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  • Insert Coin: LifeBeam heart-monitoring smart cycling helmet (video)

    by 
    Zach Honig
    Zach Honig
    03.06.2013

    In Insert Coin, we look at an exciting new tech project that requires funding before it can hit production. If you'd like to pitch a project, please send us a tip with "Insert Coin" as the subject line. Let's face it: heart monitors, whether strapped to our chests or mounted to the front of a treadmill, are an awful pain to use. But, those rate readouts can be quite useful while involved in any sort of physical activity, making them a necessary hindrance. A proposed "smart cycling helmet" from LifeBeam, a company best known for its defense products, would serve to simplify things a bit. The solution, which is based on physiological monitoring devices installed in some fighter pilot helmets, would instead serve consumers -- cyclists, specifically. LifeBeam will insert sensors within cycling headgear, letting you capture measurements as you pedal up hills and down city streets. With included ANT+ and Bluetooth transmitters, the device, which weighs 50 grams and supports up to 15 hours of continuous usage, can feed data to a smartphone or sport watch, for example, letting you track your stats in realtime. LifeBeam has turned to Indiegogo to raise funds for the project, with limited "pre-order" pricing fixed at $149 for the first 200 helmets sold. From there, the price jumps to $189 -- helmets are expected to begin shipping in September of this year. Sound like a fit? Hit up the source link to help the team reach their $50,000 funding goal, or, if you still need a bit of convincing, you can check out the well-produced video embedded just past the break.

  • Game Golf system caddies your tee-to-green stats, doesn't pack your clubs (video)

    by 
    Steve Dent
    Steve Dent
    03.05.2013

    For those of us obsessed with chasing the proverbial white ball, accurate stats are tough to come by -- unlike the pros who have every drive, chip and putt scoped to the nearest inch. That inspired Golf Game, a system that pairs NFC with current golf tech like GPS and motion sensors to track your every duff. It uses NFC-equipped tags that pop into the end of each club and a hip-mounted "GYG" device to collect the data with a battery life of two rounds (about 8 hours) -- and no need to pack a smartphone or tablet onto the course. The golfer then "tags" his club against the hip-worn device prior to taking a lunge, and every shot from a 300-yard drive to a 5-inch putt is duly noted. After the round, all that info can tell the story of your game via an iOS, Android or web app, displaying stats like driving distance, greens in regulation and putting. You'll also be able to create competitions among friends through the Game platform, and brag (or cry) about your play via Twitter, Facebook or email. The system's been backed by top-ranked players Lee Westwood and Graeme McDowell, and is now on Indiegogo where the creators are seeking $125K to get it off the ground. A minimum $149 pledge will get you a Game Golf device by July (estimated), though if you're willing to pony up $500 for a limited edition autographed by the above pros, you could see it as early as May. Hit the PR or video after the break for more, or tee up one of your own at the source. %Gallery-180545%

  • Skullgirls' $150,000 Indiegogo goal met in less than 24 hours

    by 
    Jordan Mallory
    Jordan Mallory
    02.26.2013

    Skullgirls developer Lab Zero Games has not only succeeded in raising the $150,000 required to design, develop and implement the game's first DLC character, but in doing so has also delivered crowd-funding platform Indiegogo's fastest and most-funded gaming project to date.The fundraiser met its goal after 22 hours, and is sitting just above $184,000 as of press time, with 29 days of funding still left to go. This means that the project's first stretch goal, a new level and story mode campaign for Squigly, the new character, has also been completely funded. If the fundraiser reaches $375,000 before its completion, Skullgirls' first male character, Big Band, will also be created.Once completed, Squigly will be made available at no cost on Xbox 360, PlayStation 3 and PC.

