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  • The Mog Log: It's the end of Eorzea as we know it

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.10.2012

    It's not really a Final Fantasy game without a good apocalypse, and Final Fantasy XIV is getting just that. We've been watching the slow roll of the end of the world for months now, and as the last few days tick down before the shutdown, it's becoming amply clear just how bad the world is going to get. Everything will burn, everything will fall, and it's down to the last few defenders to fight for the ashes of Eorzea. And, well, it'll all get put back a couple of days later. But that's not the point. While the game has been flirting with the apocalyptic prophecies circling around the Seventh Umbral Era since launch, the announcement of A Realm Reborn and subsequent changes set the stage, and since then the game has quite happily pushed the idea that the end is nigh. Speaking as someone who was quite disappointed when similar changes just skipped from "everything's fine" to "after the end" in other games, I was curious to see what Final Fantasy XIV's implementation would look like. And while it's not quite over, I've seen enough to call it -- not perfectly, but very close.

  • PlayStation: The Official Magazine shut down, final issue this holiday

    by 
    Jessica Conditt
    Jessica Conditt
    11.06.2012

    PlayStation: The Official Magazine is halting production, and the holiday 2012 issue will be its last, Game Informer reports.Earlier this year, PlayStation: The Official Magazine publisher Future US announced the shutdown of Nintendo Power. The final issue of Nintendo Power is slated for December, and we compiled a tribute post with memories from across the industry to mark its retirement.

  • Rumor: Zynga shedding staff in Boston, Austin, Chicago [Update: Letter from CEO]

    by 
    Jessica Conditt
    Jessica Conditt
    10.23.2012

    Twitter is on fire with messages that Zynga offices in Boston, Austin and Chicago are closing down. We have contacted Zynga and its employees for clarification.An employee at Zynga Austin tells Joystiq, "So what I know as of now that The Ville and Bingo teams were cut. I don't know anything about Chicago at the moment." Zynga Austin is responsible for The Ville, Zynga Bingo and Slots, meaning this cut leaves just the Slots team. There are about 70 people left at Zynga Austin, the employee says.Zynga Boston General Manager Fareed Mosavat is tweeting out job offers in the city, writing, "The outpouring of support for us has been incredible. Love this Boston scene."Zynga Boston is behind Facebook game Adventure World, and comprises employees from Zynga's acquisition of Conduit Labs in 2010. In March 2011 it acquired Floodgate Entertainment, and by September 2011 Zynga Boston had 35 employees, some recruited from MMO developer Turbine.Update: Zynga CEO Mark Pincus sent out a letter to employees that confirms the closure of its Boston studio and a significant reduction at its Austin studio, resulting in a loss of 5 percent of its full-time employees, among other changes. Read the letter here.

  • 38 Studios assets to be auctioned off in October

    by 
    MJ Guthrie
    MJ Guthrie
    09.28.2012

    After a series of misfortunes, 38 Studios closed down last May and then filed for bankruptcy in June. Next month, the assets of the company that was working on the MMO known as Project Copernicus will be auctioned off. The auctions -- scheduled for October 16th and the 23rd -- will include office furniture and equipment, TVs, audio recording equipment, graphic design and animation equipment, computers, servers, and more. Currently listed in the assets are XBox 360 Development Kits, which Microsoft is requesting be removed since they are the property of Microsoft and not 38 Studios.

  • Black Prophecy schedules shutdown party

    by 
    Justin Olivetti
    Justin Olivetti
    09.19.2012

    Black Prophecy is counting down the days until its execution, and chances are the governor is not going to call. With the shutdown of the space MMO scheduled for September 26th, Reakktor Media announced that it will be throwing a Shutdown Party the night before on the 25th. The studio urged players to "hang out with old friends and the Black Prophecy GMs as we see this ship off on its final voyage" during the fiesta. The party will feature PvP fights and in-game prizes, although those prizes will be short-lived. The celebration will take place next Tuesday at 2:00 p.m. EST on the EU servers and 9:00 p.m. on the NA one. The shutdown will happen at 3:00 a.m. on the following morning.

