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  • Webzen buys 100% of Gala-Net, gPotato

    by 
    Jef Reahard
    Jef Reahard
    02.01.2013

    Webzen has announced that it is acquiring MMO publisher gPotato as well as its parent company Gala-Net. According to Reuters, the transaction date is February 15th, after which Webzen will hold 100 percent of Gala-Net's shares. MMO Culture notes that Webzen has already said hello to gPotato customers by publishing Continent of the Ninth Seal on the company's portal. A translated Gala PDF document indicates that the company's second quarter sales for the fiscal year ending in March 2013 were down over 43 percent from the same quarter of the previous year. gPotato is known primarily for publishing Allods Online, Aika, and Sevencore in the west. [Thanks to everyone who tipped us.]

  • Rappelz expansion coming in November

    by 
    Jef Reahard
    Jef Reahard
    10.26.2011

    Gala Networks Europe wants you to know that a new Rappelz expansion is launching in November. The firm also mentions that you'll be in good company if you check it out, since Rappelz has been enjoyed by over 5 million players worldwide. In terms of new content, Epic VII Part 3: The Trial brings the long-awaited master class quest for players at level 148 and up, and the challenging encounter features battles with Lucian and an evil witch in addition to a foray into the Espoir dungeon. The expansion also boasts the game's first solo dungeon, and the Vulcanus instance is designed for players at level 30 and above. Finally, there's a new Rappelz creature coming with the content update. The Cube is a golem "formed of pure mana crystals that have been brought to life with magic and ancient mysterious technology," according to Gala's press release. You can learn more about the expansion at the official Rappelz website. [Source: Gala Networks Europe press release]

  • New Rappelz expansion coming in November

    by 
    Jef Reahard
    Jef Reahard
    10.05.2011

    Rappelz is five years old this month, and there's no better way to celebrate that milestone than by announcing a new expansion. Gala-Net has done just that, and the company's latest press release says that Epic VII: Ascension will debut in mid-November. The patch will bring about the conclusion of the Epic VII storyline and introduce a new baddie named Vulcanus -- not to mention his "harrowing dungeon of fire." Happily, the new instance is available for players of any level (and at any time), and the level-scaling mechanics will present appropriate challenges and rewards regardless of your character build. We'll have more info on the new expansion as the devs make it available, and in the meantime you can take part in the ongoing anniversary celebration. From now through October 18th, players will enjoy 55% hit- and mana-point boosts to "rip through mob after mob without stopping." [Source: Gala-Net press release]

  • Dragonica expansion bringing new race, class, and mountable pets

    by 
    Jef Reahard
    Jef Reahard
    08.08.2011

    There's a new Dragonica expansion in the works, and gPotato and Gala Networks Europe have issued a new press release outlining a few details from the upcoming New Origin patch. The expansion launches this September, and looks to be the largest content update in Dragonica's history. What's the big deal? For starters, the patch will bring about a new playable race and mountable pets. Strangely, today's press release doesn't mention the new race by name, and instead says that it will "arrive with an entirely new player class" that uses summoning magic in some form, and "differ[s] significantly from [the] classes currently available." As for the new mount system, gPotato says that players may use their existing pets and may also deploy the mounts during battle. The expansion will include new pets as well, and we'll bring you more on all the New Origin content in the near future.

  • Allods Online launches new Renaissance patch, reincarnation system

    by 
    Jef Reahard
    Jef Reahard
    08.04.2011

    Allods Online has just published its first content update since officially launching earlier this year. The Renaissance patch delivers a lot of new stuff, and it's a good thing too since Allods recently surpassed 3.5 million registered players. Those players now have a unique endgame feature to look forward to in the form of the reincarnation system, which allows players to re-roll while keeping their main character. The main becomes what's known as an Ascendant, while the new character (called an Incarnation) inherits certain abilities from the main. Both characters share gold, mounts, potions, and other items, and the reincarnation mechanic "offers the most powerful players in Sarnaut the opportunity to become even more unstoppable," according to the latest Allods press release. That's not all there is to Renaissance, though. Allods players will want to explore new zones like the Twilight Isle and the Cave of Tka-Rik, and there's also a new astral layer in store for spacefaring characters. Last but not least, there's the Happy Hours and Happy Days event, and though it doesn't feature the Fonz or Richie Cunningham, it does bring some nice XP bonuses at least once per month on every Allods server. You can learn more about Renaissance at the official Allods website, and don't forget to head past the cut for the new Renaissance trailer.