  • Skullgirls character crowdfunding breakdown: What that $150K is for

    by 
    Jessica Conditt
    Jessica Conditt
    02.25.2013

    When the developers responsible for Skullgirls were laid off from Reverge Labs last summer, they reformed as Lab Zero Games and pledged to continue working on the franchise, in November announcing that the first DLC character was "indefinitely delayed" while the studio found its footing.Now Lab Zero is ready to get rocking on Squigly, its first DLC character, but it needs $150,000 to make that happen. Lab Zero set up an Indiegogo campaign to get the cash via crowdfunding, a move that puts the amount of money under a public microscope. Some potential players are outraged at the cost of making a single character – Lab Zero CEO Peter Bartholow tells Joystiq he doesn't expect people to understand the budget, but it is "reasonable with all the relevant information."Bartholow breaks down the Squigly budget as follows: $48,000: Staff Salaries – 8 people for 10 weeks $30,000: Animation and Clean-up Contracting $4,000: Voice recording $2,000: Hit-box Contracting $5,000: Audio Implementation Contracting $20,000: QA Testing $10,000: 1st Party Certification $10,500: Indiegogo and Payment Processing Fees $20,500: Manufacturing and Shipping Physical PerksOriginal Skullgirls characters cost $200,000 - $250,000 apiece and the game's total budget was $1.7 million. The salaries in Lab Zero's Squigly budget are reduced, as well, Bartholow says."So, as you can see, over two-fifths of the money is spent on all the stuff we need to do just to get to collect the money and get her onto people's systems," he says. "This is just the reality of crowdfunding and independent console development right now. And also probably why more games don't do what we're attempting, too."

  • nGees: Another tiny Android console

    by 
    Richard Mitchell
    Richard Mitchell
    02.11.2013

    Another day, another itty bitty Android console. Joining the likes of Ouya, GameStick and Project Shield is the nGees (pronounced "in jeez"), the "Next Generation Entertainment System." Seeking funding on Indiegogo, The little box packs many of the same features seen in other Android consoles, though this one is pitched more as a multimedia device. That includes everything from Skype video conferencing to photo sharing, movies, music and even things like editing documents.On the gaming front, the box appears to run currently available Android games. Specifically, the above video shows Fruit Ninja being played with a motion-sensing remote control. And, of course, it plays Angry Birds. The games don't appear to be built specifically for the device – you can clearly see a shot of the standard Google Play store at 1:01 – suggesting that the remote is simply emulating touch screen controls on your TV, which doesn't exactly sound ideal. The device does however, promise to support "most of your electronic devices" via USB, and the video shows off a wireless Logitech controller being used. As for the specs, the device sports an ARM9 dual-core processor and a quad-core GPU.A pledge of $99, $139 or $159 will net you an 8GB, 16GB or 32GB nGees, respectively, with an estimated delivery of May 2013. Strangely, only the $4,000 pledge level mentions including a remote control. nGees is seeking $395,000, with 52 days to go.

  • Players look to crowdsourcing for EVE Online documentary

    by 
    Justin Olivetti
    Justin Olivetti
    02.07.2013

    It's called A Tale of Internet Spaceships, and it's a movie that hasn't happened yet. A group of Swedish EVE Online players are turning to crowdsourcing in order to fund a documentary of their favorite online game, asking for a total of $6,000 through Indiegogo from fans. If funded, A Tale of Internet Spaceships will be filmed at this spring's EVE Fanfest in Iceland. Following the convention, the "full-length" documentary will be pieced together and finished by later this year. "We'll be bringing our cameras to document the community in action: to capture the spirit of the game and to explore the sometimes complicated relationship between said community and CCP Games themselves," said project manager Petter Mårtensson. "We hope to find the answer to why the players love and live EVE Online in the way they do."

  • Indie company teamPixel crowdfunds to buy THQ's Homeworld IP

    by 
    Mike Suszek
    Mike Suszek
    01.27.2013

    With a separate process slated to happen in the coming weeks that would see THQ's back catalog landing in the hands of bidders, indie studio teamPixel took to Indiegogo to crowdsource the funds to bid on one of the forlorn properties: Homeworld. The team's goal is to bring Homeworld to GoG and Steam, launch a mobile version of the spacefaring RTS called Homeworld Touch and develop Homeworld 3. To be clear, teamPixel already began work on its own space RTS that is inspired by the Homeworld brand, so Homeworld Touch would become an "official version" of sorts, should the company manage to buy the IP.The studio's lofty aspirations start with a significant crowd-funding goal: teamPixel hopes to raise $50,000 by Thursday, February 7 in order to acquire the property. Former Homeworld developer Relic were purchased by Sega during THQ's auction process. Relic teased the development of Homeworld 3 in November 2008, though nothing came to fruition.