  • A Mild-Mannered Reporter: Requiescat in pace, City of Heroes

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.05.2012

    Sometimes I know about things before other players do. Friday was not one of those times. Friday I heard the rumor, and I dismissed the whole thing as being patently ridiculous... and then the reports poured in, and I could only stare with horror. City of Heroes is going to be shut down. Later this year. November 30th, less than three months away. For me, this isn't just a game closing. This is a huge chapter in my professional life coming to an end. Covering City of Heroes has been a major part of my writing for the site over the past three years. To think that it's going to be gone soon is just... baffling. So this is a column written in mourning. It's going to be disconnected, and for that I apologize, but there are a few things that I think should be put down right now. Next week I can start in on the process of creating a tribute; this week, it's about sadness.

  • The Daily Grind: What's your favorite City of Heroes memory?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.02.2012

    I picked up City of Heroes shortly after the game launched, and I've been playing the game on and off ever since. Finding out that it's going to be gone before the end of the year stirs a lot of memories, like the first time I ever encountered one of the Rikti, the first fights against the Fifth Column, or marching around with a cape for the first time. Memories that I'll have no matter what, made more than a little bittersweet by the news of the game's impending closure. Not everyone has played the game, but after its long lifespan and the free-to-play conversion, odds are good that most MMO veterans have some recollection of playing. So as we look forward to the end, what's your favorite memory of City of Heroes? What anecdotes do you have about the first superhero MMORPG from its long and storied run? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Daily Grind: How could studios 'sunset-proof' their MMOs?

    by 
    Justin Olivetti
    Justin Olivetti
    09.01.2012

    It's a sad week for caped crusaders, I'll tell you that. Many of us current and former City of Heroes players were rocked by the news that the studio and game have been given the axe by their NCsoft overlords. Even though CoH was a little long in the tooth, it seemed like a stable title that was doing well enough for itself in the free-to-play space. Whatever the cause for City of Heroes' sunsetting (oh, I hate that term; it's too mellow for a terrible act), this may have the effect of making any player think, "If it happens here, it could happen to me and my game." Sunsets come for us all, my friends, but it doesn't mean that we have to run into them. You'd think that there are some things an MMO studio or publisher could do to sunset-proof their titles and give them as long a life as possible. But what would those steps be? What do you think these companies should do to keep their games going for as long as possible that isn't already being done? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Paragon Studios closing, City of Heroes to sunset before the end of the year [Updated]

    by 
    Jef Reahard
    Jef Reahard
    08.31.2012

    NCsoft is closing Paragon Studios due to a "realignment of company focus and publishing support," according to a blurb just posted on the City of Heroes website. Community manager Andy Belford says that the superhero MMO will shut down before the end of the year, and recurring billing (as well as Paragon Market purchasing) will be discontinued immediately. City of Heroes originally launched in 2004 as the world's first superhero MMORPG. Belford goes on to say that more information will be forthcoming over the next few weeks, including a firm cessation date as well as "what you can expect in game." [Update: NCsoft has told IGN that it is aiming for a November 30th closure date.]

  • Black Prophecy closing down on September 26th

    by 
    Jef Reahard
    Jef Reahard
    08.29.2012

    Apparently Black Prophecy was in the red, as Reakktor Media has posted a closure notice on the free-to-play sci-fi title's official website. Today marks the last day that players will able to purchase in-game currency, and Black Prophecy will close its doors for good on September 26th. If you've purchased KK$ any time in the past six months, gamigo will be sending you an email credit voucher that may be applied to other titles in its portfolio. The closure post also mentions upcoming send-off events, and we'll keep you informed on those as we learn more. [Thanks to Wesley for the tip.]

