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Samsung develops first chip for US mobile digital TV transmission, provides no release date

Mmm, nothing like a pinch of predictability to wake us in the morning. Just days after the Advanced Television Systems Committee (ATSC) finally announced that a North American mobile DTV standard was struck, Samsung has jumped in with what it's calling the planet's first single chip solution designed to handle those very transmissions. All we're told is that the solution combines RF and "digital chip components" into one 65 nanometer chip, making it ideal for smaller devices such as smartphones, car-mounted televisions and portable media players. Of course, Sammy doesn't even bother to mention a mass production date, so we're guessing we all just rise awkwardly and start a roaring slow clap to celebrate the accomplishment.

AMD roadmap leaked, dual core Phenoms could be around the corner

If it's Thursday, then it must be time for more AMD rumors - this time a few different sources report the chipmaker's given its channel partners the high sign indicating "Kuma" dual-core Phenom-based processors will finally see the light of day. For those too shy to indulge in triple- or even quad-core action, El Reg says Phenom X2 dual core chips will range from 2.3GHz to 1.90 Ghz, sporting 1MB L2 cache and 2MB L3 cache for. Freaky 3-core overclockers can look forward to new, better performing 2.4Ghz Black Edition Phenom 8750s, and more efficient 125-watt Phenom 9950 CPUs, if we can trust leaked German sales charts -- and we always do, don't you?

Read - The Register
Read - PC Perspective

PS3 SKUs compared, no PS2 backwards compatibility found

PS3 under a microsocope
It's been at least an hour since Sony has released a new PlayStation 3 SKU, so our friends at Joystiq took the time to take a breath. In that moment, they came up with a handy -- and somewhat startling -- chart that explains which PS3 model has what, including Cell chip size (the more efficient and quieter 65nm vs the older 90nm), USB port count, pack-in freebies, and which ones have PS2 backwards compatibility. It's charts like that remind us that no currently-shipping PS3 comes with HD video cables or PS2 backward compatibility, for better or worse. Hit the read link for the breakdown, and start your fanboy engines.

New 80GB PS3 provides minimal power savings, might have 65nm RSX GPU

Last we heard, it was still up in the air somewhat as to whether upcoming PlayStation 3 consoles would house the elusive 65-nanometer RSX graphics processor. According to a curious buyer of Sony's newest 80GB unit, there is a smidgen of data that hints at a 65nm chip actually being under the hood. By using the oh-so-scientific Kill-A-Watt, he discovered that his older 40GB PS3 sucked down 125.8-watts when idle, while the fresh 80GB edition ate up just 111.9-watts. The findings were similar when looking at power draw during DVD playback and while spinning Metal Gear Solid 4. Unfortunately, this mighty fine fellow is planning to return the new unit after being disappointed by the minimal energy savings, so he's not apt to rip the thing open and prove once and for all what kind of GPU is in there. Meanwhile, we heartily suggest that someone do just that and put this question to bed.

[Thanks, Khattab]

Fabled Opus motherboard appears in Xbox 360


Well, what have we here? One of those unicorn-like Opus motherboards? According to an image put forth by one Electric Tuner, that's exactly what we have. If you'll recall, we heard back in February that Microsoft may be utilizing the Opus mobos in order to fit the newer 65 / 90-nanometer CPU / GPU combo into RRoDed Xbox 360s that are just collecting dust in warehouses. Thus, you'll find no dedicated HDMI port here, but it should operate much cooler and in a more reliable fashion than the pre-Falcon rigs. There's no word on how exactly this unit was acquired (a replacement, perhaps?), but you can head on down to the read link for one more picture and a little discussion.

[Via Xbox-Scene, thanks Leonardo]

Sony to finish shrinking PS3 chips to 65nm this fall?

According to Next-Gen, PlayStation boss and Kaz Hirai claims that PlayStation 3s have done the same with Cell chips since last holiday season, and that Sony intends to finish the process of shrinking its major chips to 65nm with the RSX graphics processor this fall. Die shrinkage will mean a lot less to PlayStation buyers than it did to 360 owners suffering from the red ring of death on Microsoft's less-reliable 90nm parts, but it still means Sony can save some cash on producing and cooling PS3s -- and you shave a bit off your power bill.

[Via Joystiq]

AMD delays Barcelona (again), turns attention to Brisbane

Oh AMD, you just can't keep it together, can you? Advanced Micro Devices, a company known for its share of "issues," has once again delayed its much-hyped, energy efficient Barcelona CPU. Apparently, a technical irregularity has caused the company to push back the release date for widespread availability of the chip until sometime early next year. The glitch, which causes the chip to fail, is just another line of setbacks on the product's path to release (originally set for mid-2007). John Taylor, a company spokesman, says, "We're continuing to ship it but only to specific customers." The company is offering a workaround for the chips until the problems are solved, though users will see an impact on performance. In other heart-wrenching (though seemingly unrelated) AMD news, the chipmaker has decided to re-up its older K8 architecture, refocusing on "Brisbane"-based chips, and even adding a few new models to the line. Over the next two quarters, the company will release 11 new 65nm chips based on the older format, while just three new entries will be made in the "Phenom" -- or K10 -- line. Look, Hector, everyone is pulling for you (except maybe Intel) -- just get it together, man!

