cross-game

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  • Sony PS Vita First Edition Bundle up for pre-order, lets North American buyers snag it one week early

    by 
    Joe Pollicino
    Joe Pollicino
    10.27.2011

    The United States may not be getting the PS Vita at first, but that doesn't mean you can't be the first kid on your block to own one. Sony took to its US PlayStation Blog today, unveiling its First Edition bundle of the portable gaming powerhouse, which is up for pre-order now at "select retailers." US buyers will receive a 3G + WiFi Vita with a limited edition case, a 4GB memory card and a copy of Little Deviants for $350, while Canadian buyers will get the WiFi-only variant for $299 -- better yet, it'll arrive at your doorstep one week prior to the 02/22/2012 release date for North America. Sure, it may not have wishful goodies like pro bono AT&T 3G, but if you've just gotta have it, well, them's the breaks, y'all. You'll find more info at the source link below, or at Amazon where we've already spotted it.

  • PlayStation Vita is coming February 22nd, start saving now

    by 
    Billy Steele
    Billy Steele
    10.18.2011

    Well folks, the wait is over. Sony has announced that the PlayStation Vita will be hitting shelves February 22nd at retailers in the US, Canada, Latin America and Europe. In addition to all your favorite gaming titles and a pocket filled with 512MB of RAM, you'll be able to chat it up with your fellow assassins cross-game or via Facebook, Foursquare, Skype and Twitter. If that's not enough, the 5-inch OLED display, dual analog sticks, dual cameras, and front and rear touch panel should be enough get you amped for a Call of Duty campaign on the handheld device. Keep in mind: this bad boy will sport 3G from AT&T for $299 or you can snag the WiFi-only model for $249. If you're looking for more details, hit that source link below.

  • PS Vita to pack 512MB of RAM, support cross-game voice chat

    by 
    Amar Toor
    Amar Toor
    08.19.2011

    What's the difference between Sony's PlayStation Vita and the PS3? About 256MB of RAM, apparently. In a recent interview with Eurogamer, Sony Worldwide Studios president Shuhei Yoshida confirmed that the forthcoming handheld will boast a full 512MB of RAM (compared to the PS3's 256MB), allowing the Vita to support cross-game voice chat via its Party feature. Yoshida's confirmation effectively debunks earlier rumors that Sony would be halving the Vita's RAM, in order to compete with the 3DS' lower price, though the console does feature comparatively less V-RAM (just 128MB, versus the PS3's 256MB). According to the executive, however, that disparity won't make too much of a difference on the gaming experience, due to changes in the Vita's display resolution. "The resolution on the PS Vita screen is much lower," Yoshida said. "Even though it's four times the resolution of PSP, compared to the console, the amount of data you have to push is much smaller." The proof, of course, is in the pudding, but unfortunately, we probably won't be tasting it for a while.

  • GotGame tries to bring a browser and social networking inside Azeroth

    by 
    Mike Schramm
    Mike Schramm
    10.01.2008

    The folks at GotGame kindly sent us a note about their new service -- they're running a "closed beta" (which just means you have to sign up for it, but they're increasing the number of people in it each week) of some software that will let you actually crack open a web browser ingame, with some social networking services attached (so you can keep track of your friends in the service and what they're playing).You can see some screenshots of how it works in the gallery below. Personally, I've never been too big a fan of any of the "cross-game" social networking services (Xfire is a really popular one that we've talked about before, and a friend invited me to Raptr as well recently), mostly because I already know what my gaming friends are playing, and I've got enough social services running to distract me from my work anyway. And while an ingame browser is kind of nice (EVE Online actually has one built-in to the game), my own browser is already just an alt-tab away (and I've always got Lightheaded when I just need to pull up some game help). It's nice that this one works in more than just World of Warcraft, but really, why bother playing anything else?So the GotGame software didn't really strike a chord with me, but maybe if your friends are already on it, and you're looking for a more robust ingame browser, it's just what you need. Get Adobe Air installed, and then you can try getting into the beta on their website. Any other ingame browsers that you guys use regularly or, like me, do you prefer that things outside the game stay there?%Gallery-33201%

  • Taking a guild across games

    by 
    Mike Schramm
    Mike Schramm
    06.12.2007

    Now, I've played a little Xbox with my WoW guildies, but when it comes to cross-game guilds, that's as far as my experience goes. I used to play in a guild in Dark Age of Camelot, but I can't remember their name, much less know if they ever brought their game over into World of Warcraft.But Guildcafe has an interview up with Lords of the Dead, and these guys define cross-game guilding. They've been around for 12 years, playing all the way back from Ultima Online up to WoW (and now they're making plans, apparently, for WAR.So how do you keep a guild together for 12 years? In the interview, they extol the virtues of "rules, policies and requirements," which makes sense-- you either follow the rules, or you're out of the guild before you can cause drama. In addition, LotD is able to build a strong guild leadership for every game they play-- a good leader will help any guild survive, and great leadership across games is how LotD did it. An interesting read for guild leaders and members alike-- have you been able to follow or lead a guild into or out of WoW?[ via Curse ]