32-bit

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  • AOL/Microsoft/Canonical

    Canonical backtracks on pulling 32-bit support from Ubuntu Linux

    by 
    Christine Fisher
    Christine Fisher
    06.24.2019

    Last week, Ubuntu announced it would end support for 32-bit applications, starting with its next release. But the decision was not well-received, especially by the gaming community, and Valve announced plans to drop support for Ubuntu in Steam. In response, Canonical (which produces Ubuntu) has decided to support select 32-bit i386 packages for Ubuntu versions 19.10 and 20.04 LTS.

  • Reuters/Ina Fassbender

    'The Sims 4' will stop supporting 32-bit PCs in June

    by 
    Jon Fingas
    Jon Fingas
    03.15.2019

    We hope you weren't determined to run The Sims 4 on the same PC you had when it came out in 2014. The developers have warned that the life simulator will end support for 32-bit operating systems and non-Metal Macs in June 2019. Simply put, it's about "growing, improving and optimizing the game." And for Mac users, it's virtually necessary. Apple started deprecating OpenGL visuals as of macOS Mojave, and Metal is the only way EA can guarantee cutting-edge performance and features going forward.

  • Anthony Devlin/PA WIRE

    Apple warns Mac users that 32-bit apps will soon stop working

    by 
    Rachel England
    Rachel England
    04.12.2018

    Starting tomorrow, you'll see an alert box when you open a 32-bit app in MacOS 10.13.4. The one-time-per-app warning is designed to encourage users -- and developers -- to update their apps before Apple's full transition to 64-bit. It's not clear when the complete switch will happen, but when it does, all support for the legacy architecture will cease and apps that haven't been updated will stop working.

  • PC Format Magazine via Getty Images

    NVIDIA will end 32-bit OS GeForce support this month

    by 
    Steve Dent
    Steve Dent
    04.09.2018

    NVIDIA recently warned that the end was nigh for GeForce support on 32-bit operating systems, and it has now put dates to that event. It will halt GeForce GPU driver support at the end of April, meaning users will lose access to new GeForce Experience features and game ready updates. Moreover, NVIDIA will end security updates by January 2019, so continuing to use your 32-bit OS with a GeForce card beyond that date could actually put it at risk.

  • Shutterstock

    Apple stops showing 32-bit iOS apps in your search results

    by 
    Jon Fingas
    Jon Fingas
    06.04.2017

    Apple has been nudging iOS app developers toward 64-bit code for years: it started by requiring 64-bit support, then told users that 32-bit apps might run poorly, and lately has been warning that 32-bit apps wouldn't work in "future versions of iOS." Now, however, it's pulling the plug. TouchArcade and others have noticed that 32-bit iOS software no longer turns up in App Store search results. You can still use direct links, but that's about as far as you can go. And you can probably guess why Apple is making this move right now.

  • Samsung's second-gen UHD Blu-ray player helps simplify HDR

    by 
    Richard Lawler
    Richard Lawler
    12.28.2016

    Next week at CES Samsung will debut its second Ultra HD Blu-ray player, along with new "Ultra High Quality" (UHQ) audio hardware. The M9500 Ultra HD Blu-ray player looks like any other deck, however, Samsung says it will be able to automatically set TV and audio levels by optimizing the content playing. That goes for HDR video, as well as Atmos or DTS-X audio. It also has built-in Bluetooth for private audio streaming to headphones, which is a nice touch, but already supported by a number of new TVs, and display 360-degree photos or videos streamed from mobile devices.

  • Kinetis L Series MCUs use ARM Cortex-MO+ to sip least power, cost 49 cents each per 10K order

    by 
    Steve Dent
    Steve Dent
    06.20.2012

    Freescale aims to drag 8- and 16-bit manufacturing into the modern era with a 32-bit MCU that's cheaper than a cup o' Joe. The ARM Cortex-MO+ based Kinesis L series MCU is now available in alpha to interested parties, it's capable of sipping a scant 50 µA/MHz of power and will cost just $0.49 when you buy 'em in lots of 10,000. While the cheap chips will no doubt go on to help power the internet of things, the associated debut of a $12.95 development board coming in August will also be a boon to developers and hobbyists. The platform will allow "quick application prototyping and demonstration" according to the company, and provide a GUI tool for generating start-up code and device drivers. So, if you've gotta have that new beer dispenser mock-up running at a full 32-bits, check the PR after the break.

