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  • PlanetSide 2 rolls out new missions system

    by 
    Justin Olivetti
    Justin Olivetti
    03.27.2014

    Players logging into PlanetSide 2 today will find a brand-new missions system perfect for their trigger fingers. The missions system is designed to help funnel players to specific offensive or defensive objectives. These include attack and defend missions and will assist coordinating squads and platoons to finding the best action. This is only the first phrase of the system, however. A future phase will include player-created missions and new mission types. PlanetSide 2 is also giving increased incentive to subscribe with a monthly members-only double-XP weekend. Even if you aren't subbing, significant store sales during this weekend could entice you to check out the game.

  • Choose My Adventure: My final week with PlanetSide 2

    by 
    Shawn Schuster
    Shawn Schuster
    03.26.2014

    I'm sad to say that this is my final week in PlanetSide 2 for Choose My Adventure, but I did come away with some new thoughts on the game. Playing the Heavy Assault, Light Assault, and MAX opened up my eyes to the other side of the fence and showed me that these are more than just run-and-gun classes. And with more information on the Valkyrie aircraft revealed over the weekend, we can certainly see that Sony Online Entertainment is still dedicated to supporting the game. This is a good thing considering so many MMOs with PS2's ambition often fall flat merely months after launch when the numbers inevitably drop. Not so for this one, it seems.

  • DUST 514's Uprising 1.8 patch out today

    by 
    Jef Reahard
    Jef Reahard
    03.25.2014

    CCP has released Uprising 1.8 for its DUST 514 console shooter. It's a significant patch on account of the "full equipment, weapon, and dropsuit rebalancing," not to mention new sidearms, cloaking equipment, and new heavy and light dropsuits for each of the game's races. Cloaking is a game-changer, CCP says, and so "coordinated use of active scanners is vital, and properly placed drop uplinks and nanohives can help provide victory in even the most difficult battles."

  • PlanetSide 2 video reveals the Valkyrie

    by 
    Justin Olivetti
    Justin Olivetti
    03.23.2014

    SOE Creative Director Matt Higby and his dreamy blue eyes are at the forefront of a new preview video for PlanetSide 2, running down the upcoming features as well as an exclusive look at the Valkyrie aircraft. Higby said that in April, the team will be doing a "large-scale balance pass" and bringing in the missions and implant systems. May will see a Combat Medic update, improvements to outfits, and a resource revamp. The video concludes with a sneak peek of the Valkyrie fast-attack aircraft that will allow a small squad of four to quickly hop from fight to fight. This vehicle will be coming out in the summer, and you can check it out after the break! [Thanks to BabaGraPL for the tip!]

  • First Impressions: Nosgoth is all right, but that might not be enough

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.21.2014

    Let me begin with a somewhat tortured analogy: Nosgoth is sort of like discovering an obscure bit of British nobility of dubious importance. Those intimately familiar with the relevant lineage will be somewhat perplexed by this stranger, who is not really at all what they expected. Everyone else will just see someone showing up in a crowded field without a whole lot to say. In a way, that would almost be easier, since then you could just write it off altogether. It's just not terribly unique. Nosgoth is the sequel to the long-running Legacy of Kain series, which eventually moved over into the Soul Reaver series and kind of petered out in 2004 or so. A lot of people really enjoyed it, and there have been rumors about another sequel coming out pretty much forever. Instead of being an in-depth RPG, however, Nosgoth is a class-based asymmetrical shooter. So it's not really as much a sequel as it is a thorough pillaging of an existing IP layered onto another sort of game altogether.

  • Choose My Adventure: MAXing out in PlanetSide 2

    by 
    Shawn Schuster
    Shawn Schuster
    03.19.2014

    Back in PlanetSide 2 for this week's Choose My Adventure, I found myself strangely drawn into the game every chance I got. And that's really part of the beauty of PlanetSide 2: You can jump in and out of the action without any unnecessary foreplay. I continued to play my Heavy Assault for most of the week but did flirt with both the MAX and the Light Assault trooper to see what I'm missing. My verdict? I miss my Engineer.

