champions

Latest

  • Perfect World Entertainment expands into the mobile market

    by 
    MJ Guthrie
    MJ Guthrie
    09.10.2013

    You know Perfect World Entertainment as the publisher of such MMORPGs as Neverwinter, Star Trek Online, and Champions Online. All client-based games on the PC, these free-to-play titles fetter players to their gaming rigs. Today, the company announces it's breaking free from those PC bonds and expanding into mobile gaming as both developer and publisher for new titles. The new games will focus on the core genres of action RPG, strategy, TCG, MMORPG, and MOBA games. While looking forward to partnering with more talented development studios around the world, PWE already has a portfolio of mobile games lined up: the trading card game Elemental Kingdoms from China-based iFree Studio; the RPG adventure game The Null Society from San Francisco-based Agent Disco; the turn-based multiplayer game BombBuds from Seattle-based Fugazo; and the MOBA Arena of Heroes from Austin-based Sneaky Games. For a deeper look at this new direction for the publisher, be on the lookout for our exclusive interview with PWE this Friday in MMObility. [Source: Perfect World Entertainment press release]

  • A Mild-Mannered Reporter: All the superheroic news that was fit to print in August

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.04.2013

    Some months surprise you. When I went back through July's news a month ago, I was surprised to see that there had been a lot of superhero stories that I had collected but not really thought about; what I thought was a quiet month turned out to be quite active. August, on the other hand, was a pretty light month with only one major update that arguably could be pushed to next month depending on perspective. Incidentally, this was the first summer in a while that didn't have a good superhero film come out. Coincidence? Almost certainly. Our current month promises to have some shakeups. There's a Kickstarter in the wings for The Phoenix Project, and the other major titles all have patches just over the horizon. But today we're looking at the calm before the storm, known to most people as "August." Even if there weren't many world-shattering revelations, there are still some elements worth discussing.

  • The Stream Team: Labor Day edition, September 2 - 8, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    09.02.2013

    To the youngsters, Labor Day has always always seemed misnomer since folks actually get to take time off from school and work. So a more appropriate moniker would be Play Day, amirite? But the older crowd knows that the day was meant to honor the hard work and contributions of workers. So in the spirit of honoring hard work, we pay homage to those who tireless toil to entertain us -- The Stream Team! Hats of to you, and a three-BBQ-rib salute to boot! Want to join us in this week-long celebration for our streamers? Then tune in to Massively TV and watch a live show or two and catch a few reruns as well. We've got all you need to know right here. (For the snacks, however, you're on your own.)

  • Double XP and giant cake mark Champions Online's fourth anniversary

    by 
    Mike Foster
    Mike Foster
    08.29.2013

    September 1st marks the fourth anniversary of the launch of Champions Online, and Cryptic and Perfect World feel like celebrating. Players logging in to Champions Online after Thursday's regularly scheduled maintenance will be able to attend an anniversary concert, enjoy an enormous cake, and talk to special NPCs to receive free gifts containing new action figures, costume pieces, and water balloons. Also on deck for the celebration is a double XP and double Questionite weekend, which kicks off Friday at 1:30 p.m. EDT (10:30 a.m. PDT) and ends Monday at 1:00 p.m. EDT (10:00 a.m. PDT). The special anniversary events run until September 13th.

  • Champions Online Cybermind alert is now live

    by 
    Mike Foster
    Mike Foster
    08.22.2013

    Cryptic and Perfect World must be busy today, launching both the Neverwinter expansion Fury of the Feywild and the final chapter in Champions Online's Fatal Err0r stoy arc at exactly the same time. Champions Online players can now enter the cyber lord's digital lair with four friends, facing off with Cybermind himself in a battle that demands the use of color-coded software and other trickery. The content is tuned for level 40 heroes. Those who are triumphant will earn rewards in the form of resources, costume pieces, and in-game collectible action figures. Also new in Champions today are laser swords, which can be used by freeform characters and are most definitely nothing like lightsabers. The laser sword and its use are discussed in depth on the official Champions Online blog, or you can grab yourself a freeform character slot and learn the intricacies of this elegant weapon by slashing bad guys in the face. Your call.