  • SteelSeries announces Sensei Major League Gaming edition, keeps palms eager until August

    by 
    James Trew
    James Trew
    06.03.2012

    For most of us, the humble mouse is but a tool for effective computer navigation, for gamers though, it's a matter of life and (virtual) death. SteelSeries knows this, and hopes its new Sensei Major League Gaming edition mouse will keep a few more of its faithful out of the MASH. It looks like much of the credentials of the original Sensei have been kept intact, the same 10.8-megapixel sensor, the 150 inches per second movement detection, 32-bit ARM processor, LCD display and so on. What's new then? For the main part, the CPI, which can now go from one to 8,200, or all the way to 16,400 if you use the double CPI feature. You'll have to wait until August to get your hand on it, with pre-orders (but no price as yet) set to open at the MLG Championship next week.

  • DICE to require 64-bit OS for some 2013 games, that Windows ME box in the den isn't cutting it

    by 
    Jon Fingas
    Jon Fingas
    05.22.2012

    We're entering a world of mainstream 64-bit computing -- whether we like it or not. Just weeks after Adobe started requiring 64-bit Macs for CS6, DICE's Rendering Architect Johan Andersson has warned that some of his company's 2013 games using the Frostbite engine will need the extra bits as a matter of course. In other words, it won't matter if you have a quad Core i7 gaming PC of death should the software be inadequate; if you're still running a 32-bit copy of Windows 7 come the new year, you won't be playing. The developer points to memory as the main culprit, as going 64-bit guarantees full access to 4GB or more of RAM as well as better virtual addressing. Andersson sees it as a prime opportunity to upgrade to Windows 8, although 64-bit Vista and 7 (and presumably OS X, if and when Mac versions exist) will be dandy. Just be prepared to upgrade that Windows XP PC a lot sooner than Microsoft's 2014 support cutoff if you're planning to run the next Battlefield or Mirror's Edge.

  • Don't bother buying Adobe Photoshop CS6 for your 32-bit Mac

    by 
    Sharif Sakr
    Sharif Sakr
    03.27.2012

    Look, how many bits you choose to process in the privacy of your own home is entirely your business, but don't expect the latest Photoshop to work on anything less than a 64-bit multi-core Mac running a minimum of Snow Leopard. Adobe's update brings a compute-heavy 'Mercury Graphics Engine' as well as better 3D and video manipulation, with the sacrifice of 32-bit support unless you're running Windows -- although even then certain features will be limited. The message is clear: jump on the upgrade treadmill or sacrifice 65 user-feedback-inspired features and a new crop tool.

  • What's the difference between a 32- and 64-bit client?

    by 
    Mathew McCurley
    Mathew McCurley
    01.11.2012

    One of the most frequently asked questions around here these days is what exactly the difference is between a 32- and 64-bit client of World of Warcraft. Blizzard, which has been hinting at a 64-bit WoW client for some time now, has finally announced that such a client exists and can be downloaded for testing on the PTR. This is great news for people with computers that have large amounts of RAM and hefty processors, as well as great news for general improvements to WoW's structure itself. In order to use a 64-bit client of WoW, you need to have a 64-bit operating system on your computer. The main difference between 32- and 64-bit operating systems (usually Windows) is that one deals with information in a more efficient way. Information in a 32-bit operating system is dealt with in pieces of information that are 32 bits wide, while 64-bit operating systems deal with information that is 64 bits wide -- double the alternative. With this larger bit structure comes better efficiency and the ability to use or "see" more RAM in your computer. 32-bit systems can only use 4 gigabytes of RAM and your 32-bit WoW client can only use 2 gigabytes, whereas the amount a 64-bit system can use is almost unlimited. While we don't fully know exactly what improvements to the game will come with the 64-bit client, we can assume that more efficient processing power and the ability to stack more RAM for WoW to use might give some players a big frame rate boost and better performance. Lifehacker has an old article about how to tell if you have a 32- or 64-bit operation system.

