dnd

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  • Larian Studios/Wizards of the Coast

    'Baldur's Gate 3' comes to Steam in 2020 as an Early Access game

    by 
    Jon Fingas
    Jon Fingas
    02.23.2020

    It took a while, but Larian Studios is narrowing down launch plans for Baldur's Gate 3. Hasbro (which controls Dungeons & Dragons owner Wizards of the Coast) has confirmed at the New York Toy Fair that the long-anticipated role-playing sequel will arrive on Steam sometime in 2020 as an Early Access title. You won't see BG3 gameplay until Larian's PAX East presentation on February 27th at 3:30PM Eastern, but it's already clear the studio doesn't intend to make players wait much longer past the two decades since Baldur's Gate 2.

  • Kris Naudus / Engadget

    A 'Stranger Things' version of 'Dungeons and Dragons' arrives April 22nd (updated)

    by 
    Kris Holt
    Kris Holt
    02.14.2019

    The third season of Stranger Things won't arrive until July, but you might be able to while away some of the time by checking out the Dungeons and Dragons adventure the gang plays in the first episode. Hasbro is releasing a D&D starter kit based on "Hunt for the Thessalhydra" on April 22nd.

  • Chris Velazco/Engadget

    Apple's digital wellness features don't go far enough

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.05.2018

    Apple's digital wellness initiative might be well intended, but it doesn't go far enough to combat screen addiction. Sure, the announcement of grouped notifications to reduce lock-screen clutter (and some anxiety) drew rapturous applause from the developers gathered at WWDC, but Apple could've done so much more, even if it meant looking like it was late to the party.

  • Maximum Fun

    We're listening to: 'Acquisitions Inc.' and 'The Adventure Zone'

    by 
    Kris Naudus
    Kris Naudus
    04.16.2018

    This week's IRL is about podcasts. Or games. Or both? Kris Naudus loves role-playing games -- the ones with dice rather than pixels -- and she also loves podcasts. Combining the two should be a dream, but Kris has struggled to get into some of the most popular shows. Until now.

  • Wizards of the Coast

    D&D's revamped RPG companion site is live

    by 
    David Lumb
    David Lumb
    08.15.2017

    Back in March, Wizards of the Coast announced a new digital toolset for Dungeons & Dragons that would eliminate the agony of paperwork in the pen-and-paper game. Players can still gather around a table and roll their own dice, but the web-based D&D Beyond will handle all their characters' stats, skills and modifiers to streamline play. Today, the toolset is available for everyone with both free and paid tiers. Time to assemble a party, adventurers.

  • Vincent Proce / Wizards of the Coast

    New 'Dungeons & Dragons' site manages the rules so you can just play

    by 
    Kris Naudus
    Kris Naudus
    07.18.2017

    Dungeons & Dragons, the quintessential pen-and-paper game, is more popular than ever, thanks to Twitch channels like Geek and Sundry and podcasts like The Adventure Zone. But it's one thing to listen or watch a presentation crafted by seasoned gamers and another to actually run your own adventure. Players may get frustrated by the hundreds of pages of rules and quit before they've even had their first goblin encounter. Wizards of the Coast and social gaming firm Curse aim to fix this with the launch of D&D Beyond, a website and app intended to take care of all the fine print and number crunching, leaving dungeon masters and players free to focus on crafting a good story.

  • DnD

    'D&D Beyond' takes the pen and paper out of tabletop RPGs

    by 
    Sean Buckley
    Sean Buckley
    03.13.2017

    Despite all the newfangled ways one can play Dungeons and Dragons, there's something special about playing it the old fashioned way -- in person with a bunch of friends and a geometrical mess of dice. Still, if you want to modernize your tabletop adventure just a little, you'll have the option soon. Wizards of the Coast just announced that it's working with Curse to create an official digital toolset designed to replace the pen and paper character sheets of yore.

  • Official 'Dungeons and Dragons' content now available on Roll20

    by 
    Sean Buckley
    Sean Buckley
    07.28.2016

    Roll20's online tabletop gaming system has been a haven for veterans of pen-and-paper RPGs for awhile now, but for fans of the original role-playing adventure game, it just got a lot better. Wizards of the Coast is now selling officially licensed Dungeons and Dragons modules on Roll20 -- starting with the fifth edition starter set adventure, 'The Lost Mine of Phandelver'.

