fishing

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  • Cataclysm Beta: Fishing and cooking dailies at level 10

    by 
    Gregg Reece
    Gregg Reece
    09.14.2010

    With all of the leveling changes throughout Cataclysm, one that hasn't received much press is the availability of cooking and fishing dailies in your capitals starting at level 10. However, these currently give no experience or money for turning them in. They appear to be there strictly to both help you level your profession as well as give you faction tokens for purchasing additional supplies for cooking or yet another bag of random stuff for fishing. Yes, I said these are there to help you level up, as each daily gives you one additional skill point toward the appropriate profession for doing the quest. These quests are still pretty early in development, as the tokens that the cooking quest gives you currently can't actually be spent on anything. This is either due to the vendor's not being implemented or that Blizzard just hasn't stocked that particular vendor with items yet. In either case, we'll have to wait a build or two to see what happens. If you're looking to try out the cooking daily, then you can go see the quest-giver Marogg just outside the cooking trainer's place on the Drag in Orgrimmar for the Horde, or Robby Flay, just outside of the Stockades in Stormwind, if you're Alliance. For the fishing daily, you'll want Catherine Leland on a dock in the canals of Stormwind between the Stockades and the trade district, for Alliance, or Razgar, sitting on the shoreline of the little pond in The Valley of Honor in Orgrimmar, for Horde. %Gallery-102095% World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In our Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

  • LotRO's radiance to be run over by a train and other future tidbits revealed

    by 
    Justin Olivetti
    Justin Olivetti
    09.07.2010

    "We took Radiance outside, tied it up to some railroad tracks, and...well...I think you saw the end of this in Red Dead Redemption. Look for this in the future -‐ we will be removing Radiance from LotRO." Thus sayeth Turbine's Jen "Jalessa" Gordy, who confirmed that the controversial gear gating system is headed for a messy death. In the same WarCry developer chat, the team fielded a number of questions about where LotRO is headed after this week's mega-update. Some of the features in the works for Tolkien's digital offspring include a new raid, class changes for monster play, a barter item wallet, PvMP skirmishes, Isengard, additional minigames and -- yes -- vanity pets for all. The devs also admitted to slipping in a few pop culture mentions into the game, such as Firefly and Futurama references. And will there ever be any other hobbies than fishing in LotRO? Kate Paiz mused: "All of us devs really want to make golf next, but it's a tricky undertaking, so we don't have a timeline yet, but feel free to start practicing your backswings!" You can read the full transcript at A Casual Stroll to Mordor.

  • Addon Spotlight: Grab bag

    by 
    Mathew McCurley
    Mathew McCurley
    07.22.2010

    Addon Spotlight focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. This week, Addon Spotlight reaches into the addon grab bag and pulls out some delicious randomness for you. Looking over all the columns here on WoW.com must be amazing for you Cataclysm information hounds. All that cool new art, talent trees getting changed like crazy, new races and sound files ... Too bad you'll find no Cataclysm stuff in Addon Spotlight. Not yet, anyway -- addons are currently disabled in the beta. For us addon junkies, then, we can only sit back, relax, drink 30 cans of Arnold Palmer and drift the night away. Or, I can recommend some addons. Both work for me.

  • A Tale in the Desert 5 launches in August

    by 
    Jef Reahard
    Jef Reahard
    07.16.2010

    A Tale in the Desert, the long-running Egyptian life sandbox from eGenesis, has announced the impending launch of its fifth major iteration called, appropriately enough, A Tale in the Desert 5. If you're not familiar with the game, it features no combat as well as arguably the most in-depth crafting and trade skill system in the genre. Set against an ancient Egyptian backdrop, the title is also somewhat unique in that each major update, or telling, wipes the slate clean and gives players a fresh start in a new world. The game also features a high level of player control over the game world in the form of law making and player-designed tests that allow gamers to both compete and cooperate. The upcoming version features a new fishing system that involves the catching of bait insects, rare fish, and fish processing to produce various resources. Additionally, creator Andrew Tepper has tweaked the mining system for the fifth telling, calling it "by far the most fun of any [mining system] yet released." You can check out a free trial and get ready for the next telling at the game's official website.