  • SteelSeries Sensei gaming mouse goes up for pre-order, obeys your macro come October

    by 
    Joe Pollicino
    Joe Pollicino
    09.21.2011

    Competitive gaming scored itself a new peripheral vying for the top spot back in August, when SteelSeries unveiled its ambidextrous Sensei mouse. If you'll recall, the Sensei tracks up to 150-inches per second with its 10.8 megapixel sensor, and uses a 32-bit ARM processor to calculate it all without bogging down your rig. Making things sweeter, a trio of illuminated sections can be set to differing hues befitting your mood, and an LCD planted on the Sensei's underside will let you change some settings without a computer. If you've been dying to get your FPS-loving mitts on this $90 input device, it's now officially up for pre-order from the company's website and due to hit doorsteps during the first week of October. As usual, the full PR is located just past the break.

  • SteelSeries Sensei mouse points at the moon, we concentrate on its finger

    by 
    Amar Toor
    Amar Toor
    08.12.2011

    It's been more than two years since SteelSeries unveiled its Xai and Kinzu gaming mice, but the peripheral maker has now returned with a brand new sword in hand -- the sleek and presumably sage Sensei. The device, unveiled yesterday, is powered by a 32-bit ARM processor that can digest images at up to 12,000 frames per second and rocks up to 5,700 CPI, with a Double CPI option that extends to 11,400 DCPI, for users gaming across multiple screens. The ambidextrous controller also comes outfitted in a metal coating that won't slip from your hands and connects to computers via a gold-plated USB. Best of all, PC gamers can use SteelSeries' Engine software to customize their experience even further, with pre-set configurations and user profiles. The Sensei is slated for release next month, when it will retail for $90 (or €90). Click past the break for more details in the full press release.

  • Microsoft: NoDo didn't break a 32-bit color feature, it fixed a 32-bit color error

    by 
    Sean Buckley
    Sean Buckley
    05.17.2011

    Microsoft may be promising 32-bit color support in its upcoming Mango update for Windows Phone 7, but some users already had sufficient chromatic depth -- at least until they unknowingly traded it for copy / paste. Word on the street is that HTC HD7 owners are noticing a significant drop in color depth after installing Microsoft's NoDo update, causing ugly color banding in (previously gorgeous) apps and photos. The big M, via a moderator on the Microsoft Support forums, has confirmed the phenomenon, stating that HTC launched the HD7 with color support outside of Windows Phone 7's 16-big design requirements. The update didn't remove a feature, it merely brought HTC devices in line with WP7 device requirements; to ensure "a stable and consistent customer experience," of course.

  • Visualized: IE10 and Windows running on ARM at MIX

    by 
    Myriam Joire
    Myriam Joire
    04.12.2011

    Well, what do we have here? It's IE10 and Windows 32-bit running on a 1GHz ARMv7 chip... live, right here at MIX 11! Update: Wonder what kind of ARM chip that might be? NVIDIA just tweeted that it's actually a Tegra 2 SOC.

  • Apple finally brings official Windows 7 support to Boot Camp (update: 27-inch iMac fix)

    by 
    Darren Murph
    Darren Murph
    01.19.2010

    Either Apple isn't operating on the Gregorian calender, or these updates are just straight-up late. Either way, we're pretty stoked to see the suits in Cupertino finally wise up and allow Microsoft's best OS ever to work on its machines, as it has today issued new Boot Camp software (v3.1) for both 32-bit and 64-bit users of Windows 7. The updates add native support for Win7 Home Premium, Professional and Ultimate, and in case that wasn't enough, they also fix "issues" with the Apple trackpad and add support for Apple's wireless keyboard and Magic Mouse. You'll also find model-specific drivers floating around to add even more support, and the Boot Camp Utility for Windows 7 Upgrade is said to "safely unmount the read-only Macintosh volume on Windows Vista" when upgrading from Vista to Windows 7. Hit those links below for all the bits and bytes that you've been so desperately waiting for. Update: we're hearing reports that the 27-inch iMac is responding to Windows 7 with the Black Screen of Death, so make sure you use this tool from Apple before installing Windows 7. Too late? Then you'll have to manually remove the offending default ATI drivers by starting from point 4 on this page (hold down Option key while booting up to select the Windows install disc, by the way), and then try the Boot Camp update again.