  • A Mild-Mannered Reporter: Superheroic news for July

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.07.2013

    So how's everybody been? You all doing well? Because I'm super, and thanks for asking. For some reason, July was one of the first months since its announcement that seemed to be fairly quiet for Infinite Crisis; I can only guess that most of the staff was too busy playing to make announcements, which would be the ideal situation. But the other superheroic games on the market certainly didn't quiet down, with Marvel Heroes and Champions Online both making plenty of noise. Even DC Universe Online got in on the action, or tried to until SOE Live wound up being all about one game. But I'm getting ahead of myself. You want a rundown on the super scene from last month? It's all here behind the cut, so come on down and take a look. It's the third month since we moved over to the new format, and I can't help but hope that I'm starting to get into the cadence.

  • Guild Wars 2 makes dungeons more profitable

    by 
    Justin Olivetti
    Justin Olivetti
    08.01.2013

    Guild Wars 2 Lead Designer Isaiah Cartwright has a few (but just a few) words to say regarding the changes that ArenaNet is planning for its dungeons. Dungeon running should be more profitable, awarding additional currency for a successful run. The team is limiting full rewards for each dungeon path to a 24-hour timer in order to encourage players to try different paths. "Our goal is to make each and every dungeon path feel enticing and rewarding," Cartwright said. "We also want the rewards structure to encourage players to enjoy a variety of dungeon paths." ArenaNet is also giving champion mobs spiffy loot containers so that players can kill the creatures and pry the boxes from their clawed hands. These containers will be tailored to the type of mob they come from, giving players a strategic choice in choosing champions to slay.

  • Champions Online previews upcoming Carrier Wave mission

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.31.2013

    Champions Online's heroes were instrumental in stopping an attempted hacking, but they're needed again once the source of the hacking attempt is discovered. The second mission in the game's current Fatal Error arc will be available on Thursday, and it sends players straight to the source: Cyberlord's carrier in Canada. Players are tasked with getting on the ship and stopping Cyberlord before he tries again, since that's much easier than just stopping his hacking attempts every single time for another few years. Needless to say, the mission will involve bashing through robots on the decks down to the core of the ship, with new perks and titles available for anyone who defeats enough robots. Players can also earn new Cybernetic Boots for taking part in the operation to prevent another hack attack. For more information on in-game action figures obtainable through this mission, take a look at the official preview, and be sure to finish the first part of the arc before the second comes out tomorrow.

  • Champions Online's FATAL ERR0R takes the fight to cyberspace

    by 
    Matt Daniel
    Matt Daniel
    07.09.2013

    Just when the superheroes and heroines of Champions Online thought they had enough problems to deal with in the real world, it looks like there's some serious trouble brewing in cyberspace. On July 18th, Cryptic Studios will be introducing the first part of Champions Online's latest story arc, FATAL ERR0R. You see, the Champions' semi-sentient supercomputer Socrates is under siege by some sinister hackers, and it's up to players to act as a living firewall. In addition to the usual globetrotting, players are going to have to go all TRON and head into the treacherous territory of virtual reality to fend off the viruses that plague SOCRATES. The cyberspace excursion will take place in a group instance ideal for two to three players, and players of any level can get in on the action thanks to enemy level scaling. Players who successfully stand in defense of SOCRATES will be rewarded in meatspace with snazzy new virtual-reality-themed costume pieces. Part one of the FATAL ERR0R arc goes live on July 18th, but in the meantime, check out the gallery below for a sneak peek at the copious amounts of '80s neon that awaits. %Gallery-17946%

  • One Shots: Video games are bad for you

    by 
    Justin Olivetti
    Justin Olivetti
    07.07.2013

    I love the snarky billboards in superhero MMOs. I don't know why, exactly, these games became the place to place them, but I'm not complaining. Reader Elliot sent in one of my favorite billboards from Champions Online. I'm honestly tempted to make this into a business card. "I am not sure if this is up to par for One Shots," he wrote, "but I ran into this sign outside RenCenter in Millennium City and couldn't resist snapping the pic." We now return you to a feedback loop of irony. A sign in a video game warning you about playing video games? My head spinneth. Let's check out the rest of this week's player-submitted screenshots before I need to go lie down, OK?

