates the development of high-quality compatible USB devices through its logo and compliance program, and promotes the benefits of USB and the quality of products that have passed compliance testing. Further information, including postings of the most recent product and technology announcements, is available by visiting the USB-IF website at www.usb.org.

  • USB alliance finalizes 10Gbps specification as USB 3.1

    by 
    Jon Fingas
    Jon Fingas
    08.01.2013

    The USB 3.0 Promoter Group teased us with the prospect of a 10Gbps USB standard back in January, and it now has something to show for its work: the alliance has finalized its specification under the USB 3.1 name. While little has changed with the port format in half a year's time, its completion lets AMD, Intel and others start work on chipsets that offer twice the bandwidth of USB 3.0 while preserving support for USB 2.0. There's no public roadmap for the first USB 3.1 devices, although the first related developer sessions will begin on August 21st. Not that the Promoter Group is necessarily in a rush -- while Intel's Thunderbolt 2 will hit an even quicker 20Gbps this year, the new USB format is more likely to receive broad support.

  • TI intros single-chip DockPort technology destined for laptops and tablets

    by 
    Jon Fingas
    Jon Fingas
    07.31.2013

    The DockPort standard is only just getting off the ground with support in AMD's Elite Performance processors. TI could soon make the technology fly, however: its new (if awkwardly named) HD3SS2521 controller handles all the tasks of DockPort on a single chip. The hardware is both simpler and cheaper than past multi-chip designs, and makes it easier for laptops and tablets to deliver DisplayPort video, USB 3.0 and power through a single cable. Whether or not we see more DockPort-equipped mobile gadgets is another matter. While the TI chip is available today, device builders still have to choose DockPort over a more established standard like Intel's Thunderbolt.

  • Miselu launches C.24 wireless music keyboard for iPad, we go hands-on (video)

    by 
    Myriam Joire
    Myriam Joire
    07.09.2013

    The last time we covered Miselu was during Google I/O 2012 when we took a second look the Neiro Android-powered synth. Fast forward a year and the company's shifted its focus on a completely new product -- the Miselu C.24 wireless music keyboard for iPad -- which is launching today for $99 on Kickstarter. The device is a high-quality two-octave (24-key) collapsible music keyboard designed to be a magnetic iPad cover when stowed. It features Bluetooth 4.0 Low Energy, micro-USB connectivity and a sealed Li-ion battery which provides 5-6 hours of operation. As such, it's compatible with any Core MIDI iOS app and any OS X, Windows or Linux software that supports MIDI over USB. The C.24 integrates a capacitive ribbon divided into two areas -- eight buttons with four LEDs each on the left (octave selection by default) and a linear controller on the right with 32 LEDs (pitch bend by default). Miselu plans to ship the product with a companion iOS app in time for the holidays. We briefly played with a prototype and came away extremely impressed. Hit the break for our first impressions and hands-on video / interview. %Gallery-193358%

  • Apple patent stuffs two ports into one, saves space in your laptop

    by 
    Jon Fingas
    Jon Fingas
    06.27.2013

    Port space is very limited on laptops, but Apple has just received a patent that could solve that problem in the simplest way possible: cramming two ports into one. Expanding on what we've seen with some multi-format card readers, Apple has designed a layered port whose staggered electrical contacts and overall shape let it accept two different connectors. While the company uses the combination of a USB port and SD card reader as its example, the patent could theoretically apply to any two technologies that make sense together. The real question is whether or not Apple will use its invention at all. The Mac maker has a few slim portables that could use some expansion, but there's no evidence that the company will tweak its computer designs in the near future.

  • Leef's Bridge USB flash drive lets you share files between your smartphone and computer

    by 
    Mariella Moon
    Mariella Moon
    06.27.2013

    Sharing files between devices using the cloud is fine, but California firm Leef Technology believes it has a more direct approach: a USB key. Aptly named Bridge, the flash drive lets you copy files from any Android 4.0 or higher device with a micro-USB connector, then transfer them to your Mac or PC by popping out the larger end. It's similar to the micro-USB OTG dongles we've seen at Computex earlier this year, despite the difference in design. You can nab the double-ended peripheral in either 16GB ($18) or 32GB ($28) from Amazon or Leef's website (at the source), and a 64GB GB version will be out in July. Who knows -- maybe that'll finally put an end to the cat video and selfie clutter on your cloud service.