code of conduct

Latest

  • ANKARA, TURKEY - JANUARY 15: (BILD ZEITUNG OUT) In this photo illustration, The logo of Wikipedia is seen on the screen of a laptop with a magnifying glass on January 15, 2021 in Ankara, Turkey. (Photo by Altan Gocher/DeFodi Images via Getty Images)

    Wikipedia's new code of conduct targets harassment and misinformation

    by 
    Kris Holt
    Kris Holt
    02.02.2021

    The Wikimedia Foundation aims to bolster inclusivity and stamp out 'negative behavior.'

  • European Union flags in front of the blurred European Parliament in Brussels, Belgium

    Social media companies are better managing hate speech, EU says

    by 
    Rachel England
    Rachel England
    06.23.2020

    An average of 90 percent of flagged content is now assessed within 24 hours, compared to just 40 percent in 2016.

  • Ubisoft

    Ubisoft to ban 'Division' players who exploit its shoddy coding

    by 
    Andrew Tarantola
    Andrew Tarantola
    04.18.2016

    A community manager for Ubisoft's hit game, The Division, warned players against exploiting in-game glitches to gather extra end-game loot. The issue first appeared last week with the debut of the game's Falcon Lost expansion map pack, which offers large-scale raid missions and valuable rare items for players that beat the dungeon. That loot was only supposed to drop once a week; thereby requiring users to play through repeatedly to collect the full armor/weapon sets.

  • Uber hopes new programs will help riders feel safer

    by 
    Steve Dent
    Steve Dent
    03.26.2015

    Following alleged sexual assaults in India and France, Uber has revealed several new initiatives and a code of conduct to make passengers feel more secure. The key change is a new advisory board that will "review safety practice and advise on our roadmap for adding safety features to the platform." Uber said it would engage outside experts "to create the strongest board possible" and would regularly incorporate its recommendations into a safety strategy. It also created the Uber Quality Assurance program, which will employ off-duty law enforcement personnel to ensure that drivers are following company rules.

  • RIFT willing to ban players for toxic forum behavior

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.27.2014

    Official game forums have a reputation for being hopelessly toxic. It makes a certain amount of sense, too; being an utter jerk in the forums usually means that at worst you'll be banned from those forums. So RIFT is taking things up to the next level. If you choose to be persistently awful in the forums, you can eventually have your ability to play the game suspended. Readers with a long memory will note that Sony Online Entertainment has discussed similar possibilities in the past, hoping to encourage a more positive and engaging atmosphere all around. The Carnival of the Ascended is rolling back into the game and helping create a more positive atmosphere as well, giving players a plethora of minigames to enjoy. RIFT Junkies has a full guide to the event available now, walking players through the steps necessary to unlock mounts, pets, and fun cosmetic pieces. So enjoy the addition... assuming you haven't run afoul of the more aggressive behavior policies. [Thanks to Cederhill for the tip!]

  • Riot Games issues lifetime bans for League of Legends players

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.24.2013

    Riot Games has been trying its hardest to clean up some of the more toxic members of the League of Legends community by handing out year-long suspensions to some of the worst offenders. But sometimes it's not enough to have a time out. Khaled "StunnedandSlayed" Abusagr and Nicolaj "Veigodx" Jensen aren't banned from the game for a year -- they've been banned from the game and all tournaments forever, and any subsequent accounts they create will be immediately banned as well. Simon "Rayt3ch" Näslund has also had his account banned and is barred from tournament participation for one year, but his future accounts will not be flagged as kill-on-sight. These bannings will force Team Solo Mebdi out of the qualifying rounds for the League of Legends championship, as the loss of the players pushes the team below the minimum necessary number of members. It's an aggressive step toward cleaning up the notoriously vile community, although it remains to be seen what the lasting impact will be from these bannings.