  • Watch knots spring to life with Animated Knots

    by 
    Erica Sadun
    Erica Sadun
    07.08.2010

    Do you want to tie a specialized knot? There's an app for that! Animated Knots isn't particularly polished or overdesigned. Instead, it presents a list of knots that are arranged in categories, such as boating, fishing, and scouting. You tap on a knot, and you see the knot tie itself on screen using stop motion photography. I must admit, it's kind of cool. Not only do you see each stage of the knot formation, but you also get a text accompaniment (which you can pause to read) that explains exactly what you need to do at each stage in order to create the knot. This app gave me flashbacks to summer camp, where I learned to tie a bowline with my eyes closed in under 5 seconds ... and that's a good thing.

  • Cataclysm Beta: Professions and trade skills

    by 
    Alex Ziebart
    Alex Ziebart
    06.30.2010

    Step aside, class changes. Back off, world revamp. Now it's time to put what everyone really wants to see into the spotlight: trade skills. MMO-Champion, which is having some difficulty staying up and stable this evening, has what you're looking for amongst its Cataclysm information. Blacksmithing Tailoring Jewelcrafting Alchemy Enchanting Leatherworking First Aid Mining Fishing Herbalism Inscription Engineering Cooking Skinning Okay, trade skills aren't the most exciting thing in the world, but these previews give us a glimpse at what sort of stats we'll be dealing with on our gear in this expansion. Just look at the Elementium Poleaxe, Bio-Optic Killshades and the new gems. If those MMO-Champion pages aren't your style, there's also a good unofficial trade skill compilation on the Cataclysm forums. World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion. From goblins and worgens to mastery and guild changes, it's all there for your cataclysmic enjoyment.

  • Fishing with explosives

    by 
    Alex Ziebart
    Alex Ziebart
    06.17.2010

    The goblin fishing style is a reality. By way of El's Anglin', we've learned that you can indeed fish with dynamite in the World of Warcraft. EZ-Thro Dynamite to be specific. Watch the video embedded above to see it in action. There are some very strange limitations, however. Only EZ-Thro Dynamite (of both flavors) works for this. Other Engineering explosives do not! You must be between levels 10 and 19 to loot the items blowing up a fishing pool creates, no higher and no lower. Despite this level limitation, some of the items that come out of this are Burning Crusade era items such as Jaggal Pearls. Booze makes up most of the other items. How long has this been in the game? We're not sure. Judging by the quality of the items "dropped" by blowing up fishing pools, we would guess it was a Burning Crusade addition. If that's true, has this gone unnoticed for 2-4 years? That seems unlikely, but it's a definite possibility.

  • An analysis of all the food and drink in WoW

    by 
    Dawn Moore
    Dawn Moore
    05.25.2010

    Not long ago, a friend of mine from college asked me to resurrect his WoW account so he could get back into the game before Cataclysm comes out. The first week that he was back, he messaged me quite frequently with various questions about trends in raiding and PvP at level 80. I answered his questions without much thought until one afternoon, he sent me a different type of message. "Did you notice there is nothing but meat in WoW?" My thoughts stumbled over the question for a moment before he continued. "There is meat, fish and fruit, but no vegetables." (My friend became vegan since the last time he played WoW -- thus his sudden epiphany.) He then proceeded to tell me about a quest in Teldrassil where you gather spider meat for a kabob recipe. He said something along the lines of, "They're on a big freakin' tree, full of plants and they're eating spiders! Spiders!" I'll admit, he had a good point. Curious, I decided to start looking over the types of food in WoW to see just exactly what Azerothians eat.

  • Turbine bears proof of fan-power in LotRO

    by 
    Justin Olivetti
    Justin Olivetti
    05.24.2010

    "Powered by our fans" is the well-known motto of Turbine, quoted ad infinitum by said fans, both as proof of a company that understands and a company that's fallen out of touch. While gamers debate this, the devs stand by the company's efforts to keep in touch with what their players want and to deliver it to them. In a recent post on the Lord of the Rings Online forums, "TheStormKing" challenged Turbine to provide clear examples of how player suggestions have made an impact on the game. The answer was a bit shocking and awesome -- Sapience came back with a massive list off the top of his head of changes made to LotRO because of demands and ideas by the playerbase. These included revamping mounts, housing, fishing, shared storage, new travel routes, being able to skip the tutorial, the quest tracker, UI customization, the Rift skirmish and a whole lot more. You can read the whole list here, and see whether it gives credence to Turbine's motto. And if you ever wondered whether devs played the same game the players do, Sapience sets the record straight on that as well: "Someone asked if I play. Yes I do (and have for a long time, even before I started working for Turbine). My entire family does. Between us we have almost every class to 65." [Thanks Lotro Weekly!]

