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Young gamers in Korea have turned from national phenomena to national concern -- some have actually managed to "game" themselves to death, while blank stares and friendlessness are more common occurrences among the obsessed. Attempting to flip the switch on this unfortunate outcome of pwning, Ventur...

March 15th 2007 at 12:36am 0 Comments
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Hear that? No, you can't. But, according to a report in The Korea Times, venture start-up Xtive claims to have developed an inaudible sound sequence that could have already broadcast its message 200,000 times since you began reading this post. And what message is that?Xtive says its message will enc...

March 13th 2007 at 4:43pm 0 Comments