  • Getting out of the garage and into VR with 'Dungeons and Dragons'

    by 
    Sean Buckley
    Sean Buckley
    11.17.2015

    When I was a kid, my best friend's garage was a magical place. My friends and I would gather around a dirty table on cold winter nights, huddled between unused sports equipment and the family's spare TV, to kill monsters with dice. It was where we played Dungeons & Dragons. Then I grew up; my friends grew up. We all got jobs and moved away. Now all the old building does is hold cars. Over the years, our group has tried to recreate our adventures over the phone, through online chat programs and even over Skype, but nothing ever felt right. Tabletop gaming is a social activity that demands a sense of presence, which makes playing Dungeons & Dragons across state lines really hard. Recently, a company called AltspaceVR invited me to try an option I hadn't considered before: Playing D&D in virtual reality. Believe it or not, it might actually work.

  • Neverwinter details the Oathbound Paladin

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.02.2015

    Paladins are sort of a thing in any setting you claim to name. The very name conjures images of a fiercely devout warrior with heavy armor, heavy weaponry, and boundless dedication to a cause. Neverwinter's next class, the Oathbound Paladin, is certainly meant to play off of that image. It's a class that can specialize in tanking or healing based on the Paragon path it chooses, and it mechanically centers around helping allies without thought for itself. The central mechanic of the Oathbound Paladin is Divine Call, an ability that gathers energy passively and through certain Paladin actions. When used, it can taunt foes or offer big area healing. The more regular abilities for the class allow it to aura-buff the party, place damage shields on fellow party members, and absorb damage only to unleash it upon enemies shortly thereafter. Find out more about the class with the official preview.

  • DDO trumpets the start of its Winter Games

    by 
    Justin Olivetti
    Justin Olivetti
    01.22.2015

    Just because we're in the heart of winter in the northern hemisphere doesn't mean that we can't enjoy snow-themed festivities! That's the attitude of Dungeons and Dragons Online, which has started a slew of activities under its Winter Games umbrella. For starters, there's the Midwinter Festival in the Forgotten Realms which includes speed skating, snowflake collecting, and vole smashing. Meanwhile in Eberron, the ever-popular Risia Ice Games are back with more ice sliding action. Then there's an ice skating rink in the harbor, an ice jump off a cliff, and a frozen half-pipe in the Bogwater Tavern. Participation in all of these activities will not only result in embarassing fun, but rewards from the various tokens won.

  • Neverwinter: Elemental Evil bringing the Paladin, higher level cap

    by 
    Justin Olivetti
    Justin Olivetti
    01.20.2015

    Elements are the "in" thing for 2015, especially in the Dungeons & Dragons universe. First we found out that DDO will be implementing the Temple of Elemental Evil this year, and now we've gotten word that Neverwinter's newest module will be called Elemental Evil (it's no coincidence; both titles have a relationship with Wizards of the Coast, who likes to do these tie-ins). This module will be a significant one when it comes early this year. Elemental Evil will add a new class to the game, the Paladin, and increase the level cap from 60 to 70. The increased level cap means more skills and quests for all eight classes. Cryptic also announced that future updates in 2015 for Neverwinter will include the player guild housing Strongholds system, the Xbox One launch, and the arrival of popular D&D characters. [Source: Cryptic press release]

  • Neverwinter taking signups for February Xbox One beta test

    by 
    Jef Reahard
    Jef Reahard
    01.15.2015

    Are you yearning to play Neverwinter on your Xbox One? You may be able to next month, as Perfect World is dangling closed beta registration for a February testing phase. More specifically, the game will be on Microsoft's newest console from February 5th through February 8th. A Perfect World press release claims that "Neverwinter on Xbox One will utilize console features including friends list integration and optimized controls to easily transition the MMORPG experience from PC to console." Once it exits beta, Neverwinter will be free-to-play if you have an Xbox Live Gold subscription. [Source: Perfect World press release]

  • DDO looking at Warlock class, level cap bump in 2015

    by 
    Jef Reahard
    Jef Reahard
    01.08.2015

    'Tis the season for Turbine producer letters and since we've already seen LotRO's, how about one for Dungeons and Dragons Online? Executive producer Robert "Severlin" Ciccolini does the honors, and he mentions the game's "next big update" which will include a large dungeon called the Temple of Elemental Evil. There's also a bit about an upcoming new class, which Ciccolini says could be a Warlock. New storylines and new festivals are coming in 2015, too, as is a level cap bump to 30.

