gamigo

Latest

  • Otherland plans a second closed beta test for February

    by 
    Justin Olivetti
    Justin Olivetti
    01.29.2015

    After hints and rumors, the Otherland dev team is finally prepared to confirm that a second closed beta test is indeed on the way -- and it will be happening next month. "Otherland is starting into the second CBT in February. We don't have an exact date yet and it can be delayed, but we don't want to tease you anymore. We polished a lot of stuff and put a lot of effort in it to provide you with more content, more quests and new features," the team said on the forums. The next closed beta test will include crafting, the auction house, storage, and vendors. Those who didn't get in the first time around can take heart in knowing the team will be handing out more beta keys than the last round.

  • The Otherland MMO has returned from the dead

    by 
    Bree Royce
    Bree Royce
    10.27.2014

    It appears that the Tad Williams-inspired cyberpunk Otherland MMO has a new lease on life. The first version of Otherland was still in production back in March 2013, when developer RealU laid off most of its staff and work on the title ground to a halt. Now it seems Drago-Entertainment, a Polish outfit, has taken over the project and its assets, having launched a new website and Facebook page earlier in October with the declaration, "Otherland the MMO is back!" Drago-Entertainment was last in MMO news in April 2013 when it, perhaps not coincidentally, canceled its Kickstarter for a Grimlands MMO in favor of working with other investors. Both games were set to be published by Gamigo at the time. According to posts on the forums, Otherland's closed beta has not yet begun, though a registration link is prominently displayed on the website. [Many thanks to tipster Joe.]

  • Make My MMO: Crowdfunding February 9 - 22, 2014

    by 
    MJ Guthrie
    MJ Guthrie
    02.22.2014

    In the world of MMOs, no news is not necessarily good news -- especially when it comes to crowdfunding. Silence often denotes a lack of progress on a game, and that can certainly make investors nervous. Thankfully, many games provide players with updates that we, in turn, provide for you here. If no news is bad, then news is good, right? Unfortunately, this doesn't hold true. In the case of Star Rider and Hot Rod Hustle, the news is that neither met its funding goals. So we say farewell to these two games from Make My MMO. And Pantheon: Rise of the Fallen's campaign was chock-full of news, but in the end, its Kickstarter didn't succeed either; Pantheon, however, is continuing the fundraising effort on its official site. At least some news is good! War of Omens also leaves this round up, but for different reasons: Players can hop in and play the game! Likewise, HEX: Shards of Fate and StarCraft Universe move on now that both have moved into testing. Another sandbox, Terrayn, also joins the Kickstarter ranks. To hear other good news, keep reading.

  • Fiesta Online's sixth anniversary celebration includes disco

    by 
    MJ Guthrie
    MJ Guthrie
    11.13.2013

    What six-year-old doesn't want a big bash full of fun for his birthday? Well, Fiesta Online is no different, and the free-to-play anime game is celebrating its sixth birthday with a party that lasts the rest of the month! The festivities -- running from Friday, November 15th through Sunday, December 1st -- include a dolled up anniversary town, an open disco floor for getting your groove on, and a new multi-part quest that includes an exclusive Black Archon mount. Players can also dress up as popular townsfolk using new masks, compete in a GM-led dungeon-diving speed game, or collect Murumuru minipets. Get in the celebrating spirit with the anniversary trailer below. [Source: gamigo press release]

  • Dragon Nest Europe gets an Academic update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.09.2013

    Games have some strange ideas about what certain professions entail at times. You've probably known a lot of academics in your life, and few if any of them carry enormous guns and hit things with wrenches. But the Academic class in Dragon Nest does precisely that. This new class has just been added to the game's European version, patched in alongside a major localization update that allows the game to be played in full German or French versions. Assuming you speak neither of those languages, the big update is the new class. Academics can damage dealers or healers, with a specialization coming at level 15; Alchemists focus on support while Engineers deal out exceptional amounts of damage. The class also features a choice between cannons and bubble guns for damage, with the former hitting hard but slowly while the latter is quick but weak. It should be an interesting addition for EU players, although it still raises the question of what's so academic about shooting people. [Source: gamigo press release]