  • Hook, Line and Stinker: My failed Nier review

    by 
    Justin McElroy
    Justin McElroy
    05.03.2010

    I played four long hours of Nier with the full intention of completing a review of the game. But after reaching the point you see in the video above, I, in my capacity as reviews editor, decided that it was inadvisable to continue with that plan. I have a beloved wife and cat that depend on my continued sanity and a TV that I can't currently afford to replace, should I be prompted to put it through my living room window. What I played of Nier up to this point had some nice touches, like solid music and voice acting, but the game felt a generation or two behind what I'd hope for in an open-world action-RPG, specifically in terms of graphics and mission design. Also, the design team was seemingly in dire need of staff members in possession of human souls. You know, so, just something to remember for Nier 2: Souls. Protip: There's another beach that's not the beach right next to the old dude that gives you the fishing pole. I ended up trying that spot and catching the fish. But by then, the damage was done, and my spirit had been broken, sadly.

  • The OverAchiever: More Accomplished Angler

    by 
    Allison Robert
    Allison Robert
    03.25.2010

    This week we'll finish our look at the Accomplished Angler meta-achievement. As with all matters concerning WoW fishing, El's Anglin is your best friend here, and more particularly their page on fishing-related achievements (which also addresses a few we don't cover here, as they're not part of the Accomplished Angler meta). Continuing from our previous article on the first set of Accomplished Angler achievements: The Old Gnome and the Sea Apparently someone at Blizzard is a Hemingway enthusiast. At any rate, this achievement's easy as pie, and you'll get it after fishing successfully from any pool of fish in the game (although it does have to be fish -- it can't be the wreckage pools you need for The Scavenger). You can get this doing either of the following achievements --

  • The OverAchiever: Accomplished Angler

    by 
    Allison Robert
    Allison Robert
    03.05.2010

    Once WoW's most disparaged profession, Fishing has experienced a resurgence in Wrath -- and it may get even better in Cataclysm, with developers studying fishing from other games like Animal Crossing in order to make it more fun. As far as I'm concerned, as long as they cook up another distraction like the Dalaran fountain in Cataclysm, I'll be happy. As with everything else concerning fishing in WoW, El'x Extreme Anglin' is your best buddy and a fantastic source of information on where to find fish, drop rates, information on pool spawns, and Fishing achievements. Accomplished Angler is a very work- and time-intensive meta-achievement, so I've taken the liberty of splitting this guide up. The first set of achievements you'll need: Grand Master Fisherman Sorry, folks, there's no real way to shorten this one; you've just got to keep fishing. One of the nice things about the profession is that you can level it anywhere -- the only penalty to leveling it in an area with higher "fishing skill" than you currently have is the amount of junk you'll catch versus actual fish. But on your way to Grand Master, you'll have put a lot of work in towards:

  • The Road to Mordor: 10 reasons why LotRO is worth picking up over shiny new MMOs

    by 
    Justin Olivetti
    Justin Olivetti
    03.05.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. Hey dol merry dol, Lord of the Rings Online fans! My name is Justin Olivetti, and I have the pleasure of joining you on this winding, epic road to Mordor. I play a Captain on the Gladden server, and some of my favorite activities in LotRO include wandering accidentally into signature mob camps, exterminating the local fauna in the name of Deeds, and trying to cobble together the perfect pirate costume for show. So I know that LotRO is one of the best MMORPGs out there, and you know that as well, but with all the newer MMOs bursting out of the gate on what seems like a weekly basis, how can you convince your friends, loved ones and everyone in your social network that a three-year-old title is worth giving a try if they missed it the first time around? Never fear -- I am on your side, and ready to equip you with ten terrific reasons why the lovechild of Turbine and Tolkien deserve an even greater number of folks exploring the lands of Middle-earth. So hit the jump and let's spread the word!

  • Patch 3.3.3 PTR: Upcoming profession changes

    by 
    Matt Low
    Matt Low
    02.21.2010

    There are a number of profession changes being introduced in patch 3.3.3. Most of these changes revolve around the speeding up process of crafting. For example, the cooldown and location requirements for Tailoring items like Moonshroud, Spellweave and Ebonweave? Gone! Some craftable items have had their costs reduced. More changes after the break!

