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  • Breakfast Topic: Are you a WoW cross-dresser?

    by 
    Olivia Grace
    Olivia Grace
    01.07.2012

    As you may have gathered, I'm a girl. The clue's in the name, really. All my characters in WoW thus far have also been girls, absolutely without exception. I have several female friends who play WoW, and to the best of my knowledge, all their characters are female. I don't know a single female player who has rolled a male character. Now, of course, this could simply be because you actually can't tell who's at the controls of male characters. There could be hundreds of women running around Azeroth disguised as men and I just haven't realized it! However, I know a lot -- and I mean a lot -- of men who have female characters. In fact, I'd possibly even say that I don't know any male WoW players who don't have at least one female character! I know one man who has a female main, even. Now, whether this says more about my friends than the reality of the average WoW player, I'm not sure! But why? I personally wouldn't want to roll a male character. I'm a bit of a girly-girl, appearance-wise, and I like being feminine. I don't want to feel masculine in game any more than I do in reality. I also secretly think that other players may have been kinder to me in the past thanks to my in-game femininity, and male friends have reported the same when they've rolled female characters. WoW's female characters are generally more elegant in movement and animation than male ones, so maybe that's part of why men play them too. So, how about you? Do you stay true to your real gender in game? And why?

  • Choose My Adventure: Lineage II by a landslide

    by 
    Jeremy Stratton
    Jeremy Stratton
    12.07.2011

    It was no contest from the get-go. Lineage II took an early lead in last week's poll and firmly held on to it. Color me shocked. I really thought that a few of the entries would be closely tied. Some contestants recently added some juicy content releases, but Lineage II crushed them, and all the others, by getting 1,320 votes. The runner-up, Black Prophecy, only managed to secure 299 votes. All its servers going F2P and the release of Age of Discovery weren't enough to put EverQuest II in the running. The F2P population boom in DC Universe Online's and its recent Lightning Strikes update weren't enough to create competition. Nope. The allure of Lineage II's F2P mode and the launch of the Goddess of Destruction expansion were just too much for voters to pass up. Now it's your turn to start steering my course in the lands of Lineage II. Race, class, gender and my first class-transfer are all on the table. I've tried to make voting as easy and clear as possible, but given how each race, and gender determine which classes you can choose from, you should make an effort to understand how all the choices work. Here's one example: Voting Dwarf and then Mystic is wasting a vote because Dwarves can only be Fighters, and it skews the results for those who are voting for a race that can be Mystics. You'll see what I mean.

  • GodsWar Online takes the battle to a whole new level

    by 
    Justin Olivetti
    Justin Olivetti
    09.16.2011

    GodsWar Online is on the verge of another major content update, and it's never our wish at Massively that players be caught unaware, just in case you want to plan ahead and move laundry night to a different day or something. The Grecian title will be throwing a gob -- which is made up of 10 goblets -- of additional features and content our way, including a level cap increase and a new storyline for players to enjoy. As the conflict between the three factions rises to an even higher level, elite warriors will be glad to get their hands on Class Suit III gear, not to mention to be able to upgrade said gear with collected medals. GodsWar will be tweaking Wonderland somewhat, particularly in regard to tougher BOSS fights (although there will be new weaknesses that players can exploit). The update will also allow you to swap out your character's gender for a modest fee, just in case you choose poorly in the beginning or are discontented with your current anatomical features. [Source: IGG press release]

  • Choose My Adventure: RIFTastic!

    by 
    Larry Everett
    Larry Everett
    08.17.2011

    Frenzy engulfed this last week's poll, which is one of the reasons I tweeted about it so often. EverQuest II and RIFT battled to the death over which would hold the attention of this writer for the next five weeks. Ultimately, the power of Regulos overpowered the Norrathians, but not without a fight. Usually the first community manager or game developer who catches wind of his or her game's appearance on Choose My Adventure wins. And just like past devs, Community Manager for EverQuest II Tiffany "Amnerys" Spence tweeted and posted in the EQII forums to encourage fans to vote for her game. However, Lindsay Lockhart, Lead Defiant Lore Writer for RIFT, would not have Telara beaten by Norrath, so she tweeted about it and passed the information off to Community Manager Erick "Zann" Adams, who posted it on RIFT's Facebook page. Immediately, RIFT's votes doubled then grew quickly after that. Congratulations to the RIFT fans. I hope I do your game justice, but I do want to give a shout out to all the EQII fans. I hope you stick around for this. You put up an awesome fight and certainly made the poll interesting to watch. As for this week, we step into RIFT's character creator. All the decisions are up to you! Should I roll Defiant or Guardian -- Warrior or Mage? Just cruise past the break for all the details!