  • Windows 7 student upgrade installer not working for many

    by 
    Nilay Patel
    Nilay Patel
    10.23.2009

    The Windows 7 launch seems to have gone off mostly roses and sunbeams, but we're hearing today that quite a few people have had issues installing the downloadable $29 student upgrade edition on 32-bit Vista -- apparently the file doesn't unpack to an ISO, but instead to an executable and two bundles that don't function properly, and eventually the process errors out with a 64-bit app trying to launch on 32-bit systems. It's possible to create an ISO using some hackery, but the install process seems to be 50/50 after that -- we've heard of both success and further crashes. For it's part, Microsoft says it's looking into things, so hopefully a newly repackaged download will be forthcoming -- every party has its ups and downs, right? Update: Our friends at DownloadSquad have a handy guide to making the ISO, in case you're interested -- and they say the installer does work in the end. Update 2: We just got a tip that Microsoft is offering refunds to users who are having issues. [Thanks, Christopher] [Thanks, Tom] Read - Original thread Read - Microsoft response

  • Getting ready for Snow Leopard: Think about your applications

    by 
    Steve Sande
    Steve Sande
    08.27.2009

    Ahhhh, there's nothing quite like the feeling of knowing that tomorrow I will be spending much of the day upgrading the Macs in my house to Snow Leopard. I received an email from Apple this morning telling me that Snow Leopard had shipped, so now I just need to be available to sign for the package tomorrow. Regardless of how many Mac OS upgrades I've done over the years, there are always one or two drivers, application enhancers, or full applications that just don't run properly on the newly installed OS. With Snow Leopard, these situations should be rare as many developers have already done compatibility checking and worked out the bugs. Before you slip that Snow Leopard DVD into your Mac tomorrow and start doing the upgrade, there are a few things you may want to consider.

  • Apple, Adobe, and 64-bit Photoshop

    by 
    Mat Lu
    Mat Lu
    04.03.2008

    Adobe's announcement that Photoshop CS4 will be 32-bit only on OS X has the Mac web buzzing today. Accusations of blame are being shot at both Adobe and Apple by various pundits (though notably not by the companies themselves). Fortunately, some of the better Mac pundits are also weighing in with interesting opinions on this development.Over at Ars, John Siracusa has penned an interesting historical account of the relationship of Adobe and Apple, and the Carbon API which is at the center of the controversy. He somewhat grimly sees this Photoshop development as the furthering of bad blood between the two companies and suggests that "the real storm may be yet to come" as Adobe and Apple clash over Flash and Air, etc. (witness the Flash on iPhone kerfuffle).Over at Daring Fireball, John Gruber takes up the question of CS5 -- i.e. the next version of Photoshop after the aforementioned CS4 -- which will be biggest Cocoa port ever attempted. He points out the interesting difference between Photoshop and Microsoft Office in that the former shares a codebase between Windows and OS X, while the latter represents two completely separate projects on the two platforms. The big question is whether Adobe will even be able to pull off the Cocoa port in time and maintain its cross-platform nature (though as both Johns have pointed out, Lightroom bodes well in this regard).In any case, this drama is just beginning to play itself out and depending on how you look at it we're in for a good many years of entertainment or frustration as the Cocoa transition of Photoshop progresses (never mind the next version of Office).

  • Fret not, 64-bit Leopard will still work with your machine

    by 
    Ryan Block
    Ryan Block
    06.12.2007

    We've seen there's a bit of confusion after a certain not-entirely-lucid portion of Steve's WWDC keynote yesterday, wherein he announced "top to bottom" 64-bit integration in Leopard, what he characterized as a first for the industry. As we all know, Apple is only shipping on one version of Leopard, so that led some to believe they'd be left in the lurch, their G4s, G5s, Core Solos, and Core Duos rotting on Tiger and unable to make the jump past 10.4. Thankfully, that ain't the case.As we mentioned yesterday (but didn't really dig into), Leopard isn't entirely like Windows, where you're expected to install the 32 or 64-bit variants of the OS based on the system / CPU that will run it. We discussed this with Apple, which expressed that this latest version of OS X takes a far simpler approach for the end-user than multiple hardware-centric OS versions, opting instead to run both 64 and 32-bit apps and drivers on any 64-bit machine (read: Core 2 Duo-based), and defaulting to the usual 32-bit app / driver operation on 32-bit Macs. In other words, users with 64-bit capable Intel machines will see a performance boost if running 64-bit apps, but those that don't have a newer Apple box won't be at all penalized -- nor will they be unable to upgrade. So, we cool?