  • EVE Evolved: Will Star Citizen or Elite harm EVE?

    by 
    Brendan Drain
    Brendan Drain
    09.22.2013

    Publishers haven't been willing to put a lot of money behind a sci-fi sandbox for some time, but upcoming games Star Citizen and Elite: Dangerous seem set to revive the genre thanks to the power of crowdfunding. Star Citizen in particular has collected a world record $19.6 million in pledges so far from almost 258,000 individuals, eliminating the need for publishers and heavy investment entirely. Though both games are designed to be a primarily singleplayer or small-scale multiplayer adventures, their respective developers have already promised shared online universes and sandbox gameplay that could give EVE Online a run for its money. The past decade has shown EVE to be one of the most resilient MMOs on the planet. It's survived several major scandals, barely noticed the release of giant World of Warcraft, and has somehow maintained its subscription-based business model in a market rapidly being overtaken by free-to-play titles. Even at its lowest point, the game managed to survive the 2011 monoclegate scandal and the subsequent fallout that saw CCP Games lose 20% of its staff worldwide. EVE's subscriptions and concurrent user numbers have historically been unaffected by the release of new MMOs or sci-fi titles, so why should Star Citizen be any different? In this week's EVE Evolved, I look at how EVE Online has lived with very little direct competition until now and ask whether Star Citizen and Elite could be among the first games to directly draw players from EVE.

  • Rise and Shiny: UFO Online

    by 
    Beau Hindman
    Beau Hindman
    09.01.2013

    I really enjoyed taking a look at UFO Online a few years ago at E3, but the game has been stuck in what seems to be that standard gamigo tunnel of time, where games go to be semi-released. What do you get when you start playing? Well, if turn-based, squad-based combat is your idea of a good time (mixed with doses of factional control), then you will enjoy the game. Unfortunately it's still a bit rough around the edges and could really use a pass with the text and control brushes, but I'll cover that in a minute. First, let's talk about why folks enjoy squad-based gaming so much.

  • Rise and Shiny: Herokon Online

    by 
    Beau Hindman
    Beau Hindman
    08.25.2013

    I knew I would likely enjoy my time in Herokon Online, but not because I enjoy every game I come across. The truth has always been that I will gladly complain, tear up, and criticize any game that deserves it. No, I knew I would like Herokon Online for established reasons. First, I covered the game in its initial stages at GDC Online in 2012. I loved the fact that it runs in a browser (the "mobile app" that came before mobile apps) and that it came from the same incredible IP that Drakensang Online and its standalone cousins boast. The Dark Eye is one of those IPs that I have always wished I could dig into more deeply. It's been going strong for a long time, and I know that there must be layers and layers in its lore that I can hopefully dive into one day soon. So Herokon Online had a grip on me before I began to play it. It's by no means perfect, but I'll explain that.

  • UFO Online lands in open beta today

    by 
    MJ Guthrie
    MJ Guthrie
    05.08.2013

    It's been a little while since we've heard about about UFO Online; the last time we checked in, open beta was slated for August 2012. But whatever hurdles Gamigo's alien-invasion title faced to get to the open beta point have apparently been surmounted as the doors are being thrown open today for all to join in. Launch is expected to follow shortly. During the extended course of closed beta testing, the studio reworked and added quite a bit. On top of a comprehensive tutorial to introduce the game, UFO Online has new task and mission systems, expanded research and upgrade systems, an improved UI, and improved effects graphics. The turn-based game also offers more tactical depth to giving hit zones varying degrees of armor. To jump in on the open-beta fun, just visit the official site (but be sure to have Google translator ready!). [Source: Gamigo press release]

