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  • New Skyforge dev diary is all about combat

    by 
    Jef Reahard
    Jef Reahard
    01.15.2015

    Skyforge has just released a new video dev diary focusing on the title's combat, which the devs say is "90 percent of the game" in modern MMOs. Senior designer Dmitry Borodin walks you through a six-minute clip that traces the journey from traditional MMO combat to the "action-oriented combat of Skyforge today." Further details on the title's combo system as well as Skyforge's healing mechanics are in the video past the break as well as the textual diary on the game's website. [Thanks Toastngravy!]

  • Neverwinter taking signups for February Xbox One beta test

    by 
    Jef Reahard
    Jef Reahard
    01.15.2015

    Are you yearning to play Neverwinter on your Xbox One? You may be able to next month, as Perfect World is dangling closed beta registration for a February testing phase. More specifically, the game will be on Microsoft's newest console from February 5th through February 8th. A Perfect World press release claims that "Neverwinter on Xbox One will utilize console features including friends list integration and optimized controls to easily transition the MMORPG experience from PC to console." Once it exits beta, Neverwinter will be free-to-play if you have an Xbox Live Gold subscription. [Source: Perfect World press release]

  • The Daily Grind: What's your favorite EQII zone?

    by 
    Jef Reahard
    Jef Reahard
    01.15.2015

    I've returned to EverQuest II. Seems like that happens every year around the time I get fed up with the rest of the industry and start yearning for a full-featured MMO. It's such a sprawling game at this point that despite my stable of max-level characters, I've probably only played through half of the zones. So I rolled a Coercer this week and took him through the 1-to-20 arc in Frostfang Sea, which was a new experience for me and an enjoyable one. What about you, EQII fans? What's your favorite zone and why? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • World of Tanks missions get personal tomorrow

    by 
    Jef Reahard
    Jef Reahard
    01.14.2015

    World of Tanks is getting a new personal missions feature starting January 15th. You can access them via the upper left corner of your garage screen, and getting started is as easy as picking a sortie, accepting it, and rolling out to the battlefield. You can complete each mission as long as its major win condition is met, but you may want to stick around a bit longer and rack up extra rewards by fulfilling secondary objectives as well. Further details are outlined in today's WoT website update.

  • Get your Tree of Savior beta questions answered

    by 
    Justin Olivetti
    Justin Olivetti
    01.14.2015

    Tomorrow's a big day for Tree of Savior, as the colorful fantasy title will begin its Korean closed beta. If you have questions about the beta test, MMO Culture posted a short interview that covers several of the details. The team's primary goal during the first closed beta test is to ascertain "development direction in the future." This will be done by letting gamers check out features like the circle ranking system, companions, and 28 playable classes. A post-beta wipe is confirmed as well. However, as 90,000 people have registered for Tree of Savior's test and only 3,000 of those will be admitted, the chances are not great that you can hop into the beta... at least for right now.

  • Echo of Soul hopes to make a strong Western impression

    by 
    Justin Olivetti
    Justin Olivetti
    01.14.2015

    What does it take to make a new MMO that can gain traction in this day and age? In a new video dev diary, the Echo of Soul team says that it's spent over four years and 110 developers to pursue a goal of "uniting MMORPGs and mobile games" while making it appealing for both an Eastern and a Western audience. The video goes on to talk up Echo of Soul's Asian launch; it claims the game is "constantly ranked among the top 10 Korean games" since then. Aeria Games Chief Manager Nara Kang concurred that the reception has been strong: "Players feel that EoS is the best MMORPG in a very long time." You can watch the full dev diary after the break!

  • Runewaker to reveal new game next week

    by 
    Justin Olivetti
    Justin Olivetti
    01.14.2015

    Is it an MMO? Is it a MOBA? Or is it something else entirely? Those are the questions swirling around the news that Runewaker is working on a third title, following Dragon's Prophet and Runes of Magic. Whatever the case may be, Runewaker will be revealing the game next week to the public. After that, this new title will be playable at the Taipei Game Show. The studio did release a couple of pieces of concept art that show two fantasy forces squaring off against each other. There might be a touch of sci-fi in this as well, as the art shows giant robots (golems?) and neat-looking rifles.

  • Choose My Adventure: Air travel is not very safe in TERA

    by 
    Mike Foster
    Mike Foster
    01.14.2015

    Massively multiplayer online games are collections of interlocking systems. A character's skills allow her to interact with the world, interacting with the world gives her experience points, experience points give her levels, levels give her skills, and so on. Inventory, items, professions, quests, and social interactions are also systems, layered on top of the core combat and gameplay mechanics. When you have mastery over an MMO, you don't just have mastery over skill rotations; you have mastery over all of the systems underneath. By the time a normal person hits 60 in En Masse's TERA, for example, that person can probably tell the difference between good gear and bad gear, organize a character's inventory, and use the game's menus. This is the stuff you take for granted when you've been playing an MMO for weeks, months, or years. Leaping into expansion content with a near-max-level character but little core game experience is, thus, not very smart. But I did it anyway, charging into TERA's Fate of Arun with a brand-new-yet-level-60 Castanic Warrior for Choose My Adventure. It went okay.

