PowervrSgx545

Latest

  • Atoms rumored to ditch Intel graphics for PowerVR

    by 
    Terrence O'Brien
    Terrence O'Brien
    05.10.2011

    When Intel wanted to take a serious stab at the tablet market it turned to PowerVR, the company already providing the graphical muscle for its embedded chips that power the Logitech Revue and other set top boxes. Now, the folks at VR-Zone claim that Intel will be adopting the company's tech across the Atom line and ditching its own integrated graphics for the upcoming Cedarview platform. Specifically, it's rumored that Chipzilla will stick the SGX545 (an upgraded version of the pixel pusher inside Samsung's Hummingbird platform and Apple's A5) in all Cedar Trail processors. The switch will bring support for DirectX 10.1 and OpenGL 3.2 to the low-power CPUs while improving HD video decoding. Sure, when the next-gen Atoms land the graphics chip it will already be almost two years old, but its low power and robust Android support make it a natural match for Honeycomb -- Intel's best bet for tablet success now that Nokia is distancing itself from Meego.

  • Rumor: The iPhone's next GPU

    by 
    Steve Sande
    Steve Sande
    01.11.2010

    The Graphics Processing Unit, or GPU, of any modern computing device is an important piece of hardware that offloads 3D graphics rendering from the main processor. At CES 2010 last week, chip manufacturer Imagination Technologies may have spilled the beans on the GPU for the next generation of iPhones. Imagination unveiled the PowerVR SGX545 GPU core design at CES, which is the only mobile phone GPU capable of OpenGL 3.2 and DirectX 10 level effects. The SGX545 also includes OpenCL support, which means that unused processing cycles on the chip can be used to offload work from the main CPU. The SGX545 is also multithreading-aware, and can provide an additional speed jump when used with multi-core processor designs such as the ARM Cortex-A9. Imagination noted that they have produced a test chip for an unnamed "lead partner," which could very well be Apple. The Cupertino Kids have used PowerVR graphics in every iPhone and iPod touch, and many industry pundits believe the next generation of devices could be powered by a variant of the ARM Cortex-A9. Apple is also an investor in Imagination, having purchased a 9.5% stake in the chip manufacturer in 2008 and 2009. So it's very possible that the SGX545 could be churning out pixels in the next handheld you buy from the Apple Store.

  • Imagination Technologies announces new mobile GPU, casually glances in Apple's direction

    by 
    Donald Melanson
    Donald Melanson
    01.08.2010

    A company partly owned by Apple announcing a new mobile GPU? Nah, can't be anything there. But just in case you're curious, Imagination Technologies has now let out word about its new PowerVR SGX545 mobile GPU, which just might, possibly be a candidate for a future iPhone (or... something else). Among other things, it adds full support for OpenGL 3.2 and OpenCL 1.0, promises to pump out an 40 million polygons per second at 200MHz, and promises to handle high definition resolution and high frame rates with ease. Hit up the link below for the complete rundown.