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  • Glass Bottom Games

    ‘Spartan Fist’ is a first-person brawler with blocky cartoon violence

    by 
    Rob LeFebvre
    Rob LeFebvre
    05.11.2018

    The world of good first-person indie games is a small one, and beat-em-ups are similarly scarce. Spartan Fist, then may be the brightly-colored first-person puncher you've been waiting for. Glass Bottom Games' third major game stars detective Emma Jones, the protagonist from the company's first two titles (Jones on Fire and Cat on a Hot Tin Roof), as the current owner of the titular fists.

  • Forget holograms, here's a 'floating e-ink' display

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.14.2016

    The amount of pixels in a display has been the source of forum flamewars since the advent of HDTV, which makes an experimental display technology from the University of Sussex so interesting. It's called JOLED and it measures a whopping 7 x 6 voxels high and wide, respectively. Hold on, it gets more interesting. Each voxel is a diminutive multi-colored sphere, and they're suspended in mid-air by an array of ultrasound speakers that "create high-pitched and high-intensity soundwaves that are inaudible but forceful enough to hold the spheres in place," according to the school.

  • Zelda 30 tribute

    'Zelda' turns 30 and gets a browser-based tribute game

    by 
    Joseph Volpe
    Joseph Volpe
    04.05.2016

    While we all endure the endless wait for a new Zelda game to grace the Wii U in its last days, the original quest that put Link (and Ganon) on the map is getting a new lease on life. The fan-made project, a voxel-based tribute to The Legend of Zelda that debuted on the NES 30 years ago, takes the 8-bit classic and reimagines it as a playable 2.5D, browser-based game. Yes, you can play it on your laptop or mobile phone. It's a tribute, albeit unfinished, to "the greatest console game of all time" from programmers Scott Lininger and Mike Magee. And, knowing Nintendo, it's the kind of thing we imagine won't survive on the internet for long. So on this day of VR buzz, why not switch tracks for a bit and indulge in video gaming's past.

  • Trove shows off its wonders for January

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.03.2015

    Do you like seeing all of the creative projects that people can put together in Trove? The team behind the game certainly does, since one of the cornerstones of design is to get creative. Which is why there's a new post detailing some of the wonders to be found in the game from the month of January, Club Worlds that offer visual flair and a unique perspective. Some of the worlds are mostly just visual treats, others are functional spots that allow you to ride along special tracks to hear music or take part in a high-speed pinata-cracking festival. If you want an idea about what new worlds to visit during your next play session, you could do worse than hopping into the game and taking a gander at what's on display.

  • Trove adds pirates and promotes pets

    by 
    Justin Olivetti
    Justin Olivetti
    01.29.2015

    Yesterday was a fairly important update for the blocky world of Trove, as the new patch introduced genuine, bonafide pirates to the game. Players can now hunt down pirate ships to plunder them for goods while looking forward to future sea-themed updates. Also notable in the patch is that player pets have been promoted to allies. It's not just a name change, either; allies have "extra special powers" that can be used to help players in their journeys. Check out the patch notes for the full details.

  • Trove unveils a trailer for the Ice Sage class

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.20.2015

    We understand what you're worried about, dear readers, so allow us to reassure you. In the trailer past the cut, there are no references to an animated film from the Disney corporation about cold. There are also only two ice puns, and they're "puns" only by the most generous definition of the term. More like ice-related references for Trove's Ice Sage. Of course, part of the reason for this is probably the fact that the trailer lasts a grand total of thirty seconds, so there wasn't all that much time for ice-based humor. But if you want to see the class in action, you can do so, and isn't that what you're really after? Glad to hear it. Jump on past the break and chill out.

  • Trove vows to become 'the ultimate sandvox'

    by 
    Justin Olivetti
    Justin Olivetti
    01.18.2015

    Trove Game Director Andrew Krausnick isn't above making grand statements, saying in his 2015 preview letter that he wants the title to become the ultimate sandvox. "Modest, right?" he begins. "Simply put, if there's something fun to do with voxels in an MMO adventure setting, we're going to be there and we're going to be the best." With that out of the way, Krausnick goes on to outline some of the big goals for the coming year. He said that the team is working to add gliding, sky islands, rune crafting, water islands, fishing, swimming, more block types, more mechanics, and definitely more classes. Another big focus Krausnick mentions is to expand the economy: "We also think it should be easy and rewarding for everyone to trade and participate in the economy, so we'll be creating a system this year to make the trade channel simply a small part of a larger economic system!" He finished his letter by saying that the open beta test will be ending "sooner rather than later," indicating an early 2015 launch.

  • Trove introduces the Ice Sage

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.19.2014

    It's that time of year again when the days are shorter, the weather is colder, and a disproportionate number of songs playing everywhere you go relate to ice crystals covering the ground. (Unless you live south of the equator, in which case you're just wondering what we're on about.) To accompany the winter weather, voxelbox MMORPG Trove has introduced its newest class, the Ice Sage. You can probably guess what that one's all about; the name is not exactly a mystery. Ice Sages chill enemies with their basic attacks and avoid slipping on icy surfaces. They can also summon icicles, absorb attacks, and create a deep freeze in their immediate area to freeze and damage enemies. If that sounds cooler than being cool, you can pick the class up in the in-game store now.

