Human military camp preparing to lay siege. The game is differentiating between simple siege camps and actual fortified cities, something not seen quite as commonly in RTS games.
The menu screen for setting up a new map in the Stronghold Defense mode. This is a single-player shot.
An elven stronghold in winter from the opening cinematics. The row of archers at the gates is a nice touch.
An orcish war camp in the shadow of an elvish stronghold. This gives a nice sense of the difference in scale between the camps and the full cities.
A human army approaching an orc stronghold. Note the siege weapons in the back and the siege towers pressed up against the wall, as well as the varied landscape in front of the gates.
The human assault breaches the walls of the orc stronghold. Fires have broken out on some of the buildings, and you can see the holes in the wall made by siege weaponry.
Elvish forces swarm into a human city. The rain seems to be dampening some of the fires - note the smoke and steam.