farming

Latest

  • Gold Capped: The fastest way to make 10,000 gold

    by 
    Basil Berntsen
    Basil Berntsen
    01.06.2012

    Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen and Fox Van Allen aim to show you how to make money on the Auction House. Check out Fox and Basil's reboot of Call To Auction, and email Basil with your questions, comments, or hate mail! Every so often, I get asked something to the effect of "What's the fastest way to get 10,000 gold?" It's usually asked by someone who is perpetually poor in game and is looking to get a BoE or some other sort of reward that costs gold. The fastest way for me to get 10,000 gold is to log in and check my mail. My daily haul is many times that and scales based on how much time I have to craft, list, and relist. This isn't a useful answer to someone who lives paycheck to paycheck, though. So what advice would be helpful? First off, if you're below level 85, get to level 85. This nets you quite a bit of gold simply from quest rewards and vendoring gear you acquire. If you're already level 85, the first thing you need to do is identify how much money you can make per hour running 5-mans for valor points that you can use to sell BoEs. On my realm, I could sell a BoE costing 1,650 VPs for about 10,000 gold. That means every valor point I earn could be worth 6 gold, which makes the 150 points I get from a 5-man worth 900g. I can do seven per week per character with the requisite gear. Also, every trash kill and boss kill has a chance of awarding you with valuables, including enchanting mats (if someone can DE) and BoEs.

  • Breakfast Topic: What have you farmed eternally for?

    by 
    Anne Stickney
    Anne Stickney
    12.30.2011

    I have a love/hate relationship with Karazhan. I love it because it's got great music, a great layout, and amazing bosses, and it's Medivh's old house. Goodness knows I love Medivh. But the single reason I absolutely hate the place can be traced to the stables and the horse that stands within. Oh Midnight, how I hate you. You and Attumen both. Since the launch of The Burning Crusade, I've been murdering that horse on a semi-regular basis, hoping for the Fiery Warhorse's Reins to drop. I have seen the horse drop precisely once since The Burning Crusade, and it went to somebody else. I cannot recall the exact number of times I've stepped in there and squashed the horse, but it's been a regular weekly occurrence since Wrath. Step in, fight to the horse, kill the horse, loot the horse, find nothing useful at all. Rinse and repeat. There are other rare things I've farmed before, of course. The Tiny Emerald Whelpling and Disgusting Oozeling were both farmed well before the Cataclysm revamp -- before the Crusader's Coliseum was released, even. Having dual monitors helped; I made it through two, two and a half seasons worth of Doctor Who before I had both pets in my hands. But the horse. The horse still eludes me. Some day I'll have it for my own; until then, I'll continue farming, zombie-like, until the fateful day I find the right purple item on the corpse, instead of just another pair of useless gloves. Do you have anything you're farming currently, or do you think those of us that farm are quite frankly devoid of all sanity? Have you farmed for anything before? What's the longest it's taken for you to get a coveted item, pet, or mount?

  • Aeria releases new Lime Odyssey video, screenshots

    by 
    Jef Reahard
    Jef Reahard
    11.03.2011

    Aeria Games is starting to ramp up the publicity for its Lime Odyssey free-to-play MMO. The team behind the upcoming fantasy title recently released a new website, trailer, and a gaggle of screenshots, and have followed suit today with another trailer and still more screenshots. The clip is taken directly from the game, and serves as an introduction for human characters. There's a bit of backstory relating to the history of the world and the pursuit of lime, as well as lots of idyllic long-shots featuring the game's beautiful scenery. The new screens show a variety of activities including cooking and farming as well as a group of adventurers in full armor and some player housing. Check them out below and don't forget the video clip after the cut. %Gallery-127103%

