HUD

Latest

  • Researchers devise contact lens with built-in LCD (video)

    by 
    Alexis Santos
    Alexis Santos
    12.10.2012

    Another day, another step towards technologically tricked out contact lenses. The latest development comes from researchers at the Centre of Microsystems Technology at Ghent University, who've developed a prototype lens with an embedded, spherical curved LCD that isn't limited to a paltry amount of pixels. As opposed to LED-based solutions which could only muster a few pixels, the newly-developed screen can pack enough to display graphics that cover a contact. In its current form, the display can show simple patterns, and demonstrates the technology with a simple dollar sign. What appears on the lens wouldn't be visible to folks who wear it, however, since eyes can't focus at such a close range. Despite the limitation, researchers are trying to tackle the focusing issue and are assessing the feasibility of a version that would effectively act as a heads-up display. In the future, the tech could be leveraged for medical purposes, such as controlling light transmission to the retina when the iris is damaged, cosmetic uses and -- you guessed it -- HUDs. With the technology's foundation established, it's expected that real-world applications are potentially a few of years away. Hit the jump to catch a video of the tech in action.

  • Recon updates its HUD tech, adds new view modes to MOD Live

    by 
    Joseph Volpe
    Joseph Volpe
    11.21.2012

    Heads-up MOD Live lovers: Recon's ready to update that ski slope tech with a fresher look. Available now on the company's dedicated Engage site, is a software package that enhances the goggle's current feature set with the addition of three view modes. Leveraging the unit's inbuilt GPS, the new Radar setting allows users to gain more accurate positioning info, keep close tabs on fellow skiers, as well as access interactive resort maps. Users keen on a more up-close look at the surrounding slopes can shift into Perspective mode, which handily tracks head orientation. And lastly, for a pared-down experience, there's a compass overlay that provides users with a more "traditional" means of navigation. If you haven't already jump started your HUD-infused mask with this latest OS, you can head to the source below to get started.

  • Recon Instruments offers Flight HUD goggles for wingsuit pilots and skydivers

    by 
    Terrence O'Brien
    Terrence O'Brien
    10.18.2012

    Recon Instruments has decided to take its wares off the slopes and into the air, provided enough people bite. The Flight HUD is built around the same core as its ski goggles, but has been tweaked to offer information more relevant to skydivers, base jumpers and wingsuit pilots. The tiny LCD just below the field of vision displays speed, altitude and glide ratio in real time. Rather than simply guess how fast they're going, adrenaline junkies will be able to see accurate data in the moment and make the appropriate adjustments. Obviously, this is a rather niche market, so Recon Instruments has set a goal: 250 pre-orders to trigger a production run. The early birds can pick up a Flight HUD for $299, while every order placed after the initial 250 will cost $349. To get a run down of the proposed product from renowned aerial daredevil Jeb Corliss check out he video after the break.

  • WSJ gets early, slightly uncomfortable look at Google's Project Glass

    by 
    Sharif Sakr
    Sharif Sakr
    09.12.2012

    It's about time someone got the chance to test-drive Google's $1,500 smart-glasses independently, without any rose-colored lenses getting in the way. The Wall Street Journal's Spencer E. Ante just became that lucky person -- he played with prototype specs for 10 minutes and described them as a "wearable smartphone" that weighs just "a few ounces" and is smoothly controlled by voice commands. Saying "OK, Glass" brought up a menu in front of his right eye that made it "easy" to record stills or video, although unfortunately the device wasn't quite ready to show off any phone, messaging or navigation functions. Overall, Ante acknowledged the "long-term potential" of Project Glass, but in its current form he found the HUD to be "disorienting" and "uncomfortable" -- partly because he instinctively kept closing his left eye to make it all work. Clearly Google still has some work to do if the device is to make a better first impression, but no doubt there's also room for acclimatization on the wearer's part. If the military can get along with this type of eyewear, then hopefully so can everyone else.