  • PlanetSide 2 players make thousands from Player Studio

    by 
    Justin Olivetti
    Justin Olivetti
    03.19.2014

    A new video from SOE discussing PlanetSide 2's Player Studio showcased three players who have made $4,000, $7,800, and $12,000 from the program respectively. The video lightly touches on why the players started creating items, such as decals and helmets, and tips for others to make and promote their own items through the revenue-sharing system. According to SOE, Player Studio items represented more than 10% of total in-game item sales and 35% of all cosmetic items in PlanetSide 2 during January and February. There have been 2,000 submissions for the program in less than eight months, with 469 of those accepted into the marketplace. You can watch the full video after the jump!

  • Choose My Adventure: Heavy Assault with PlanetSide 2

    by 
    Shawn Schuster
    Shawn Schuster
    03.12.2014

    Jumping back into PlanetSide 2 is always fun because, as they say, war never changes. Sure, the maps might get tweaked and new vehicles might be introduced here and there, but it's still a contest of shooting one's enemy in the face repeatedly. For this edition of Choose My Adventure, you voted for me to play a gutsy heavy soldier fighting for the Terran Republic, someone who's not afraid to run into the thick of battle with guns blazing. This goes against every fiber of my nature, but you might be pleased to hear that I'm really enjoying the polar opposite of what I usually play.

  • Watch PlanetSide 2 devs create content live on Twitch

    by 
    Jef Reahard
    Jef Reahard
    03.09.2014

    While developer livestreams are commonplace these days, less common is a livestream where the devs are actually developing. SOE is trying something a little different with its PlanetSide 2 team starting on March 11. According to a blurb on the game's official website, "you'll be able to take [a] look at how PlanetSide 2 creates content on our Twitch channel." Scheduled sessions include the making of Hossin environment art and base design.

  • War Thunder Golden Battles event starts March 9

    by 
    Jef Reahard
    Jef Reahard
    03.07.2014

    If you haven't played Gaijin's War Thunder World War II combat simulator in a while, it's a good time to return and check out some of the changes implemented over the last couple of months. Beginning Sunday, March 9th, players may receive up to 600 pieces of premium in-game currency per day as part of the Golden Battles promotion. Your second, fifth, and seventh victory over opposing players will each count for 100 golden eagles, and the event takes place twice per day. Gaijin has also released its plans for the next update, including a huge upgrade to the game's player generated content capabilities. If you're new to War Thunder, click past the cut to view a video detailing the game's 1.37 update.

  • Here's the sixth episode of PlanetSide 2's war correspondent video series

    by 
    Jef Reahard
    Jef Reahard
    03.06.2014

    Have you watched SOE's latest war correspondent video for PlanetSide 2? If not, you'll want to click past the cut for a look-see at some heart-thumping MMOFPS gameplay presented in a news documentary format. Cinematic designer Robert Stoneman narrates the action which includes footage of The Crown and a handful of PS2's 36,000 player outfits.

  • DUST 514 jacks up its arsenal but nerfs damage output

    by 
    Justin Olivetti
    Justin Olivetti
    03.05.2014

    DUST 514's small-arms arsenal is getting a few new options with Uprising 1.8. The patch will add three new guns and reduce damage to allow for longer fights. The new guns include the Caldari Bolt Pistol, a high-DPS, small-clip handgun; the Caldari Magsec SMG, a semi-automatic with higher damage than other SMGs; and the Gallente Ion Pistol, a plasma-shooting beast that punches right through enemies' armor and shields. The devs said that they will be tweaking time-to-kill in 1.8 by reducing the power of high-level damage modifiers, taking one grenade away from what players could previously hold at a time, reducing base damage for several weapons, and applying weapon proficiency skill bonuses against either shields or armor.