  • The Game Archaeologist: How DikuMUD shaped modern MMOs

    by 
    Justin Olivetti
    Justin Olivetti
    01.03.2015

    Even though there are hundreds and thousands of MMOs spanning several decades, only a small handful were so incredibly influential that they changed the course of development for games from then on out. DikuMUD is one of these games, and it is responsible for more of what you experience in your current MMOs than you even know. Of course, that doesn't mean everyone knows what DikuMUD is or how it shaped the MMOs that came out after it. You might have seen it used as a pejorative in enough comments that you know it is loathed by many gamers, but I find that there are varying degrees of ignorance about DikuMUD in the community. What is it, exactly? Why is it just the worst? And is it really the worst if we like the games that can point to this text-based MMO as a key ancestor? Today we're going to dispel the mystery and myths of DikuMUD to lay it out there as it was and is today.

  • DDO Update 24: Heart of Madness goes live tomorrow

    by 
    Justin Olivetti
    Justin Olivetti
    12.10.2014

    Tomorrow, Dungeons and Dragons Online will be getting its last big patch of the year, Update 24: Heart of Madness. Considering the cheery title, one might expect scarring challenges and experiences that will drive your average player insane (including using yourself as a puzzle piece to get through a fiendish game). The crux of the patch centers around an invasion from the plane of madness to Eberron, with popular D&D figures like the Lord of Eyes, the Lord of Stone, and Yalthoon the Mindflayer. Players will tackle a trio of high-level madness-themed dungeons in this paid adventure pack, although there will also be a fourth free dungeon that's part of the ongoing Wizards of the Coast Tyranny of Dragons event. Update 24 will also come with cosmetic armor effects, smarter AI monster champions, and a revamp of Barbarian enhancements.

  • Perfect World's Q3 results down

    by 
    Jef Reahard
    Jef Reahard
    11.26.2014

    Perfect World's third quarter profits fell, according to a financial results document published yesterday by the free-to-play giant. CEO Robert Xiao blamed PW's American operations for the drop, though he said the firm remains "confident in the long-term prospects of our US subsidiary given its strong R&D and operational capabilities as well as [its] promising pipeline." Perfect World declined to comment on the performance of Neverwinter's Q3 console launch. It did note that it is localizing the fantasy MMO for China, where the company has seen its concurrent user numbers drop from 778,000 to 623,000 inside of a year.

  • Massively Interview: Designing Neverwinter's Tiamat

    by 
    Justin Olivetti
    Justin Olivetti
    11.19.2014

    Massively: Neverwinter players are already facing off against a fearsome five-headed dragon in the game's newest module, Rise of Tiamat. To find out more about how the titular beast was created, we sat down with Senior Content Designer and Loremaster Randy Mosiondz. Randy, is this module the culmination of the game's story to date? Randy Mosiondz: Yes, Rise of Tiamat marks the epic conclusion of the Tyranny of Dragons storyline! We introduced some notable figures featured in this plot in the Shadowmantle module. Then we had the rise of the Cult of the Dragon chronicled in the Tyranny of Dragons module with their attempts to build a hoard for Tiamat, as well as the fight with the dragon-worshipping barbarians on the island of Tuern. Finally, with Rise of Tiamat, we go to the Well of Dragons, an ancient dragon burial site where the Cult of the Dragon is attempting to lure Tiamat from the Nine Hells.

  • Neverwinter: Rise of Tiamat goes live today

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.18.2014

    Who's afraid of the big bad dragon goddess? Wait, scratch that, who isn't afraid? She is a dragon with five heads that can breathe fire, chlorine gas, lightning, acid, and frost. She is enormous. That is scary. Unless you're a player character in Neverwinter, which launches the Rise of Tiamat expansion today; then she's just another target down the inevitable road of dragon-slaying. Technically your goal is to stop her from being summoned altogether, but let's face it, we know how this sort of thing works out. So what else awaits adventurers aside from stopping the Cult of the Dragon and saving the eponymous city of Neverwinter (and by extension the world)? Well, Scourge Warlocks can pick up the new Soulbinder paragon path, and players of all stripes can pick up new artifact equipment for four different slots (neck, belt, main-hand, off-hand). This is, of course, assuming going toe-to-clawed-toe with the queen of dragons herself wasn't motivation enough. [Source: Cryptic Studios press release]

  • Neverwinter's Rise of Tiamat gameplay trailer is here

    by 
    Bree Royce
    Bree Royce
    11.10.2014

    Perfect World Entertainment and Cryptic have been pimping the heck out of the upcoming Rise of Tiamat module for Neverwinter, the fifth episode in the season of dragons storyline. While the module itself doesn't land on official servers until November 18th, the gameplay trailer is here right now. Spoiler: Thar be dragons! Don't forget that Neverwinter's April Fools' Day event returns this Thursday for a reprise lasting until the Rise of Tiamat launch. Check out the trailer below.