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It's a truism you can see in literally any project you undertake: As a project wears on, standards for success slip lower and lower. The Exiles of WildStar have seen their major project go on for a very long time now. It started with Brightland's rebellious activities, yes, but at the time, those...

January 20th 2014 at 5:00pm 0 Comments
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This week's WildStar Wednesday is a bit of a history lesson -- a tale of refugees, daring rescues, and fragile hopes. As the exiled races came together to hide from the Dominion's watchful eye, they found themselves increasingly short on food, water, and functioning ships. As every good sci-...

December 5th 2012 at 2:30pm 0 Comments
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Halo 4 comes with three capacious modes: Campaign, in which Master Chief faces a new Forerunner threat; War Games, a mixture of competitive multiplayer modes; and Spartan Ops, an episodic and story-driven series of four-player cooperative missions.We have new screens from all three modes right belo...

September 21st 2012 at 6:00am 0 Comments
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Spiderweb Software is one of the oldest independent development studios in existence. Founded in 1994 by Jeff Vogel, Spiderweb has been developing RPG gems for close to 18 years, beginning with the Exile series, and more recently launching the first of its new Avadon trilogy, titled The Black Fort...

February 3rd 2012 at 4:30pm 0 Comments
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If you are playing Fallen Earth and you are not in a clan, you are doing it wrong. The importance of clan membership cannot be overstated. There are simply too many benefits to not find one that suits you. There is safety in numbers if you are a PvPer. It's nice to team up on that nasty boss with...

June 10th 2011 at 8:00pm 0 Comments
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Lately, I've been doing a lot of crafting in Fallen Earth. I have a lot of materials stockpiled, and it seems they are just taking up space. So I've been putting together some vehicles (Interceptor Speedsters, to be precise). They take about four days each to make; that's in real time, mind you....

April 8th 2011 at 5:00pm 0 Comments
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There are new PvP objectives in Fallen Earth. Well, the objectives are the same, but the means of achieving those objectives are now different. Conflict towns remain largely unchanged, but the taking and holding of one is now dramatically different because of a few subtle changes. No longer are the...

December 24th 2010 at 7:00pm 0 Comments
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Fallen Earth has a relatively short history, as far as the power struggles on the server. Yes, in case you didn't know it, Fallen Earth is a single-server game. Everything I'll discuss in this post occurred on that single shard. The power struggles in the wastelands, be they between factions or cl...

December 10th 2010 at 5:00pm 0 Comments
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Clan wars were only added to Fallen Earth shortly after the 1.4 patch, so the system hadn't been extensively tested until this past weekend. Exile and Wolves of War clashed in three towns in Sector 1 on three separate days. These engagements were some of (if not the) largest PvP battles ever fought...

June 4th 2010 at 3:00pm 0 Comments
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The drug trade has been a part of EVE since the very beginning. Originally, drugs were nothing more than a trading commodity occasionally demanded by agents in low security space. The old drug trade goods still exist in EVE, a non-functional relic of years gone past. A new drug trade has taken its...

May 3rd 2009 at 6:00pm 0 Comments