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The economy in Fallen Earth has been stagnant for a while. The auction house has been just a place for trader clones (with maxed social skill) to post wares with a small markup from the NPC vendors prices. In some cases, these traders would post mats that could only be bought in PvP conflict town...

October 7th 2011 at 7:00pm 0 Comments
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The economy in Fallen Earth is due to get a major overhaul in the next month. The devs have been pretty tight-lipped about what exactly is going to change. They may do something as bold as doing away with NPC vendors altogether (unlikely) or maybe just tweaking the rarity of materials (confirmed)...

September 16th 2011 at 7:30pm 0 Comments
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A few weeks back I did a piece on crafting, covering the basics of Fallen Earth's crafting system. In this article I want to focus on the early part of a crafter's career. If you only play one clone, I strongly suggest you make that clone a crafter. If you are an altaholic like I am, you should h...

May 27th 2011 at 3:00pm 0 Comments
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Fallen Earth has a complex, robust crafting system. The vast majority of the items in the game can be crafted from things you find lying on the ground. I am not exaggerating when I say "vast majority" because it's well over 90%. You can literally level your way to the cap simply by scavenging and...

April 29th 2011 at 7:00pm 0 Comments
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Crafting has been something of an afterthought in many of the MMORPGs released over the past half decade. Bucking that trend is BioWare's Star Wars: The Old Republic, which recently made waves with the reveal of its crew skills system. Today the TOR team brings us a closer look at the mechanics via...

December 3rd 2010 at 12:00pm 0 Comments
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Have you still not purchased Fallen Earth? Really? I mean, come on, you've been given special items everywhere you go to buy the game, you can get a discount if you're in the military, and they've just added new social features and gambling. Heck, we even had a piece about why you ought to be playi...

December 18th 2009 at 12:00pm 0 Comments
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Mythic did a fairly major overhaul on their crafting system with the 1.2 patch and introduced us to Apothecary and its two gathering skills in a feature earlier this week. Part two of this feature just came out and it gives us some insight on the remaining crafting skills, namely Talisman Making, Sa...

March 14th 2009 at 1:00pm 0 Comments
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By now, you've probably spilled just enough blood in Warhammer Online to keep up that thirst for more, and crafting might be the last thing on your mind. Fortunately, the crafting system in WAR is effective and functional enough to interest the brightest of the Bright Wizards and easy enough that a...

September 18th 2008 at 9:00am 0 Comments