  • Major ISPs agree to FCC's code of conduct on botnets, DNS attacks

    by 
    Amar Toor
    Amar Toor
    03.25.2012

    The FCC's campaign to secure the internet gained new momentum last week, when a group of major ISPs signed on to a new code of conduct aimed at mitigating cybercrime. Adopted by the FCC's Communications, Security, Reliability and Interoperability Council (CSRIC), the new code targets three main security threats: botnets, DNS attacks and internet route hijacking. The Anti-Bot Code of Conduct invites ISPs to adopt sharper detection methods, and to notify and assist consumers whenever their computers are infected. The DNS code, meanwhile, offers a list of best practices by which ISPs can tighten security. Though it doesn't call for a full adoption of DNSSEC technology, the guidelines do represent a "first step" toward implementation, allowing web users to verify the authenticity of their online destinations. As for internet route attacks, the CSRIC calls for a similarly collective approach, asking ISPs to collaborate on new technologies within an industry-wide framework. In a statement, FCC chairman Julius Genachowski said that these practices "identify smart, practical, voluntary solutions that will materially improve the cyber security of commercial networks and bolster the broader endeavors of our federal partners." The industry apparently agrees, as heavyweights like AT&T, CenturyLink, Comcast, Cox, Sprint, Time Warner Cable, T-Mobile and Verizon have already signed on. For the FCC's full statement, check out the source link below.

  • US government to beat back botnets with a cybersecurity code of conduct

    by 
    Amar Toor
    Amar Toor
    09.23.2011

    Old Uncle Sam seems determined to crack down on botnets, but he still needs a little help figuring out how to do so. On Wednesday, the Department of Homeland Security and National Institute of Standards and Technology (NIST) published a request for information, inviting companies from internet and IT companies to contribute their ideas to a voluntary "code of conduct" for ISPs to follow when facing a botnet infestation. The move comes as an apparent response to a June "Green Paper" on cybersecurity, in which the Department of Commerce's Internet Policy Task Force called for a unified code of best practices to help ISPs navigate through particularly treacherous waters. At this point, the NIST is still open to suggestions from the public, though Ars Technica reports that it's giving special consideration to two models adopted overseas. Australia's iCode program, for example, calls for providers to reroute requests from shady-looking systems to a site devoted to malware removal. The agency is also taking a hard look at an initiative (diagrammed above) from Japan's Cyber Clean Center, which has installed so-called "honeypot" devices at various ISPs, allowing them to easily detect and source any attacks, while automatically notifying their customers via e-mail. There are, however, some lingering concerns, as the NIST would need to find funding for its forthcoming initiative, whether it comes from the public sector, corporations or some sort of public-private partnership. Plus, some are worried that anti-botnet programs may inadvertently reveal consumers' personal information, while others are openly wondering whether OS-makers should be involved, as well. The code's public comment period will end on November 4th, but you can find more information at the source link, below.

  • Ask Massively: We do in fact have rules edition

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.21.2011

    I feel that right now would be an excellent time to refer everyone to a bit of supplemental reading that should be really fun -- our Code of Conduct! Yes, we have a set of rules that we expect everyone to follow, and no, we are not stupid. If you spend months trying to skirt those rules very carefully, we will be watching hawk-like for the moment you step out of line. And when that happens? There is cake. Moving right along, it's time for another edition of Ask Massively. This time, we're discussing issues of balance and overall character depth as brought on by recent developments within the world of Darkfall. If you'd like to have a question answered in a future edition of the column, send it along to ask@massively.com or leave it in the comments afterward. Or use the comments to discuss something else; that does seem equally likely.

  • Massively's Code of Conduct reminder

    by 
    Shawn Schuster
    Shawn Schuster
    07.15.2011

    Hello faithful readers! As any Massively.com veteran may remember, this site established a code of conduct a few years ago for our commenters. This code is located under our Community link at the top of the page, and outlines common sense rules for commenting on the site, including the fact that we won't tolerate attacks on other readers or our writers. But since the site has grown so drastically in the last year, we feel it's time to send out a friendly reminder for any new readers who may not be aware that there even is a code of conduct. So we invite you all to take a moment to read over the rules, and note that our goal is to provide a place for readers to comment without fear of personal attacks or unnecessary trolling. We want you to be able to express your opinions in the comments (yes, even negative ones) without fear of being called names or cursed at, so we've been actively banning commenters who can't seem to understand the basics of grown-up human interaction. Plus, we expect that you would want us to concentrate our own time and energy into making this site the best it can be, instead of continuously giving warnings to people who troll the site and its readers. And most importantly, if you see a comment that breaks a rule in our code of conduct, please report it so that we can take necessary measures from there. If you have any questions, feel free to email me at shawn@massively.com.