  • Closure lights up Steam on September 7

    by 
    Sinan Kubba
    Sinan Kubba
    08.27.2012

    Closure will jump from PlayStation Network to PC and Mac next week, Eyebrow Interactive confirmed today. On September 7, the 2012 Indie Game Challenge winner will be released on Steam for $10, coming in at $5 less than when it hit on PSN back in March. The light-orientated puzzle-platformer also brings extras to its Steam version, including a developer commentary mode unlocked after beating the game.Programmer Tyler Gliael and artist Jon Schubbe are showing the game off at PAX Prime this weekend, but in the meantime you can read Richard's review for a glowing reference.Check out its moody screens after the break.

  • Sony getting out of PC optical drive business due to 'fierce competition'

    by 
    Daniel Cooper
    Daniel Cooper
    08.27.2012

    It's being reported that Sony is closing Optiarc Inc., its company subsidiary that manufactures optical disc drives for PCs. Officials are quoted as saying that "fierce competition" forced prices down, causing the business to operate at a loss despite controlling roughly 15 percent of the market. Operations will be wound up by March of next year, with around 400 employees being offered early retirement and others being moved to other parts of the business. Don't worry about the future of your Blu-Ray and DVD player just yet though -- the company will continue to manufacture both as part of its Device Solutions Division.

  • Sony axing Liverpool game studio, ends Psygnosis' 28-year history

    by 
    Daniel Cooper
    Daniel Cooper
    08.23.2012

    Sony has confirmed that it's shuttering Studio Liverpool, more famously known as Psygnosis. The publisher was founded in 1984 and is responsible for a legion of best-selling titles including Lemmings, Colony Wars, Destruction Derby, Wipeout and the Formula One games. In a statement, the company said that after a review of its "commercially viable" projects, it's focusing on projects in other parts of the business -- after slashing the studio's remit in a cost-cutting exercise in 2010. The facility is also the location of the company's European Quality Assurance team, which will reportedly remain in operation.

  • Sony Mobile moving HQ to Tokyo, cutting 1,000 jobs in Sweden

    by 
    Daniel Cooper
    Daniel Cooper
    08.23.2012

    Sony's slow and painful transformation continues with a restructuring of its newly-minted mobile division. In October, it's moving its headquarters from Lund, Sweden (presumably a holdover from its Ericsson days) to Tokyo -- for deeper integration -- and repurposing the duties of its facilities in Tokyo, Lund and Beijing. As part of the changes, Sony Mobile will slash 15 percent of its workforce, with 1,000 employees being let go by the end of March 2014, in a trend we've seen across the industry. Most of those affected are in Sweden, with 650 on-site staffers and up to 450 consultants being shown the door.

  • Nintendo Power's last issue will run in December

    by 
    Richard Mitchell
    Richard Mitchell
    08.22.2012

    After yesterday's report that the 24-year history of Nintendo Power was coming to an end, Nintendo has confirmed that the December 2012 issue will be the magazine's last. "Nintendo can confirm that Future US will end the production of Nintendo Power magazine with the last issue slated for December 2012," the company told CVG (which is also owned by Future Publishing, incidentally).According to yesterday's report, Nintendo was "difficult to work with" and did little to help Future transition the magazine into the online era. Nintendo Power staff members will reportedly migrate to other Future publications.

  • The Daily Grind: Do MMO sunsets kill your investment in other MMOs?

