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You might be thinking that some countries use commas instead of decimal points, but the headline above does indeed say one hundred and twenty-five thousand British Pounds ($188,700). You might also think that's awfully expensive for the special edition of a racing game (any game, really), but allow...

May 24th 2013 at 2:15pm 0 Comments
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If app developers have a pattern of going after the iPhone first and Android second, well, the same is apparently true of the folks who write software for the code monkeys. Novell just announced Mono for Android, the first set of tools that lets devs write .NET and C# apps for Android phones and tab...

April 7th 2011 at 9:15am 0 Comments
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The web performance enhancements included in Apple's latest mobile operating system, iOS 4.3, are exclusively available to the Mobile Safari web browser, an Apple spokesperson has confirmed. The optimizations, which double JavaScript performance in Mobile Safari, are not available to the underlyin...

March 18th 2011 at 11:00pm 0 Comments
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How does technology a half-century old manage to be this sexy? We're not certain. But this one-of-a-kind, handmade retro television -- which seemingly combines an old desktop lamp and a giant magnifying glass -- definitely tugs at our heartstrings. With a 5.5-inch monochrome CRT screen and no input...

April 12th 2010 at 9:43am 0 Comments
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In a sense, script memory limitations aren't coming to Second Life; they already exist. What's going on is the process of Linden Lab making those limits predictable, and setting things up in such a way that script memory usage doesn't cause simulator processes to thrash madly (from paging memory to...

March 16th 2010 at 4:00pm 0 Comments
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Over the last few weeks, Linden Lab staff have been talking about a few upcoming Second Life projects during their in-world office-hours sessions. Now the Lab has always been quick to stress that the accuracy and reliability of information obtained through those venues is questionable, and that we s...

February 18th 2010 at 12:00pm 0 Comments
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Designer/Developer Christopher Lobay has been hard at work making some excellent Styles for the system notification app, Growl. Growl displays temporary, floating notification windows above your desktop to let you know about things like new messages, completed downloads, changes in Skype availabilit...

December 18th 2009 at 7:00am 0 Comments
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It's now just over one year since Linden Lab announced that they would be implementing a some manner of script limitations over and above those which are presently a part of Second Life as it stands today. It is just over eleven months since those limitations were rescheduled to go ahead in Q3 2009...

December 13th 2009 at 4:00pm 0 Comments
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If you like cute, puffy things, enjoy subjecting strangers to your obscure tastes in music, and have tons of excess cash to burn on nigh-useless gadgets, get a load of this! It's the Yuen'To Music Ball, aka the Music Balloon, a rechargeable auxiliary mono speaker for any portable audio device. It o...

January 26th 2009 at 2:03pm 0 Comments
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The context in which the Second Life issue of the void/openspaces price-rise exists is a rather complex one, going all the way back to 2006. So, in order to get the whole issue in perspective, we've rounded up the history of void simulators, costs and conditions, all the way back to the beginning....

November 4th 2008 at 5:00pm 0 Comments