  • Planet Calypso debuts their new mission system with a bang

    by 
    Seraphina Brennan
    Seraphina Brennan
    02.19.2010

    A literal bang, actually. Not only has Planet Calypso updated to version 2010|01 (their new system uses the year and update number, rather than version number) but they've also had a small volcanic eruption that's changed part of the map. Blizzard, eat your cataclysmic heart out. While the newly re-terraformed area of Cyclops has been visually improved by the team and patched in under the 'guise of a volcanic explosion, the version update also brings the anticipated mission system to Calypso. The mission system, which is in a public beta, more or less, is only currently offering 5 tutorial missions to newbies landing on Calypso for the first time. Once you complete those five missions, be sure to offer your feedback in the survey that pops up at the end. That information will be used to make more missions for higher level players, so don't be stingy! Also, there's fish. Remember those fish we showed last time? Yeah, those fish. If you value your ankles, you'll watch where you swim.

  • Atlantica Online unleashes content update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.21.2010

    Atlantica Online has rolled out another content update to the game, giving every player what they've longed for: the chance to beat the stuffing out of an impressive number of crab people. That's really what everyone wants out of a game, so we should all just go home and kill crab people. Of course, there were a couple other elements improved or expanded in the game's update, but who cares about little things like new skills and improved competition ranks when faced with a dynamic new cluster of enemies? Leaving aside the awesomeness of getting to beat up homarids in Atlantica Online, the update is quite substantial, with a lengthy set of patch notes available on the official site. Players can enjoy augmented health points to extend the length of engagements, as well as the aforementioned new skills and competition ranks. The game has also streamlined its system of Mana Stones, combining and simplifying the Repair, Enhance, and Enchant stones to make life easier for players. If all that's still not appealing enough to you, the fishing system has been improved, which might wind up bringing you back to crab people yet again. Take a look at the full notes to see all the additions and updates with this latest patch.

  • The OverAchiever: 5 lucrative achievements

    by 
    Allison Robert
    Allison Robert
    01.21.2010

    Last week we discussed a set of achievements likely to drive the average player to the poorhouse. This week, in the spirit of consoling people who may not necessarily have a Traveler's Tundra Mammoth in their immediate future, I'd like to present a series of 5 achievements where at least one of the following is true: They're an unusual means of making gold in a way people wouldn't necessarily expect, or: It would be almost impossible not to make a pile of gold while doing them. Now, a disclaimer; the most obvious picks here would be achievements like Got My Mind On My Money or The Bread Winner, but they're more a record of your previous looting and questing rather than being something you really have to go for consciously. I'm on the lookout for slightly more interesting ways to grow rich from achievements that are not so directly concerned with moneymaking:

  • The Daily Grind: Gone fishing?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.13.2010

    If you came from an alien world and had to evaluate our culture based solely on our MMOs... well, you'd probably conclude unpleasant things about our culture, but that's not the point. You would certainly come away with the impression that one of the most important hobbies we possess is fishing, considering how many games it shows up in. Nearly any fantasy game (and several others) will give you the opportunity to stand next to a body of water with a rod, cast your line, and wait for a while until a fish bites. Or until you realize that you're paying $15 a month to play a game that accurately simulates how mind-numbingly tedious fishing can actually be. Do you like fishing in MMOs? For some of us, yes, it's the sort of thing we look at once or twice and swiftly conclude isn't what we'd like to spend our time doing. For others, however, the calm and tranquility of just standing by the water, taking a look at the virtual landscape, and relaxing a bit is a welcome change from the pace of the game as a whole. Do you prefer when it's there, do you miss it if it's not, or are you completely uninterested in fishing?

  • The Light and How to Swing It: The low level tank part 4

    by 
    Gregg Reece
    Gregg Reece
    01.09.2010

    With the Light as his strength, Gregg Reece of The Light and How to Swing It faces down the demons of the Burning Legion, the undead of the Scourge, and helps with the puppet shows at the Argent Ren Faire up in Icecrown. Here we are again with the final section on the low level paladin tanking guide. You can go back and read parts one, two, and three if you need to catch up. This final part deals with consumables, macros, and addons. As a dungeon runner, you don't have the high requirements usually associated with raids, but there are a couple things you'll want to keep an eye on. You'll want to keep reasonably buffed, have some useful macros to fall back on, and have some addons to help organize some of the more procedural steps. Let's take a look after the break.

  • Samsung Apps demo ties phone & TV together in Wiimote-like bliss

    by 
    Richard Lawler
    Richard Lawler
    01.08.2010

    Wondering what kind of apps are enabled by the "world's first HDTV-based application store"? Check out this CES show floor demo of a cross platform game tying together a Samsung flat-screen TV and cellphone to experience the magic of virtual fishing. We'll probably keep our dedicated systems for gaming, but for a slight hint of what a crossplatform app store has to offer, by all means take a look.