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  • Braille-It Labeler brings low-cost printing, 'sightless construction' to the blind

    by 
    Amar Toor
    Amar Toor
    12.01.2011

    It's certainly not the first Braille label printer we've seen, but Ted Moallem's Braille-It Labeler does bring notably unique element to the table -- namely, "sightless construction." Presented at this year's A Better World by Design conference, this compact device allows blind or visually impaired users to print out adhesive labels in Braille, thanks to a simple six-button design that's compatible with any Braille alphabet. Made out of relatively common materials like aluminum and steel wire, the Braille-It can also be constructed by the blind themselves -- a potentially groundbreaking development for a demographic that's too often ignored by the retail sector. Moallem, a former MIT grad student, explains: Blind people cannot depend on mainstream commercial forces to advance the cause of Braille literacy. Nearly two centuries after the invention of Braille by a blind adolescent boy, the most widely used Braille-writing tools, the slate and stylus, are quite similar to the tools used by Louis Braille himself. In the hands of the sighted, the low-cost Braille industry has stagnated. The inventor tested his label maker at a workshop last year in Katpadi, India, where blind trainees successfully taught other visually impaired users how to create their very own Braille-It. Moallem is now looking to set up similar workshops across other locations, including Senegal, Liberia and Lebanon. The ultimate goal is to empower blind consumers to create their own low-cost and potentially life-saving tools -- particularly in developing countries, which account for an estimated 90 percent of the world's blind population. If successful, Moallem's invention and ensuing campaign could provide a remarkably simple solution for a large, yet often neglected population. We certainly wish him the best of luck. Find out more at the source link below, or check out Inhabitat's extensive coverage for more images and insight.

  • 5th Avenue Apple Store's iconic glass cube to be reinstalled

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    06.16.2011

    Apple has begun construction on the glass cube at the Fifth Avenue Apple Store in NYC. According to building permits, Apple is replacing the glass on the building and upgrading portions of the surrounding plaza. The renovations will cost a whopping US$6 million, which is just shy of the $7 million Apple originally spent to build the structure in 2005. Plywood walls now surround the iconic cube, and scaffolding is expected to go up in the next few days. Work should be completed by the end of November. So much for those summer and fall photo ops.

  • Wasteland Diaries: Apocalypse DIY

    by 
    Edward Marshall
    Edward Marshall
    05.27.2011

    A few weeks back I did a piece on crafting, covering the basics of Fallen Earth's crafting system. In this article I want to focus on the early part of a crafter's career. If you only play one clone, I strongly suggest you make that clone a crafter. If you are an altaholic like I am, you should have a dedicated crafter, and that dedicated crafter should have his Social skill maxed out (eventually). If you don't have a crafter and you have an empty character slot, you need to create one post-haste. It's a little extra work that will pay off a lot later. In Fallen Earth, if you put in the time, you can make everything. If your crafter and your main happen to be the same, be sure to grab every resource within reach while you run missions. If you find a good spot, mark it with a waypoint (ALT+P) for future reference. Scavenging profusely will help keep you from being perpetually broke. If you have a dedicated crafter, don't bother running missions with him; just harvest and craft. He should level slowly but surely by simply harvesting and crafting. Send all of the materials that your other clone(s) harvest if you have the vault space. That covers the basics. The road to self-sufficiency continues after the cut.

  • ArcheAge housing, ship construction, labor system detailed

    by 
    Jef Reahard
    Jef Reahard
    05.09.2011

    New details regarding ArcheAge's extensive non-combat gameplay have emerged, and AAportal.net has a three-part breakdown of the game's labor system, ship-building, and house construction mechanics. The labor system ties ArcheAge's various crafting, gathering, and construction sub-systems together under one umbrella and provides the player with a pool of labor points that power most of the activities. The points accrue at fixed intervals (whether you're online or not). There also appears to be some delineation in the point possibilities afforded to high-level users and their low-level counterparts (AAportal cites "more luxurious activities" like dance parties as possible labor point expenditures for more advanced players). Ship construction will necessitate a group effort due to the considerable resource requirements. Hull plans are purchased from NPCs and activated at the shipyard, at which point the player will see a basic frame in drydock. After players deposit the requisite resources and set the payment for their NPC workers, enterprising ship captains will be able to view the construction process. Sailing a ship involves factors ranging from tidal currents, to wind strength, to the angle of the mast, as well as managing your player crew (each member of which has a distinct job on the ship). Housing is similarly involved, with yards, farms, and furniture crafting available. Houses can also be built anywhere in the world and come in various types, sizes, and architectural styles. Head to AAportal.net for all the details.

