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  • The Daily Grind: Have you ever been scared in an MMO?

    by 
    Justin Olivetti
    Justin Olivetti
    08.03.2012

    With the release of The Secret World, the topic of horror in MMOs has taken a sharp uptick in player conversations. For some, the title is creepy and spooky as all get out; for others, it's hard to get frightened with all these other people around and a solid shotgun in your hands. But The Secret World doesn't have a monopoly on scares in MMOs, as even the most benign titles may produce a moment or two that gives you the willies. It could be a monster that pops out of nowhere, a creature design that sincerely unnerves you, or a situation in which you feel utter dread and despair. I always felt that Fallen Earth delivered more than a few locations and moments that deeply unsettled me, and I'll admit to even jumping in fright once when I saw a giant wolf come out of the shadows in a darkened boiler room. So what about you? Have you ever been scared in an MMO, and if so, what happened? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • APB: Reloaded drops a major patch with major promotions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.27.2012

    It's patch day for APB: Reloaded with one of the larger patches in the game's lifespan. Patch 1.9.0 has gone live and brought along brand-new Activities. Activities are special side missions that players can complete during Fight Club; they take the form of minor challenges in three tiers of difficulty and provide an optional goal for players looking for bigger rewards. The patch also brings a new store with new outfits and weapons, and of course there are several bug fixes and balance changes. But if you're not lured in by the promise of a new patch, the staff at GamersFirst has put together several promotions to encourage players to jump into the game once again. Until the end of the month, 20% of funds spent in the game's store will be refunded to the players (with the refund taking place after the promotion ends). Players will also be given a free code for Joker tickets to start outfitting their characters, also good until the end of the month. If you're happily shooting away or you've taken a break, now would be the time to jump into the game and give it a shot.

  • APB's Reloaded Games merges with parent company

    by 
    Justin Olivetti
    Justin Olivetti
    07.05.2012

    Reloaded Games, the operator of the revived APB Reloaded, has merged with parent company K2 Network. The new company retained the Reloaded Games moniker and intends it to signify a move to running more cross-platform MMOs. This is a change from K2's old practice of merely importing Korean games. The new Reloaded Games covers both the GamersFirst platform (which includes, among other games, Fallen Earth) and Reloaded Productions studio. The studio will continue to be a subsidiary of the company. Reloaded Games CEO Bjorn Book-Larsson says that this is just the first sign of a bold new initiative by the company: "We have already signed contracts with independent developers to use our platform and portal for their free-to-play game distribution. We will announce those agreements in the next couple of weeks."

  • MMO Blender: Jeremy's unholy MMO concoction

    by 
    Jeremy Stratton
    Jeremy Stratton
    06.22.2012

    Have you ever wished MMO developers could put away their checkbooks, pluck out the best bits of their respective MMOs, and weld them together to construct the megalopolis of MMOs? We do too! So today, we're launching a brand-new opinion column, MMO Blender, in which the Massively writers will mix and match their favorite features from existing MMOs for your amusement. But do our choices create a perfectly honed machine or a lumbering, speechless frankenstein of an MMO that deserves to be put out of its misery? First up: Livestreamer extraordinaire and Contributing Editor Jeremy Stratton with a potent, sandboxy blend of Fallen Earth, EVE Online, Lord of the Rings Online, and more. Wet your whistle after the break and look for more MMO Blenders from the rest of our staff in the coming weeks!

  • Fallen Earth receives a State of the Game update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.05.2012

    For Fallen Earth players, May was all about the Global Territory Control update. But now it's June, and the game's developers have been rather quiet since then. The team is rectifying that in the newest State of the Game letter, letting fans know that it's just been a quiet month of balancing and addressing bugs from the patch. Now that those issues are addressed, the team can look toward the future again. Among the promised future additions are farms, meant to be the PvE equivalent of harvesters. The team wants to ensure that harvesters are providing enough of a reward for player effort to be worthwhile, so some more balancing is necessary, but the core idea is that the higher-risk actions of harvesters yield greater rewards than farms. There's also a promise of the development team trying to be more active with responses to players, something that should be a welcome start after a fairly quiet month.

  • The Perfect Ten: Worst MMO launches of all time

    by 
    Justin Olivetti
    Justin Olivetti
    05.31.2012

    First things first: Whatever MMO release is currently ticking you off is the worst launch of all time. It would be folly of me to try to convince you otherwise. You've been roundly slapped in the face and you don't want me to convince you that the pain was in vain. I understand. Getting past that, however, would it be possible to examine the subsequent 10 worst launches in the MMO industry? If your trauma isn't too great, that is. It would be? Terrific! What constitutes a horrible game launch is varied, although each and every one of the following games made an unfortunate blunder that caused the title to stumble instead of sprint out of the gate. It's not the end of the story, of course, but it does make for a good tale to tell to youngsters camping in the open woods or a particularly seedy LAN center.