  • Insert Coin: Arduino-compatible Pinoccio microcontroller sports battery, WiFi

    by 
    Jason Hidalgo
    Jason Hidalgo
    01.21.2013

    In Insert Coin, we look at an exciting new tech project that requires funding before it can hit production. If you'd like to pitch a project, please send us a tip with "Insert Coin" as the subject line. It's been said that imitation is the sincerest form of flattery. Improving on a good idea, however, is truly the ultimate homage, according to the makers of the new Pinoccio microcontroller. Inspired by the Arduino, the brain trust behind the Pinoccio decided to take the stuff they liked about the popular platform -- ease of programming and low cost -- and add some features to make it even better. These include a rechargeable battery, a temperature sensor and a built-in radio that allows one Pinoccio with a WiFi shield to communicate wirelessly with other Pinoccios. The microcontroller also delivers performance that stacks up well with an Arduino Mega but at a smaller size -- the Pinoccio only measures a couple of inches long and an inch wide. The project is currently trying to raise $60,000 at Indiegogo, with supporters netting the standard Pinoccio by pledging $49 and a microcontroller with a WiFi shield for $99. For more details, feel free to check out the video after the break or peruse the project's Indiegogo page by clicking at the source link.

  • Permaduino makes your Arduino projects permanent (video)

    by 
    Myriam Joire
    Myriam Joire
    01.20.2013

    Arduinos are fun to tinker with, but there's one problem. Once you've built something cool, you pretty much have to tear it down to use your board for another project. Sure, you can always buy multiple Arduino boards or proto shields, but what if you want to turn your creation into something a bit more permanent and a lot more compact? Say hello to Permaduino, a small battery-powered Arduino prototype board that just launched on Indiegogo. It features an Atmega328P (natch), two AAA battery holders with a 3 to 5V DC-DC converter (up to 180mA), a 25-column breadboard with VCC and ground, plus FTDI, AVR-ISP and USB interfaces. Best of all, Permanuino conveniently fits inside a standard 8mm videotape case (as long as you don't mount large components on that breadboard). Interested? Hit the break for the Indiegogo link and campaign video.

  • Glitch art book shatters fundraising goal

    by 
    Shawn Schuster
    Shawn Schuster
    01.18.2013

    Glitch may be down, but it's not out. The whimsical, non-violent MMO closed its doors on December 9th of last year, but fans of the game still hold its memory close to their hearts. That's exactly why former art director Brent Kobayashi (AKA Meowza, AKA Kukubee) decided to gather together everything that he and the Glitch art team designed over the years, including never-before-seen concept art and some worlds that didn't make it to the game. Through Indiegogo (one of the many alternatives to Kickstarter), Brent set up a project to raise $17,000 for production of a hardcover book showcasing the art of Glitch. But as happens with the internet, the initial goal was shattered with the current money raised at just over $105,000 with 34 hours left to go on the campaign. The good news is that this book will certainly become a reality. The better news is that you still have time to grab one for yourself! [Thanks to Sounder for the tip!]

  • Zuvo Water's Stratus cleans your H2O with WiFi filters, cloud-connected app

    by 
    Nicole Lee
    Nicole Lee
    01.17.2013

    Few of us are fortunate enough to enjoy clean municipal tap water -- the rest have to make do with clunky bacteria-riddled filters and wasteful bottled H2O. Enter Zuvo Water, which has hopped on Indiegogo to fund its elaborate and tech-centric Stratus water purification system. It includes WiFi-enabled hardware, filters, optional "intelligent" faucets and a cloud-connected smartphone app that'll tell you when to swap out old cartridges for new ones. These are no ordinary filters either -- they go beyond simple carbon filtration by combining ultraviolet light (UV), oxygenation and carbon with a patented five-step process, which Zuvo claims makes it the "only filter system in the world that is self cleaning." Beat that, Brita. Two kinds of Stratus filters can be part of the setup: a countertop model for existing taps and another that fits under the counter to accommodate one of Zuvo's touch-sensitive faucets designed by D2M (which was incidentally behind Kickstarter-success Instacube). The faucets come in Bamboo, Acacia tri-flow and Hibiscus designs, and with chrome, brushed nickel or oil-rubbed bronze finishes. In case you don't have your smartphone app handy, the taps are equipped with LED lights to show the water's filter status as well -- blue means clean, yellow means not so much and red means you should probably get a new filter, pronto. In addition to managing your filters, the aforementioned app also offers a personalized hydration coach that'll remind you of your daily water consumption needs.

