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The old school servers for RuneScape are something of a community experiment. Yes, the servers are meant to keep a classic feeling alive alongside the modern game, but they're also meant to be fun for the players. This is why the developers have opened up a thread for discussing whether or not to b...

1 month ago 0 Comments
January 12, 2015 at 4:00PM
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My ArcheAge avatar is pretty fortunate. Last Friday night he became the proud owner of a breezy bungalow, which is that big bamboo marine house that you've probably seen in screenshots, videos, and the like. The bungalow's blueprint costs a whopping 300 gilda stars -- i.e., no small amount for a...

3 months ago 0 Comments
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Fifteen years ago, I was floundering around southern Florida in a rudderless post-graduation haze. I rented this dinky apartment across US1 from the University of Miami, and my summers were equally divided between a series of forgettable jobs and a series of lengthy fishing excursions around the Ke...

4 months ago 0 Comments
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EVE Online's Phoebe release draws near, and as we approach the November 4th launch date, CCP is publishing all manner of dev blogs designed to apprise players of the patch's additions. The latest blurb concerns item-selling, and more specifically the long-awaited ability to create multiple market s...

4 months ago 0 Comments
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ArcheAge is, in part, an open PvP MMORPG. "In part" is the key phrase there, and I've had a few people ask me if it's possible to play XL's sprawling sandpark opus without getting ganked or otherwise forced into an ill-fitting playstyle. Not only is it possible, but PvE has made up the overwhelm...

4 months ago 0 Comments
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Why is everyone leaving school and work early today? It's the beginning of ArcheAge's open beta, silly. And coming out ahead of this afternoon's OBT is an 800 megabyte patch full of new features, bug fixes, and preparations for post-launch goodness. The new features with Build 4.7 include a mid-...

5 months ago 0 Comments
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Tree of Savior's latest English dev blog features some interesting gameplay nuggets, chief among them the binding/trading mechanics and the game's map system. Lead developer Hakkyu Kim says that all in-game items are freely tradeable, which differentiates ToS from many of its bind-on-equip or bi...

6 months ago 0 Comments
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One major staple of online gaming won't be present in Destiny when it launches: trading. The developers have made it clear that all of your gear must be attained with blood, sweat, and tears instead of swapped for another player's loot or bought for virtual bucks. "We want you to earn 'em. You s...

6 months ago 0 Comments
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No matter how many screens they add to their setup, traders are limited to a finite amount of display real estate. To solve that problem, Bloomberg LP's turned to the virtual-reality headset Oculus Rift. Don't expect to see a room full of Oculus-equipped traders anytime soon, though; it's just a p...

8 months ago 0 Comments
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Star Citizen has topped $44 million in crowdfunding. As you might expect, Cloud Imperium boss Chris Roberts has penned a thank-you letter and it features a couple of interesting nuggets. First is the concept art, shown above, of a Banu Merchantman freighter. More specifically, you're looking at th...

9 months ago 0 Comments
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Several reports are coming in this morning of some legal trouble plaguing The Secret World and Age of Conan developer Funcom. According to several Norwegian news outlets, Norway's economic crime unit paid a visit to the Oslo studio to retrieve "packed boxes of seized documents" thought to be fin...

1 year ago 0 Comments
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The idea of an MMO centered entirely around establishing a trading empire is unique, as are games set in the time of ancient Rome instead of a more traditional European fantasy. But Remanum had certain problems, problems that the developers didn't see a way to change without massive rewrites. In a ...

1 year ago 0 Comments
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Darkfall's getting a new market system in this week's patch, according to a developer blog recently posted on the game's official website. Markets will initially be available in the four NPC capital cities, but Aventurine plans to add more in the future. Markets feature an order system, so playe...

1 year ago 0 Comments
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It stands to reason that Hearthstone players are going to end up with a mountain of cards that are either worthless, uninteresting, or duplicates. Instead of putting them in a virtual bicycle's spokes so that it sounds like a motorcycle when you pedal, you'll have the option to craft cards into new...

1 year ago 0 Comments
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If you've noticed that it's become more difficult to buy, sell, or trade goods in an MMO these days due to the sheer amount of player-bound items, you're not imagining things. A writer for Gamasutra penned an article in which he discusses the decrease of in-game trade and suggests that studios migh...

1 year ago 0 Comments