  • MapleStory 2's closed beta will have 3 PvP modes

    by 
    MJ Guthrie
    MJ Guthrie
    01.13.2015

    When MapleStory 2's closed beta doors open up in Korea from January 21st through the 25th, testers will be able to experience three different PvP modes. MMOCulture brings word of Nexon's recent update, which described these three modes, including 1v1, free-for-all, and PvPvE. Players level 30 and higher can engage in 1v1 battles in Red Coliseum or go for a reward for the most kills in Blood Mines free-for-all. The third mode, Shadow World, has no level restriction and pits players against mobs as well as players in a search for special treasures that aren't available anywhere in the open world.

  • RIFT plans improvements to dimensions and minions

    by 
    Justin Olivetti
    Justin Olivetti
    01.13.2015

    Two of RIFT's more popular systems, dimensions and minions, will be getting some major dev love when Patch 3.1 arrives. In a new dev diary that went out yesterday, the team lays out a list of improvements for these systems. Dimensions will be getting a free-fly camera to allow for even more building precision, permissions options for visitors, ban lists, and -- prepare for this to blow your mind -- a bigger +1 button. As for minions, players will have even more options in how they deploy these hard-working followers. The team is adding minion stamina potions, the ability to shuffle adventures, and the option to link to minions in the chat window.

  • RuneScape debates auction halls on retro servers

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.12.2015

    The old school servers for RuneScape are something of a community experiment. Yes, the servers are meant to keep a classic feeling alive alongside the modern game, but they're also meant to be fun for the players. This is why the developers have opened up a thread for discussing whether or not to bring the Grand Exchange on to the old school servers, with a detailed explanation of the potential benefits and drawbacks. Some of the features available in the Grand Exchange on the "main" version of the game would not necessarily be available on the old school site due to technical limitations. It would, however, replace the Trading Post while still leaving the game's normal trade interface untouched. If you're an old school gamer who wants to sound off on the matter, take a look at the thread and figure out what would best serve the community. That's why it's up for discussion, after all.

  • Rumor: World of Warcraft may be prepping a free 'veteran' edition

    by 
    Justin Olivetti
    Justin Olivetti
    01.12.2015

    World of Warcraft dataminers, while diving into the piles of information for the upcoming Patch 6.1, may have found game-changing evidence that the title is preparing a new free-to-play option. The data files include several references to a "Veteran Edition," in a similar fashion to the already-existing Trial Edition, which allows players to level to 20 for free. The Veteran Edition has several limitations listed, including a level cap, money cap, and chat channel restrictions. There's a lot of speculation going on right now as to whether or not the Veteran Edition will happen, and if it does what it will entail. MMO blogger Superior Realities theorizes that WoW will allow subscription-lapsed accounts to continue playing with the above restrictions. [Thanks to Tyler for the tip!]

  • SMITE world champions receive million dollar prize, new character revealed

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.12.2015

    Tempted to proclaim yourself the best SMITE player in the world? Unless you are one of these five people, there is now demonstrable evidence that you are not on top. The first World Championship for SMITE is over, and the team known as Cognitive Prime has taken home the title and half of the $2.6 million prize pool. Worldwide viewers for the stream over the weekend came out to 78,000 people, which doesn't quite compare to the turnouts at better-known competitive gaming championships like League of Legends. But SMITE's prize pool was larger than the pools for any LoL tournament; in fact, it's the third largest e-sports prize pool ever, behind Dota 2's The International tourney's 2013 and 2014 pools. Coinciding with tournament was the reveal of SMITE's newest god, Hou Yi, Defender of the Earth. He justifies this lofty title with a variety of ranged attacks, movement tricks, and a high resistance to critical hits. Check him out in action just past the break. [Thanks to Sorenthaz for the tip!]

  • Age of Conan has its eye on achievements, crafting for 2015

    by 
    Justin Olivetti
    Justin Olivetti
    01.11.2015

    Is Hyboria one of your planned destinations for 2015? If so, then you're in luck, as Joel Bylos has a taste of what's in store for Age of Conan this year in a new game director letter. The two big initiatives for the year revolve around the brand-new achievement and revamped crafting systems. The first iteration of achievements are coming with update 4.5 in a few weeks. These will include achievements for completing speed challenges for dungeons. Following that, players will get to dive into a richer crafting experience. Bylos hinted at a few other highlights for 2015, including the return of the world boss system and PvP festivals. "We are still nailing down our production schedule for the year," he wrote. "You can expect to hear more about the status of Palace of Cetriss and The Slithering Chaos in an upcoming letter."