  • Update to the Massively makeover

    by 
    Bree Royce
    Bree Royce
    12.13.2010

    Hello, readers! It's been a few weeks since our massive Massively site overhaul landed, and our web gurus have been scurrying in the background fixing bugs and responding to your reports. Not all of the bugs have been vaporized just yet, but we'd like to update you on the status of some of the problems that most affect you. RSS -- Our most-reported problem over the last few weeks revolved around our RSS feeds. Many users reported a doubling-up of posts as the site spewed out two copies of every post. Others reported an inability to subscribe to specific categories and bloggers, and still others were finding that every RSS feed was producing copies of the podcast (great news for podcast fans, I guess!). Our techs currently report that all of our RSS feeds should be functioning now, but they note that many RSS readers do not well tolerate the kind of switcheroo we had to do. If you're still having problems, unsubscribe again from all of your Massively feeds and try resubbing one more time. I can tell you that I am using Google Reader and stopped having problems a few days ago. If you need to resub to specific feeds, this will help: for the writers, visit the individual pages on our team portal; for columns and features, hop over to our columns list; and for specific games, click on your chosen game in the games list for a category with a feed button. There's more behind the cut... follow along!

  • The Lawbringer: A rookie's guide to the TOU

    by 
    Amy Schley
    Amy Schley
    09.02.2010

    Welcome to the Lawbringer, Wow.com's weekly guide to the intersection of law and the World of Warcraft. I'm Amy Schley, a new law school graduate and your tour guide through the rabbit hole of contracts, copyrights and other craziness. Greetings again! We're on part three of an examination of the various legal documents to which we must consent in order to play our beloved World of Warcraft. Parts one and two examined the End User License Agreement; this segment will look at the Terms of Use ("TOU"). The first thing you'll notice as you examine the TOU is that it is quite similar to the EULA. This is by design -- while one of the EULA's provisions is to agree to the Terms of Use, the repetition increases the likelihood we'll actually read it. There are quite a few differences, including the code of conduct and the naming policy.

  • Ask Massively: Why so serious edition

    by 
    Shawn Schuster
    Shawn Schuster
    06.11.2010

    It's that time again! Ask Massively has returned this week with answers to a handful of new questions. Since we didn't get too many this week, I went back and grabbed a few unanswered questions from our first week. Topics include Guild Wars population numbers, APB impressions and our new code of conduct. Click right past the jump below for this week's answers. If you'd like to see your question answered next week, add it to the comments below or send it to ask AT massively DOT com. We'd love to hear from you!

  • The new Massively.com Code of Conduct

    by 
    Seraphina Brennan
    Seraphina Brennan
    05.28.2010

    Well hey there readers! Today I come to you with a brief but important announcement -- we have a new code of conduct! What does that mean for you? Well, in short, we want to take care of our comment section a little more closely than we have in the past. You're going to see us more frequently in the comments, discussing the news with you guys, and you're also going to see us moderating the comment section from time to time. What does this not mean for you? Well, we're certainly not going to squelch your opinions. We're doing this to make our comments section a great place to discuss games, news, and MMOs at large, no matter your opinion. We just want to put a few ground rules into place, and let you all know what is and what is not acceptable to write down in our comments section. For most of you, you're already abiding by the new code of conduct, so don't go worrying yourself. However, we certainly invite you all to go check out the new home of the Code of Conduct and familiarize yourself with the five basic rules of commenting. Plus, if you have any comments, questions, or concerns about any of this, you can always contact me personally at seraphina AT massively DOT com. So no worries! Comment away, dear readers! We can't wait to see what opinions you have to share with us!

  • Xbox Live Code of Conduct updated: sexual orientation terms now permitted in Gamertags and profiles

    by 
    Richard Mitchell
    Richard Mitchell
    03.05.2010

    The times, they are a-changin'. In an open letter to Xbox Live members, Microsoft's Marc Whitten has announced that the Xbox Live Code of Conduct has been altered to allow members to "more freely express their race, nationality, religion and sexual orientation in Gamertags and profiles." Looking over the updated code, it appears that the major change directly affects references to sexual orientation. Specifically, the terms "lesbian," "gay," "bi," "transgender" and "straight" are now allowed in both Gamertags and user profiles. According to Whitten, the change has been made as the result of customer feedback. Early last year, something of a controversy erupted when an Xbox Live user was allegedly banned from Xbox Live for identifying herself as a lesbian in her Xbox Live profile. The report brought to light an ongoing conversation on the matter between the Gay & Lesbian Alliance Against Defamation (GLAAD) and Microsoft. At the time, Microsoft claimed that it didn't allow users to express any form of sexual orientation -- including heterosexuality -- in an effort to prevent player harassment. Obviously, Microsoft's stance on the matter has changed, though the company is still wary of possible harassment. Whitten states as much in his letter, noting that the new Code of Conduct also includes "increased stringency and enforcement to prevent misuse" of the newly allowed terms. Whitten concludes his letter by stating, "I truly believe that our diversity is what makes us strong: diversity in gaming and entertainment options, and diversity in the people that make up this amazing community."

