gorogoa

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  • Annapurna Interactive PS4 box set

    Annapurna Interactive is releasing a PS4 box set with eight games

    by 
    Kris Holt
    Kris Holt
    09.10.2020

    It includes the first physical PS4 versions of 'Telling Lies' and 'Gorogoa.'

  • Journey

    iOS game sale offers discounts on 'Journey,' 'Flower' and 'Donut County'

    by 
    Kris Holt
    Kris Holt
    07.27.2020

    You can save on a bunch of Annapurna Interactive titles.

  • Indie Fund goes for artistic award-winner Gorogoa

    by 
    Jessica Conditt
    Jessica Conditt
    09.24.2014

    Gorogoa is heralded for its intricate, hand-painted art and unique approach to puzzle gaming, aspects that have earned it the top prize from the Good Game Club in 2013 and an award for Excellence in Visual Art from the 2014 IGF. These have also helped make Gorogoa the next game to receive support and financial assistance from Indie Fund. With the Indie Fund backing, Gorogoa is due out on PC and Mac in early 2015, with a mobile launch to follow. Gorogoa is the first major release from developer Jason Roberts. On the surface, the game appears to be a straightforward point-and-click puzzler, but it becomes more complex as players pull scenes from one panel into the others, crafting tightly woven stories as they go. "Gorogoa is just jaw-droppingly beautiful, and this is especially remarkable because it's one person doing the programming, design and artwork," Indie Fund partner Aaron Isaksen says. "If this was a children's book it would win the Caldecott Medal. The gameplay is also quite intriguing; the connections that you make between locations, objects, and visuals is deliciously non-linear in a way we don't experience in the real world." Download a demo of Gorogoa on the game's official website. [Image: Jason Roberts]

  • Papers, Please and The Last of Us honored at GDC awards show

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.20.2014

    Designer Lucas Pope came close to apologizing for his frequent appearance on stage at 2014's Indie Games Festival Awards, collecting award after award for Papers, Please. The dystopian game of bureaucracy and hard-earned immigration was recognized by a panel of industry peers for its considered narrative, game design, and ... downloadability? Pope couldn't help but poke fun at the vestigial "Best Downloadable Game" category, noting the distinct advantage of making a game that's a quick 40MB download. Papers, Please also won for innovation in the Game Developers Choice Awards, the more mainstream half of the evening's show. Naughty Dog's own take on dystopia, The Last of Us, won here for best design, best narrative, and best overall game of the year. (This despite fellow nominee Super Mario 3D World having some pretty sweet overalls.) For the rest of the winners, including some gongs for Device 6, Risk of Rain and Grand Theft Auto 5, please see below.

  • Good Game Club picks hand-drawn puzzler Gorogoa for top prize

    by 
    Jessica Conditt
    Jessica Conditt
    11.19.2013

    Jason Roberts' Gorogoa was the top pick at the Good Game Club showcase in San Francisco last week, winning a professional-level developer license from Unity. Gorogoa is a meticulously hand-illustrated game where players arrange windows of different vistas – in a grid or on top of each other – to reveal connections and advance the story. There's a demo on Roberts' website. Gorogoa is due out by mid-2014 for PC and Mac, before hitting mobile devices. Good Game Club's two guest judges – one of whom was Joystiq's own bossman, Ludwig Kietzmann – gave Gorogoa the win. Showcase attendees chose Action Button Entertainment's multiplayer mash-up Videoball as the top game, beating out the 23 other projects. Videoball wins a GeForce graphics card from Nvidia. Good Game Club took place on November 13 in San Francisco. More information about a 2014 showcase is incoming.