  • One Shots: Black sheep, black sheep

    by 
    Justin Olivetti
    Justin Olivetti
    01.11.2015

    What in-game pet means the most to you? To reader Derrick, it's a special black sheep in Mabinogi that's snuggled its way into his heart. "I'm an Aries in real life and always liked the symbolism of rams in culture, so my first pet after my mount was a black sheep named Tanngrisnir," Derrick submitted. "It's now no longer available in the store and is a bit of a rarity. Over the years playing, I managed to find a black sheep balloon, puppet, and a pair of ram horns to complete the look, along with a black sheep title (not shown). It's helped out not just by providing my wool for tailoring; in my early days, Tanngrisnir was always willing to take a hit or two to distract enemies." Yes sir, yes sir, three bags of loot full. Sorry, couldn't help myself. I'll be better after the break!

  • SWTOR devs looking at lag issues, prepping 3.0.2 and 3.1 updates

    by 
    Jef Reahard
    Jef Reahard
    01.09.2015

    BioWare reps are all over Star Wars: The Old Republic's official forums as the week winds down. Thus far we've gotten an announcement about the game's 3.0.2 update which is scheduled to go live on January 13th. We also got a heads-up regarding the 3.1 update currently on the test server. Finally, community manager Eric Musco chimed in with a lengthy post detailing what BioWare is doing about the prominent lag issues introduced with game update 3.0. [Thanks Mikey Moo!]

  • Fight through the underworld in DCUO's new DLC

    by 
    Jef Reahard
    Jef Reahard
    01.09.2015

    SOE has announced DC Universe Online's next DLC update. It's called Amazon Fury Part II, and it's coming your way "early this year," according to the firm's press release. Three eight-player raids are part of the new pack, as are a pair of four-player operations and one single-player mission. Story-wise, Amazon Fury Part II introduces Ares, Hades, and Cerberus to the DCUO mythos and allows players to fight alongside Wonder Woman or Circe as they battle through the underworld in search of Queen Hippolyta. The DLC also includes new themed base items, new feats and collections, more skill points, and new gear. Creative director Jens Andersen offers further details in the latest producer's letter.

  • STO Producer's letter hints at anniversary celebration and story to come in 2015

    by 
    MJ Guthrie
    MJ Guthrie
    01.09.2015

    Star Trek Online's first producer's letter of the new year hailed 2014 as a fantastic year and suggested that 2015 may be even better. After recounting many of the additions to the game over the past 12 months and summing up the story arc thus far, Stephen D'Angelo stated that the past year was just setting the stage for what's to come! The continuation of this arc includes some challenges that even the grand alliance may not be able to handle. The next step in the story, along with the first of the new captain and bridge officer specializations, will release with the anniversary update in that's just over three weeks away. Just what kind of events and celebrations can players expect for this fifth anniversary? D'Angelo didn't share, but he did say that the details on that -- as well as the future content -- will be forthcoming piece by piece in dev blogs starting in the next few days.

  • The Road to Mordor: Ten thoughts on LotRO's 2015 plans

    by 
    Justin Olivetti
    Justin Olivetti
    01.09.2015

    This year I'm breaking my long-running tradition of posting a "wish list" for Lord of the Rings Online at the beginning of the new year. This is partially because I'll be in danger of repeating the same old items that I've been yammering on about for quite some time now, and partially because Turbine was on the ball and released a producer's letter this past week that lays out some of the year's plans (by contrast, last year the studio waited until the end of February to do the same). Tradition be hanged! Let's adapt with the events and spend some time evaluating the information we've been given! There's a lot going on in and around this producer's letter, so here are 10 thoughts that I'm taking away from all of this in regard to LotRO's future.

  • Rumor: The Elder Scrolls Online console version may be close

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.09.2015

    Let's just start with the disclaimers, for those who have forgotten: Online retailers do not necessarily know the date of releases any more than you do. They just enter a future date for preorders and go. Amazon's release date for the console launch of The Elder Scrolls Online is still December 31st, 2015, which isn't a prediction so much as a way of keeping it in the system for this year. But Microsoft's listing of the game for Xbox One on February 24th, 2015, does merit at least a little attention. Sure, it could just be a placeholder date, but it's awfully soon for a placeholder when the store could easily list December. It would also make a certain amount of sense, since the console version was originally slated for last month after its initial delay. So what do you think, readers? Is The Elder Scrolls Online just around the corner for console owners? Or is it just another placeholder date? While you're munching on that rumor, you can also speculate about the fact that Australian EB Games stores are recalling all boxed copies of the game and all time cards, supposedly as part of a normal post-holiday stock recall. Or as a prelude to free-to-play. You decide. [Thanks to squidgod2000 for the tip!]