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Historical sword-fighting game Clang has officially been axed, developer Subutai Corporation announced yesterday. The game earned $526,125 on Kickstarter in July 2012 and according to creator and sci-fi novelist Neal Stephenson, the developer did eventually deliver on a prototype of the game as pro...

September 19th 2014 at 11:00am 0 Comments
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After a year of development and another year on life support, Clang -- the sword-fighting game from science fiction writer Neal Stephenson and Subutai games -- is finally dead. Thing started off well enough after it topped its $500,000 crowdfunding goal on Kickstarter and an early beta was release...

September 19th 2014 at 9:27am 0 Comments
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Crowdfunding a project doesn't guarantee that it will be finished on time, or at all. Unfortunately, we're seeing an example of that uncertainty today -- Subutai has reduced its work on Neal Stephenson's Clang to an "evenings and weekends" schedule after running out of development money. Venture...

September 19th 2013 at 9:49pm 0 Comments
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The default compiler in Apple's Xcode developer tools is the LLVM-based Clang. Ars Technica reports that they received a heads-up from a developer who works on low-level ARM assembly coding that the latest version of Clang in Xcode adds support for a quad-core, ARM-based processor from Marvell...

September 23rd 2011 at 2:00pm 0 Comments
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Macworld notes that my absolute favorite application, and one of the reasons I became a Mac user in the first place, is not quite as dead and gone as many people suspected. Quicksilver has released their first new stable version in two years, besides the developer leaving for greener pastures and se...

December 2nd 2009 at 8:30am 0 Comments