  • Mark Jacobs: 'I've never been against F2P'

    by 
    Bree Royce
    Bree Royce
    10.11.2011

    In a brief interview today with MMORPG.com, Mark Jacobs, now president and creative director of City State Entertainment, discussed his thoughts on the F2P model and real-money trading. Jacobs is best known to gamers for his previous roles with Mythic Entertainment and Electronic Arts on such games as Dark Age of Camelot and Warhammer Online, and his opinions on the subject of gold-farming are infamous, possibly even extreme. We can't be the only ones who remember the early days of WAR when a crusading, irony-immune Jacobs spammed players' screens with popups whenever gold-spammers were banned. But in this interview, Jacobs aimed to set the record straight: He's against gold-farming specifically and how gold-farming hurts legitimate players, not the free-to-play model. I've never been against F2P. What I was and still remain strongly opposed to is gold farming in games, especially MMOs that weren't designed from the beginning to handle those kind of transactions, and also to the groups that seek to profit from such transactions. What I really dislike isn't so much the gold farming/selling itself, but certain behaviors that occur in games where this happens. He goes on to suggest that the F2P model has surged to prominence due to the weak economy and "a lack of really interesting MMOs," noting that we're due for a shift in the market but that the success of Star Wars: The Old Republic (and its "license to print money" IP) will determine the viability of the subscription model in the future. Jacobs has plenty more to say in the full interview over at MMORPG.com.

  • Breakfast Topic: What's the longest you've ever farmed for something?

    by 
    Dan O'Halloran
    Dan O'Halloran
    09.30.2011

    This Breakfast Topic has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages. I used to farm Attumen in Karazhan every week for the Fiery Warhorse mount. I used to farm Anzu in Sethekk Halls every day for the Raven Lord mount. I used to farm the quest in Brunnhildar Village every day for the White Polar Bear mount. I used to farm a lot of things ... One of my longest-running farming attempts was for the elusive Time-Lost Proto-Drake. I would fly around The Storm Peaks for hours while working on homework, watching shows on Netflix Instant, waiting for random heroic queues, etc. After a few months of diligent hunting, my determination to find, kill, and loot the reins of the Time-Lost Proto-Drake was incited all the more when a friend just happened to fly past the dragon on his way from Ulduar to Dalaran. At first, I was upset that the mount I sought so dearly had fallen haphazardly into his hands. Soon, though, I realized that if someone could get the mount by sheer dumb luck, it would be much more likely that I find it through persistence. After I spent several more months farming, however, this same friend just happened to see the shadow of the Time-Lost Proto-Drake flash by while he was questing in The Storm Peaks on the new Worgen mage he created when Cataclysm dropped. When I saw him flying around on his second TLPD mount, that was the last straw for me. I gave up the hunt. What items, mounts or achievements bring out the farmer in you? How long have you been farming for that seemingly unobtainable something?

  • SUFFER '11 farming robot plays a multitude of roles, takes commands via Wiimote (video)

    by 
    Darren Murph
    Darren Murph
    08.30.2011

    So much for stereotypes, eh? The future of farming is being painted in a far different light here at NEXT Aarhus, where a team from the University of Southern Denmark brought in the largest Wiimote-controlled robot that we've ever seen. The heretofore unnamed beast (going by SUFFER '11 for the time being) is a farming-centric machine that's designed to take the load off of the landowners (while providing a bit of enjoyment all the while). Put simply, this modular bot can have various apparatuses swapped into its midsection -- one pop-in attachment could pick potatoes, while another could disperse pesticide, for example. There's even a module that'll enable it to detect rows and plow down the obvious routes, making it that much easier for farmers of the next millennium to take time off. Of course, the standout feature from our perspective was the inbuilt Bluetooth and WiFi, which allowed the demonstrator to operate the 'bot with a standard Wii remote. Per usual, the vid's after the break. %Gallery-131985%

  • TERA integrates technology to combat gold farming for North American launch

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.10.2011

    When Scott Hartsman made his comments regarding gold selling, it's unlikely he planned it to become such a focal point for so many other companies and games. But it's certainly become a focal point for players, and TERA's development staff has decided to take the war on gold selling a step further. It was announced today that the game's launch will see the integration of the Crisp Platform, an automated service set to monitor in-game behaviors to try and detect cheating, gold farming, and botting before a player has even noticed these things taking place. According to the official release, the platform is based around a steady analysis of player behavior, looking for erratic patterns and unusual behaviors to flag potential abuses. In theory, this will allow En Masse Entertainment's support staff access to easy data at a glance, allowing any attempts at gold farming to be detected and stopped before the point that the money gets put up for sale. How successful that will be is going to depend on the implementation, something we won't know about until the game's launch in spring of next year.