  • Choose My Adventure: PlanetSide 2

    by 
    Shawn Schuster
    Shawn Schuster
    03.05.2014

    Welcome to this all-new edition of Choose My Adventure! We've made some changes to the way this veteran Massively column works, so I wanted to take some time to explain how things will work from here on out. In the past, you chose mostly everything for the column's writer to do in a particular game (that you also chose). We've decided to streamline the process and make it more of a three-part "review" of sorts with a fourth part set aside for voting. I will select the game to prevent the recent problems we've had with cheating, and you will choose my path within it. That means there will be one week of voting and three weeks of my impressions of those choices for each game. So let's go ahead and get into the polls for this PlanetSide 2 edition of Choose My Adventure.

  • EVE Evolved: What to expect from EVE Fanfest 2014

    by 
    Brendan Drain
    Brendan Drain
    03.02.2014

    Almost 10 years ago, EVE Online developer CCP Games started a new tradition with the first ever annual EVE Fanfest. The event started out as a largely informal gathering in a tiny venue that allowed players and developers to mingle on a more personal level, but it's now grown into something massive. Over a thousand players now make the annual pilgrimage to EVE Online's birthplace in Reykjavik, Iceland, to hear what the future holds for their favourite MMO. For many, the event is also a social gathering, a chance to swap stories with other players, and a rare opportunity to meet the corpmates they fly with every day in the virtual galaxy of New Eden. The Fanfest weekend is typically a packed schedule of panels, talks, roundtable discussions with developers, and keynote speeches revealing the future of the game. While the event is understandably focused on EVE Online, it's recently expanded to cover aspects of DUST 514, the latest goings-on with World of Darkness, and even CCP's new virtual reality dogfighter EVE Valkyrie. CCP has announced that this year's event will see a monument to the EVE playerbase unveiled in Reykjavik Harbor as well as the first reveal of EVE's summer expansion, but what else can we hope to glean from this year's event at the start of May? In this edition of EVE Evolved, I delve into the EVE Fanfest announcement and speculate on what we might expect to hear from this year's event. Will this be the year that World of Darkness gets some serious news? And what's new for DUST 514?

  • Free for All: Five reasons to continue loving MMORPGs

    by 
    Beau Hindman
    Beau Hindman
    03.02.2014

    It's been all gloomy around here lately, hasn't it? Well there's a good reason for that, as you might know. Luckily I have survived the cuts that affected much of the AOL Tech network, although that means that Rise and Shiny and MMObility, my two other regular columns, will be consolidated into this one. While it might seem like less work for me, in actuality it means that I have less room to tell you, fair reader, about all of the fantastic MMOs that continue to come out. Yes, I said continue to come out. It's easy to become a Seymour ("I hate my interests!") in these days of non-stop hype, but the truth is that the MMO genre has continuously pumped out content for many, many years and will keep doing so for some time. So to celebrate the fact that three of my columns are now coming to you in one megacolumn, I thought it'd be fun to remind ourselves just why we enjoy this hobby.

  • CCP Games reveals big plans for EVE Fanfest 2014

    by 
    Brendan Drain
    Brendan Drain
    02.27.2014

    The universe of EVE Online may be best known as a crazy virtual galaxy full of back-stabbing pirates and political betrayal, but for a few days each year it becomes something altogether more tangible. At the annual EVE Fanfest, hundreds of the game's most devoted fans make the long pilgrimage to the game's birthplace in Reykjavik, Iceland. In addition to the official talks and reveals on the game's future from developer CCP Games, Fanfest plays host to charity raffles, roundtable discussions with developers, and informal get-togethers for players to share their stories. Last year's 10th anniversary Fanfest was the biggest one yet, with information included on World of Darkness and DUST 514 and the official reveal of Oculus Rift-based dogfighter EVE Valkyrie. This year's attendees can look forward to the first ever live demo of EVE's yet-to-be-revealed summer expansion, hands-on experience with the next major evolution of DUST 514, and playtests of a brand-new build of the virtual reality dogfighter EVE Valkyrie. This year's Fanfest will also see a special monument dedicated to EVE Online players revealed to the world; The "Worlds Within a World" monument will be installed in Reykjavik Harbor and will be etched with the names of all active EVE subscribers on March 1st. It's also hoped that crowdfunded EVE Online documentary A Tale of Internet Spaceships will be premiered during the Fanfest weekend, and we'll reportedly hear the latest on CCP's new EVE comic book and live action TV series. The event takes place from May 1st to May 3rd, and I'll be attending this year's event on behalf of Massively to bring you in-depth first-hand coverage of all the big reveals. Stay tuned!