  • Breakfast Topic: Male or female?

    by 
    Alex Ziebart
    Alex Ziebart
    07.01.2011

    This Breakfast Topic has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages. When you first create a new character, you have many choices to make. Some of these choices -- faction, race, and class -- will dramatically affect your gameplay. Others, like hair color and facial features, are purely cosmetic. One decision, however, straddles the border between significant and arbitrary: Will you be male or female? Male and female characters have no stat differences, so picking one over the other is essentially an aesthetic option ... or is it? Gender politics in WoW are a huge topic in their own right, so we'll keep the scope narrow and focus just on the choice at the point of character creation. How do you decide which sex to be? Some believe that one should play one's own sex and not the other (the term G.I.R.L. [guy in real life] springs to mind here). Others say it's totally up to each player, and it doesn't matter if a guy wants to play as a girl or vice versa. Still others think your choice of character gender says something about who you are as a person; a rival camp claims your choice of sex has little to do with who you are in real life. How did you make that decision when you first created a new avatar? Perhaps you automatically gravitated toward your own sex, or the opposite. Perhaps you felt pressure from an outside source -- social mores, a friend, your beliefs or opinions -- and chose given those parameters. Perhaps you just took whatever the game gave you at the outset. Are most of your characters male? Female? Or do you have an even split? Which sex do you play the most, and why? Do you think a player's gender choice says something about who he or she is?

  • Mythos Europe attracts 250,000 players in two weeks, throws double XP weekend

    by 
    Justin Olivetti
    Justin Olivetti
    05.13.2011

    It's only been 15 days since Mythos Europe launched, but the resurrected action MMO is already seeing impressive results. According to Frogster, over 250,000 players have jumped into the game for some hectic hack-n-slash fun. The company also provided some revealing statistics as it monitored its quarter-million playerbase. Apparently, the most popular class is the Bloodletter (40% of players), followed by the Pyromancer (32%) and Gadgeteer (28%). A full third of the playerbase chose the human race, with 28% going over to the Gremlins, 27% to the Satyrs, and 15% to the Cyclops. Finally, 66% of the characters created are male. So if you want to be a rarity, rolling a female Cyclops Gadgeteer is the way to go! To celebrate this auspicious milestone, Frogster is rewarding its enthusiastic players with double XP for quests and monster kills this weekend. You can catch all of Mythos' double XP action from now until Monday at 12:00 p.m. EDT.

  • The Soapbox: Why inclusion matters in games

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.10.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. You know what's awesome? Feeling cool. And at the best of times, we get that feeling in our day-to-day life anyway. But that's one of the great things about video games, MMOs especially -- they give us a chance to feel cool. They give us a chance to look at ourselves standing over a pile of fallen enemies, wielding a weapon of unimaginable power, and getting that rush in the back of our head from being totally awesome. Especially if you're a straight white male. I wrote a column up a while back about the issue of gender as it affects MMOs, and it garnered a lot of positive comments from readers. It also garnered a lot of comments that proved some players didn't get why it mattered in the first place, and a lot of comments pointing out that women weren't the only group in need of some better representation. The funny part is that I think the former ties directly in to the latter -- and the former is also missing the point. Because it does matter, and even if you are a straight white male, it should matter to you.

  • The Soapbox: The unfairer sex

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.22.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Talking about the representation of women in video games is usually an exercise in depression. You don't have to search very hard for negative examples; consider The Witcher, in which sleeping with women is treated essentially as some sort of ersatz Pokémon variant. Or take a look at Grand Theft Auto III, hailed as a groundbreaking game, which featured a grand total of three female characters in the story, all of whom were painted as some combination of promiscuous, stupid, or untrustworthy. Comparatively speaking, MMOs deserve a medal for being remarkably open to both players and characters of both genders. And yet that's damning with faint praise in the worst way. MMOs still leave a lot to be desired when it comes to how they handle women, in ways both subtle and searingly obvious. Female characters are generally expected to be in a state of perpetual undress, more often than not without a significant role in the storyline -- and precisely because the genre is so far ahead of its contemporaries, complaints are often met with eye-rolling and derision.

  • The Daily Grind: When does in-game armor go from sexy to stripperific?

    by 
    Jef Reahard
    Jef Reahard
    02.11.2011

    So a discussion popped up around the Massively offices the other day regarding MMORPG armor (or the distinct lack thereof when it comes to some titles). A question was raised as to why some games get away with sexualizing female gear while others are raked over the coals for demeaning women, pandering to men's baser instincts, and generally setting the cause of feminism back by decades. Take today's header image for example. Guild Wars (and its upcoming sequel) are rarely bashed by the skimpy armor police, yet the game does accentuate the female form more often than not. Aion contains some of the racier outfits in the history of the genre, but you rarely see people complaining about it (especially the considerable number of real-life female players who deck out their Daevas in said gear). TERA, on the other hand, is the current whipping boy when it comes to sexy armor in MMOs, as numerous comment threads (likely to include this one) illustrate. For today's Daily Grind, we'd like to know what causes some revealing armor sets (or the games that feature them) to be deemed A-OK while others are decried as offensive. In a nutshell, what line does armor have to cross before it goes from sexy to stripperific? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The WoW Factor, page 2

    by 
    Lisa Poisso
    Lisa Poisso
    12.22.2010

    Correct answer: d – older men Men are 4 times as likely as women to gender-bend in WoW. The older a male player is, the more likely they are to gender-bend.