  • Ex-Fallen Earth designer compares in-game locations to real life

    by 
    Jef Reahard
    Jef Reahard
    05.31.2012

    Fallen Earth fans probably know that the post-apocalyptic MMO is one of the few massive titles to feature a real-world location. Despite its bombed-out futuristic stylings, the game takes place in the American southwest, or more specifically, the Grand Canyon and surrounding territories. According to former Icarus Studios designer Joshua Peery, Fallen Earth's Grand Canyon isn't too far removed from the real thing. For starters, the devs used USGS satellite imaging as their world-building blueprint. Peery's latest personal blog entry says that driving through the real-world location leads to further appreciation for the work done by the game's artists and builders. "Driving through the 'real' Sector Three's Kaibab Forest was like deja vu, with the only difference being I was in my SUV rather than in an interceptor, dirt-bike, horse, etc.," Peery writes. Peery's game tourism odyssey was part of a cross-country trek to a new job at Carbine Studios, for which Massively offers a hearty congrats.

  • All Points Bulletin: Reloaded offers free one-day premium membership with patch 1.8

    by 
    Matt Daniel
    Matt Daniel
    05.24.2012

    All Points Bulletin: Reloaded's patch 1.8 is now live, and GamersFirst is offering a special deal for players who want to jump in and experience some cops-and-robbers mayhem. Any APB players who log in within the next seven days will find a free one-day premium membership code on their accounts. These codes can be redeemed for, as the name would suggest, one free day of premium membership, which grants bonuses such as a 20% discount on the new cash-shop items. The one-day premium bonus makes this the perfect time for veteran and new players alike to jump into San Paro and experience all of the new features of 1.8 and the recently released patch 1.7, each of which introduced a wealth of content such as fight club challenges, new weapon mods and skins, and more. To get in on the action for yourself, head on over to the game's official site.

  • Fallen Earth team dwindles further, but the game still lives

    by 
    Shawn Schuster
    Shawn Schuster
    05.22.2012

    Earlier tonight we got word of a rumor regarding Fallen Earth's development team dwindling down to three remaining content designers: a scripter, an artist and a game designer. Concerned over what has turned out to be a horrible week of layoffs, we shot an email to GamersFirst, which quickly responded: "We had a large contractor crew on FE and we are focusing on creating our own employee pool to manage the game. We did decide to not renew some of our contractors. As you probably know that we are going to focus on our own home grown IPs like APB Reloaded, Fallen Earth, Hailan Rising and Taikodom. We have already stopped servicing Knight Online and we will be stopping service of War Rock from June 1. As a result we will using our own pool of experienced staff to manage the complete operations of Fallen Earth. Key game design folks like Marie still continue to be at the helm in North Carolina. Fallen Earth has also been licensed in South America and we will close to licensing it in Russia, Turkey and Asia. We are absolutely committed to making it grow across the globe." While it appears that the game itself is not in trouble, we'll be sure to keep our eye on the situation for further developments.

  • One Shots: Lone wolf

    by 
    Bree Royce
    Bree Royce
    05.20.2012

    Long-time Massively follower but first-time One Shots contributor Ilix sent along today's highlighted screenshot of Fallen Earth, which we think is quite timely, given the PvP revamp soon headed to everyone's favorite post-apocalyptic sandbox. He writes in, Fallen Earth is my top hard-RP MMO. Ilix, after three decades of isolation, attempted to fit in with a player-run town. But he was too rough-edged, too guarded, and still isolated in his mind, and he could not find joy among others. After several days trying to force himself back into what remains of humanity in the blasted terrain of the apocalypse, he admitted to himself that he could never return because he was too quick to anger, and he wandered off back into the desert. Irradiated scorpions haunt the land he wandered into, so he finds rest on the blade of a ruined helicopter's rotor, just out of reach of stingers. This shot defines the dual beauty and harshness of the life he resigns himself to. Ilix's gorgeous sunset is tucked behind the break along with two other One Shots shots!