  • How hardware startups changed the face of CES

    by 
    Brian Heater
    Brian Heater
    01.15.2013

    It was all bad timing, really. Just ahead of CES 2012, Microsoft announced that year's event would be its last, blaming product schedules that just didn't match up with the annual show. There was no question that the tech giant's absence would be felt the following year, the first time in recent memory the Consumer Electronics Show wasn't kicked off by a Microsoft keynote. It signaled, perhaps, a slight shift away from the days of huge companies dominating the event's headlines -- a phenomenon helped along by the recent attention-grabbing successes of a number of crowdfunded projects, many of which were present at the show. The move from Bill Gates to Steve Ballmer was one thing, but a CES without Redmond? That was just unheard of, a specter that loomed over the show, even as the CEA happily announced it had sold out the company's floor space in "record time." In the end, of course, Microsoft was still at the show, albeit in a less overt form, by way of third-party machines from Sony, Samsung and the like, and in the form of a cameo by none other than Ballmer himself -- a sort of spiritual baton-passing to the company's keynote successor, Qualcomm. Heck, even the Surface Pro reared its head backstage at the show.

  • Press Paws charity art show to break hearts, empty wallets, save pooches

    by 
    Jordan Mallory
    Jordan Mallory
    01.12.2013

    On February 9, gaming/puppy enthusiasts Amelia Cantlay, Sakura Minamida, Amber Drsata and Laurie Ma, along with their team of volunteers, will attempt to save as many of man's best friends as possible through Press Paws, a gaming-themed charity art show for the benefit of What's Up Dog! LA.The event is scheduled to take place at Gallery Nucleus in Alhambra, California, and will feature pieces from more than 50 artists, all of which focus on animals in gaming. Art sale and silent auction proceeds go to What's Up Dog! LA, which is why the event's organizers have launched an Indiegogo fundraiser to help cover the cost of printing posters, flyers, providing snacks at the event, etc. Their goal is a meager $3,000, and donations can be made here for those so inclined.

  • Revolve Robotics' KUBI spins your tablet around for teleconferences, we go hands-on

    by 
    Richard Lai
    Richard Lai
    01.11.2013

    We've been covering telepresence robots for years, but those that have materialized aren't exactly within most people's budget. However, if all you need is some way to rotate your view on the other end of the line, then you may consider Revolve Robotics' KUBI. With six days left and just over $27,000 away from the $50,000 goal (the team was able to knock 50 percent off the original goal), this Indiegogo project hopes to offer a relatively affordable and simple telepresence solution for existing tablet users. The KUBI itself is essentially a tablet mount that can do a 300-degree pan plus 90-degree tilt, and the prototypes we saw featured two spring-loaded aluminium arms that elegantly pinches the tablet -- we've been told that they can even fit Microsoft's Surface in landscape. The robot is pretty much platform-agnostic as long as the tablet supports Bluetooth 4.0 Low Energy, which is how the robot receives its motion commands.

  • Live from the Engadget CES Stage: an interview with Indiegogo's Slava Rubin (update: video embedded)

    by 
    Brian Heater
    Brian Heater
    01.11.2013

    Crowdfunded projects have been one of the surprise success stories of this year's CES. Thankfully, we've got one of the most knowledgeable people on the topic around, Indiegogo CEO Slava Rubin. January 11, 2013 2:00 PM EST Check out our full CES 2013 stage schedule here! Update: President of StickNFind, Jimmy Buchheim, will be joining us as well!

  • Tethercell wants to re-imagine batteries

    by 
    Victor Agreda Jr
    Victor Agreda Jr
    01.09.2013

    Tethercell's "re-imagining" of your run-of-the-mill AA battery, is more of a remote-controlled battery and is currently seeking funding on Indiegogo. Of course, we wouldn't write it up if there wasn't an app, and with the app there's actually quite a lot of cool stuff you can do with the Tethercell. I saw a prototype at the annual ShowStoppers event (held during CES), and it worked well and looked like a winner -- if it gets funded, of course. Besides a simple remote control, the Tethercell can be programmed to turn on or off at certain times, control several devices at once, and even warn you when batteries are getting low. The Tethercell hardware (still in prototype phase) is clever, as you take a AA battery out of a device, put a AAA battery in the Tethercell, and because it is the size of an AA, you can simply drop it in and it works. Even if you have multiple batteries, it fits just fine. But first the inventors need to get funding, and they are asking for US$59,000 to get started. Each Tethercell should cost about $30, and I was told buying more would make them cheaper per unit. While it's not a real product yet, Tethercell has so far been one of the cooler items I've seen at CES this year.