  • Editorial: Engadget on EyeTap, Project Glass and the future of wearable cameras

    by 
    Engadget
    Engadget
    07.18.2012

    Summer in Paris -- you can't walk a block on Champs-Élysées without locking eyes with at least one camera-equipped tourist. But Steve Mann's shooter wasn't dangling from his shoulder and neck; it was mounted on his head, with a design strikingly similar to Google's Project Glass. Unlike that mainstream Mountain View product, however, Mann's version has reportedly been around in one form or another for 34 years, and was designed with the objective of aiding vision, rather than capturing stills and video or providing a bounty of database-aided readouts. It's also street-ready today. While on vacation with his family, the Ontario-based "father of wearable computing" was sporting his EyeTap as he walked down the aforementioned French avenue, eventually entering a McDonald's to refuel after a busy day of sightseeing. He left without his ranch wrap, but with seriously damaged hardware. What allegedly occurred inside the restaurant is no doubt a result of the increasing presence and subsequent awareness of connected cameras, ranging from consumer gear to professional surveillance equipment. As Mann sat to eat, he writes that a stranger approached him then attempted to pull off his glasses, which, oddly, are permanently affixed to his skull. The man, at that point joined by one other patron and someone that appeared to be a McDonald's employee, then pushed Mann out of the store and onto the street. As a result of the attack, the eyewear malfunctioned, resulting in the three men being photographed. It wouldn't be terribly difficult for police to identify those involved, but this encounter may have greater implications. McDonalds has since launched an investigation into the matter and seems to be denying most of the claims, but it'll be some time yet before the full truth is uncovered. Still, the whole ordeal got us at Engadget thinking -- is the planet ready for humans to wear video recorders, and will it ever shake a general unease related to the threat of a world filled with omnipresent cameras? Join us past the break for our take.

  • Recon goggles gain Facebook integration and augmented reality at Google I/O (hands-on video)

    by 
    Myriam Joire
    Myriam Joire
    06.29.2012

    Remember that Android SDK Recon Instruments finally unveiled for its heads-up display goggles? Well the company was showing off the fruits of its labor here at Google I/O 2012 with two demos -- specifically two-way Facebook integration and augmented reality using a Contour camera. In the first demo, the goggles are paired over Bluetooth with an app running on an Android phone. Each time you jump while snowboarding or skying, the accelerometer data from the goggles is sent to the handset which posts a graphic to Facebook showing the distance, height and duration of your flight. Any comments made to the post are then immediately relayed back to the heads-up display. The second demo uses a Contour camera attached to the goggles and paired via Bluetooth. As you look around, the output from the camera appears on the heads-up display augmented with labels showing the location and distance of the nearby train stations based on the compass and GPS data from the goggles. Pretty cool, eh? Check out the gallery below and hit the break for our two hands-on videos.%Gallery-159495%

  • Recon Instruments defrosts its Android SDK at Google I/O (video)

    by 
    James Trew
    James Trew
    06.28.2012

    Ski season (in the northern hemisphere at least) was in full swing when Recon Instruments announced that it'd be providing developers with an Android SDK for its HUD alpine goggles. Now, most of that snow may have melted, but the SDK is finally a cold, hard reality. Made available to the developing masses at Google I/O this week, frosty-fingered devs can use the tool to hook-in to Recon's visual display tools, including its MOD Live series. Given that this opens up the goggles' altimeter, barometer, accelerometer, gyro and magnetometer and temperature reader, that's a lot of detail to tuck into. Itching to get that downhill leaderboard app going? Slide on over to the source for the details.

  • Mischo Erban breaks skateboard speed record, captures the run with camera-equipped Recon

    by 
    Zach Honig
    Zach Honig
    06.20.2012

    We know Quebec well for its maple syrup, poutine and fresh mountain air, but the French Canadian province also has a more sprightly side, renewing our neighbor to the north's status in the athletic arena from time to time as well. This month, it's BC native Mischo Erban, who broke a Guinness World Record for the "fastest skateboard speed from a standing position" with a 129.94 km/h (80.74 mph) downhill run. Better yet, Erban caught the record-breaking journey with his custom-built Recon heads-up display / camera combo mounted inside a rather beastly jet-black helmet. The Android-powered HUD theoretically enabled Erban to know he broke the record before he even came to a stop, while also motivating him to keep pushing as he approached that 130 kilometers-per-hour top speed. There's no way to replicate the feeling of flying down a hill aboard a skateboard at 80 miles-per-hour without hopping on some wheels of your own, but you can get a taste of the action in the new record holder's POV video after the break.