  • Free Realms producer letter talks new farming content

    by 
    Jef Reahard
    Jef Reahard
    07.26.2011

    Free Realms has a new producer, and Sony Online Entertainment's Harvey "Flametalon" Burgess recently dropped by the game's official website to pen a brief letter to fans. SOE has updated the game's farming system, and in addition to a new locale (Briarwood Farm), players will find new seeds to grow, a boom box "to make your plants dance," new farming items, and new quests and recipes specific to Briarwood. Burgess also drops a hint about future Free Realms updates (including ranching), and promises a quick turnaround on June, July, and August membership packs. The producer assignment marks Burgess' second go-round with Free Realms, as he also served as a designer on the title at an earlier point in his 10-year SOE career.

  • SOE Fan Faire 2011: A look at Free Realms with Sr. Producer Harvey Burgess

    by 
    Karen Bryan
    Karen Bryan
    07.10.2011

    During this weekend's SOE Fan Faire, Massively had the opportunity to talk with Senior Producer Harvey Burgess about the future of Free Realms. Burgess has been with the team since launch, and has recently taken the helm to bring lots of new content and items to the world of Free Realms. Read on for all the details, including Ranching, sports jerseys, Sunset Valley, and a new mount!

  • About the Bloggers: Anne Stickney

    by 
    Anne Stickney
    Anne Stickney
    07.06.2011

    About the Bloggers introduces you to the people behind WoW Insider. You can find articles on more WI staffers in earlier About the Bloggers entries. What do you do for WoW Insider? Oh, man. I write Know Your Lore on Sundays, along with the roleplay column All the World's a Stage. On Mondays, you can catch the Weekly Podcast Roundup. On Thursdays, I write World of WarCrafts, and every Monday, Wednesday and Friday, I write up The Daily Quest. In addition, I sometimes fill in on The Queue, pop in on the WoW Insider Show when asked, and I do those little guide graphics on the side of the site, too. In short, I write. A lot. And I wouldn't have it any other way.

  • E3 2011: Checking in with Free Realms

    by 
    Matt Daniel
    Matt Daniel
    06.07.2011

    Representing Massively, WoW Insider's own Dan O'Halloran met up with the folks at Sony Online Entertainment at E3 today to talk about the newest features coming to the popular free-to-play MMO Free Realms. Apprentice Designer Eric Smith walked Dan through the time-honored art of Farming as presented in Free Realms, though the in-game version is much less tedious than its real-world counterpart. Players are given a plot of land, which they must clear of rocks and trees through a series of introductory quests. After that, all that's left is to lay down some topsoil, plant some seeds (bought with Station Cash or found from plants throughout the game world), water them, and wait for them to grow. Crops can take anywhere between 15 minutes and a whole day to come to bloom, which gives players extra incentive to log in daily and harvest the fruits of their labor. Eric was quick to note that it's absolutely possible to get the most out of your farming experience without dropping a dime in the Station Store, though fertilizer (which makes your crops grow faster) and miracle-grow (which brings withered crops back from the dead) are both available for those who want to enhance their farming prowess. The crops can be used either to initiate a Farmer's Market minigame or for Ranching. Farming is just the first stage of a planned three-stage process, the second of which will be Ranching, and the third of which is yet to be announced. Ranching will allow players to collect their own menagerie of wild animals, which they can feed the hard-grown crops from their farm. Your farm levels up with you, and as players reach higher Farming levels, they unlock the ability to grow more varied crops, which they can in turn feed to the animals on their ranches. There is currently no release date for the Ranching addition or the third to-be-announced stage of the process, but be sure to keep an eye on the official Free Realms site for future updates. Massively's on the ground in Los Angeles during the week of June 6-9, bringing you all the best news from E3 2011. Whether you're dying to know more about Star Wars: The Old Republic, RIFT, or any MMO in between, you can bet we'll have it covered!

  • Chinese prisoners forced to farm MMOs for cash

    by 
    Justin Olivetti
    Justin Olivetti
    05.26.2011

    Doing hard time in China may result in more than just back-breaking labor -- you may be called upon to join the country's growing legion of gold farmers as well. A report at Guardian.co.uk exposed an unusual side of Chinese prisons, painting a picture of gaming inmates who had to meet farming quotas in MMOs or be beaten. One prisoner said that this practice was more lucrative for the prisons than other products of forced labor: "Prison bosses made more money forcing inmates to play games than they do forcing people to do manual labour. There were 300 prisoners forced to play games. We worked 12-hour shifts in the camp. I heard them say they could earn 5,000-6,000rmb [£470-570] a day. We didn't see any of the money. The computers were never turned off. If I couldn't complete my work quota, they would punish me physically. They would make me stand with my hands raised in the air and after I returned to my dormitory they would beat me with plastic pipes. We kept playing until we could barely see things." However, prison officials denied that such activities took place. One official commented, "We do not allow our prisoners to have any contact with the outside world. If they were playing these online games they could easily communicate with other people. We would never allow that." Billions in revenue have resulted from China's virtual gold trade, which is largely unregulated. Guardian.co.uk estimates that the country holds 80% of the world's gold farming population.

