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Blizzard has just announced a new Australian server infrastructure for World of Warcraft, deploying ahead of the release of Warlords of Draenor in November. The existing Oceanic servers (Barthilas, Frostmourne, Thaurissan, Saurfang, Caelestrasz, Jubei'Thos, Khaz'goroth, Aman'Thul, Nagrand, Dath'Rem...

October 23rd 2014 at 10:00am 0 Comments
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City of Steam's US servers are coming back together. On October 21st, the US servers for the game will be merged into a single server for everyone in the US. Players on the US2 and US3 servers affected by the merges will be getting a bit of an extra benefit out of this change; not only will they ge...

October 16th 2014 at 9:00am 0 Comments
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Server woes remain ongoing for PS4 racer Driveclub, but developer Evolution Studios announced a new update should allow the team to bring more functionality to the game's online side. Yesterday afternoon the UK studio said the update was due "within 24 hours," and would mean the dev could "switch o...

October 14th 2014 at 7:00am 0 Comments
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ArcheAge's local launch has gone pretty well, according to producer Scott Hartsman. A recent letter to the players confirms last week's whispers that over two million players have registered for the game, which certainly goes a long way to explaining those launch queues. Between North America and E...

October 3rd 2014 at 9:00am 0 Comments
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Players have cast their votes for the new megaservers coming to WildStar, and the decisions have been reached. In North America, the PvE server will be Entity and the PvP server will be Warhound. European players will soon be hanging out on Jabbit (PvE) and Luminai (PvP). WildStar previously ann...

September 29th 2014 at 3:00pm 0 Comments
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Wait, part 2? When was part 1 a thing? January, my friends. And while I had prayed for sun, I planned for rain, and that turned out to be a wise move. What happened in the end was unpleasant but entirely unsurprising, as Final Fantasy XIV's second implementation of housing went little better than t...

September 29th 2014 at 12:00pm 0 Comments
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Bungie's Destiny is currently experiencing issues with matchmaking and login on all platforms, according to a (since-deleted) tweet from the Bungie Help Twitter account. You can see a screenshot version of said tweet after the break. This marks the first time since we wrote our week one State of S...

September 20th 2014 at 3:45pm 0 Comments
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In a post on the official ArcheAge site last night, Trion Worlds confirmed that it had opened two new servers and shut down character creation on others to alleviate some of the queue congestion plauging players since the game's head start last weekend. The entry reads, We've added two new worlds...

September 20th 2014 at 11:00am 0 Comments
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ArcheAge responded to "burgeoning" player populations during the head start period by releasing a pair of new servers today. North America gets the Inoch server while Europe is graced with Aier. Since everyone is in a mad scramble to secure housing plots right now, a fresh server might be your tick...

September 15th 2014 at 2:30pm 0 Comments
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The PlayStation Network servers are currently out of commission for the second time in as many days. Sony posted a notice to its official Twitter account that its engineers are "aware of connectivity issues" and "are working to resolve" them. PSN suffered an outage for the majority of Sunday thank...

August 26th 2014 at 10:45am 0 Comments
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With an event like Zombie Prom, it was hard not to notice a certain undead theme at this year's SOE Live. That's all courtesy of the studio's upcoming apocalyptic survival game H1Z1. And thanks to plenty of panels, interviews, and the keynote, we learned even more about the game: The new sandbox is...

August 26th 2014 at 9:00am 0 Comments
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It's no secret that the relationship between Apple and China hasn't always been the best. From the banning of its products for government use, to the Chinese state media wanting the Cupertino company "severely punished" for NSA spying, these cases are well-documented. That said, China's consumer m...

August 15th 2014 at 2:01pm 0 Comments