[Thanks, Gary J]

Read - A.M.D. Delays Energy-Efficient Chip Again
Read - AMD Resurrects K8 Architecture for 2008 Roadmap

Sony's Kaz Hirai says new PS3s use 65nm chips after all, partly

It hasn't exactly been easy to pin down the exact type of chips used in the new 40GB PlayStation 3s, but Sony's Kaz Hirai now appears to have finally put the matter to rest -- at least for now. In an interview with the folks at Impress, he said that the new model does in fact use the swanky new 65nm process for the Cell chip after all, but not for the system's RSX graphics chip, which gets stuck with the same power-hungry 90nm chip as before. Despite that, Hirai says that the new Cell chip alone is enough to "cut the power usage of the system considerably," an amount that had previously been been reported as 120 to 140 watts (down from 200 watts before). In related news, Hirai also confirmed that neither the 20 or 60GB models (with their increased backwards compatibility) are in production at the moment, but he said that "depending on how the market reacts, it's possible for Sony to produce them again."

[Via IGN, thanks um]

Sony says the 40GB PS3 is still using 90nm chips

We'd been hearing that Sony's new 40GB PS3 featured a revised design with a 65nm Cell processor and improved cooling, but sadly it looks like those reports were in error -- a Sony spokesperson has told Heise Online that the 40GB model continues to use 90mn processors, but does feature an updated design with a lower power consumption of just 120 to 140 watts, compared to 180 to 200 watts for the older models. Sony says its still planning on moving to 65nm processors in the near future, but for now, it looks like the PS3 is 90nm across the board.

[Thanks, Khattab]

40GB PS3 features 65nm chips, lower power consumption

It's been revealed that the new 40GB PlayStation 3 features more than just a cut down hard disk drive. Sony has also thought to stick the 65nm version of the Cell inside the new console, reducing the power usage down to around 135 Watts (down from 200 Watts.) That means the console also runs cooler and quieter, which is always a plus for a device that usually resides in the living room. Sony also jiggled around a few other components by making the heat pipe smaller, swapping out the motherboard for a new version, and added a button battery to keep time when the system is off. Looks like potential PS3 purchasers will be looking forward to a less noticeable din then.

[Thanks, Khattab]

65nm Xbox 360s starting to trickle out?


We've been waiting and waiting, and after months of speculation, a hardware revision, a couple limited editions, and even a new SKU, it looks like Microsoft is finally shipping "Falcon"-equipped Xbox 360s with 65nm CPUs. According to the eagle-eyed posters in the official Xbox forums, Halo edition 360s from lot #734 appear to be the first machines with the new chips, and the time-honored method of peeking inside the case with a flashlight should confirm you have the latest and greatest once you get your baby home. Check the read links for tons more info (and a fun little flamewar).

[Image from user JWSpeed in the Xbox forums]

Read -- Original thread with pics of the new chipset
Read -- What to look for to see if you've got a 65nm 360

Intel launching Core 2 Extreme X7900 mobile CPU?

All set to one-up the 2.6GHz X7800, Intel has reportedly launched the 2.8GHz successor, unsurprisingly dubbed the Core 2 Extreme X7900. The processor purportedly relies on a 65-nanometer die, but boasts updated specs to go along with the 200MHz jump in speed. The chip will apparently offer up an 800MHz front-side-bus, chew through 44-watts of power, and arrive at OEMs unlocked and ready for a (likely minor) does of overclocking. At the GC Press Day, an Intel representative was said to be demonstrating the new CPU on the Asus G2 and a Dell M1730, but nothing was mentioned about a release date.

HDMI-equipped Xbox 360 Premiums still carry 90nm chips


Well it appears that despite all of our wishing, hoping, and positive-thinking exercises, Microsoft has failed to deliver on a small dream of ours, namely, 65nm chips for the new HDMI-rocking Xbox 360 Premiums. Despite signs pointing otherwise, new photos show that this batch of systems continue to carry the Zephyr motherboard layout, which uses the older, hotter 90nm chips, though the boys in Redmond have addressed the heat issue a little bit with the addition of a second "daughter" heatsink attached to the CPU by heatpipe. The new 65nm "Falcon" boards -- which chipmaker Taiwan Semiconductor Manufacturing Company (TSMC) confirmed are in production -- are still on their way according to the rumor mill, slated for release sometime this Fall. Interestingly, Microsoft and TSMC have just laid plans to produce the Xbox's graphics-memory subsystem using the chip manufacturer's 90nm embedded DRAM spec. We won't speculate on when we'll start seeing that addition appear, however.

Xbox 360 Premium confirmed shipping with HDMI


It looks like after all the rumor-mongering and speculation, the bomb is in fact dropping on Xbox 360 Premium hopefuls: the game systems are shipping with HDMI. At least one lucky customer who purchased a Premium system at a Target in Atlanta is currently enjoying the spoils of Microsoft's not-so-secret addition, so hot out of tips and direct to your eyes, we present the first of many you'll be seeing with the much-discussed, built-in HDMI port (and obviously perhaps the cooler 65nm chips onboard). You can stop saving and start buying -- as long as your Xbox was built on or around July 4th, a date which will now be remembered for two reasons.

Update - Apparently, there's nothing "obvious" about that 65nm chip situation. Right now it looks like some may have it, and some may not.

[Via Shacknews, thanks Tim]

Xbox 360 65nm chips out there, 45nm chips in the future

According to reports, contract chipmaker Chartered Semiconductor Manufacturing has begun work on a 45-nanometer CPU designed specifically for a video game console, and the word on the street is that Microsoft is the company placing the order. The Singapore-based chip company, which produces the current Xbox 360 CPU, is set to begin work on the new design in late 2008 or early 2009. The smaller chip would mean lowered production costs, smaller power requirements, and a cooler operating temperature -- which would address a handful of problems the current Xbox design has. The newer 65nm chip which the company produces for Microsoft went into production over the last two quarters, and Chia Song Hwee, Chartered's president and CEO, said that "you would expect 45nm to come on stream about 18 months from that timeframe." So, expect to pass some time before any major changes beyond the 65nm come... perhaps Halo 3 will make the wait more bearable?

[Via Joystiq]
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