  • Ask Massively: When in doubt, post some giant robots edition

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.19.2011

    Weep not for the sad tale that appears to have been woven of the MechWarrior reboot, ladies and gentlemen. Yes, it promised to be "not your father's MechWarrior," but the fact of the matter is that my father did not have a MechWarrior, and I mostly did because of my fascination with the core setting and tabletop game. On the plus side, it gives me an excuse to post a picture of the Atlas, which is one of those machines that looks either incredibly dorky or really dangerous depending on angle. Moving on from my dubious walking tank prelude, this week's questions have nothing to do with giant robots. In fact, they concern farming and homesteading in MMOs and getting your significant other to play alongside you. If you'd like to have your question featured in a future edition of Ask Massively, leave it in the comment field or send it along to ask@massively.com.

  • Massively Exclusive: Free Realms' Referee Ruby goes farming

    by 
    Justin Olivetti
    Justin Olivetti
    05.17.2011

    "This is my farm. It's not so great yet," Referee Ruby says wistfully. "Someday..." In the first of this exclusive video series, Free Realms' infamous in-game support character comes alive to show us the joys of the farming system. If you've ever liked FarmVille -- or even hoped there would be a better version of it out there -- then you're going to love working the soil here to bear the fruits of your efforts. And zucchinis. And eggplants. As in real life, Free Realms' farming takes an attentive hand and some hard work. Weeds must be pulled and boulders blown up to make room for tilling, and plants have to be watched so that you can harvest them when the time is ripe. The payoff is worth it, however; crops can be sold to the market for a fair bit of cash. Farms can be leveled up over time, opening access to more plants and tools so that you can shape the land to your whims. One of the best ways to do this is to talk to Farmer Chug, who has a few quests to speed you on your way. Bask in the full glory of Referee Ruby as she goes Green Acres on us in the video after the jump, and make sure to check out the new farming for yourself as the game is back up and running!

  • Google's Arduino-based ADK powers robots, home gardens and giant Labyrinth (video)

    by 
    Darren Murph
    Darren Murph
    05.11.2011

    Sure, it looks just about like every other Arduino board found at Maker Faire, but this one's special. How so? It's Google-branded, and not only that, but Google-endorsed. Shortly after the search giant introduced its Android Open Accessory standard and ADK reference hardware, a smattering of companies were already demonstrating wares created around it. Remote-control robots? Check. Nexus S-controlled gardens? Check. A laughably large Labyrinth? Double check. It's already clear that the sky's the limit with this thing, and we're as eager as anyone to see 'em start floating out to more developers. Have a look in the gallery for close-ups of the guts, and peek past the break for a video of the aforementioned Xoom-dictated Labyrinth. %Gallery-123306%

  • New ArcheAge fly-through video released, planting system profiled

    by 
    Jef Reahard
    Jef Reahard
    05.10.2011

    Yesterday we learned a bit more about the labor system in XL Games' ArcheAge as well as some juicy tidbits on ship and housing construction. Today, AAportal.net has some more non-combat discussion to whet our sandbox appetites, and this time the subject is plants. While plants are an unlikely MMORPG topic (unless you're talking about a gathering quest), they play a unique role in ArcheAge thanks to the game's gardening and harvesting systems. Whether your interest lies in cultivating grapes or in seeding a grove of apple trees and (eventually) selling the harvest to expand your farm, it's all doable. Trees are also a source of timber, which is required for the aforementioned ship-building as well as house and furniture construction. In other ArcheAge news, a brief fly-through video has surfaced on YouTube. While the clip clocks in at a paltry 43 seconds, it offers a number of external looks at player housing as well as the game's gorgeous scenery. Check it out after the cut, then head to AAportal for more.