  • The WoW Factor: How much do you know about the players behind the avatars?

    by 
    Lisa Poisso
    Lisa Poisso
    12.22.2010

    How much do you think you know about your fellow WoW gamers? WoW Insider brings you this exclusive quiz designed by MMORPG researcher Nick Yee, based on actual U.S. data from the PARC PlayOn 2.0 study linking player survey data with their armory data. Think you know what players are really like? Come find out what your WoW Factor is. (Answers and conclusions following the quiz.) 1. The average age of WoW players is: a. 18 b. 24 c. 30 d. 36 2. Which of these groups of players is most likely to be gender-bending? a. younger women (<30) b. older women (>30) c. younger men (<30) d. older men (> 30)

  • Action games improve 'real-world' skills, researchers suggest

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.20.2010

    "So what?" you might be thinking, "I don't care about the real world." Hey, we hear you. But! What if you could get those nagging loved ones off your back? A host of new studies could prove an important bargaining chip in convincing your parents, partners and pad-mates that you really should keep playing Black Ops in lieu of other activities, productive or not. NPR reports on a series of brain studies that suggests playing action games can improve one's attention, multitasking ability and vision skills, including spatial reasoning and "contrast sensitivity" -- "a skill that comes in very handy if you're driving in fog," says Daphne Bavelier, a professor of brain and cognitive sciences at the University of Rochester. And get this: Jay Pratt, a psych professor and brain researcher at the University of Toronto, claims his studies have shown that women, who he says typically score worse than men on spatial cognition tests, "improved substantially" after playing action games "and almost caught up to the men's scores." So, if your particular loved one happens to be both concerned and a female, reassure her: Black Ops supports split-screen multiplayer! But, um, before you forward anyone the article, you may want to edit out some parts ... Apparently, just a few weeks of "training" can show lasting effects on your "real-world" skills for up to two years, and all the researchers involved encourage (ugh) "moderation" in playtime. [Thanks, Chris; image credit: J. Adam Fenster/University of Rochester]

  • The Daily Grind: Are you upset with how MMOs handle women?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.27.2010

    While this year's BlizzCon didn't feature any shocking revelations about World of Warcraft, it still contained some shocking revelations for a few people during one of the question-and-answer panels. A question about the game's treatment of female characters wasn't just brushed off, it was mocked by the development team. This has been picked up in a couple of places, with the uniform opinion not just being that it was a bad way to respond to the question, it was a bad sign that developers can essentially brush off the question altogether. It's not an unfamiliar debate, one that runs through every media in one form or another. Whether you're a man or a woman, you might be of the mind that there's a serious problem with how the genre treats a substantial portion of its audience... or you might be of the mind that people get way too bent out of shape over a bit of extra skin on female characters. So where do you stand? Are you unhappy with the way that women are represented in MMOs, or do you think that it's much ado about nothing? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Drama Mamas: Raiding while female

    by 
    Robin Torres
    Robin Torres
    10.22.2010

    Drama Mamas Lisa Poisso and Robin Torres are experienced gamers and real-life mamas -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of the checkout lane next to the candy, neither do we want you to become known as That Guy on your realm. I love that song and the way it makes me want to join a conga line around New York City. But just because I wanna have fun, doesn't mean I can't get serious as necessary. Duh. There are more male raiders than female, just like there are more male gamers than female. That gap is becoming smaller by the year, however. It's a numbers game; it's not about skill. Does anyone really think top raiding guilds shouldn't have females anymore? Tell me. I want to know and I want to know why. But first, read about Raider Girl after the break.

  • Breakfast Topic: Does gender influence class choice?

    by 
    Lisa Poisso
    Lisa Poisso
    08.27.2010

    This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com. A while back I ran a survey for a course I was taking and I enlisted the help of the WoW community. One of the more interesting results that came out of the survey was what classes the different genders played. From most played to least played, the classes were: Men paladin, druid, shaman, warrior, death knight, priest, mage, hunter, rogue, and then warlock Women druid, priest, paladin, shaman, hunter, mage, warlock, death knight, warrior, and then rogue What you might notice is that men prefer the three-role hybrids, then the two-role hybrids, then the pure DPS classes. For women, the order of popularity is classes that can heal, classes that do ranged DPS, then the pure melee classes. The results of the survey would seem to imply that women and men have entirely different ways of approaching class choice. Men seem to judge a class based upon how much utility it provides or how flexible it is, whereas women seem to be more focused on what they'll be doing and where they'll be doing it.

