Post Thumbnail

I get to these points where not a single MMO will stick with me any longer than roughly one month -- sometimes less. That wasn't always the case, though. There was a time when I could play a single MMO nearly every day for three or four months before getting tired of it. And a lot of my friends are...

March 30th 2010 at 3:00pm 0 Comments
Post Thumbnail

In the many MMOs I've played, the ratio between games that got world design right and those that got it wrong is surprisingly skewed towards the latter. Nothing kills the thrill of discovering a new online world faster than feeling like you're being kicked around seemingly unconnected environments...

March 23rd 2010 at 3:30pm 0 Comments
Post Thumbnail

I knew it would happen. GDC 2010 came and went, leaving behind a brand new trial of All Points Bulletin information that's making me want to play it more than ever before. I've written about the game a few times before, each instance knowing a little bit more about the title. This year's GDC brough...

March 16th 2010 at 12:00pm 0 Comments
Post Thumbnail

There's something to be said about feeling like you're fully engaged by an MMO. By "fully engaged" I don't mean that an MMO should be incredibly challenging. I also don't mean that it should "feel immersive" via sandbox or any other design philosophy. What I mean is that -- and this is obviously j...

March 8th 2010 at 4:00pm 0 Comments
Post Thumbnail

There are times when I feel like being completely indulgent, and this week's The Digital Continuum is one of them. The Fallout MMO has been a long while coming and probably will continue to be "on the horizon" well into the foreseeable future. So, it's with this knowledge that I've put together a...

March 1st 2010 at 4:00pm 0 Comments
Post Thumbnail

Anyone who's been playing MMOs for a little while has probably been looking forward to an upcoming game at least once. They also probably put a lot of expectations onto that game based on either their first game or what they thought an MMO should be. We've all done this at least once in our time as...

February 22nd 2010 at 12:00pm 0 Comments
Post Thumbnail

While the MMO genre appears to be growing at a decent pace (at least for Blizzard) there's still plenty of room for growth. World of Warcraft clones can attract only so many interested players and turning to classic niche designs such as the sandbox MMO ala Fallen Earth won't do anything to pique t...

February 16th 2010 at 4:00pm 0 Comments
Post Thumbnail

Star Wars offers a setting with incredible chances at strong storytelling and it's for this reason I've been watching closely for any hints at the story elements in Star Wars: The Old Republic. This recent developer blog on the driving forces behind the Sith Inquisitor's tale really dug its claws...

February 8th 2010 at 3:00pm 0 Comments
Post Thumbnail

Is All Points Bulletin the "Next Big Thing" in MMOs? While I'm fully aware that Realtime Worlds doesn't specifically prefer to associate the game with this genre, it's very much a part of it -- but it also orbits the fringes of what we commonly refer to as a massively multiplayer online game. Guil...

February 1st 2010 at 12:00pm 0 Comments
Post Thumbnail

There's been discussion recently of the failings of "Dude, it's a beta!" as an argumentative device when someone makes a critical observation about an MMO during the beta process. Syp over at Bio Break takes the stance that people who say things like this are either considerable fanboys or have sev...

January 25th 2010 at 6:00pm 0 Comments
Post Thumbnail

Rumor: a story or statement in general circulation without confirmation or certainty as to facts. Example: Star Wars: The Old Republic will be released in October, 2010. Yeah, guys, that was never in the wings. The fact of the matter is that the game was never delayed. You need at minimum a pro...

January 19th 2010 at 5:00pm 0 Comments
Post Thumbnail

Socialization is dead! Isn't it? Well actually, that's a tough one. Certainly, the perception that socialization is becoming a lesser factor to more and more developers has become the norm among most people. That doesn't necessarily mean they're correct. So, let's examine the general landscape of...

January 11th 2010 at 3:00pm 0 Comments