  • Grimlands developer turns to Kickstarter to finish post-apoc shooter

    by 
    Jef Reahard
    Jef Reahard
    04.08.2013

    Post-apocalyptic shooter Grimlands may have been canceled by publisher gamigo, but development studio DRAGO isn't giving up on the title just yet. The firm has launched a Kickstarter campaign to raise the funds necessary to finish the project and keep it "true to its original vision." A press release says that Grimlands was canceled because of gamigo's "strategy shift from development to distribution" in spite of the title's five-year development cycle. DRAGO's Lucjan Mikociak says that Kickstarter is necessary to save the game. "There is no way around it: Big games need big money. Since gamigo stopped funding us in January, we have survived thanks to friends and family support," Mikociak explains. "However, in order to properly finish the game by year's end, we need further funding of $650,000. After talking to several publishers and investors we feel only Kickstarter allows this without compromising our vision." Grimlands marries shooter gameplay with stealth and cover mechanics as well as character progression and customization. It also features an extensive crafting system wherein nearly every in-game item is made by players. Gameplay includes an open world, dungeons, PvE and PVP options, and upgradeable vehicles.

  • Otherland developer RealU lays off 'most of its staff'

    by 
    Jef Reahard
    Jef Reahard
    03.29.2013

    Otherland developer RealU has laid off "most of its staff," according to a community manager's post on the game's official forums from earlier this month. The upcoming sci-fi cyberpunk title based on the works of author Tad Williams was set to be published by free-to-play giant gamigo. According to the post, gamigo "had and has very limited influence on this decision." RealU is a subsidiary of German publisher dtp, which "is currently in insolvency." The post indicates that RealU continues to hold the rights to Otherland in both Europe and North America, and it is currently looking into opportunities to finish the title "at another location." [Thanks Ainilome!]

  • Gamigo cancels Grimlands development

    by 
    Jef Reahard
    Jef Reahard
    03.22.2013

    We hate to be the bearer of bad news, especially if you're a fellow post-apocalyptic shooter fan, but gamigo's upcoming Grimlands title is no longer upcoming. The latest we-hardly-knew-ye F2P flameout was apparently pretty far from prime time despite a public beta late last year. A terse gamigo press release states that "the game still requires substantial additional funds to be brought to completion." [Source: Gamigo press release]

  • Outspark closes, gamigo acquires Fiesta Online

    by 
    Jef Reahard
    Jef Reahard
    02.08.2013

    Free-to-play publisher Outspark has officially closed its doors, but its Fiesta Online MMO will live on thanks to an acquisition by gamigo. Outspark CEO Philip Yun says that "a substantial part of the team has joined gamigo, and will work from gamigo's San Francisco office to manage and support the games." A press release on gamigo's website also mentions that the firm will be moving its New York-based North American office to San Francisco.

  • Otherland enters phase two of closed beta testing this Friday

    by 
    Matt Daniel
    Matt Daniel
    12.13.2012

    Gamigo has announced that the upcoming Otherland MMO, based on the popular cyberpunk series of the same name, is about to enter phase two of beta testing. The new phase of testing is bringing with it a number of improvements and fixes for testers to enjoy. The new beta build includes a revamped tutorial, a new starter zone, a "refined" combat system, and more. If you're in the Otherland beta and can't wait to check it out, you'll have your opportunity when a "short preview and feedback round" begins Friday, December 14th at 4:00 a.m. Eastern time. The testing period will run until Monday, December 17th, so you've got all weekend to see what the new build has to offer. For all the delicious beta details, check out the game's official site.

