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It took plenty of saving up, but Massively's MJ now has everything she needs to build a better ArcheAge boat: a merchant schooner! Why haul packs just one, three, or even seven at a time when you can load up and haul 21? And that makes overseas trading that much more profitable (while simultaneousl...

January 29th 2015 at 2:00pm 0 Comments
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One of these days I'll get back to writing Star Citizen-flavored words in this space. Right now, though, Elite: Dangerous is a thing that I've been playing, and please ya'll, put down your pitchforks. It is possible -- and even healthy -- to like and support both of these titles. This is not space...

December 28th 2014 at 12:00pm 0 Comments
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SpaceX's reusable rockets already have a few tricks up their metal sleeves, but it looks like they're getting at least a couple more. Elon Musk has revealed that his company is testing new technologies that will assist future Falcon 9 launches, including "X-wing style" control fins and a drone shi...

November 22nd 2014 at 7:45pm 0 Comments
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How does a ship for Star Citizen go from a vague concept to a functional design in the game? That's a great question! It's also one with a concrete answer, as a new official blog on the site explains the whole design pipeline process for new Star Citizen ships, starting with the highest level of co...

October 27th 2014 at 9:00am 0 Comments
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During the Keynote speech at EVE Vegas 2014, EVE Online developers revealed some big news for the game's next two major updates. We heard the broad strokes of CCP's plans at the latest EVE Fanfest back in March, when it was revealed that the company would switch from releasing two expansions per ye...

October 18th 2014 at 6:00pm 0 Comments
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Are you considering purchasing a new ship in Star Citizen? Do you anticipate yourself frequently dodging raider attacks while listening to up-tempo instrumental music? Are you generally fond of using car commercials to determine your purchases? If you answered in the affirmative for all of that,...

October 15th 2014 at 11:00am 0 Comments
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I actually said the title of this piece out loud the other day. I was compelled to do so primarily because of a certain sandpark's launch as well as the fact that it's been dominating my game time for a solid month now. And yeah, I left off the Stick and Rudder part when I said the title out loud...

October 5th 2014 at 4:00pm 0 Comments
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If you checked your iPhone 6 (or 6 Plus)'s shipping status before making coffee, walking the dog or catching up on your favorite tech site this morning, you're definitely not alone. With a record number of pre-orders this year, there are thousands of soon-to-be iOS 8 users doing exactly the same t...

September 18th 2014 at 8:21am 0 Comments
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I was hoping to use this week's column to talk in glowing terms about Star Citizen's newly released racing mechanics. The only problem with that plan is that Arena Commander 0.9 hasn't launched just yet, purportedly on account of a few pesky bugs that Cloud Imperium is still in the process of squas...

September 7th 2014 at 12:00pm 0 Comments
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Massively's Justin Olivetti and I were talking MMO communities recently. Star Citizen came up, and my esteemed colleague mentioned that the constant hubbub surrounding the crowdsourced space sim sandbox has made him a bit wary of getting invested in the title for the time being. From the inside lo...

August 10th 2014 at 12:00pm 0 Comments