  • Google's Project Glass... it's spreading (sample video)

    by 
    Richard Lawler
    Richard Lawler
    05.25.2012

    Now, we're not saying Google's elite are actually aliens managing human social affairs, but if you were our reader Ben who ran into a crew of Project Glass-equipped Googlers breaking for drinks at a Los Gatos wine bar, it might seem like a possibility. Beyond filing tons of paperwork, the team is clearly expanding quickly and most recently took part in the Google+ photographer's conference to show off what POV pictures and video (even if that's most of the functionality so far) could add to the world of photography. They wouldn't let Ben try on a pair, but Vic Gundotra reiterated that it was positioned as not to interfere with conversations, and make images appear to be floating in front of your eye. There's video of the photography presentation after the break (jump to about 45 minutes for the first person pics and video), as well as a few more pictures on Google+, but we'd keep a pair of special black sunglasses and bubblegum handy just in case. [Thanks, Ben]

  • Google patent application could give Project Glass one true ring controller to rule them all

    by 
    Jon Fingas
    Jon Fingas
    05.18.2012

    Let's face it: right now, the head nods and other rudimentary controls of Google's Project Glass are mostly useful for looking good, sharing photos and not much else. A US patent application submitted last September and just now published, however, raises the possibility of more sophisticated control coming from your hands. A ring, a bracelet or a even a fake fingernail with an infrared-reflective layer would serve as a gesture control marker for a receiver on heads-up display glasses. Having this extra control would give the glasses-mounted computing room to grow by learning gestures, and it could even depend on multiple ornaments for more sophisticated commands -- at least, if you don't mind looking like a very nerdy Liberace. We can imagine the headaches a hand-based method might cause for very enthusiastic talkers, among other possible hiccups, so don't be surprised if Project Glass goes without any kind of ring input. That said, we suspect that Sauron would approve.

  • Google's Project Glass prototypes can transfer still images, do little else

    by 
    Zach Honig
    Zach Honig
    05.15.2012

    This was probably a given, but there won't be any freakishly detailed social profile overlay as you pass strangers on the street in the initial iteration of "Google Glasses." Instead, current prototype functionality includes features like photo sharing (directly from the eyewear to Google+), and... well, that could be it. The in-your-face functionality that we saw in the original Google teaser could come "one day," as the video title itself reveals, but we certainly won't be creepin' on random friends-to-be on sidewalks, trains and parties for some time to come. And just in case you're curious to see what you won't be doing with Project Glass this year, Google's original teaser is after the break, with a popular parody vid tossed in below for good measure.

  • Pioneer touts world's first car GPS with augmented reality HUD (video)

    by 
    Jon Fingas
    Jon Fingas
    05.09.2012

    We've seen augmented reality, and GPS with augmented reality, but we haven't seen the two combined at the front of a car's windshield. A pair of Cyber Navi rigs from Pioneer promise to change all that, using an add-on, laser-projected heads-up display from MicroVision that shows driving directions just above the road itself, making sure that you focus on what's in front rather than squinting at the LCD off to the side. If you do need to look at that LCD, however, you'll get yet another augmented reality view if your car has a camera up front, more detail about the route and a new speed limit sign alert system. The usual rounds of DVD media, iPhone/iPod playback and 1Seg over-the-air TV tuning are also on tap. Buying either of the new HUD-equipped GPS units will require a deep wallet, some patience and an airplane trip to Japan, however -- the 2-DIN ZH99 and dual 1-DIN VH99 cost ¥300,000 and ¥320,000 ($3,770 and $4,021) respectively, and their late July release isn't known to include the US at this stage.

  • Ubuntu 12.04 Precise Pangolin review

    by 
    Terrence O'Brien
    Terrence O'Brien
    05.01.2012

    With roughly 98 percent of the desktop and laptop market spoken for, you'd be forgiven for thinking your only choices for powering your computer were Windows or Mac OS X. There is another way, though. Linux may only run on a tiny sliver of consumer PCs, but the number is growing and one of the biggest players propelling its popularity is Ubuntu. Since bursting on the scene eight years ago, the distro has grown to dominate the desktop Linux market and made plenty of fans (and a few detractors) along the way. Truth is, Ubuntu is completely unique and, at least compared to other distros out there, very user-friendly. It also happens to have a very active community of developers and users willing to lend help to those in need, which makes it appealing to Linux vets, enterprise users and *nix n00bs alike. Ubuntu 12.04 Precise Pangolin is part of the company's LTS or Long Term Support series, and is guaranteed for five years of support through Canonical. That means the company is focusing less on cramming new features into this release and more on making it as stable as possible. So, if you're familiar with Ubuntu, you won't find much here that will blow your mind. Of course, the real question is whether or not the aubergine-loving open-source OS is for you, not whether there's enough new tweaks to fill a book. So, without further ado, we present Ubuntu 12.04: the review. Join us after the break, won't you?