  • Champions unleashes new lockbox-powered story arc

    by 
    Jef Reahard
    Jef Reahard
    07.04.2013

    The prelude to Champions Online's latest story arc kicked off yesterday with the release of the SOCRATES Data Cache lockbox. The game's latest dev blog has all the details, and it mentions something about "a desperate race to save Millennium City." Lockboxes apparently factor into the arc quite heavily, as they'll drop from monsters but will require a 100 Zen Cosmic Key of Cash Shop Power to open. The arc features five new digitally themed costume pieces.

  • A Mild-Mannered Reporter: Superhero news of June

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.03.2013

    June was definitely a month. And things definitely happened during it. And some of them could sort of be seen as relating to superhero games, so that's good. Unfortunately, most of them sort of... weren't. That's not entirely true, really. There was some news about superhero games all through June; it's just that most of it had very little to do with the here and now. Most of it focused around what will happen, where games will be going, and what players can expect in the future. There was a decided lack of news about what's going on right now. Still, that makes it no less worthy of review. So let's hop in the not-very-far-back machine and take a look at the news from June, which also featured some sort of gaming convention or another. I can't remember which one, exactly. It'll come to me in a minute.

  • Cryptic North studio formed to polish Champions Online

    by 
    Shawn Schuster
    Shawn Schuster
    06.07.2013

    In a recent interview with Gamasutra, Cryptic's Jack Emmert announced the formation of Cryptic North, a studio reborn from Pirates of the Burning Sea's Flying Lab and currently set to work on polishing Champions Online. Led by Flying Lab co-founder Russell Williams, Cryptic North is looking to grow the team by recruiting Seattle-based talent. When asked if the new studio will be working on any projects independent of Cryptic's Redwood City, California branch, Jack Emmert called that a "definite possibility." Be sure to read the entire interview over at Gamasutra for more. [Thanks to Psi for the tip!]

  • The making of an arena and reading of minds at Champions Online

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.06.2013

    Are you so excited to get tossed into a superpowered battle to the death that you can hardly contain your enthusiasm? That's... actually a little creepy. But if you're a Champions Online fan, there's plenty of reason to be excited about the Forum Malvanum, so it's all right. And you can see what went into the construction of the arena in the game's newest development blog, which walks players from the concept stage through to the finished version of the structure. Seems like the developers read your mind? They might have. They did just redesign the Telepathy set, after all. You can also read all about that on the official site, detailing the new powers and their interplay. The new Telepathy set is meant to provide plenty of control and damage options for new or existing characters, so if your characters tend to be fond of mind games you'll want to take a look at the changes.

  • A Mild-Mannered Reporter: Rounding up May's superhero news

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.05.2013

    Today marks the start of a new format for A Mild-Mannered Reporter, but it's a natural segue because this is what I'd be doing anyway. Yes, it's time for a roundup of news, and over the past month, most of the news has been about two superheroic games hitting the "action" button until it falls off. It's all about Marvel Heroes and Infinite Crisis, in other words. Not that these are the only two games that have been doing things, mind you. Both Champions Online and DC Universe Online have brought out some new content, although the volume differs. But the biggest waves are being made by games emphasizing the punching of villains with extreme prejudice. Or the punching of heroes; it's a fine line. The point is that there is no finer time to round up superhero news, especially with the return of ComicsAlliance. So let's move on to the roundup, taking it point by point.

