dungeons-and-dragons-online

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  • Dungeons and Dragons Online celebrates 3rd birthday

    by 
    James Egan
    James Egan
    02.25.2009

    It may not feel like it to some of us, but Dungeons and Dragons Online is almost three years old already. Turbine announced that they'll be celebrating DDO's birthday in style, with bonus XP and loot for anyone who joins in: "Starting this Friday, February 27th, and running through February 29th March 1, DDO players will gain a 50% XP bonus and +1 tier bonus to loot quality! But the fun doesn't stop there! Once 50% XP and +1 loot are over with on Sunday March 1st, starting Monday March 2nd, enjoy 10% bonus XP for 2 weeks!" That's a lot of exclamation points but the message is clear; it's definitely a good time to jump into Dungeons and Dragons Online if you've been curious about the game, or have been away for a while. The third anniversary celebration is a limited window of XP opportunity so don't miss out.

  • The DDO community at a glance

    by 
    Shawn Schuster
    Shawn Schuster
    02.16.2009

    Each week, the Dungeon and Dragons Online forums play host to the Stormreach Chronicle: a lomg-running look at the best and brightest in the DDO community. There's a player and guild spotlight, a featured build, the Turbine Town Crier and a light-hearted Q&A called the Curious Cube.In this week's Curious Cube, players describe their worst party wipe situation they've ever had. Three answers were chosen for the Chronicle, as well as a answer from the Cube itself. The Town Crier gives us some tidbits on the Valentine's event and the scheduled maintenance for the forums this week. If you want to stay up on all your DDO news, check out the Stormreach Chronicle, posted every week by Tolero in the forums.

  • The Daily Grind: Do you play MMO-based tabletop games?

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.15.2009

    Sure, there aren't really any such things as 'tabletop MMOs' but there are quite a few tabletop games based on MMOs. There are trading card games for a few different MMOs - both online and off. World of Warcraft has an actual board game, complete with expansions. Dungeons & Dragons Online is based on the much beloved Dungeons & Dragons pen & paper system - and now we have Champions Online in the pen & paper to MMO market. It's not quite the same thing as EverQuest spawning its own pen & paper game, though. Warhammer made the jump from minis to MMO, and WoW has jumped from MMO to minis. With this much cross-pollination going on, we thought we'd ask this morning; do you play any of the tabletop variants? From board games to card games to pen & paper games, there's a lot to choose from out there. Any you thought were really well done? How about crossovers that you tried but just didn't make the cut for you?

  • Turbine hiring for Microtransaction Manager

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.01.2009

    We've seen a steady growth in the arena of microtransactions over the last several years, with more and more Western companies noticing the lucrative practices Eastern MMO companies have; offering item malls to their players. After all, you really can't ignore the growth of companies like Nexon who are raking in more and more money each year with their free-to-play microtransaction model games. Recently, we've seen Sony Online Entertainment testing the waters in EverQuest and EverQuest II by including a small number of items available for players in their pilot in-game item malls, with promises to add more in the future. Now, it appears that we're starting 2009 with another Western company heading in the direction of adding microtransactions to their in-game landscape. Turbine, despite recent job cuts, has added several job postings in other departments. The one that caught our eye, however, was a recent posting for a "microtransaction/e-commerce manager" who will be in charge of "delivering and maximizing the revenue derived from Turbine's micro-transaction-based in-game store." They've kicked around the idea of adding microtransactions in interviews before, but this posting seems to support a definitive move in that direction.