  • Project Glass makes a TV appearance on Charlie Rose, flashes its rear for the cameras

    by 
    Richard Lawler
    Richard Lawler
    04.27.2012

    Google fellow, founder of Project X and self-driving car pioneer Sebastian Thrun became the latest to publicly rock a Project Glass prototype (after company co-founder Sergey Brin) on a recent episode of Charlie Rose, and managed to show off a whole new side of the project in the process. While the 19-minute interview was mostly unremarkable product-wise with a focus on higher education and his Udacity project, we did get to see him take a picture of the host (about a minute in) by tapping it, then posting it on Google+ by nodding twice. Also, as Electronista points out, in a brief reverse shot (17:20) of Thrun we see for the first time what appears to be a small battery pack / transmitter portion lodged behind his ear. Of course, we're still not any closer to rocking the latest in bionic man-chic ourselves, but at least we can start getting fitted for one now.

  • Ubuntu 12.04 LTS Precise Pangolin hits the web, with HUD in tow

    by 
    Terrence O'Brien
    Terrence O'Brien
    04.26.2012

    It's here! Precise Pangolin or, as it's officially known, Ubuntu 12.04 LTS. Canonical's latest is now available in its final(ish) form and ready for you to download, burn and install. While LTS (Long Term Support) releases are generally more conservative in their application of new features, Pangolin does include some rather notable tweaks. The most immediately noticeable will be the new log in screen which, while largely the same, does have the slick new trick of changing wall papers to match the selected user. A more subtle change is revealed once you've logged on and press alt -- HUD. The new search-based menu system is quite a departure from traditional interaction models, and one that will come as a relief to those who constantly forget where a particular option is buried. Perhaps the most welcome change, though, is the vastly improved performance and power management. Ubuntu, for all of its finer points, has never been particularly battery friendly. But Canonical is promising that is going to change. We'll have to wait to find out once we get this bad boy installed on some machines of our own. You know the drill, hit up the source link to download it for yourself, for free. Update: Well, looks like all you Ubuntu fanatics have taken out the site temporarily. We're sure it'll be back soon but, in the meantime, you can still download the latest version of the OS here (magnet link). Update 2: And they're back! Also, we've now got PR after the break.

  • DARPA realizes it needs contact lenses, opts for those nice AR tinted ones (video)

    by 
    Sharif Sakr
    Sharif Sakr
    04.13.2012

    DARPA saw the battlefield potential in AR glasses ages ago, when even Sergey Brin was happy to wear regular Ray-Bans. It's now stepped up its investment, giving more cash to one of its research contractors -- a company called Innovega -- to produce prototype contact lenses that could make military wearable HUDs smaller and less conspicuous. Innovega's iOptik lenses don't actually include a display, but rather allow the human eye to focus on an image from a separate accessory that sits right up close to the eyeball. The lenses have different zones that give the wearer multiple areas of focus, so they can see the overlaid augmented reality HUD -- such as a feed from an overhead drone -- but also warlike events going on in the immediate environment. Judging from the video after the break, however, calling them plain 'bifocals' might be taboo.

  • Project Glass team member shows off mockup for glasses-wearers, says it's for 'everyone'

    by 
    Richard Lawler
    Richard Lawler
    04.12.2012

    While Google isn't ready to answer all of the questions we have about its Project Glass concept yet, a member of the team has chimed in on one of the most common questions -- could it work even the user wears prescription glasses? Industrial designer Isabelle Olsson says the team ideally wants it to work for everyone, and posted a photo of the Glass-on-glasses mockup shown above to her Google+ page. Unless you're a Google exec this doesn't bring you any closer to going retinas-on with the heads-up display / augmented reality project yourself, but hopefully it keeps the dream alive even for the near / far sighted among us.