  • A sneak peek at Fallen Earth's Progress Towns

    by 
    Justin Olivetti
    Justin Olivetti
    04.28.2011

    Coming soon to a public test server near Fallen Earth is one of the more exciting pieces of content the game has seen: Progress Towns! Icarus Studios wanted to take the concept of a player-built town and make it something truly special. Progress Towns are the next iteration of Fallen Earth's attempt to include player housing, which started with patch 1.2's camps. With the this new system, players will be able to build up their own towns from the ruins of old ones. Three such towns will be in place for testing: Progress in Sector 2, Stronghold in Sector 3, and Citadel in Deadfall. Before players can move in and start performing stunning makeovers, they'll have to fight enemy mobs who've declared squatter's rights. Once the battle is won, the area becomes player-controlled and can be improved upon by using the construction skillset. Progress Towns can be built up to house many useful features, such as merchants, mailboxes, and defensive structures. Once enough construction takes place, special merchants will appear and offer unique crafting components in exchange for a new form of currency. Don't get too comfortable, however. These towns will always be under the threat of enemy raiders looking to take back what once was theirs! This slice of player-generated content will appear on the test servers next week, but you can get a sneak peek at Progress Towns in the gallery below right now! %Gallery-48606%

  • Microsoft unites with former exec in building a 'smart city' in Portugal

    by 
    Vlad Savov
    Vlad Savov
    03.25.2011

    If you want better cities, goes the theory herein, you'll have to start at their very foundations. Steve Lewis, ex-Microsoftie and current CEO of Living PlanIT, has a vision for how to make our cities smarter and more sustainable, and it starts literally at ground level, with the installation of smart sensors into buildings as they're being built. The appeal of his company's ideas has already attracted some tech luminaries as partners, Cisco being among them, and now Microsoft has also been signed up -- to provide the cloud framework required to keep all those sensors talking with its Azure platform. Paredes, a Portuguese municipality, will play host to one of the first such projects, eventually providing homes for nearly a quarter of a million people and costing a staggering €10 billion ($14.1b) to complete. To understand the synergistic benefits of having your life monitored by an omniscient Urban Operating System sentinel, skip past the break for a press release and explanatory video.

  • Intel to spend $5 billion on new 14nm fab in Arizona, create 4,000 new jobs this year

    by 
    Vlad Savov
    Vlad Savov
    02.19.2011

    When Paul Otellini isn't too busy talking about being jilted by Nokia, he spends his time hosting presidents and splashing billions of dollars on new manufacturing facilities. Intel's CEO is wrapping his tumultuous week on a high note, having welcomed Barack Obama to Chipzilla's Oregon facility and treated the president to the happy news that Intel will invest $5 billion back into the US economy by building its most advanced fab yet -- which will introduce an impossibly small 14nm production process -- in Arizona, to begin operation in 2013. Construction starts in the middle of this year and is expected to create "thousands" of jobs, both temporary and permanent. Aside from that, Otellini has disclosed Intel's intention to create 4,000 new jobs in the US, mostly in R&D and product development. Music to Obama's ears, we're sure.

  • Quadrocopters learn to build things, when will humans learn to fear them? (video)

    by 
    Vlad Savov
    Vlad Savov
    01.15.2011

    The GRASP Lab quadrocopters were impressive enough by themselves, all slashing and swooping through the air with unerring precision, but then their makers had to go and give them the intelligence to work in groups and today the inevitable has happened: they've learned how to construct things! Sure, the structures are rudimentary, but we can recognize the beginnings of human containment cells when we see them. Skip past the break for the bone-chilling, teamwork-infused video.

  • Qualcomm lays down $1 billion for new Mirasol plant in Taiwan, catering small and medium devices

    by 
    Richard Lai
    Richard Lai
    01.02.2011

    Good news, digital bookworms! After months of rumoring, Taiwan's Ministry of Economic Affairs has just announced that Qualcomm will really be building a new Mirasol plant over there. Specifically, the $1 billion, seven-hectare factory will reside in the Hsinchu Longtan Science Park to mass-produce small and medium flavors of said transflective display, meaning the Snapdragon maker will, for the first time, be able to churn out something smaller than the current lone 5.7-inch model. Yep, those must be the low-power smartphone screens that Qualcomm talked about previously, which sure sound delicious. Now, what's up with our little Pixel Qi?

  • 2011 Chevrolet Volt: constructed from start to finish in two mind-melting minutes (video)

    by 
    Darren Murph
    Darren Murph
    12.02.2010

    It took half a score to actually get real, but did you know that it takes but two minutes to construct a 2011 Chevrolet Volt? Okay, we lied -- one minute, fifty-five seconds. Hit play below to enter what Kenny Loggins would describe as "The Danger Zone."