  • The third annual Festival of the Twelfth Moon kicks off in DDO

    by 
    William Dobson
    William Dobson
    12.11.2008

    It's that time of year in Eberron once more, the time for Dungeons and Dragons Online players to celebrate the Festival of the Twelfth Moon. You can start to get into the holiday mood with a Festivult poem, but you'll also find that there's a long list of goodies to be had in-game. Getting your hands on some unique Festivult items isn't too hard -- every treasure chest has a chance to drop Festival Coins, as well as whatever else is inside, during the holiday season. Once you get some coins (there are three different types) you can hand them in for rewards. These rewards range from a lump of coal, all the way up to something so good that it's being kept a secret.To trade in your coins, you'll want to see the Jester of Festivult. He can be found in a number of locations, but you can't just walk up to him this year -- players will need to conquer the Jester's Jumping Puzzles in order to cash in coins and receive their presents, although certain areas have easier ways to reach the Jester for those that find the puzzles too difficult. After the break, we've got the full list of rewards and Jester locations. Happy Festivult!

  • Big news on the horizon for DDO

    by 
    Shawn Schuster
    Shawn Schuster
    12.08.2008

    There have been a few hints lately as to a special "DDO-related project" in the works at Turbine, yet as expected, the details aren't released yet. In a recent post at the Dungeon and Dragons Online forums, Tarrant lets us know about the fate of DDO's preview server, Risia. Apparently, this special server was to be closed to internal testing only, for the aforementioned special project, but some issues caused Turbine to make the decision to close it indefinitely. You may remember that Turbine also made this decision recently with Lord of the Rings Online's preview server Roheryn, citing the exact same issue: enough people just don't play on the preview servers between major patches. Then what is this special project Turbine has been working on, anyway? Jerry at DDOCast has thrown out a few guesses, including the possibility of DDO heading to consoles or Risia being converted to a special server for something else, like an event? Possibly a special preview of Module 9? We don't know yet, but Turbine has stated that the answer will be coming very soon. Check out the rest of this post for more on upcoming DDO goodies, as well as a word puzzle for players to solve, giving even more hints on what's to come!

  • DDO's Shroud exploit closes raid until patch

    by 
    Shawn Schuster
    Shawn Schuster
    12.04.2008

    After "widespread griefing of players by other players using a game exploit," Turbine decided to finally take down the Shroud raid in Dungeon and Dragons Online to prevent further use of this exploit. This level 17 raid was introduced with Module 6 and through the bug, allowed a single cleric to deny other party members completion and the part 4 chests.Although community reaction to the shutdown is mixed, as is expected, Turbine says the raid's issue will be fixed and the Shroud will be reopened on the next patch, which could come as early as next week.

  • Dungeons and Dragons Online offers another Hireling weekend for the Holiday

    by 
    Michael Zenke
    Michael Zenke
    11.28.2008

    After the success of the first Dungeons and Dragons Online hireling preview, the folks at Turbine have opened the doors on their newest game mechanic for yet another trial. The second hireling preview began on Wednesday of this week, and will be going all throughout the weekend into Monday morning. The announcement of the program at the official forums includes a number of changes to the system as they hope to roll it out on live servers. This preview weekend still features limited functionality, and the newest changes aren't available over the course of this sneak peek. Changes to the hireling concept surround the NPC's "usage". Hireling contracts are now one-use items that can be purchased from the appropriate vendors; because of this change, the contracts are now far less-expensive than the original 'timed' versions of the hireling contracts. A new 'defensive' mode has also been added to the creatures' AI, and hireling clerics have reprioritized the act of healing both themselves and their comrades. Full notes on the changes to the hireling system will be available in the patch notes once the feature is fully added to the game.

  • More details on Dungeons and Dragons Online's Module 8

    by 
    James Egan
    James Egan
    11.13.2008

    We're pretty well swept up in the Wrath of the Lich King launch today, but that doesn't mean we're not keeping an eye on the rest of the MMO world. Our most recent Massively Speaking podcast featured an interview with Turbine's Kate Paiz, Senior Producer for Dungeons and Dragons Online, conducted by our overlord Michael Zenke. The interview hits on some details of Turbine's plans for Dungeon and Dragons Online in Module 8 (namely 'hirelings') and beyond. But there's more -- GameBanshee recently ran a Turbine interview detailing how DDO has changed in Module 8 over its previous iterations. The GameBanshee interview gives us some additional details on Module 8's hirelings, and focuses on the new Character Generation system, a story-based introduction to the game, and content for higher-level players.