  • Final wave of War Thunder Ground Forces beta begins, massive content update announced

    by 
    MJ Guthrie
    MJ Guthrie
    02.25.2014

    The third and final wave of War Thunder's closed beta for its Ground Forces expansion has begun. Eager tank drivers who have completed the November challenges or have purchased the game's starter packs can now join the battle. Open beta will then commence right after this closed beta concludes, with starter pack owners getting a head start as well as rare tanks. But that's not all the War Thunder news today. Gaijin Entertainment announced that the biggest game update to date will go live this spring with a plethora of goodies planned for players to enjoy. Update 1.39 will introduce user-generated content tools that will enable players to not only create their own planes and unique camouflage patterns but locations and missions as well. On top of that, there will be 18 new planes to choose from, new squadron features (like Squadron vs. Squadron battles), the ability for planes to overheat, and an improved UI. Check out images of the new planes and more in the gallery below. [Source: Gaijin Entertainment press release]

  • CCP's Craig Scott switches to lead designer at Bigpoint

    by 
    MJ Guthrie
    MJ Guthrie
    02.24.2014

    Free-to-play-focused publisher Bigpoint has announced the newest addition to its design team: Craig Scott. Scott jumps into the role of lead designer on a new game for Bigpoint. A 14-year gaming industry veteran, Scott was previously at CCP where he first worked on character creation in EVE Online, moved up to manage the game's design team, and ultimately worked to turn the fate of Dust 514 around. Scott noted that his new position affords "space for trying new things, which is a premise for making really innovative games." Of Scott, Bigpoint CEO Khaled Helioui said, "Craig brings a genuine passion for game design and innovation for the benefit of the players, and he fits perfectly with the game development philosophy we are promoting at Bigpoint. We are focused on attracting the most brilliant minds in the industry to develop innovative and incredibly fun games." [Source: Bigpoint press release]

  • February will be a big month for PlanetSide 2

    by 
    Beau Hindman
    Beau Hindman
    02.21.2014

    PlanetSide 2 continues to gain updates and new content. It's still pushing itself to be the best place to find massive battles with the most players, and a recent host of tweaks, fixes, updates and changes have made many MMOFPS fans very excited for the rest of the year. So what's happening to the MMOFPS in the month of February? We asked Matt Higby, Creative Director for PlanetSide 2, to explain just that.

  • MMObility: Line of Defense Tactics is a fun start for an IP

    by 
    Beau Hindman
    Beau Hindman
    02.14.2014

    Line of Defense is an upcoming MMOFPS created by 3000AD. It looks like an interesting twist on the shooter genre, complete with large battles and vehicles to control. It offers only a beta sign-up right now, so if you are interested in diving into the LoD universe, you can download the newly released Line of Defense Tactics standalone game. It's not an MMO, but it still introduces players to the IP. If you're a fan of real-time turn-based combat and challenging gameplay, you might want to give it a go on your portable device or PC. I downloaded a version of Tactics from Steam and tried it on my Android tablet as well. Both experiences felt pretty much the same, and my game save synced between both devices easily. Today I am going to cover the mobile version mostly, but it should be noted that the PC version looks and acts pretty much identically.