  • Muse brain-sensing headband thoughts-on (video)

    by 
    Jamie Rigg
    Jamie Rigg
    01.09.2013

    Plenty of companies are experimenting with thought-reading gadgets, and in the cluttered South Hall here at CES, we came across the folks from InteraXon showing off their Indiegogo-funded "Muse brain-sensing headband." It measures EEG signals from four forehead sensors and two tucked behind the ears, and sends those brain measurements to other gear via Bluetooth. InteraXon has developed an app suite for mobile devices to showcase the headband's capabilities, including thought-controlled games and brain tracking, exercise and fitness software for improving cognitive function, memory, attention and for reducing stress. That'll come bundled with any purchased units, but an SDK is also available for third-party developers to explore other possibilities. They had a demonstration set up on the show floor, so we thought we'd sit down and take it for a spin. The headband was flexible and surprisingly comfortable, and with a bit of fiddling, we were good to go. One monitor showed brain activity on a couple of complicated graphs, while a scene on a second monitor grew busier as our concentration increased. Watching one graph react to blinking was pretty cool, and once concentration levels reached over 85%, it started to snow on the animated scene. While this obviously isn't very relevant to any potential applications, it was fun to watch the hardware clearly working as intended. You can check out our shots of the headband in the gallery, or check out the video of us trying it out below. Unfortunately we were only allowed to use it for a limited time -- the demonstration was in danger of breaking due to this editors' massive brain. Kevin Wong contributed to this report.

  • Insert Coin: 2012's top 10 crowd-funded projects

    by 
    Alexis Santos
    Alexis Santos
    12.27.2012

    This trip around the sun has been a monumental one for crowdfunding, marked by big projects and astronomical numbers. Take Kickstarter wunderkind OUYA, for example, which raised more than $8.5 million in funding from 63,416 backers. Kickstarter itself has even grown and matured, expanding to the UK and putting its foot down when it comes to pitching hardware by requiring working prototypes and assessments of risks and challenges. Out of the 60 crowdfunding efforts that crossed our desks as Insert Coins in 2012, 47 were successfully funded, four still have time to rake in funds and nine fell short of their goals or were otherwise stymied. We've handpicked and placed the top 10 projects that won our hearts and, on occasion, our hard-earned scratch after the break.

  • Insert Coin: Emukey EK1 runs mouse, keyboard macros purely from hardware (video)

    by 
    Jon Fingas
    Jon Fingas
    12.24.2012

    In Insert Coin, we look at an exciting new tech project that requires funding before it can hit production. If you'd like to pitch a project, please send us a tip with "Insert Coin" as the subject line. Software testers don't have it easy these days. While it's been possible for ages to record keyboard and mouse commands as macros, quality assurance teams sometimes can't have any tracking software running -- a real pain when trying to recreate a bug in an online RPG or other input-heavy apps. Emukey's proposed EK1 box could save testers from manual troubleshooting by running those macros from hardware. By taking scripts pushed out from a host Windows PC, the EK1 can run pre-recorded keyboard and mouse instructions on a slave PC without any software interference. The script-based approach makes it easy to reproduce a glitch on other machines by sharing files, and the use of PS/2 peripherals (with USB adapters if needed) prevents lag from skewing the results.

  • Insert Coin: PIPA Touch fingerprint reader lets phone owners authenticate most anything

    by 
    Jon Fingas
    Jon Fingas
    12.12.2012

    In Insert Coin, we look at an exciting new tech project that requires funding before it can hit production. If you'd like to pitch a project, please send us a tip with "Insert Coin" as the subject line. Mobile security beyond PIN codes and passwords is usually a tentative affair. There's fingerprint readers, but they're often specific to the device or the platform, and sometimes limited to just a handful of tasks. Team PIPA wants to raise funds for a more universal solution. Its PIPA Touch scanner can add biometric authentication to phones' lock screens, websites and other tasks through a developer kit, and a modular design lets it slip into cases for the Android, iOS and Windows Phone devices that should receive support. Security goes beyond most fingerprint readers, as well: while a basic swipe-and-done scan is an option, the truly cautious can require a multi-scan sequence that fends off just about any intruder.