  • Final Box.net iPad campaign video

    by 
    Mike Schramm
    Mike Schramm
    11.04.2010

    Box.net has released the final video covering their project to set up a company called D7 Consulting with 20 iPads to implement in their day-to-day business. It sounds like the whole thing has been a rousing success -- back when the project first kicked off, D7 said they wanted to use the iPad to track statements and reports directly from their construction work sites, and according to this video, that's exactly what they've done, reducing paperwork and serving as a great example of how to put Apple's consumer technology to use in the workplace. There's also some information in the video about Box.net and their service, and of course the whole project was developed partly as a demonstration of what's possible with Box.net's filesharing software. But what's really impressive about this for everybody is that with the ubiquity of powerful, connected devices like the iPad, almost every kind of business can benefit from having access to files and all of the other features that the iPad brings to the table. Stay tuned -- we're aiming to do one more visit with D7 Consulting to see how the project went and what they learned from putting the iPad to work in their office. TUAW originally helped kick off this project with Box.net by helping them choose someone from our readership to start using these iPads, and there's definitely more to learn from what Box.net and D7 have done with this project.

  • TSMC begins construction of new $9.3b foundry, wants to sate our constant hunger for chips

    by 
    Vlad Savov
    Vlad Savov
    07.17.2010

    TSMC might not necessarily be a household name, but the product of its labors tends to be all over home electronics. Aiming to keep that trend going, the Taiwanese chipmaker has just broken ground on its third 300mm wafer plant, located in Taichung's Central Taiwan Science Park. The new Fab 15 will have a capacity of over 100,000 wafers per month -- earning it the prestige of being described as a Gigafab -- and once operational it'll create 8,000 new skilled jobs in the area. Semiconductors built there will also be suitably modern, with 40nm and 28nm production facilities being installed, and lest you worry about such trivial things as the environment, TSMC says it's doing a few things to minimize the foundry's energy usage and greenhouse gas emission. Then again, if you're going to spend nearly $10 billion on something, would you expect anything less?

  • Box.net's 20 iPads arrive at D7 Consulting

    by 
    Mike Schramm
    Mike Schramm
    07.08.2010

    A few months back, Box.net launched its effort to deliver 20 brand new iPads to a business that could make use of Apple's tablet and the cloud sharing service in an innovative and interesting way. Box.net eventually chose D7 Consulting, a construction consulting company in Newport Beach, California, to receive the iPads. Yesterday, I drove down to the company HQ to see the beginning of the project. Over the next 12 months, Box.net will provide not only the free iPads but also free service to D7's employees. Together, the two companies hope to get a good look at, as Box's Marketing Communications Manager Sean Lindo put it, "the possibilities and realities of cloud and mobile devices for how people need to work today." TUAW will be following up periodically with Box.net and D7 to see how the project is going. As you can hear directly from D7 CEO Joe Daniels in the second half of this post, the next year is going to be an interesting experiment, not only to see how his employees are able to use iPads with their work on construction sites but also to see how Apple's tablet can be used reliably and well in the workplace. In the gallery below, you can see yesterday's unboxing. Read on for more on how this all came about and what challenges Daniels expects to face in the coming weeks. %Gallery-97114%

  • Ford assembly line uses mo-cap tech to build cars years ahead of time (video)

    by 
    Sean Hollister
    Sean Hollister
    05.27.2010

    Years ago, Ford would have to physically build all the parts for a new vehicle, and only discover afterwards whether it was feasible to have humans assemble the contraption. Now, it relies on the same motion-capture systems used to shoot your favorite 3D movies and games to test the vehicle's construction in virtual reality, years before a single scrap of metal needs to be cut. IDG got to see the system in action at Ford's Assembly Ergonomics Lab in Michigan; you can find their report at the source link and a video after the break.

  • Rumor: Chicago's North/Halsted Apple Store opening this July

    by 
    Mike Schramm
    Mike Schramm
    05.22.2010

    A tipster sends news that we're closer than ever to the opening of the new Apple Store in Chicago, at the intersection of North and Halsted. We first heard about this store just over a year ago, and since then, we've heard that Apple's made a significant investment in the project, beefing up the burgeoning retail area just above the Red Line stop there. Construction is well underway, and now our tipster tells us that the opening is set for sometime during July or August of this year. The store is working on hiring right now; while some of the management will be brought in from other stores in the area, we're told that they plan to hire about 160 employees to start, including Geniuses, Specialists, and everything else. Of course, these dates aren't set in stone -- the store will likely open when it's good and ready. But we're told that the staff should be trained and ready and in the store about a week before it opens, so once that is worked out, they'll be good to go. And sure enough, the jobs page over at Apple says that they are hiring at the "Lincoln Park" store now. Having lived in the area for a while, I'd actually call that intersection part of the Clybourn Corridor. Apple wants the name recognition of the primo neighborhood, though, so the Lincoln Park Apple Store it is.