  • Defy the stars: Mabinogi stages Romeo & Juliet

    by 
    Justin Olivetti
    Justin Olivetti
    05.09.2011

    What's in a name? That which we call a free update by any other name would smell as sweet! Or so a little birdie told us when we got word that Mabinogi is bringing another Shakespearean classic to Nexon's quirky title: Romeo and Juliet. Mabinogi players now have a chance to engage with this romantic tragedy and its two star-crossed lovers. The action takes place at Rath Castle, where players will join the masquerade ball and witness the epic love story that bridged the chasm between two warring families. The addition of Romeo and Juliet to the game's landscape follows the Hamlet update earlier this year. If you're not in the mood for love and fashionable costumes, Mabinogi's latest update invites you to grab a new weapon -- the lance -- and joust with your friends and enemies. You'll look even cooler doing this from a fire horse, a flaming steed that's been added to the game. Or if a life of peace is one you crave, then settle down in one of Mabinogi's Homesteads to grow crops, customize your ranch, and trade with others. You can check out the screenies of the Romeo and Juliet update below, go read the full patch notes on the official site, and watch the trailer after the jump! %Gallery-16711%

  • Six-rotor drone counts trees, not kills

    by 
    Terrence O'Brien
    Terrence O'Brien
    05.09.2011

    Relax everybody, unlike its antonymous quadrocopter cousins, this six-rotor drone isn't here to kill, only to count plants. Researchers from Oregon State University are hanging cameras from reasonably-priced RC aircraft to help nurseries track inventory -- a task often performed by workers wandering the orchards and keeping tally by hand. Image analysis software automates the process and, with the addition of other sensors (such as infrared), it could one day be used to spot irrigation problems, identify diseased trees, and estimate crop yield. The machines themselves can climb to over 80 feet and stay aloft for up to 40 minutes while hauling 5-pounds of photo gear. At around $10,000 it's a safe bet that no one will be shooting bottle rockets at balloons with this thing, but it should be well within the reach of farmers who spend that much in money and manpower to track their trees anyway. Two more photos after the break.

  • Xsyon devs talk farming, crafting and PvE vs. PvP

    by 
    Jef Reahard
    Jef Reahard
    04.27.2011

    If sandbox MMORPGs are more ambitious than their themepark counterparts, it follows that the former are also more susceptible to bugs, performance problems, and general player discontent. Xsyon is no exception, and the post-apocalyptic world-building title from Notorious Games has traveled a rough yet familiar road since its March release. According to a couple of recent posts on the Xsyon boards, better times are in the offing. Notorious is in fact expanding its dev roster, and new game designer/programmer Danathur throws the community a few bones in his introduction post. Aside from providing a bit of detail on his new duties, he also addresses the ongoing war of words between PvE and PvP supporters vying for the future of Xsyon. "We do not want to create a massively multiplayer first person shooter. On the other hand, conflicts and managing them (not only by violence) [are] the real challenge and where the most fun will come from in the long term," he explains. Danathur goes on to say that both crafting and combat will become more expensive in short order due to the enabling of item stats and decay. His sentiments echo those of lead designer Jordi Grau-Davis, who posted earlier this week to announce the new dev hires and to give the community a feel for Xsyon's development roadmap. "We are going to evolve Xsyon to include farming, contested expansion totems and revamped combat. The goal is to provide more daily activities to tend to and something to fight over," he wrote.

  • Gold Capped: Earning gold for absolute beginners

    by 
    Basil Berntsen
    Basil Berntsen
    04.21.2011

    Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen aims to show you how to make money on the auction house. Email Basil with your questions, comments, or hate mail! Aaron wrote in the other day to say: Despite having played WoW for years I'm a complete gold-making newbie and my characters are all dirt-poor because of it. I decided it was time to start playing the gold-making meta game so I've been reading through issues of your Gold Capped column, and while I've really enjoyed what I've read I'm afraid I'm still at a loss as to where to get started. Obviously I don't have a lot of upfront capital to jump-start my endeavor, either. I was wondering if you've ever written or would consider writing an article for complete, absolute beginners such as myself. Unless you started the game with rich friends, this is something that everyone has to go through. People getting into earning gold from scratch often don't have any clue where to start, and they often have a bunch of incorrect ideas about what they need to get going.