  • Guy steals friend's goods in APB, GM offers vigilante justice in return

    by 
    Justin Olivetti
    Justin Olivetti
    05.19.2012

    Account theft and compromise are tragic facts of life in all MMOs, as player BlackJackieChan discovered the other day when he logged into APB: Reloaded and realized that he was wiped out. After posting a tirade on the forums, BlackJackieChan got the attention of a GM, who subsequently investigated the crime. His findings were stunning: BlackJackieChan's in-game friend beef43302 was the culprit. Beef43302 had crept into his friend's account, swiped a number of goods, and then deleted the temporary characters used for the theft. Beef43302 then tried to cover up his wrongdoing by consoling BlackJackieChan with a new car and encouraging him to stick with the game. Even though BlackJackieChan was accused of not protecting his account (apparently he had shown his password to his friend), GamersFirst restored the stolen items and then offered BlackJackieChan the chance to decide his friend's punishment. "Seeing as this is a relatively unique case," the GM wrote, "we shall let you decide the fate of beef43302." BlackJackieChan has yet to respond on the thread, but the GM did tell the offender that the company suspended his account "unless BlackJackieChan says otherwise."

  • Exclusive Interview: Going global with Fallen Earth's PvP

    by 
    Justin Olivetti
    Justin Olivetti
    05.17.2012

    Two of the biggest cornerstones of Fallen Earth have always been crafting and PvP, and its these cornerstones that GamersFirst is enriching come patch 2.4. The patch, called Global Territory Control, is taking these elements and firing them up in ways that any PvPer or crafter should find exciting. We hopped on the phone with Associate Producer Asa Reed, Director of Operations Joe Willmon, and Senior Game Designer Marie Croall to talk about why 2.4 will be the patch that will change the wasteland forever -- and why you should anticipate it, whether you're a crafter or a player-killer.%Gallery-155670%

  • Spend a day as a Fallen Earth Premium Member on us!

    by 
    Shawn Schuster
    Shawn Schuster
    05.17.2012

    Fallen Earth is a post-apocalyptic MMO that always seems to be on that short list of games that everyone means to try out one day. And when people try it, positive praise usually follows. To help celebrate the upcoming 2.4 patch, we're giving you a chance to play the game as a top-tier premium member for one day, complete with massive XP, crafting, and PvP currency buffs, the Commander's Aura stackable buff that allows you to spread the benefits among your party members, a 20% marketplace discount, and more. In addition, we're giving you the Light Slugthrower, an advanced version of the starter rifle, which features higher damage output than its little brother. There's no giveaway page and no key codes on this one; if you want to grab this nifty one-day package for yourself, simply enter the promo code "MASSIVEEARTH" either in-game or by clicking the Redeem Code button on the Fallen Earth website. To access the Marketplace in-game, click on the "$" button on the bottom of your minimap. The code expires on June 1st. Have fun!

  • Fallen Earth 2.4 patch to feature territory control, automated harvesting, and more

    by 
    Jef Reahard
    Jef Reahard
    05.17.2012

    GamersFirst has formally announced its next update for Fallen Earth. The Global Territory Control patch, or 2.4 if you're counting at home, will bring quite a bit of new functionality to denizens of the game's Grand Canyon wasteland. As you might expect given the update name, territory control plays a big role. The devs are adding new outposts and settlements throughout the game world that can be conquered by each of Fallen Earth's six player factions. Capturing a settlement grants sole property rights to the controlling faction, which in turn provides valuable mineral extraction capabilities. The 2.4 patch also features a new 50-plus PvP zone called the The Foothills, new player-crafted prospecting and harvesting technology, and various quality of life tweaks like bulk purchasing, merchant buyback, and faster mounting. Check in with Massively later this week for more exclusive info on the new patch as well as an interview with the devs. [Source: GamersFirst press release]

  • Fallen Earth trimming up the game experience for new players

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.10.2012

    Fallen Earth isn't a cumbersome game, but it can be hard to approach at first. The game has a lot of complicated systems playing off one another, and as a result, trying to jump in can leave a new player confused about what to do next. Luckily, the development team is well aware of the problem, and a recent development blog outlines the steps being taken in the next patch to help streamline and improve the experience for new players. The change that will have the biggest impact on everyone in the game will be the consolidation of several gear slots, meaning that players will no longer have to scrounge for corresponding pieces when starting out. The addition of sector chat and a beacon leading toward the nearest garage will help players find others and receive aid as needed. And the team is looking ahead to future improvements as well, all in the hopes that your first moments in Fallen Earth are fun enough to convince you to stay.

