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The old school servers for RuneScape are something of a community experiment. Yes, the servers are meant to keep a classic feeling alive alongside the modern game, but they're also meant to be fun for the players. This is why the developers have opened up a thread for discussing whether or not to b...

January 12th 2015 at 4:00pm 0 Comments
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Were you planning to purchase a game on Steam and then trade said game for another this holiday season? Well, you may want to plan ahead. Valve changed the rules regarding how Steam users can trade games purchased as gifts this week, making gifted titles untradeable for 30 days. "All new games pur...

November 30th 2014 at 10:30pm 0 Comments
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My ArcheAge avatar is pretty fortunate. Last Friday night he became the proud owner of a breezy bungalow, which is that big bamboo marine house that you've probably seen in screenshots, videos, and the like. The bungalow's blueprint costs a whopping 300 gilda stars -- i.e., no small amount for a g...

November 16th 2014 at 12:00pm 0 Comments
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Fifteen years ago, I was floundering around southern Florida in a rudderless post-graduation haze. I rented this dinky apartment across US1 from the University of Miami, and my summers were equally divided between a series of forgettable jobs and a series of lengthy fishing excursions around the Ke...

October 24th 2014 at 12:00pm 0 Comments
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EVE Online's Phoebe release draws near, and as we approach the November 4th launch date, CCP is publishing all manner of dev blogs designed to apprise players of the patch's additions. The latest blurb concerns item-selling, and more specifically the long-awaited ability to create multiple market s...

October 21st 2014 at 7:00pm 0 Comments
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ArcheAge is, in part, an open PvP MMORPG. "In part" is the key phrase there, and I've had a few people ask me if it's possible to play XL's sprawling sandpark opus without getting ganked or otherwise forced into an ill-fitting playstyle. Not only is it possible, but PvE has made up the overwhelmin...

October 10th 2014 at 11:00am 0 Comments
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Why is everyone leaving school and work early today? It's the beginning of ArcheAge's open beta, silly. And coming out ahead of this afternoon's OBT is an 800 megabyte patch full of new features, bug fixes, and preparations for post-launch goodness. The new features with Build 4.7 include a mid-...

September 4th 2014 at 1:00pm 0 Comments
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Tree of Savior's latest English dev blog features some interesting gameplay nuggets, chief among them the binding/trading mechanics and the game's map system. Lead developer Hakkyu Kim says that all in-game items are freely tradeable, which differentiates ToS from many of its bind-on-equip or bind...

August 26th 2014 at 1:00pm 0 Comments
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One major staple of online gaming won't be present in Destiny when it launches: trading. The developers have made it clear that all of your gear must be attained with blood, sweat, and tears instead of swapped for another player's loot or bought for virtual bucks. "We want you to earn 'em. You sh...

August 25th 2014 at 5:00pm 0 Comments
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No matter how many screens they add to their setup, traders are limited to a finite amount of display real estate. To solve that problem, Bloomberg LP's turned to the virtual-reality headset Oculus Rift. Don't expect to see a room full of Oculus-equipped traders anytime soon, though; it's just a p...

June 9th 2014 at 8:04pm 0 Comments