  • Massively.com giveaway: Dungeons and Dragons Online giveaway

    by 
    Michael Zenke
    Michael Zenke
    11.06.2008

    Roll for initiative! The highly under-appreciated Dungeons and Dragons Online is always moving forward with new and interesting content, and recent weeks has seen all-new attack rolls on that front. They just recently released all-new high end content, an all new starting zone for incoming players, and a strong creation guide for working up a new character. Turbine has generously offered up half a dozen game time cards for the game, allowing players a full month of playtime. Each are worth about $15, making this giveaway worth $90 in total.All you have to do to enter is leave a comment on this post telling us whether you've ever played D&D. Whether on the tabletop, in DDO, in one of the classic PC games, or in one of the more recent console games there have been plenty of chances to roll that d20. You'll need to comment before 7:00 AM EST Saturday, November 8th. You can only enter once per person, and after the contest closes we'll ship out thes fantastic prize to 6 randomly-selected winners. Give us at least a week to ship out this massive pile of swag, though. To win you must be age 18 or up and a resident of the US or Canada (excluding Quebec). For full eligibility details, we suggest you read our official rules. Good luck!

  • DDO Module 8 complete patch notes

    by 
    Shawn Schuster
    Shawn Schuster
    11.04.2008

    If you missed the news last week from the release of Dungeons and Dragons Online's new Module 8, we thought we should probably point you to the complete patch notes. These notes show everything that's been added to the game with this free content upgrade, including the highly-anticipated Hirelings and DirectX 10 support!Also, you may want to check out our exclusive early coverage of Module 8 with a dev tour last month. This dev tour gave us the opportunity to get some early screenshots and video footage of the new content, as well as a feature article on the new player experience that has changed so drastically in Module 8. This is an enormous patch, containing many improvements that cater to both the hardcore, experienced DDO players, and those who may be looking to get into the game for the first time. Be sure to check out the complete patch notes after the cut below.

  • One Shots: Roll for initiative!

    by 
    Krystalle Voecks
    Krystalle Voecks
    11.01.2008

    We've spent many a happy hour gathered around a table, adventuring with friends while fighting over possession of the snacks. So we love to see screens from Dungeons and Dragons Online, where people play out campaigns -- just in MMO form! Today's One Shots comes to us from Massively reader Bam! who sent along this gorgeous screenshot from Dungeons and Dragons Online along with the following note: Though I wanted to capture the moment where the dragon is walking in the ice tunnel below you, I missed it, so here it is. This is the cause of all the trouble in the new starter area for DDO mod 8. Without spoiling too much of anything, we're here to turn the balance in the fight between the mindflayer and the dragon. The changes made in Mod 8 (including DX10) are fantastic. I hope it will attract some new players!Do you have a screenshot that takes you back to a great memory? Perhaps you have screens from when you first started playing MMOs and would like to share your stories of what it felt like to step into that world? One Shots is about community, and that means we need your screens and stories! Want to contribute but don't know how? It's easy. Just email your screenshot along with whatever you'd like to say about it to oneshots AT massively DOT com. Include your character name (server and guild optional) along with the game so we know who to give credit to. Pretty simple, no?%Gallery-9798%

