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Back in June it was revealed that the iPhone 3GS' newfound support of OpenGL ES 2.0 graphics put one of the first meaningful, material boundaries in software capability between iPhone generations (magnetic compass and video would be two other biggies), meaning that 3D-accelerated games targeted spe

5 years ago 0 Comments
September 11, 2009 at 3:08PM
Post Thumbnail

Back in June it was revealed that the iPhone 3GS' newfound support of OpenGL ES 2.0 graphics put one of the first meaningful, material boundaries in software capability between iPhone generations (magnetic compass and video would be two other biggies), meaning that 3D-accelerated games targeted spe

5 years ago 0 Comments