  • LittleBigPlanet PSP 'Turbo Pack' dons its hard hat

    by 
    Griffin McElroy
    Griffin McElroy
    04.23.2010

    If you've been keeping up with the upcoming content expansion for LittleBigPlanet on the PSP, you've already heard about its new stock car racing-inspired tracks and vehicles. However, a new Media Molecule dev diary has revealed the DLC will not only allow players to race, but also to create. Oh, wait. They could already do that, couldn't they? To clarify, it will give Sackpeople a whole slew of construction-based vehicles, such as forklifts, cranes and cement mixers. Check out the dev diary on PlayStation.Blog to see the building tools Media Molecule has built which you'll be able to build with after building them. We're not sure about you, but our minds just imploded.

  • Fallen Earth drops preview patch notes for new tradeskill, gambling and more

    by 
    Shawn Schuster
    Shawn Schuster
    12.12.2009

    Even though most Fallen Earth fans knew these features were coming, it's still great to see them in writing. In a patch note preview post in the forums yesterday, the Fallen Earth team announced that their much-anticipated Construction tradeskill and gambling taverns will be entering the game this Monday, December 14th. Construction will bring the ability for players to build camps in the wasteland, complete with their own vaults, merchant NPCs, mailboxes and more. The new gambling system will introduce slot machines, Blackjack tables and more to taverns throughout the Grand Canyon Province. In addition to these major features, the First Night preparations will be added, including special quests and rewards for the winter event celebrations. Pages of bug fixes also accompany this patch, so head on over to the forums to check out the preview of this Monday's patch notes and check out some extensive developer diaries and video on the update over at IGN for more information.

  • GameX 2009: Massively talks with Lee Hammock on what's next for Fallen Earth

    by 
    Seraphina Brennan
    Seraphina Brennan
    10.28.2009

    Content, community, and epic beards ahead fair readers! When lead game designer Lee Hammock walked into the media room at GameX 2009, we immediately tackled him into a chair and demanded he answer our many questions on what's coming up for Fallen Earth. What we got (after he figured out that we wanted to interview him and not kidnap him) were answers on the upcoming "social" patch for Fallen Earth, a look at the brand new crafting skill, construction, and the camps that will be added to the game, what lies beyond Sector 3 (hint: it's Sector 4) and how much the team loves their community. So if you're interested in Fallen Earth, or are looking for a reason to get into the game, look no further than the interview that lies beyond the break! Unfortunately though, we must make a slight correction to what Lee says in the interview. Fallen Earth did send us 2,000 trial keys, but thanks to an overwhelming response, we're out of keys! This makes us sad pandas, but you can still enjoy what Lee has to say about the game, and be amazed by the hypnotic beard.

  • Dow's POWERHOUSE solar shingles get along with non-solar siblings, your HOA

    by 
    Darren Murph
    Darren Murph
    10.08.2009

    Oh sure, massive photovoltaic installations on rooftops are nothing terribly new, but by and large, the ones we've seen are stuck on massive warehouses or elaborate stadiums in foreign lands. Dow Chemical is doing its darnedest to change all that with the introduction of the POWERHOUSE line of solar shingles. As you'd expect, these solar shingles are aimed at roofers looking to tip their hats to Ma Earth while providing shelter for well-endowed homeowners, and unlike most of the futuristic alternatives, these actually look somewhat similar to traditional shingles. Dow claims that "affordability" will be a feature when they become widely available in 2011, but we're understandably skeptical of such a claim given just how pricey solar roofs currently are (and you know, considering the company's for-profit standing).[Via Jetson Green]

  • Apple Store coming to Naperville, Illinois

    by 
    Victor Agreda Jr
    Victor Agreda Jr
    08.04.2009

    Next on Apple's retail domination tour: Naperville, IL. Reader Mike Heller wrote to tell us it'll be "on Jefferson Ave. just across from Lou Malnati's Pizza." He even sent some pics of the construction, which we've put in the gallery on this post. Next time you're in Naperville and have an Apple itch to scratch, you finally have a retail utopia to help you. No word if Microsoft will open up a retail store inside Lou's -- maybe a Zune vending machine, though? %Gallery-69369%