  • MMO Family: 17 internet safety tactics for gaming families

    by 
    Lisa Poisso
    Lisa Poisso
    10.09.2009

    MMO Family is your resource for leveling a gaming-specced family. From tips on balancing gaming with family life to finding age-appropriate niches for every family member, MMO Family offers you advice on MMO gaming of the family, by the family and for the family. "Be careful, there's nasty stuff out there on the internet." It's frustrating to hear this warning clarioned over and over again. We're gamers ourselves, after all. We know easily children can get in over their heads on the internet. "Be careful," intone the experts. "Watch carefully, and be very, very careful ..." But how? What must we be careful to do? To not do? What does "being careful" mean in actual practice? Specific online safety tactics – and putting them into practice without driving anyone crazy in the process – become an epic quest reward that always manages to stay two turn-ins out of reach. As we mentioned last week, your main objective as the parent of a young MMO player is to remain figuratively logged in to their activity. When children are online, parents cannot afford to be figuratively AFK. We're not suggesting you pull up a chair and some popcorn to faithfully oversee kids' every move online. No child needs direct supervision to kill 10 rats (or pick 20 flowers or befriend 30 fairies or frag 50 enemies ...). But young gamers do need your boundaries and your guidance (as well as your feedback, your enthusiasm and your support). Just how strong the boundaries should be will depend on the age of your child and the game that they're playing. Apply common sense, based on your own MMO experience, along with these 17 tactics for safe online gaming.

  • Arming yourself in the battle against LotRO gold spam

    by 
    Shawn Schuster
    Shawn Schuster
    11.25.2008

    Following the release of their first paid expansion, Lord of the Rings Online: Mines of Moria developer Turbine has released a reminder of their policy concerning gold-selling and real money transactions (RMT). The reminder post was written by Senior Game Master "Nod" on the official forums, and it contains their no-nonsense code of conduct when it comes to dealing with gold selling.The rules themselves are fairly typical of an MMO's anti-RMT stance, yet this post also gives players information on how they can deal with gold sellers, spammers, farmers and gold-selling websites themselves. For example, to report a gold spammer, "right-click their spam in your chat window, click on Chat, then click Report as Gold Spammer. This will automatically block the spammer and report the spam to In-Game Support." If you've found yourself getting annoyed by the onslaught of gold spammers that plagues games as they increase in popularity (like LotRO), this information should help you in your battle.

  • Blizzard explains hunter suspension

    by 
    Zach Yonzon
    Zach Yonzon
    03.12.2008

    WoW Insider recently reported that Megatf, the highest ranked Arena Hunter and hunter community personality, was banned from the forums. Initially thought to be a permanent ban from playing World of Warcraft, Drysc explained that Megatf had violated the Forum Code of Conduct and was temporarily banned from the forums, with no impact on his ability to access WoW. The violation was also not because Megatf has posted keyloggers or gold selling sites, as earlier reported, only that the ban was erroneously categorized elsewhere. An unfortunate side effect of the ban was the subsequent deletion of all threads created by Megatf, some of which also happened to be stickied guides that the hunter community held in high regard. Drysc also explained that the deletion was part of the suspension and could not be undone, so those useful hunter guides were gone forever unless they were archived.Timbal explains Blizzard's actions in detail and in a rare display of verbosity, proceeds to rationalize the process by which Blizzard's moderators deal with errant threads and posters. He apologizes on behalf of the company for deleting the valuable threads but also cautions players against unwarranted and ill-worded protests against "perceived class balance issues" that might be in violation of the forum rules. He also explains that the scarcity of blue, or Blizzard, responses from the forums do not necessarily indicate that players are not being heard although it often feels that way for many. This only reinforces the fact that Blizzard is extremely vigilant about forum violations and spares no one from reprimand. As always, Blizzard encourages feedback as long as it is done in a constructive manner.