  • Players power direction of Oort Online's development

    by 
    Justin Olivetti
    Justin Olivetti
    12.10.2014

    Oort Online's dev team is not content to make this voxel sandbox in the isolation of its ivory tower (or the corner of a deserted warehouse, whatever may be), but it has been asking for constant input from backers for the direction of the game's development. "As the game currently stands, the playable features are quite contained as we've been focusing on establishing the core MMO services and game engine," the devs posted. In a recent backer survey, 43% of those surveyed asked for the devs to prioritize the creation of character races out of the four options presented. In addition, the team said that some of the biggest priorities for a 1.0 release include resource gathering, crafting, and PvE combat. At the bottom of the list? "Real money purchases -- I want short cuts!" Oort Online is a "universe-sized" sandbox that's currently in alpha testing and has raised over $123,000 in crowdfunding. [Thanks to Jose for the tip!]

  • Trove gets a sugar high with its Candy Barbarian class

    by 
    Justin Olivetti
    Justin Olivetti
    11.18.2014

    Feed your sweet tooth in your gumdrop house on Lollipop Lane: Trove has added the Candy Barbarian to the game today. The Candy Barbarian is the sixth class added to this quirky sandvox; it stands alongside other characters like the Neon Ninja and the Fae Trickster. It uses twin swords and has a small array of candy-themed attacks, including Vanilla Swirlwind and Sugar Crash. Currently Trove is in open beta and has no plans to wipe progress going forward.

  • Trove enters open beta, ArcheAge deploys Auroria in the EU

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.06.2014

    Have you been looking for another pixel-polygon building game to call your home? After being in the test phase for so long that you could be forgiven for speculating that it would never be released, Trove has hit open beta, letting everyone log in and try the game for both bugs and just for the heck of it. There will be no more wipes of the database, so you could easily regard this as something of a soft launch for the game. If you're not feeling that particular sort of building and you're over in the EU, you can instead try your hand with the latest update for of ArcheAge, which mirrors the patch deployed earlier this week on the US servers. Hopefully the EU rollout will not include the same login issues that hit the US servers as well. The patch is scheduled to go live today at 5:00 p.m. GMT. [Source: Trion Worlds press release]

  • Trove plans open beta for November 5th

    by 
    Justin Olivetti
    Justin Olivetti
    10.31.2014

    Step by blocky step, Trove is working its way toward release. Next week, the colorful sandbox will reach another milestone as it goes into open beta on Wednesday, November 5th. Trion Worlds announced the upcoming transition today along with one happy fact: There will be no wipes from closed beta. The studio also mentioned that the game's sixth class, the Candy Barbarian (seriously), will be coming "soon." Trove transitioned from alpha to beta testing late in September.

  • Play Trove for free this weekend

    by 
    Bree Royce
    Bree Royce
    10.24.2014

    If you've been itching to playtest Trion Worlds' voxel-based sandbox Trove but haven't wanted to pony up cash for the beta, then you're going to love the next three days. Trion has announced a free weekend event starting today at 2:00 p.m. EDT; everyone is invited to dip in and give the game a look.The only catch? You'll have to play through Trion's Glyph client. "Trove will automagically appear in your Library game list this weekend!" says the studio. The freebie weekend is timed perfectly to coincide with Trove's ongoing Shadow's Eve Halloween event, which offers bizarre prizes like piñata mounts and Smashing Pumpkin recliners. The free play period ends at 2:00 p.m. EDT on Monday, October 27th. Shadow's Eve ends November 2nd.

  • See Trove's greatest alpha creations

    by 
    Justin Olivetti
    Justin Olivetti
    09.24.2014

    Alpha is but a memory for Trove while beta begins tomorrow, but in the meantime you can check out a snappy video featuring the greatest player creations from the previous round of testing. From soccer stadiums to literal theme parks to gigantic statues of public domain characters, these constructions are pretty amazing considering the limit of using blocks to make them. You can check out the video after the break!

  • Trove transitions to beta on Thursday

    by 
    MJ Guthrie
    MJ Guthrie
    09.23.2014

    If you've enjoyed alpha adventures in Trove, your world has already come to an end! But don't worry; new worlds will be ready for your next adventures come Thursday afternoon, September 25th, when the closed beta kicks off. And this time, the worlds are for keeps! Alpha servers for the sandbox game shut down at 1:00 a.m. EDT this morning in preparation for the transition to beta. Even though the beta is closed, the dev team promises that these beta worlds and characters will never be wiped; you'll be able to build and play to your heart's content and know that your progress is permanent. In addition, the newest class, Neon Ninja, will be joining the game soon, so keep your eyes peeled.