    by 
    Bree Royce
    Bree Royce
    08.13.2012

    When Star Wars Galaxies' sunset was announced not much more than a year ago, it made me more than sad -- it made me distrustful. I knew that games had shut down before, but they were usually unlucky or unprofitable. In spite of the NGE, SWG maintained a healthy population for a second-gen MMO, and SOE was supporting it better than some studios support their current-gen games, so I fooled myself into thinking it'd be around forever like the rest of SOE's titles. And when I realized it wouldn't, my investment in other games fell off sharply. Why pour years into a world that can be ended arbitrarily before its time? Zentia's impending closure brought that distrust to the surface again. Western audiences have a hard enough time adopting "foreign" games with funky localization and pay-to-win cash shops, so losing one of the best imports inspires no faith that other games will survive long enough to make an investment of time (and money) worth it. What about you? Do MMO sunsets kill your desire to invest in other MMOs? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Free for All: Zentia closes, MilMo's Junebud declares bankruptcy

    by 
    Beau Hindman
    Beau Hindman
    08.08.2012

    It's always a sad day when a favorite game or games announce some bad news. Over the last week, I read about two of my favorite titles -- Zentia and MilMo -- coming to a end way too early. Both announcements surprised me, but these days there are so many games in so many different genres across so many different devices that any game that becomes successful is somewhat of a triumph. I can list off many, many MMOs, all vying for the attention of players' time and money. That list would reach into the thousands once I counted in the ever-expanding mobile and social market. Heck, a representative from an international games group told me at E3 a few years ago that hundreds MMOs were due out of the East within that year alone. In the case of Zentia, the closing is not as unexpected. There hasn't been much at all happening with the game for quite a while. MilMo, on the other hand, was a complete surprise.

  • Zentia announces the end of its run

    by 
    Justin Olivetti
    Justin Olivetti
    07.31.2012

    Sunrise, sunset. All that ascends must one day fall into shadow -- and sadly, the time has come for Zentia to do the latter. The charming Asian fantasy title has just told its players that it will be breathing its last as of August 13th. ChangYou sent out the farewell letter to its playerbase with the sad news: "Unfortunately, we are unable to continue to keep the Zentia servers available for play after August 13th. The good news is that we will be re-focusing our efforts and resources on some very exciting upcoming titles." The company is urging its players to move to one of its other games, specifically Dragon Oath and Sword Girls. Players who do so will have their store currency moved to that game with an extra bonus of tokens for the trouble.

  • HTC shuts Seoul office, leaves Korea to the Koreans

    by 
    Sharif Sakr
    Sharif Sakr
    07.30.2012

    Having already pulled out of Brazil and shut down a research building in North Carolina, HTC has now closed its office in the South Korean capital of Seoul. The move is part of the Taiwanese manufacturer's efforts to "streamline operations" and focus on selling One-branded handsets in markets where it stands a better chance of success -- rather like Nokia's geographic retreat following its commitment to Windows Phone, but here on a much smaller scale. It's not yet clear how many jobs will be lost, but HTC says it regrets the "direct impact on people who have contributed to the growth HTC has experienced in the past several years." As it stands, analysts reckon that Korean manufacturers like Samsung, LG and Pantech rule a 90 percent share of their home market, leaving HTC with just one or two points that evidently weren't worth clinging onto.

  • HTC confirms it's closing offices in Brazil, halting direct sales as well (update: Durham, too)

    by 
    Jon Fingas
    Jon Fingas
    06.22.2012

    We don't have great news to share with Brazilian Android fans as the week winds to a close. After AndroidPit's initial word, we've since received extra confirmation from a spokesperson that HTC is closing its office in Brazil "after careful analysis of [its] business." The company wouldn't get any closer than that for reasoning, although the country's high tariffs on technology imports may play a part: they were high enough for Foxconn to open a Brazilian plant just so Apple could keep selling iPads and iPhones at comfortable prices, and HTC hasn't been making phones in Brazil for some time. There's also the matter of fighting to stay profitable in a market where Apple and Samsung are the only real money makers. HTC is vowing to keep up post-sale support, which we appreciate, but it's also stopping all direct sales in the process. As such, the only way you'll get a One S in Sao Paulo from now on is to go through an importer and take the added hit to the pocketbook. Update: Sadly, it looks like the company's Durham, North Carolina research location is also folding, with around 50 employees being impacted. "Some" may be offered relocation options, but the details remain unclear. For those keeping count, the facility is only around 1.5 years old.