  • Google co-founder Sergey Brin spotted wearing Project Glass prototype IRL

    by 
    Richard Lawler
    Richard Lawler
    04.06.2012

    Wondering what it might be like to sport Google's Project Glass augmented reality HUD in your daily life? It would appear company co-founder Sergey Brin already knows, as he was spotted by tech pundits Robert Scoble and Thomas Hawk rocking a prototype at a Dining in the Dark charity event for the Foundation Fighting Blindness. Scoble has already posted a couple of pictures with Brin on Google+, mentioning more photos would be forthcoming from Hawk after the event concluded and that he'd heard other people, including Google exec Vic Gundotra, have the devices already. For now he mentions the glasses appeared to be "self contained" and that he could see a blueish light flashing on Brin's eyes. Hit the source link for more pics and details, we'll let you know if we find out more later -- details on where to snag a set may remain confidential until we've had a chance to try them on first, of course.

  • Daily iPhone App: GPS everyWhere has great promise but isn't quite finished

    by 
    Mel Martin
    Mel Martin
    03.13.2012

    It's hard to do something truly new or unique when it comes to GPS software. You've got maps, a destination database, throw in some traffic and weather. I've spent a couple of days with an app called GPS everyWhere + HUD Mode. That's a mouthful, but there a quite a lot of features to talk about and some big missings. First, turn the app on in the car and you'll get your speed, a compass, your average speed, your latitude and longitude, altitude, a Google Map, temperature, weather, humidity, wind information, predicted maximum and minimum temperatures, and a choice of screen themes. Here's the gee whiz feature. There is a HUD (heads up display) mode, that reverses the screen. You put your iPhone on top of your dash, the data on screen reflects off your windshield, and you have a display superimposed on your view of the road. It works in portrait or landscape mode. The app has promise, but here are the inevitable caveats. First, this isn't a true navigation app. There's no way to set a destination and get turn-by-turn directions. Bummer. All you see is your position on a map. I'd rather get some directions than my latitude and longitude. Second, I have to question the wisdom of putting your cellphone on top of a dashboard, where your car is the hottest and the iPhone is likely to shut down with a heat alert. Finally, it's tough to see the HUD during the day, but it is excellent at night. You'll need to set the brightness of your iPhone to full, but even then driving around in a bright sunny day I couldn't see a thing. I really like the idea of this app, but it needs to be able to let you see a route to a destination. All the fresh thinking in the world won't make an app truly useful until it solves some problems for a user. If you're happy to just get weather, altitude, and see a map, this app is a great idea, especially with the HUD view at night. I'd like to see the developer move ahead with this app, because it's creative and could be useful unless you live in a warm climate. The app is a 19 MB download, requires iOS 4 or later, and runs on anything from an iPhone 3GS or later. The app is on sale for an unspecified time for $0.99 in the App Store. There's a demo video here, and note we're only seeing the HUD mode at night. %Gallery-150687%

  • MechWarrior Online kicks off Mech Warfare Month

    by 
    Justin Olivetti
    Justin Olivetti
    03.07.2012

    Driving a multi-ton battle 'Mech isn't like picking your friend up at the 7-11 in your dad's Prius; it's a massive, complicated war machine that has to be understood before it can be wielded against foes. So if you think that piloting one in MechWarrior Online will be as simple as hitting the WASD keys and the occasional 1 or 2, think again. This is why Piranha Games has launched Mech Warfare Month on the official MWO site, giving us a full run-down of how movement and combat is handled in the game. Concepts such as 'Mech "torso twists," jump jets, environmental obstacles, and heat management have to be taken into account from the onset. To bring down the hammer on enemy 'Mechs, players will use a balance of energy, projectile, and ballistic weapons -- and they have to keep track of ammo while doing so. Piranha wraps up the post with a lengthy list of keyboard and mouse commands that will be necessary to learn for safe 'Mech operation. While the full list of controls and HUD details may send some running for their nearest touch-screen device, this level of detail is exactly what attracts such a devoted fanbase to the franchise. We're speaking with Piranha Games at GDC this week, so stay tuned for an in-depth interview as to how this game is shaping up! [Thanks to Nimsy for the tip!]