  • The week in Massively features

    by 
    Michael Zenke
    Michael Zenke
    10.26.2008

    Massively and Joystiq liveblog the Star Wars / BioWare announcement!You've waited. We've waited. The wait is over. Join Joystiq.com and Massively.com for a liveblog of the LucasArts / BioWare announcement below the cut! In the meantime, check out our post on the announcement from earlier today for more context on this momentous occasion. Massively's WAR Camp: How to get the Stalker set gearThis week on the WAR Camp, we have taken a look at one of the sets of gear that is available to Tier 3 players -- the Stalker's set gear. Just like the Tracker's set in Tier 2 that we looked at a few weeks ago, the Stalker's gear is obtained through a combination of RvR and PvE questing. Massively in Moria: Exploring Book 1, Chapter by ChapterAs part of Massively's ongoing coverage of Lord of the Rings Online: Mines of Moria, we're happy to bring to you this extensive look through the entire Book 1 of Volume 2. This entire article will be approached as a comprehensive venture through the Book, from Chapters 1 through 14. The Best of Massively: Five stories that scandalized youMassively is just a week and a half away from its first birthday, and we're winding our Best of Massively series down in the final days! This week we're listing five stories we wrote that caused a lot of people to get very angry -- sometimes at us, sometimes at game developers or other industry figures, and sometimes at all of the above! Massively's tour of Dungeons and Dragons Online Module 8Join us as we explore the depths of the Reaver's Refuge, crawl through the Monastery of the Scorpion, and attempt to rescue a dragon from a band of fearsome Frost Giants! We'll run through all the new features in the module, from rune armor to hirelings! We also highly recommend checking out DDOcast's guide to the hirelings and the entire module patch notes from the Dungeons and Dragons Online test realm.

  • Massively's tour of Dungeons and Dragons Online Module 8

    by 
    Michael Zenke
    Michael Zenke
    10.21.2008

    We here at Massively love MMOs big and small. We have a special fondness for games that do things just a touch differently, though, so it should be no surprise that we're big fans of Dungeons and Dragons Online. Turbine's action/adventure MMO is a very different animal from your average fantasy game. It's fantastically beautiful, innovate, and coming soon it'll have a whole new passle of content for players new and old. If you've been reading along with the site you've probably already seen Massively's guide to the new player experience coming in DDO Module 8. We also had the chance to go on an extensive walkthrough of the new high end content, and that's what we're bringing to you today!Join us as we explore the depths of the Reaver's Refuge, crawl through the Monastery of the Scorpion, and attempt to rescue a dragon from a band of fearsome Frost Giants! We'll run through all the new features in the module, from rune armor to hirelings! We also highly recommend checking out DDOcast's guide to the hirelings and the entire module patch notes from the Dungeons and Dragons Online test realm.But first, take the tour of all-new module 8 content, courtesy of Massively.com. Set out on the Tour >> %Gallery-34752%%Gallery-34581%

  • Anti-Aliased: Games you should have played, but probably didn't.

    by 
    Seraphina Brennan
    Seraphina Brennan
    10.17.2008

    So I learned two things since my last column. The first is if I mention Warhammer Online or Playboy models in any capacity, my traffic rating graph begins to resemble the Swiss alps. So... Warhammer Online and Playboy models.The second thing I learned is that everyone is pretty much agreed on Warhammer, except for a few outliers. The game has faults, but all those faults are easily overlooked when the game provides a fun environment to romp around in. But that made me start thinking... what other games on the market are pretty good, but overlooked due to a lack of popularity? What games would I recommend to my readers who just aren't happy with the current mainstream market? What games should you have played, but probably overlooked? I think I have a few. Show Me The Games >> %Gallery-34710%

  • Dungeons & Dragons Online Module 8: The new player experience

    by 
    Shawn Schuster
    Shawn Schuster
    10.16.2008

    With the upcoming Module 8 for Dungeons and Dragons Online, the folks at Turbine were kind enough to give us a hands-on sneak peek into this impressive patch. We saw so much of the shiny that you can certainly expect more feature articles here at Massively concerning Module 8 in the near future, but for now, we wanted to focus on the new player experience for anyone looking to get into the game for the first time.The new player experience in DDO's Module 8 has all changed. Take what you knew of the game before -- either at launch or during a trial period somewhere along the way -- and throw it out the window. The process has changed into something more easily-accessible to those people who want to get into the game, but aren't particularly familiar with Dungeons & Dragons rulesets. Don't worry though, for you hardcore advanced players, there's still options to completely customize your character as much as you'd like. Follow along in our new player experience with character creation features, and be sure to check out the Module 8 gallery linked below. Character Creation >> %Gallery-34581%