  • Fallen Earth's May State of the Game letter showcases new Foothills PvP zone

    by 
    Matt Daniel
    Matt Daniel
    05.08.2012

    Roamers of Fallen Earth's post-apocalyptic Grand Canyon province have long been awaiting the final release of the game's Global Territory Control update. Thankfully, the wait is almost over. But meanwhile, today's GamersFirst dev blog post aims to shed some light on some of the latest additions to the system. The spotlight of the post is set on the new PvP conflict area known as The Foothills. The zone is an abandoned settlement situated between Los Alamos and Citadel that "never quite made it." As a result, the various factions of Fallen Earth have taken to fighting for control of the area in order to further solidify their foothold in the region. The Global Territory Control patch is set to go live next Wednesday, so keep an eye on the official dev blog for more details as the update gets closer to launch.

  • The Game Archaeologist: When dead MMOs come back to life

    by 
    Justin Olivetti
    Justin Olivetti
    05.01.2012

    Maybe I'm alone in this, but my jaw just dropped when I came home this past week to see that Massively posted the news that Shadowbane is coming back to life. Granted, it's only going to happen in China, but still, that's pretty incredible. Shadowbane's been in the ground for three years now, and if I had to pick an MMO that deserved resurrection, this particular one would be farthest from my mind (no offense if you liked the game; it's just that there are so many others that are even more worthy). But how can this not give you hope? Many of us have lost an MMO we loved or at least had a decked-out character populating the character select screen, and the thought of that game coming back against all odds is a goosebump-rising one. It may also smack of justice served, as some MMOs fail not because of faulty gameplay but because of mismanagement by the studio, complex legal wrangling, or bad marketing. Today let's look at a few examples of dead MMOs that were brought back to life and what this may mean for the future of the industry. Zombie MMOs! Not, you know, MMOs with zombies.

  • APB: Reloaded's patch 1.7: New Breed Part One is locked, loaded, and live

    by 
    Matt Daniel
    Matt Daniel
    04.19.2012

    Heads up, APB: Reloaded players; the game's patch 1.7: A New Breed Part One is now live, so it's time once again to lock and load. This rather sizeable update brings quite a few new features with it, such as the previously covered new contacts, weapons, mods, weekly challenges, and more. On top of all those goodies, the patch is also introducing a number of new clothing sets and vehicle kits to allow players to commit/bust crimes with panache. A great number of changes have been made to the game proper as well, such as some environmental tweaks and some modifications to weapon and character mechanics, the full list of which can be found over on the game's official blog. But why read about it when you can experience all the new content yourself? Just head on over to San Paro and join the fight. [Source: GamersFirst press release]

  • Fallen Earth dev blog details Haven revamp

    by 
    Jef Reahard
    Jef Reahard
    04.13.2012

    It's been a month or so since we've heard from the folks working on Fallen Earth. Today, that news drought ends courtesy of a dev blog by one Ninjanomics. The update is all about the changes in store for the town of Haven. Given the fact that the town is one of the more prominent features of the Northfields area, and given that it "had a confusing layout, was cruelly prohibitive to framerate, and didn't well reflect the serenity of the Lightbearers as a faction," the devs thought it was time for an extreme makeover. Ninjanomics (also known as GamersFirst's art ninja) walks us through the rebuild process and details both the stylistic and the layout changes to the town. The original design had "no logical flow to speak of," which led G1 artists to divide Haven into two sections: the town proper and a grove area. As a result, the new Haven experience is markedly smoother for weary wasteland wanderers and fans of Fallen Earth's free-to-play sandpark ambiance.

  • APB: Reloaded dev blog introduces patch 1.7's new breed of contacts

    by 
    Matt Daniel
    Matt Daniel
    04.09.2012

    Criminals and Enforcers alike have plenty to look forward to in APB: Reloaded's upcoming patch 1.7.0, which has been given the name New Breeds Part One. The inspiration for this subtitle comes from the "new breed" of contacts being added to the game with the update, including the sociopathic Criminal Tiptoe (daughter of the Bloodrose Tyron Sennet) and former-military-sniper-turned-Enforcer DevilDog. These new contacts will provide players with a wealth of new progression options such as new weapons, weapon skins, modifications, shiny vehicles, and inventory space increases. On top of all those goodies, New Breed Part One will also introduce Fight Club Challenges, which are weekly events that allow players to compete in a number of unique challenges in order to earn prizes ranging from APB$ to unique weapons and vehicles. Each challenge will require players to play a particular gametype on a particular map, and each "will have three [reward] tiers, with the third and second prizes being straight up requirements, and the top prize requiring you to be in the top X% of players that have taken part in the challenge." The first week's challenges, along with a list of new weapons and modifications, can be found on the game's official blog post for anyone who wants to get a leg-up on the competition, so get out there and wreak some havoc.