  • E-thugs are actively attacking Trion's stable of MMOs, ArcheAge open beta 'going forward as planned'

    by 
    Bree Royce
    Bree Royce
    09.04.2014

    Trion Community Manager Ocho has just posted an announcement to players of RIFT, ArcheAge, Defiance, and Trove that the studio is currently under a denial-of-service attack affecting some game services. He writes, Following last night's ISP maintenance, our overnight team has confirmed a DDOS that is currently aimed at Trion's services. We're actively working with our ISP partners and the authorities on both mitigating its effects and ensuring this group gets caught. Our live games are up and ArcheAge's open beta is going forward as planned. While the attack persists, there may be some effects on network stability and some website unavailability. You also may need to use the Resend Code option for our login security and RIFT's Coin Lock if the email doesn't reach you at first. We'll keep you informed as the situation evolves. If I'm bored of writing about the lame antics of script-kiddies, I'm sure MMO studios are livid about being forced to divert resources to combat them.

  • PAX Prime 2014: Trove moves at the speed of lightrail

    by 
    Justin Olivetti
    Justin Olivetti
    08.31.2014

    Probably one of the coolest features that I've seen in an MMO in a long time came during a Trove demo at PAX Prime this weekend. The devs were keen to show off the game's magriders, which are tracks that players can lay down to take others on a pre-planned route around the world. Think of it as a combination of rollercoaster, lightrail, and slip-n-slide, and you might have a notion of how insane these can get. Magriders can obey the laws of physics or not and have several options for speeding up and slowing down passengers depending on the creator's intent. After a dizzying five-minute ride through one of Trove's biomes that ended with a thousand-foot plunge into the heart of a volcano, I was sold on the potential for this new in-game toy. But as neat as magriders are, they're not the only card in the devs' deck as the game nears beta later in September. The team recently introduced Trove's fourth class, the Dracolyte. This is a fireball-wielding mage who fills the need for the pyros out there. The Dracolyte also has a little familiar dragon hovering over its shoulder that can charge up a fiery attack and then unleash it at will. The class to follow the Dracolyte couldn't be more different, however: The Neon Ninja looks to be a cyborg sword-wielder who stepped straight out of Tron. There's so much more to talk about with Trove's development, including the addition of clubs. Clubs are like mini-guilds, only you can join up to five of them, and each one gets its own world to modify and keep. The team is also working on a transmog system to allow players to collect and permanently store skins. From crazy candy biomes to lightning-quick rides, this underdog title might end up surprising us all.

  • PAX Prime 2014: RIFT's Nightmare Tide expansion launches October 8th; Trove's closed beta begins September 25th

    by 
    Jef Reahard
    Jef Reahard
    08.29.2014

    Trion made a bunch of ArcheAge fans happy earlier this evening, so now it's time to do the same for followers of RIFT, Defiance, and Trove. RIFT's Nightmare Tide expansion officially launches on October 8th, while Defiance will get "a massive end-of-September" update called Aftermath that includes new missions and events. Last but not least, Trove will enter closed beta on September 25th. Massively's Justin Olivetti learned today on the show floor that this phase of beta will not be wiped prior to launch. Players who have purchased currency will receive half again as much back. Massively's on the ground in Seattle during the weekend of August 29th to September 1st, bringing you all the best news from PAX Prime 2014. Whether you're dying to know more about Warlords of Draenor, The Elder Scrolls Online, Landmark, or any MMO in between, you can bet we'll have it covered!

  • Oort Online strives to create a 'universe-sized' sandbox

    by 
    Justin Olivetti
    Justin Olivetti
    07.30.2014

    Why should your sandbox MMO be confined to one measly world? That's the premise of Oort Online, an upcoming sandbox title that involves several worlds that can be explored, conquered, and molded by players. In this voxel-based game, players will exist on the same server and can choose to fight a nasty galaxy-spanning race called the Protectors or carve out a slice of land on which to build a masterpiece. "We think fans of procedural games are going to love Oort Online! We're making a universe-sized sandbox and giving players control over what happens," developer Wonderstruck said. Oort Online has been in development for six months and is available right now as an early access prototype for funders who spend $95 or more. The crowdfunded project also has cheaper tiers for alpha and beta access and promises a package of goodies (including a chance to win instant access) for those who send out a tweet promoting the game. Get a sneak peek of Oort Online in a dev video after the break!

  • Get a good (and hilarious) overview of Trove with this video

    by 
    Justin Olivetti
    Justin Olivetti
    07.24.2014

    Have you ever caught yourself wondering what Trove is, exactly? Is it a sandbox? Is it a Minecraft clone? Is it a bizzaro pixelated version of Second Life? It's certainly hard to adequately describe what this quirky Trion Worlds title is going for, which is why it's simply better to see it. TheHiveLeader created a four-and-a-half-minute video in which he touches on Trove's selling points, from its existing classes to what players can do with cornerstones. It's also pretty funny and moves along at a brisk pace, which is why it's earned today's Massively Seal of Community Approval. Check it out after the break!