  • Ex-Flagship execs recruited for new Turbine studio

    by 
    Jason Dobson
    Jason Dobson
    10.13.2008

    While Flagship's maiden voyage may have ended up as splintered wreckage at the bottom of the massively multiplayer ocean, a pair of its former crew have found safe harbor at fellow MMO studio, Turbine. The Lord of the Rings Online developer announced that former Flagship execs Dave Brevik and Jeff Lind have joined the company, and will help spearhead a newly opened studio in Redwood City, CA. The pair is joined by industry vet and former Sniper Studios president and CEO, Matt McKnight, who will serve as the new studio's Director, while Brevik and Lind will take on roles as creative director and engineering director respectively. We offer congratulations and best of luck to all three gentlemen, though we're particularly interested in seeing what Brevik does with his new position. Creative director marks a change from his previous role as Flagship's chief visionary officer, a wise course correction given that his foresight apparently stopped just short of predicting his former employer's impending doom.

  • Turbine to launch a LotRO-focused social networking site

    by 
    Kyle Horner
    Kyle Horner
    10.10.2008

    Eurogamer is reporting that Turbine has revealed their plans for a Facebook-like social networking site centered around Lord of the Rings Online. The website would launch sometime in Q4 and basically track everything a player does across multiple characters by being directly connected to the game. It'll also feature the kinds of things we all expect from a social networking site such as friends lists, communication tools and even the ability to upload pictures and videos. Similar websites are said to be planned for Dungeons & Dragons Online and Asheron's Call sometime soon as well. Turbine also seems to be planning on advertising on these websites, which is a pretty clever way to introduce advertising into their games without ruining the experience.Facebook and other sites like it can be a surprisingly strong tool for creating communities around just about anything. So we're admittedly excited about this announcement, because anything that can create a more tightly-knit community in an MMO is hugely important as far as we're concerned.

  • Massively catches up with Dungeons and Dragons Online at Gen Con

    by 
    Mike Schramm
    Mike Schramm
    08.16.2008

    Gen Con is rolling along this weekend in Indianapolis, and Turbine is there showing off their upcoming release of Module 8 in Dungeons and Dragons Online. Massively dropped in on their show floor booth to see what they had to see and chat about the brand new character creation system coming to the game, as well as upcoming enhancements, including an increased level cap and maybe even a chance to see Khorvaire in DDO.Our interview and demo starts after the break, and you can check out the pictures we got of the new content in the gallery below. Good things ahead for D&D fans, especially new players to the game. %Gallery-29742%

  • Behind the Curtain: Gone for good?

    by 
    Craig Withers
    Craig Withers
    07.17.2008

    I've been thinking recently about loss. Having been incredibly lucky with my own brush with the possibility of losing my World of Warcraft characters, I got to thinking. Not only about what I would have done if things hadn't worked out for me, but about how loss works in MMOs today.Last week, Gabriel wrote a fantastic column about item decay in games past, present and future. I've been playing Diablo 2 again lately, for obvious reasons, and I had found myself thinking on the similarities and differences between the durability system in Diablo and WoW. I've said before that my MMO career started with Star Wars Galaxies, so I don't have the long-term experience many of the other writers here at Massively do. I've never had to worry about making corpse runs in Everquest, or had to concern myself with losing my items in Ultima Online. While Galaxies did have item decay, it wasn't set to a punishing degree – items did wear out eventually, but at a reasonable rate. When an item eventually gave out, you crafted yourself a replacement, or you picked one up from another player. By doing so, you knew you were contributing to the economy, so if you tried hard you could convince yourself that you were actually helping the game.