  • Flyff releases V17 sneak peek

    by 
    Jef Reahard
    Jef Reahard
    01.06.2011

    If you've played MMOs for any length of time, you're no doubt aware that the ability to soar through our favorite virtual worlds isn't exactly widespread. While flying mounts have appeared in AAA games including World of Warcraft, Vanguard, and soon, EverQuest II, few games let you soar with abandon like Flyff (which stands for Fly For Fun). The free-to-play title has been giving players the gift of flight since 2005 due to the fact that it's main form of post-20 transportation is via some sort of airborne apparatus. Flyff's newest expansion, V17, looks to continue this trend and is also adding a new Colosseum System designed to allow players to battle bosses for loot rewards. A Cooperation System is also in the cards, as are a boatload of new quests, a new dungeon, and a entirely new zone. Check out Flyff's official website for more info on the V17 expansion as well as the game's 20+ character classes, and be sure to view the V17 trailer after the jump.

  • Adobe releases Flash Player "Gala" preview with H.264 video hardware decoding for Mac OS X 10.6.3

    by 
    Michael Grothaus
    Michael Grothaus
    04.29.2010

    Apple and Adobe may be at each others' throats, but that won't stop the software from going out. Adobe has released "Gala," a Flash Player preview that introduces support for H.264 video hardware decoding on Mac OS X 10.6.3. While Flash Player H.264 video hardware decoding has been available on Windows for some time, Apple has only recently made available to developers APIs that support H.264 hardware video decoding in the browser, with the release of Mac OS X 10.6.3. Gala's hardware decoding "enables supported Macs running the current version of OS X to deliver smooth, flicker-free HD video with substantially decreased power consumption," according to Adobe. In order to take advantage of Gala's hardware decoding, users will be required to have Mac OS X 10.6.3 running on a Mac with one of the following graphics cards: NVIDIA GeForce 9400M, GeForce 320M or GeForce GT 330M. Those Macs include MacBooks shipped after January 21st, 2009, Mac Minis shipped after March 3rd, 2009, MacBook Pros shipped after October 14th, 2008, and iMacs that shipped after the first quarter of 2009. Mac Pros are not supported at this time. The Gala preview is available for download now. Until the release is finalized, users will see a small white square in the upper left corner of the Flash video while video is hardware decoding. I've only played around with it for a few minutes, but I can happily report that I've noticed huge improvements in the playback of HD Flash video on YouTube on my 2009 MacBook Pro.

  • Adobe's Flash Player 'Gala' OS X preview tested: results may vary

    by 
    Chris Ziegler
    Chris Ziegler
    04.28.2010

    Gala1 Flash 101 2.40GHz Core i5, NVIDIA GeForce GT 330M 256MB2 Safari 4.0.5 95.4 - 152.8 74.2 - 123.5 Firefox 3.6.4 83.5 - 148.4 89.4 - 130.5 2.66GHz Core i7, NVIDIA GeForce GT 330M 512MB2 Safari 4.0.5 59 - 64 96 - 132 Firefox 3.6.4 69 - 79 111 - 140 So we just put a few minutes aside to put Adobe's new "Gala" build of Flash 10.1 through its paces on our latest-generation Core i5 and i7 15-inch MacBook Pros here, and the results are a little confusing to say the least. On our i7 equipped with the high-res display and 512MB GeForce GT 330M, processor utilization playing a 1080p sample video on YouTube dropped by a third to a half on average -- not bad -- with Safari 4.0.5 besting Firefox 3.6.4 by a smidge. Our i5 saw strangely different numbers, though, with Gala actually increasing the load on the CPU by as much as about 20 percent. Adobe is quick to note that this is nothing more than a rough preview release; Apple just unlocked access to the necessary hardware a few days ago, after all, and we're sure the company still has plenty of optimization to do. Ultimately, if our i7 figures are realistic, it should make high-def Hulu a decidedly less drama-packed experience down the road. Notes: 1 Performance measured by processor utilization (note that numbers greater than 100 are possible on multi-core machines). 2 15.4-inch high resolution display, 256GB SSD, 4GB RAM

  • Flash Player 'Gala' brings hardware decoding support to Mac OS X

    by 
    Nilay Patel
    Nilay Patel
    04.28.2010

    Even amidst all their fighting, it appears Apple and Adobe can manage to lay down arms and work together every once in a while: Apple just enabled low-level access to NVIDIA GeForce 9400M, 320M and GT 330M H.264 GPU hardware in Mac OS X 10.6.3, and Adobe's followed up six days later with a new preview version of Flash Player code-named "Gala" that takes advantage of it. That's good news for anyone who's ever heard their fans spin up while watching a YouTube video on a Mac (so, everyone) but we doubt it means there's any détente on larger issues between these two coming -- Apple remains committed to HTML5, while Adobe's pulled all investment from iPhone-related Flash development, and the company's relationship with Google seems to be heating up. We'll take what we can get, we suppose -- we'll hit you with some benchmarks just as soon as we get things installed.