  • Perfect World creates its own gaming platform

    by 
    Justin Olivetti
    Justin Olivetti
    05.31.2013

    Is your gaming world a Perfect World? If you're one of the publisher's legion of players, then prepare to encounter Perfect World's latest initiative. It's called Arc, and it's a gaming platform that seeks to tie together PWE's account system, games, and news. Similar to Steam, Origin, and other such digital distribution platforms, Arc will allow players to install and access games through a unified interface (assuming, of course, that the only games you're going to want to play are PWE's). Arc uses players' current login information to access it and offers access to billing, support, friend messaging, and coupons. There's also a browser so you can check out the forums and whatnot, although if you really need a gaming platform to do that for you in 2013, one has to wonder how you're reading this in the first place.

  • Champions' Forum Malvanum alert now live

    by 
    Jef Reahard
    Jef Reahard
    05.23.2013

    Have you ever wanted to battle for galactic glory on the moon? Now you can thanks to Champions Online's Forum Malvanum alert. The new content just went live, and Cryptic says that player heroes will need to "defeat some of the the most dangerous monsters and gladiators from around the universe" in order to become champions of the Lunar Games. "The Lunar Games include ten rounds of enemies, with some variation in each run," according to Cryptic's announcement post. "Heroes who complete the first five rounds are guaranteed a prize as worthy competitors. More rewards will be granted by Tateklys for defeating the time-limited sixth through tenth rounds, including a climactic final fight with Firewing himself, reigning champion of the Games. Rewards include costume pieces, resources and more." [Thanks Matixzun!]

  • Champions Online brings back the Bloodmoon event and prepares for space gladiators

    by 
    Elisabeth
    Elisabeth
    05.16.2013

    Players of Champions Online, rejoice! The Bloodmoon has risen once again, and dark and dire perils threaten Millennium City. From this Thursday at 3:01 p.m. EDT until Tuesday at 2:59 a.m. EDT, you'll be able to hop into the action and bathe in the blood of your ghoulish enemies. Do ghouls have blood? We'll assume so. Did you know that there are aliens hiding on the dark side of the moon? Of course you did! But here's the thing: There are also aliens hiding on the dark side of the moon in Champions Online. They've been kidnapping heroes from earth to fight in their lunar gladiatorial arena. Soon, the Forum Malvanum custom alert will be open to any Earthling brave enough to step up to the challenge. Skip below the cut to catch a bit of history on what the Bloodmoon is all about.

  • A Mild-Mannered Reporter: How Champions Online could get its groove back

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.15.2013

    It's hard to be a fan of Champions Online right now. The game has not been in a good state for pretty much any of its life cycle, but as I've discussed previously, its woes have really come into focus lately. It's been a long time since the game really sat down and advanced any sort of story, and it's been even longer since the game offered players something new in the endgame. When Cryptic has two other games with lots of ambition and promise, Champions Online is left looking like the unwanted sibling. Part of the problem is the fact that CO currently has a skeleton crew working on it and a minimal budget. I suspect (without having hard numbers) that it's at the same sort of uneasy place as Vanguard was for a long while -- making just enough money to justify its continued operation while not making enough money for additional development staff. So with all of that in place, what can the game do to prop itself up a bit more without requiring a huge infusion of additional money? How can Champions Online get its act back together?

  • New Infinite Crisis trailers profile Gaslight Catwoman, Poison Ivy

    by 
    Jordan Mallory
    Jordan Mallory
    05.04.2013

    Turbine Entertainment has released two more Champion spotlights for its upcoming DC Universe MOBA Infinite Crisis, this time showcasing the abilities (and tactical capabilities) of Gaslight Catwoman and Poison Ivy. Gaslight Catwoman fills the "glass cannon" archetype by outputting ridiculous amounts of damage, at the heavy cost of having virtually no defensive utility. Keeping with that theme, her play style seems built for stealthy ambushes rather than full-frontal assaults. Poison Ivy, whose profile can be seen after the break, is a ranged character capable of performing both support and offensive duties, thanks to a mix of healing, shielding and AOE damage techniques.