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That juicy explosion of a crushed skull in Mortal Kombat X is actually the sound of a watermelon splattering on a layer of plastic in NetherRealm's foley studio. The remaining bone snaps, cranium hits and squishy organ sounds are mostly made with various fruits and vegetables, Warner Bros Marketing...

August 13th 2014 at 8:30pm 0 Comments
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If you've ever wondered how MMO sound designers do their thing, a new developer video by Creating Sound will probably be music to your ears. Sound designer and "audio generalist" Alexandre Saba takes us through the creation of The Secret World's ur draug sound suite. What the heck is an ur draug...

July 13th 2012 at 2:00pm 0 Comments
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In video games as in film, sound design is usually something a designer hopes goes unnoticed, but if it weren't there, viewers might think part of the game was missing. Star Wars: The Old Republic is obviously no different, but there is an extra challenge that comes with working on a widely recog...

May 20th 2011 at 1:00pm 0 Comments
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The members of the Guild Wars 2 Guru forums, just like all of us, are making the wait more bearable with loads of speculation and discussion about Guild Wars 2. A recent discussion has been going on regarding sound effects and ambient sounds, with everyone generally agreeing that those details ar...

January 22nd 2010 at 9:00pm 0 Comments
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Epic Games has put together a little video for Maxim about the audio in Gears of War 2. Snore-worthy, right? Nope. It's actually a fun little six-minute romp showcasing the work that goes into all the little sounds we'll hear in the game releasing Nov. 7. An interesting factoid is that 85% of the a...

September 8th 2008 at 11:40am 0 Comments
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A video showing Foley effects for Dark Sector wins our pick of the day. There's nothing new about using abusing fruits and vegetables to make game sounds, but we still like this demonstration by the action game's sound designers. You'll never look at an orange the same way again.See -- and hear -- t...

March 26th 2007 at 12:00am 0 Comments