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There's a lot of hate for "clicky" crafting in MMOs -- you know, the old "click a button, crafted item pops into your bag" trope. I'd call it the World of Warcraft style, but MMOs all the way back to Ultima Online did crafting that way. And this might sound crazy, but even as a hardcore crafter, I...

December 26th 2014 at 8:00am 0 Comments
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Today marks the last entry in my better models for MMO endgame progression series, the follow-up to my series on why MMO studios should abandon raiding. And that means providing two more possible models along with something of a thesis statement. But it also means that at this point I'm far more wi...

December 24th 2014 at 2:00pm 0 Comments
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If you read yesterday's Soapbox, the first in my Better models for MMO endgame progression series, with a fair bit of awareness, you probably noticed that the models I presented were, well... safe. Normal. Not too far outside of the realm of what we already have in some games, in other words. Oh, s...

December 23rd 2014 at 2:00pm 0 Comments
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Hearthstone's Community team has come out with a new feature that highlights arts and crafts among the Hearthstone community. There are those among the players that are enthusiastic about the online card game who are not only having fun playing the game, but are ridiculously talented, turning thei...

October 5th 2014 at 4:00pm 0 Comments
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Do you consider yourself nice and crafty in Guild Wars 2? Are you fond of being a master of your chosen profession? If so, you're going to be nabbing some nice upgrades when the September 2014 feature pack rolls out. For example, there's the new line of craft-based backpacks available to players...

August 27th 2014 at 2:00pm 0 Comments
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Another wave of beast tribe daily quests has flown in to Final Fantasy XIV, and this time around players will need to get crafty. Patch 2.35 ushers in Ixali daily quests, but these quests are focused on crafting items and turning in crafted pieces for benefits rather than simply hacking through ene...

August 19th 2014 at 1:00pm 0 Comments
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I haven't had the chance to really dive into the new crafting system in Star Trek Online just yet, but I can tell it's certainly a valid effort to revitalize the crafting system for the third time in the game's lifespan, this time with an even more fundamental teardown. Memory Alpha is gone now, al...

July 30th 2014 at 4:00pm 0 Comments
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Ever since the first days of WoW, mages have been conjuring up food items out of thin air for the general public. One of the offhand questions I'm asked every now and again is what, exactly, all that conjured food tastes like? I never really had an answer, because I assumed that the answer was "wh...

July 26th 2014 at 4:00pm 0 Comments
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In most MMOs, you want your efforts with crafting to produce more items by the time you're done, not fewer. But the upcoming Desynthesis system in Final Fantasy XIV is meant to destroy items rather than make new ones, although you can end up making new ones after you break them down. It's a chanc...

June 27th 2014 at 3:00pm 0 Comments
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The Elder Scrolls Online wants crafting to be a major part of your experience in the game. The latest set of answers to community questions makes this very clear, outright stating that the vast majority of crafted gear is meant to be superior to found equipment. Yes, certain items from the world...

March 10th 2014 at 4:00pm 0 Comments