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Ronimo Games introduced its 13th character to Awesomenauts, and his name is Genji. Genji is one of the last living Entin, a caterpillar-like monk "on a pilgrimage to restore his faith in the great space butterfly."He is also a support character that specializes in "shielding allies and banishing en...

February 20th 2013 at 4:30am 0 Comments
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Murasaki Shikibu, famously known for penning The Tale of Genji, practically has goddess status in Japan. For those who scoff at such a statement, just take a look at the robot above. The MURASAKI stands in at 31-centimeters tall and weighs 1.5-kilograms (3.3-pounds), and while the design is subtle,...

July 28th 2008 at 9:41pm 0 Comments
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Grab your popcorn! Film-focused game studio Brash has inked a deal with the Folklore and Genji devs at Game Republic for a game based on, you guessed it, an upcoming Hollywood movie. The announcement follows Brash's recent critically-panned game adaptation of Jumper, as well as confirmed plans by t...

March 12th 2008 at 12:00pm 0 Comments
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After briefly, mistakenly and idiotically reducing the entirety of Europe, with all its many cultures, languages and shoes to just the UK in an article yesterday, we've taken steps to reinforce the pathways that connect our brains to our rapidly typing fingers. Said fingers insist that we now draw y...

March 27th 2007 at 12:06pm 0 Comments
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All right, all right... so this isn't official news or anything, but it's just silly enough to merit spreading around this series of tubes known as the interweb. Way back when, there was this whole big joke with Genji and attacking crabs for massive damage. Half of the humor came from a big "WTF?" r...

February 16th 2007 at 10:00am 0 Comments
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We know that Genji didn't fare very well in the eyes of critics and gamers alike. Some will forgive the game, as it was no more than a launch title. Others will keep a grudge, vowing never to play a mediocre game again (so... they'll play about five games a year?). However! For people on both sides...

January 18th 2007 at 2:30pm 0 Comments
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You know you're tired of looking at the same fugly outfit your character in Genji is clad in. You know you're sick of handing off the controller when you die in Blast Factor. So what're you going to do about it? Initiate some microtransactions, that's what! Coming soon to the PlayStation Store are:...

December 21st 2006 at 1:30pm 0 Comments
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Sparked by uproar over a "game-killing" bug in Genji, Ritual Entertainment QA manager Michael Russell recalls a job interview for FPQA Manager, held at Sony's San Diego offices. There he caught a glimpse of Sony's QA process, which, according to Russell, "allows creativity to squash quality" -- he p...

November 29th 2006 at 7:55pm 0 Comments
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digg_url = 'http://digg.com/gaming_news/Xbox_360_s_Viva_Pinata_Makes_Fun_of_PS3_s_Genji'; Rare's latest title, Viva Pinata, looks to have reopened the now-infamous -- and somewhat tiresome -- crab joke from Sony's E3 2006 press conference. A GameSpot forum member stumbled upon this during his gam...

November 29th 2006 at 12:15pm 0 Comments
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The development team for Genji did a big-hearted thing the other day -- they sent out helpful tips to players in the form of an e-mail. What they failed to give a tip for was avoiding a massive, massive bug in the game that renders your entire playtime useless and forces you to start over. Oh, okay....

November 24th 2006 at 1:00pm 0 Comments
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Ouch! For those of you who thought all early next-gen games would get high scores simply because of the "oooh, pretty" factor, think thee again. IGN posted their review of Genji and in contrast to the slightly higher scores issued by Famitsu a week back, the verdict is... well, passable. Here's the...

November 9th 2006 at 3:30pm 0 Comments
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The overall verdict? Not a sad bloke in the lot. Then again, this ever-intrepid blogulator considers a 7 as it should be considered: above average, but not great. Besides, that number was the lowest. Let's also remember -- Famitsu is a tough cookie when it comes to reviews. Only six games have made...

November 1st 2006 at 8:30am 0 Comments