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I get to these points where not a single MMO will stick with me any longer than roughly one month -- sometimes less. That wasn't always the case, though. There was a time when I could play a single MMO nearly every day for three or four months before getting tired of it. And a lot of my friends are...

5 years ago 0 Comments
March 30, 2010 at 3:00PM
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In the many MMOs I've played, the ratio between games that got world design right and those that got it wrong is surprisingly skewed towards the latter. Nothing kills the thrill of discovering a new online world faster than feeling like you're being kicked around seemingly unconnected environments ...

5 years ago 0 Comments
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I knew it would happen. GDC 2010 came and went, leaving behind a brand new trial of All Points Bulletin information that's making me want to play it more than ever before. I've written about the game a few times before, each instance knowing a little bit more about the title. This year's GDC brough...

5 years ago 0 Comments
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There's something to be said about feeling like you're fully engaged by an MMO. By "fully engaged" I don't mean that an MMO should be incredibly challenging. I also don't mean that it should "feel immersive" via sandbox or any other design philosophy. What I mean is that -- and this is obviously...

5 years ago 0 Comments
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There are times when I feel like being completely indulgent, and this week's The Digital Continuum is one of them. The Fallout MMO has been a long while coming and probably will continue to be "on the horizon" well into the foreseeable future. So, it's with this knowledge that I've put together ...

5 years ago 0 Comments
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Anyone who's been playing MMOs for a little while has probably been looking forward to an upcoming game at least once. They also probably put a lot of expectations onto that game based on either their first game or what they thought an MMO should be. We've all done this at least once in our time as...

5 years ago 0 Comments
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While the MMO genre appears to be growing at a decent pace (at least for Blizzard) there's still plenty of room for growth. World of Warcraft clones can attract only so many interested players and turning to classic niche designs such as the sandbox MMO ala Fallen Earth won't do anything to pique t...

5 years ago 0 Comments
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Star Wars offers a setting with incredible chances at strong storytelling and it's for this reason I've been watching closely for any hints at the story elements in Star Wars: The Old Republic. This recent developer blog on the driving forces behind the Sith Inquisitor's tale really dug its claws...

5 years ago 0 Comments
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Is All Points Bulletin the "Next Big Thing" in MMOs? While I'm fully aware that Realtime Worlds doesn't specifically prefer to associate the game with this genre, it's very much a part of it -- but it also orbits the fringes of what we commonly refer to as a massively multiplayer online game. Gu...

5 years ago 0 Comments
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There's been discussion recently of the failings of "Dude, it's a beta!" as an argumentative device when someone makes a critical observation about an MMO during the beta process. Syp over at Bio Break takes the stance that people who say things like this are either considerable fanboys or have sev...

5 years ago 0 Comments
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Rumor: a story or statement in general circulation without confirmation or certainty as to facts. Example: Star Wars: The Old Republic will be released in October, 2010. Yeah, guys, that was never in the wings. The fact of the matter is that the game was never delayed. You need at minimum a p...

5 years ago 0 Comments
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Socialization is dead! Isn't it? Well actually, that's a tough one. Certainly, the perception that socialization is becoming a lesser factor to more and more developers has become the norm among most people. That doesn't necessarily mean they're correct. So, let's examine the general landscap...

5 years ago 0 Comments
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This week I present you with something different. Over the weekend, I participated in an interesting New Year's gaming resolution thought up by the illustrious Phil Kollar. His reasons behind playing over the weekend were to finally finish Final Fantasy XII, but mine were wholly different. For me, ...

5 years ago 0 Comments
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As excited as I am for Star Wars: The Old Republic, I keep wondering whether or not BioWare can pull off three or four games' worth of content. It's no secret that developing an MMO takes considerable time and effort, but adding in all this extra story content has got to require a massive fleet of ...

5 years ago 0 Comments
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For a long time now I've found myself feeling those MMO doldrums. You know the ones I'm talking about. That mood where you want to play something -- anything -- that's even slightly interesting to you, but cannot for the life of you muster the interest to actually stick with it for very long, even i...

5 years ago 0 Comments
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Nowadays it seems like a newly released MMO has an estimated lifespan the length of a bag of chips left open overnight. That doesn't leave much hope for older MMOs, right? It appears that way, but games like EverQuest and EVE Online are doing well enough and they've been around for years. Sure, the...

5 years ago 0 Comments
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The revealing of Star Wars: The Old Republic's final two classes has incited much discussion amongst the community and inside my own brain. On one hand, lots of people are happy to have more Sith and Jedi classes to choose from. However, on the other hand, some people are disappointed in the lack o...

5 years ago 0 Comments
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A new fragrance is out, and it smells exactly like the old one. It's the gentle waft of something I'm quite familiar with: Star Trek fandom. Let me preface this by saying I've been a fan of Star Trek ever since I saw an episode of The Next Generation back when my parents used to tape it every week ...

5 years ago 0 Comments