  • Get into Grimlands' second closed beta starting today

    by 
    Jef Reahard
    Jef Reahard
    11.30.2012

    Guess what? Grimlands' second closed beta phase is here, but it only lasts through Wednesday, December 5th! The post-apocalyptic shooter now features a total of 23 dungeons, as well as more mercenaries and mutants. Publisher gamigo says that Grimlands is also sporting an overhauled UI, "substantially more intelligent opponents, a reworked shooter feeling, and improved graphic effects." This beta phase has room for 10,000 testers, and you can download the client by registering on the game's official website. You can also get a look at the official CBT2 trailer after the cut. [Source: gamigo press release]

  • GDC Online 2012: Gamigo showcases Otherland and Grimlands

    by 
    Karen Bryan
    Karen Bryan
    10.10.2012

    This week at GDC Online, Gamigo showed off the progress in not one but two of its upcoming titles. Otherland, based on the novels by Tad Williams, has begun to pick up pace lately, with a series of closed beta events in Europe. Meanwhile, Grimlands has also made quite a bit of progress and is working out the finer details as it nears release. Massively sat down with Gamigo CEO Patrick Streppel to get a firsthand look at both games. Read on for highlights from both the Otherland and Grimlands demos!

  • Black Prophecy says goodbye today with parties

    by 
    MJ Guthrie
    MJ Guthrie
    09.25.2012

    At the end of last month, Reakktor Media announced that the free-to-play space MMO Black Prophecy would be closing down for good on September 26th. Today, the studio posted a message on its Facebook page reminding players of the goodbye parties and inviting them to join with devs during the game's final hours to send it off into the sunset. The parties will be held tonight, first on the two EU servers Shinava and Kemmura at 3:00 p.m. EDT (9:00 p.m. PM CEST), and then on the US server Altair at 9:00 p.m. EDT. The servers are scheduled to shut down permanently in the morning.

  • Black Prophecy schedules shutdown party

    by 
    Justin Olivetti
    Justin Olivetti
    09.19.2012

    Black Prophecy is counting down the days until its execution, and chances are the governor is not going to call. With the shutdown of the space MMO scheduled for September 26th, Reakktor Media announced that it will be throwing a Shutdown Party the night before on the 25th. The studio urged players to "hang out with old friends and the Black Prophecy GMs as we see this ship off on its final voyage" during the fiesta. The party will feature PvP fights and in-game prizes, although those prizes will be short-lived. The celebration will take place next Tuesday at 2:00 p.m. EST on the EU servers and 9:00 p.m. on the NA one. The shutdown will happen at 3:00 a.m. on the following morning.

  • Jagged Alliance Online launches

    by 
    Justin Olivetti
    Justin Olivetti
    09.14.2012

    If you're fondling fully-automatic weapons in the dark right now, just wishing that you had a target for your elite skills, then... please don't tell us. Please. We'd be forced to report you. But you might be interested to hear that gamigo has ended the beta for Jagged Alliance Online, which means it's transitioned into an official launch. The turn-based multiplayer strategy title has recently implemented special contracts known as warzones, a crafting system, alliances, and the ability to respec skill points. The company has also released a brand-new website and trailer to commemorate the big occasion. Executive Board Member Patrick Streppel explains the lengthy beta for JAO: "Together with the developers, we have put a huge amount of effort to get the best performance possible in a browser. It pleases me to see that the long open beta testing of more than six months has well and truly paid off. We really wanted to avoid releasing an unfinished game and this has worked out brilliantly for all involved." You have our full permission to relinquish your weapons and watch the launch video after the jump.

  • Otherland premieres beta weekend trailer

    by 
    Justin Olivetti
    Justin Olivetti
    08.31.2012

    Today's a big day if you're an Otherland tester, as this marks the kick-off of the first closed beta weekend. It's a smaller test, however, so if you're not one of the lucky few, then you might be stewing in mild envy. Envy not, fair fellow gamers, for gamigo has an exciting new trailer to give everyone a taste of the multiverse of Otherland. The trailer begins with a grumpy angel going around a fantasy village and destroying the crud out of it. This prompts a youngster to take up a sword and join the fight against... something. Following that, it's a huge montage across the many genres of Otherland, from sci-fi to Asian-themed worlds. But who needs a description when you can watch it for yourself? Buckle up because you're going for a ride after the jump. [Source: gamigo press release]