  • Storyboard: Say yes to the dress

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.20.2010

    You all know her as soon as you see her, and no matter what your gender, you're inherently terrified of her. She looks like a woman on screen, and everyone roleplaying with her needs to treat her as such, or the whole idea of working in a shared universe gets shot to pieces. But you also know that she's not acting like any woman you've ever met -- and that's not a good thing. You know full well that behind that catgirl with the "waist" slider turned to minimum and the "chest" slider turned to max, there is a bearded man of frightening girth. I don't understand, for the life of me, what makes playing a technically female character so appealing to certain men. Note the use of the word "technically" there -- the character's presumed genetic makeup might be oriented toward the fairer sex, but the character's not acting like a woman. And after having seen this same thing over and over again, in a fit of pique, I've decided that it's worth examining. How do you play a female character well if you're a man, or vice versa for women playing guys?

  • Microsoft shows how Natal recognizes players, gender

    by 
    Griffin McElroy
    Griffin McElroy
    04.15.2010

    Have you ever wondered what Project Natal actually sees through its beady, robotic eyes? A direct feed of the Natal's point-of-view was recently revealed to the audience of Microsoft Israel R&D's "Think Next" convention yesterday afternoon. Just past the jump, you can check out NextGen-News' video of a live demonstration from Microsoft VP of Hardware and Technology Dr. Ilan Spillinger and a female participant, both of whose genders and movements were successfully identified and Avatar-ified by Natal. Watch the video after the jump to see Spillinger get more excited by this technology than anyone has ever been excited for anything else on the planet, ever. [Via Engadget]

  • Still more Japanese leaks for Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.07.2010

    There are male mito'qe and female roegadyn in Final Fantasy XIV. There's no word currently on whether or not they'll be playable, but the latest information put out via Famitsu indicates that they are there, at least. For some players, simply knowing that the somewhat awkwardly monogendered races from Final Fantasy XI will be reaching the wild shores of sexual dimorphism will make the latest bits of news palatable. Others would rather hear about the actual mechanics of playing the game -- and luckily for everyone, that's included with the information as well. It's confirmed that zone transitions are seamless, as is the background music (most likely with careful crossfades). There are stat differences between the much-discussed clans, but they're not a huge deal -- a far bigger difference is every class getting early access to teleportation and warp spells to make transportation less problematic. We even get a bit of meta-information telling us that testing on the Playstation 3 should be coming in another couple phases. While there's nothing world-shattering, the picture being paiinted is increasingly alluring, and it's hard to argue Final Fantasy XIV isn't learning a lot from its predecessor. The full list of leaked facts can be found here.

  • Sexist computers: male voices are apparently harder to recognize than female ones

    by 
    Vlad Savov
    Vlad Savov
    03.05.2010

    Researchers up at the University of Edinburgh have determined that the male voice is harder for voice recognition software to pick up and understand than its female counterpart. This conclusion was reached after telephone conversation recordings were run through a battery of tests, which revealed that men seem to say "umm" and "err" more often, while also identifying that the greatest difficulties arise with words that sound similar and can arise in the same context, such as "him" and "them." Equally troubling is the first word in a sentence, as it comes without context and therefore doesn't benefit from any predictive assistance. Done in partnership with Stanford, the study was aimed at identifying and overcoming the major hurdles to producing usable and reliable voice recognition -- something Google's universal voice translator phone is also aiming to achieve. Let's hope somebody figures out how to get around all our hemming and hawing, eh?

  • The Mog Log: You've got questions, we've got deflections

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.27.2010

    It's time to kick off one of the features that we're hoping will become a regular standby on The Mog Log -- community questions and answers. It's a chance for you to all ask the questions about the game that you'd like answered, and a chance for me to shuffle awkwardly and stare at my feet. Kidding aside, if you have a Final Fantasy XI or Final Fantasy XIV question that you'd like answered, send them to me, and I'll happily answer them to the best of my ability. It's all the edification of research without the actual research part. We'll start with a question from Simon: "Are we sure about when the beta for FFXIV is going to start?" Nothing is certain, least of all what Square-Enix decides to do. Right now, they're content with not filling us in on the start date of beta, but they might very well share that tomorrow at VanaFest. On the flip side, they might hold on to that tidbit until after the stateside launch of Final Fantasy XIII, just to keep excitement up for the title. Keep your eyes peeled tomorrow, we should know then.